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This document provides instructions for modifying OSPF default settings and verifying connectivity on a network. The objectives are to modify OSPF by changing hello and dead timers between routers R1 and R2, and adjusting the bandwidth setting on R1's Serial 0/0/0 interface. This will cause the routing path to change. The steps are then to verify connectivity between all devices is restored after these modifications.

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0% found this document useful (0 votes)
27 views4 pages

Untitled Document

This document provides instructions for modifying OSPF default settings and verifying connectivity on a network. The objectives are to modify OSPF by changing hello and dead timers between routers R1 and R2, and adjusting the bandwidth setting on R1's Serial 0/0/0 interface. This will cause the routing path to change. The steps are then to verify connectivity between all devices is restored after these modifications.

Uploaded by

www.yuvan9580
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Packet Tracer - Modify Single-Area OSPFv2

Addressing Table

Objectives

Part 1: Modify OSPF Default Settings

Part 2: Verify Connectivity

Scenario

In this activity, OSPF is already configured and all end devices currently have full connectivity.
You will modify the default OSPF routing configurations by changing the hello and dead timers
and adjusting the bandwidth of a link. Then you will verify that full connectivity is restored for all
end devices.

Instructions

Part 1: Modify OSPF Default Settings

Step 1: Test connectivity between all end devices.

Before modifying the OSPF settings, verify that all PCs can ping the web server and each other.
Step 2: Adjust the hello and dead timers between R1 and R2.

a. Enter the following commands on R1.

Open configuration window

R1(config)# interface s0/0/0

R1(config-if)# ip ospf hello-interval 15

R1(config-if)# ip ospf dead-interval 60

b. After a short period of time, the OSPF connection with R2 will fail, as shown in the router
output.

00:02:40: %OSPF-5-ADJCHG: Process 1, Nbr 209.165.200.225 on Serial0/0/0 from FULL to


DOWN, Neighbor Down: Dead timer expired

00:02:40: %OSPF-5-ADJCHG: Process 1, Nbr 209.165.200.225 on Serial0/0/0 from FULL to


DOWN, Neighbor Down: Interface down or detached

Both sides of the connection need to have the same timer values in order for the adjacency to
be maintained. Identify the interface on R2 that is connected to R1. Adjust the timers on the R2
interface to match the settings on R1.
R2(config)# interface s0/0/0
R2(config-if)# ip ospf hello-interval 15
R2(config-if)# ip ospf dead-interval 60

After a brief period of time you should see a status message that indicates that the OSPF
adjacency has been reestablished.

00:21:52: %OSPF-5-ADJCHG: Process 1, Nbr 192.168.10.5 on Serial0/0/0 from LOADING to


FULL, Loading Done

Step 3: Adjust the bandwidth setting on R1.

a. Trace the path between PC1 and the web server located at 64.100.1.2. Notice that the
path from PC1 to 64.100.1.2 is routed through R2. OSPF prefers the lower cost path.

C:\> tracert 64.100.1.2

Tracing route to 64.100.1.2 over a maximum of 30 hops:

1 1 ms 0 ms 8 ms 172.16.1.1
2 0 ms 1 ms 0 ms 172.16.3.2

3 1 ms 9 ms 2 ms 209.165.200.226

4 * 1 ms 0 ms 64.100.1.2

Trace complete.

b. On the R1 Serial 0/0/0 interface, set the bandwidth to 64 Kb/s. This does not change the
actual port speed, only the metric that the OSPF process on R1 will use to calculate best routes.

R1(config-if)# bandwidth 64

c. Trace the path between PC1 and the web server located at 64.100.1.2. Notice that the path
from PC1 to 64.100.1.2 is redirected through R3. OSPF prefers the lower cost path.

C:\> tracert 64.100.1.2

Tracing route to 64.100.1.2 over a maximum of 30 hops:

1 1 ms 0 ms 3 ms 172.16.1.1

2 8 ms 1 ms 1 ms 192.168.10.6

3 2 ms 0 ms 2 ms 172.16.3.2

4 2 ms 3 ms 1 ms 209.165.200.226

5 2 ms 11 ms 11 ms 64.100.1.2

Trace complete.

Close configuration window

Part 2: Verify Connectivity

Verify that all PCs can ping the web server and each other.

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