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CSC520 Chapter 5

This document discusses CPU scheduling in operating systems. It covers the basic concepts of CPU scheduling including scheduling criteria, common algorithms like first-come first-served, shortest-job-first, priority, and round robin. Examples are provided to illustrate how each algorithm works. The objectives of CPU scheduling are introduced, which are to maximize CPU utilization, throughput, and minimize waiting times using various scheduling techniques.

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0% found this document useful (0 votes)
66 views38 pages

CSC520 Chapter 5

This document discusses CPU scheduling in operating systems. It covers the basic concepts of CPU scheduling including scheduling criteria, common algorithms like first-come first-served, shortest-job-first, priority, and round robin. Examples are provided to illustrate how each algorithm works. The objectives of CPU scheduling are introduced, which are to maximize CPU utilization, throughput, and minimize waiting times using various scheduling techniques.

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2022991107
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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CSC520 :

principles of
operating
systems
(chapter 5)
Dr. Mohamed Imran Mohamed Ariff
Email : [email protected]
Tel : +60127031179
Chapter 5: CPU Scheduling

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013
CPU Scheduling

Basic Concepts
Scheduling Criteria
Scheduling Algorithms
Thread Scheduling
Multiple-Processor Scheduling
Real-Time CPU Scheduling
Operating Systems Examples
Algorithm Evaluation

Operating System Concepts – 9th Edition 6.3 Silberschatz, Galvin and Gagne ©2013
Objectives

To introduce CPU scheduling, which is the basis for


multiprogrammed operating systems
To describe various CPU-scheduling algorithms
To discuss evaluation criteria for selecting a CPU-scheduling
algorithm for a particular system
To examine the scheduling algorithms of several operating
systems

Operating System Concepts – 9th Edition 6.4 Silberschatz, Galvin and Gagne ©2013
Basic Concepts

Maximum CPU utilization


obtained with multiprogramming
CPU–I/O Burst Cycle – Process
execution consists of a cycle of
CPU execution and I/O wait
CPU burst followed by I/O burst
CPU burst distribution is of main
concern

Operating System Concepts – 9th Edition 6.5 Silberschatz, Galvin and Gagne ©2013
CPU Scheduler
Short-term scheduler selects from among the processes in
ready queue, and allocates the CPU to one of them
Queue may be ordered in various ways
CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
Scheduling under 1 and 4 is nonpreemptive
All other scheduling is preemptive
Consider access to shared data
Consider preemption while in kernel mode
Consider interrupts occurring during crucial OS activities

Operating System Concepts – 9th Edition 6.6 Silberschatz, Galvin and Gagne ©2013
Dispatcher

Dispatcher module gives control of the CPU to the process


selected by the short-term scheduler; this involves:
switching context
switching to user mode
jumping to the proper location in the user program to
restart that program
Dispatch latency – time it takes for the dispatcher to stop
one process and start another running

Operating System Concepts – 9th Edition 6.7 Silberschatz, Galvin and Gagne ©2013
5.1 Scheduling Criteria & Algo

CPU utilization – keep the CPU as busy as possible


Throughput – # of processes that complete their execution per
time unit
Turnaround time – amount of time to execute a particular
process
Waiting time – amount of time a process has been waiting in the
ready queue
Response time – amount of time it takes from when a request
was submitted until the first response is produced, not output (for
time-sharing environment)

Operating System Concepts – 9th Edition 6.8 Silberschatz, Galvin and Gagne ©2013
First- Come, First-Served (FCFS) Scheduling

Process Burst Time


P1 24
P2 3
P3 3
Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:

P1 P2 P3
0 24 27 30

Waiting time for P1 = 0; P2 = 24; P3 = 27


Average waiting time: (0 + 24 + 27)/3 = 17

Operating System Concepts – 9th Edition 6.9 Silberschatz, Galvin and Gagne ©2013
FCFS Scheduling (Cont.)
Suppose that the processes arrive in the order:
P2 , P3 , P1
The Gantt chart for the schedule is:

P2 P3 P1
0 3 6 30

Waiting time for P1 = 6; P2 = 0; P3 = 3


Average waiting time: (6 + 0 + 3)/3 = 3
Much better than previous case
Convoy effect - short process behind long process
Consider one CPU-bound and many I/O-bound processes

Operating System Concepts – 9th Edition 6.10 Silberschatz, Galvin and Gagne ©2013
Shortest-Job-First (SJF) Scheduling

Associate with each process the length of its next CPU burst
Use these lengths to schedule the process with the shortest
time
SJF is optimal – gives minimum average waiting time for a given
set of processes
The difficulty is knowing the length of the next CPU request
Could ask the user

