Introduction To Arduino 3
Introduction To Arduino 3
The
Arduino programming language is simplified and abstracts many complexities, making
it accessible for beginners. Below is a brief overview of the key concepts and structure
of an Arduino program:
Setup Function:
● The setup() function is called once when the Arduino starts. It is used for
initializing variables, setting pin modes (input or output), and any other
setup tasks.
● Example:
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void setup() {
●
Loop Function:
● The loop() function is continuously executed after the setup() function.
It contains the main code that runs in a loop as long as the Arduino is
powered.
● Example:
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void loop() {
●
Functions and Variables:
● You can define your functions and variables outside of setup() and
loop() for better organization.
● Example:
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void setup() {
void loop() {
●
Digital and Analog I/O:
● digitalRead(), digitalWrite(), analogRead(), and analogWrite()
functions are used for interacting with digital and analog pins.
● Example:
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int sensorValue;
void setup() {
void loop() {
●
Conditional Statements and Loops:
● Use if, else, while, for, etc., for control flow in your program.
● Example:
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void loop() {
int sensorValue = analogRead(A0);
digitalWrite(ledPin, HIGH);
} else {
digitalWrite(ledPin, LOW);
delay(1000);
●
Libraries:
● Arduino libraries provide pre-written functions that can be easily integrated
into your code. You can include them using the #include directive.
● Example:
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#include <Servo.h>
void setup() {
void loop() {
delay(1000);
delay(1000);
This is a basic overview, and Arduino programming can become more complex as you
explore advanced features, use external libraries, and integrate various sensors and
actuators into your projects. Feel free to ask if you have specific questions or if you'd
like examples related to a particular aspect of Arduino programming!