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Lucky Devil

This subclass allows a rogue to manipulate luck and alter fate. At 3rd level, they gain proficiency with all gaming sets and always have advantage on ability checks for games they are proficient in. They also gain Luck Omens which can fuel various subclass abilities and are regained on a long rest. One ability lets them expend a Luck Omen to turn disadvantage into advantage on a roll. At higher levels, they can alter another's fate by turning their advantage into disadvantage, store rolls for later, and regain Luck Omens by stealing another's luck when using that ability.

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0% found this document useful (0 votes)
179 views1 page

Lucky Devil

This subclass allows a rogue to manipulate luck and alter fate. At 3rd level, they gain proficiency with all gaming sets and always have advantage on ability checks for games they are proficient in. They also gain Luck Omens which can fuel various subclass abilities and are regained on a long rest. One ability lets them expend a Luck Omen to turn disadvantage into advantage on a roll. At higher levels, they can alter another's fate by turning their advantage into disadvantage, store rolls for later, and regain Luck Omens by stealing another's luck when using that ability.

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Melissa Niew
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We take content rights seriously. If you suspect this is your content, claim it here.
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Art by Warmtail

Rogue - Lucky Devil Twist of Fate


Starting at 9th level you can alter the fate of others to benefit
yours. If a creature you can see within 30 feet of you has
Luck favors the bold, but mostly it favors you. Lady luck is a advantage on a roll, you can expend a Luck Omen to turn it
harsh mistress, and you earned her favor, perhaps you were into disadvantage. You must choose to do so before the roll,
born under the right star, perhaps an ancestor of yours made and you can change a roll in this way only once per turn. You
a deal, no one really knows, but your luck is infuriating to can use Luck Omens in this way a maximum number of
most. Devils themselves hesitate when making deals with times equal to your proficiency modifier, and regain the
your kind, your luck always finding a way to mess with the ability to do so once you complete a long rest.
plans they have for your soul.
Stored Luck
Fortunate Soul It’s always good to store some luck for later. Starting at 13th
At 3rd level, you gain proficiency with all gaming sets. In level, when you make an attack roll against a creature of CR
addition, whenever you play a game in which you are 1 or higher, or are forced to make a saving throw, you can
proficient and need to make an ability check for it, you expend a Luck Omen to store the result for a later date, and
always have advantage on the roll. reroll the dice. You can use that stored roll to replace any
ability check, attack roll or saving throw that you make. You
Luck Omens keep that stored roll until you expend it, store another roll or
Beginning at 3rd level, you gain the ability to control your complete a long rest.
luck to some extent. You gain a number of Luck Omens
equal to your proficiency modifier, Luck Omens can be used
GM Note:
to fuel the various abilities of this subclass. A Luck Omen is
expended when you use it. You regain all of your expended If you have advantage or disadvantage you store the outcome,
Luck Omens when you finish a long rest. meaning the higher or lower dice respectively.

Against All Odds


Also at 3rd level, whenever you have to make a roll with
Luck Thief
disadvantage you can expend a Luck Omen and turn it into Starting at 17th level, whenever you use your Twist of Fate
advantage instead. You must choose to do so before the roll, ability, you also steal the creature’s luck and regain a Luck
and you can change a roll in this way only once per turn. Omen token.

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