Operating System Concepts – 9th Edition 6.11 Silberschatz, Galvin and Gagne ©2013
Example of SJF

ProcessArrival Time Burst Time


P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3

SJF scheduling chart

P4 P1 P3 P2
0 3 9 16 24

Average waiting time = (3 + 16 + 9 + 0) / 4 = 7

Operating System Concepts – 9th Edition 6.12 Silberschatz, Galvin and Gagne ©2013
Example of Shortest-remaining-time-first

Now we add the concepts of varying arrival times and preemption to


the analysis
ProcessAarri Arrival TimeT Burst Time
P1 0 8 (7)
P2 1 4
P3 2 9
P4 3 5
Preemptive SJF Gantt Chart

P1 P2 P4 P1 P3
0 1 5 10 17 26

Average waiting time = [(10-1)+(1-1)+(17-2)+5-3)]/4 = 26/4 = 6.5


msec

Operating System Concepts – 9th Edition 6.13 Silberschatz, Galvin and Gagne ©2013
Priority Scheduling

A priority number (integer) is associated with each process

The CPU is allocated to the process with the highest priority


(smallest integer  highest priority)
Preemptive
Nonpreemptive

SJF is priority scheduling where priority is the inverse of predicted


next CPU burst time

Problem  Starvation – low priority processes may never execute

Solution  Aging – as time progresses increase the priority of the


process

Operating System Concepts – 9th Edition 6.14 Silberschatz, Galvin and Gagne ©2013
Example of Priority Scheduling

Operating System Concepts – 9th Edition 6.15 Silberschatz, Galvin and Gagne ©2013
Example of Priority Scheduling

Operating System Concepts – 9th Edition 6.16 Silberschatz, Galvin and Gagne ©2013
Round Robin (RR)

Each process gets a small unit of CPU time (time quantum q),
usually 10-100 milliseconds. After this time has elapsed, the
process is preempted (removed from CPU) and added to the end
of the ready queue (RAM).
If there are n processes in the ready queue and the time
quantum is q, then each process gets 1/n of the CPU time in
chunks of at most q time units at once. No process waits more
than (n-1)q time units.
Timer interrupts every quantum to schedule next process
Performance
q large  FIFO
q small  q must be large with respect to context switch,
otherwise overhead is too high

Operating System Concepts – 9th Edition 6.17 Silberschatz, Galvin and Gagne ©2013
Example of RR with Time Quantum = 4
Process Burst Time
P1 24
P2 3
P3 3
The Gantt chart is:

P1 P2 P3 P1 P1 P1 P1 P1
0 4 7 10 14 18 22 26 30

Typically, higher average turnaround than SJF, but better


response
q should be large compared to context switch time
q usually 10ms to 100ms, context switch < 10 usec

Operating System Concepts – 9th Edition 6.18 Silberschatz, Galvin and Gagne ©2013
Time Quantum and Context Switch Time

Operating System Concepts – 9th Edition 6.19 Silberschatz, Galvin and Gagne ©2013
Multilevel Queue
Ready queue is partitioned into separate queues, eg:
foreground (interactive)
background (batch)
Process permanently in a given queue
Each queue has its own scheduling algorithm:
foreground – RR
background – FCFS
Scheduling must be done between the queues:
Fixed priority scheduling; (i.e., serve all from foreground then
from background). Possibility of starvation.
Time slice – each queue gets a certain amount of CPU time
which it can schedule amongst its processes; i.e., 80% to
foreground in RR
20% to background in FCFS

Operating System Concepts – 9th Edition 6.20 Silberschatz, Galvin and Gagne ©2013
5.2 Multiple-Processor Scheduling
CPU scheduling more complex when multiple CPUs are
available
1) Homogeneous processors within a multiprocessor
(processors are identical—in terms of their functionality)
2) Asymmetric multiprocessing – only one processor accesses
the system data structures, alleviating the need for data sharing
3) Symmetric multiprocessing (SMP) – each processor is self-
scheduling, all processes in common ready queue, or each has
its own private queue of ready processes
Currently, most common

Operating System Concepts – 9th Edition 6.21 Silberschatz, Galvin and Gagne ©2013
5.2 Multiple-Processor Scheduling
4) Processor affinity – process has affinity for processor on which
it is currently running
soft affinity
 operating system will attempt to keep a process on
a single processor, but it is possible for a process
to migrate between processors
hard affinity
 Operating systems provide system calls that
support hard affinity, thereby allowing a process to
specify a subset of processors on which it may run.

Operating System Concepts – 9th Edition 6.22 Silberschatz, Galvin and Gagne ©2013
NUMA and CPU Scheduling

Non-uniform memory access (NUMA) is a computer memory design


used in multiprocessing, where the memory access time depends on
the memory location relative to the processor.

Operating System Concepts – 9th Edition 6.23 Silberschatz, Galvin and Gagne ©2013
Multiple-Processor Scheduling – Load Balancing

If SMP, need to keep all CPUs loaded for efficiency


Load balancing attempts to keep workload evenly distributed
Push migration – periodic task checks load on each processor,
and if found pushes task from overloaded CPU to other CPUs
Pull migration – idle processors pulls waiting task from busy
processor

Operating System Concepts – 9th Edition 6.24 Silberschatz, Galvin and Gagne ©2013
Multicore Processors

Recent trend to place multiple processor cores on same


physical chip
Faster and consumes less power
Multiple threads per core also growing
Takes advantage of memory stall to make progress on
another thread while memory retrieve happens

Operating System Concepts – 9th Edition 6.25 Silberschatz, Galvin and Gagne ©2013
Multithreaded Multicore System

Operating System Concepts – 9th Edition 6.26 Silberschatz, Galvin and Gagne ©2013
5.3 Real-Time CPU Scheduling
Can present obvious
challenges
Soft real-time systems – no
guarantee as to when critical
real-time process will be
scheduled
Hard real-time systems –
task must be serviced by its
deadline
Two types of latencies affect
performance
1. Interrupt latency – time from
arrival of interrupt to start of
routine that services interrupt
2. Dispatch latency – time for
schedule to take current process
off CPU and switch to another

Operating System Concepts – 9th Edition 6.27 Silberschatz, Galvin and Gagne ©2013
Real-Time CPU Scheduling (Cont.)

Conflict phase of
dispatch latency:
1. Preemption of
any process
running in kernel
mode
2. Release by low-
priority process
of resources
needed by high-
priority
processes

Operating System Concepts – 9th Edition 6.28 Silberschatz, Galvin and Gagne ©2013
Priority-based Scheduling
For real-time scheduling, scheduler must support preemptive, priority-
based scheduling
But only guarantees soft real-time

For hard real-time must also provide ability to meet deadlines


Processes have new characteristics: periodic ones require CPU at
constant intervals
Has processing time t, deadline d, period p
0≤t≤d≤p
Rate of periodic task is 1/p

Operating System Concepts – 9th Edition 6.29 Silberschatz, Galvin and Gagne ©2013
Virtualization and Scheduling
Virtualization software schedules multiple guests onto
CPU(s)
Each guest doing its own scheduling
Not knowing it doesn’t own the CPUs
Can result in poor response time
Can effect time-of-day clocks in guests
Can undo good scheduling algorithm efforts of guests

Operating System Concepts – 9th Edition 6.30 Silberschatz, Galvin and Gagne ©2013
Rate Montonic Scheduling

The rate-monotonic scheduling algorithm


schedules periodic tasks using a static priority
policy with preemption
A priority is assigned based on the inverse of its period

Shorter periods = higher priority;

Longer periods = lower priority

Operating System Concepts – 9th Edition 6.31 Silberschatz, Galvin and Gagne ©2013
Rate Montonic Scheduling

# lowest period = highest priority

Operating System Concepts – 9th Edition 6.32 Silberschatz, Galvin and Gagne ©2013
Missed Deadlines with Rate Monotonic Scheduling

Operating System Concepts – 9th Edition 6.33 Silberschatz, Galvin and Gagne ©2013
Earliest Deadline First Scheduling (EDF)
Earliest-deadline-first (EDF) scheduling dynamically assigns priorities
according to deadline. The earlier the deadline, the higher the priority;
the later the deadline, the lower the priority.

Operating System Concepts – 9th Edition 6.34 Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9th Edition 6.35 Silberschatz, Galvin and Gagne ©2013
Algorithm Evaluation
How to select CPU-scheduling algorithm for an OS?
Determine criteria, then evaluate algorithms
Deterministic modeling
Type of analytic evaluation
Takes a particular predetermined workload and defines the
performance of each algorithm for that workload
Consider 5 processes arriving at time 0:

Operating System Concepts – 9th Edition 6.36 Silberschatz, Galvin and Gagne ©2013
Deterministic Evaluation

For each algorithm, calculate minimum average waiting time


Simple and fast, but requires exact numbers for input, applies only to
those inputs
FCFS is 28ms:

Non-preemptive SFJ is 13ms:

RR is 23ms:

Operating System Concepts – 9th Edition 6.37 Silberschatz, Galvin and Gagne ©2013
End of Chapter 5

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013

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