0% found this document useful (0 votes)
326 views

C# Tutorial

This document provides a tutorial on learning the C# programming language. It begins with an introduction to C# and its uses in building applications. It then outlines the steps for getting set up with an integrated development environment like Visual Studio and writing a simple "Hello World" program. The document proceeds to cover fundamental C# concepts like types, value types vs reference types, structs, enums, and other basic programming elements. It aims to equip beginners with the basics needed to get started with C# programming.

Uploaded by

fecol32501
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
326 views

C# Tutorial

This document provides a tutorial on learning the C# programming language. It begins with an introduction to C# and its uses in building applications. It then outlines the steps for getting set up with an integrated development environment like Visual Studio and writing a simple "Hello World" program. The document proceeds to cover fundamental C# concepts like types, value types vs reference types, structs, enums, and other basic programming elements. It aims to equip beginners with the basics needed to get started with C# programming.

Uploaded by

fecol32501
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 19

11/28/23, 8:50 AM C# Tutorial

Source: C# Corner (www.c-sharpcorner.com) PRINT

Article
C# Tutorial
By C# Curator on Jul 09, 2023

This C# tutorial is for students and beginners who want to learn C# programming. Basic requirement to learn C# is basic
understanding of programming and some general concepts of object oriented programming. If you're new to OOP, I recommed
learning basics of OOP here, Introduction to Object Oriented Programming.

In this tutorial:

1. Introduction to C#
2. Getting Ready
3. First C# Application
4. C# Types
5. Value and Reference Types
6. C# Structs
7. C# Enums
8. C# Class
9. Class Access Modifiers
10. C# Field
11. C# Constructor
12. C# Property
13. C# Method
14. C# Method Overloading
15. C# Expression
16. C# Operator
17. C# Statements
18. C# if else Statement
19. C# switch Statement
20. C# for Statement
21. C# foreach Statement
22. C# do while Statement
23. C# while Statement
24. C# go to Statement
25. C# break Statement
26. C# continue Statement
27. C# return Statement
28. C# Interface
29. C# Partial Class
30. C# Static Class
31. C# Abstract Class
32. C# Array
33. C# String
34. C# Dictionary
35. C# List
36. Summary

1. Introduction to C#

about:blank 1/19
11/28/23, 8:50 AM C# Tutorial
C# is a simple, modern, and object-oriented programming language developed by Microsoft. C# is an open source project managed by
the .NET Foundation. C# is a fully mature object-oriented programming language and allows developers to build cross-platform
applications for Windows, Web, and mobile platforms. C# apps can be deployed on Linux, Windows, iOS, and Android operating
systems.

C# is a modern programming language. We can use C# to build today’s modern software applications. C# can be used to develop all
kind of applications including Windows client apps, components and libraries, services and APIs, Web applications, Mobile apps, cloud
applications, and video games.

Here is a detailed article: What Can C# Do For You

Microsoft supports two software development frameworks, .NET Framework and .NET Core. .NET Framework was launched in 2001
to develop Windows and Web applications. But with the rise of open source trends, Microsoft open sourced language compilers and
.NET and the new .NET is called .NET Core. Going forward, there is going to be only one version of .NET, that will be .NET. The next
version of .NET is going to be released in 2020, called .NET 5.

Here is a detailed article: The Future of .NET

2. Getting Ready
Before starting your first C# application, you will need an editor or an Integrated Development Environment (IDE), where you can type
and compile your code. Visual Studio developed by Microsoft is the best IDE out there for C# developers. The current version of Visual
Studio is Visual Studio 2019.

Visual Studio 2019 comes in three different flavors – Visual Studio 2019 Enterprise, Visual Studio 2019 Professional, and Visual Studio
2019 Community.

Visual Studio 2019 Community edition is a free. We’ll use Visual Studio 2017 Community edition.

Alternatively, you may also use Visual Studio Code. Visual Studio Code is a free, lightweight, open source code editor for writing and
debugging code. VS Code supports major programming languages.

You may download Visual Studio 2017 Community here.

3. First C# Application
Let’s write our first simple “Hello, World!” program in C#. This is the simplest program you can write in C#. The program will write
output on your console saying, “Hello, C# word!”

Open Visual Studio 2019 Community.

Select File > New > Project.

C# Tutorial

Select Templates > Visual C# > .NET Core > Console App (.NET Core).

C# Tutorial

Now, give your project a name by typing a name in the Name TextBox. I name my project, HelloCSharp.

Click OK button to create the project.

This action creates a console app.

C# Tutorial

Double click on Program.cs in Solution Explorer and delete everything in the file.

Now type the following code.

using System;
class Hello
{
static void Main()
{
Console.WriteLine("Hello, C# World!");
Console.ReadKey();
}
}

C#
Copy

Build and run. Hit Ctrl+F5.

The action compiles and runs your code by creating a HelloCSharp.exe file in your preselected location. The result is “Hello, C#
World!” is printed on system console.

As you can see in Figure 5, HelloCSharp.exe is created in C:\Mahesh\Csharp\HelloCSharp\bin\Debug\folder.

about:blank 2/19
11/28/23, 8:50 AM C# Tutorial
Output looks like this,

C# Tutorial

Well done!

4. C# Types
C# is a strongly typed language. Types in C# can be divided into two categories – built-in types and custom types.

Built-in types are bool, byte, sbyte, char, decimal, double, float, int, uint, long, ulong, object, short, ushort, and string.

The following code in is example of how to declare variables, assign values to them, and use them.

using System;

class Program
{
static void Main(string[] args)
{
Console.WriteLine("Types Sample");

// Declare int variable


int i = 34;
// char variable
char c = 'm';
// float variable
float per = 6.8f;
// object variable
object o = c;
// string varialbe
string name = "Mahesh Chand";
// Use i in an operation
int counter = i + 1;
/* Use c in a condition. Check if the value of c is 'm'
the print c and counter */
if (c == 'm')
{
Console.WriteLine("i is {0}:", i);
Console.WriteLine("counter is {0}:", counter);
Console.WriteLine("c is {0}:", c);
Console.WriteLine("name is {0}:", name);
Console.WriteLine(counter);
}

Console.ReadKey();
}
}

C#
Copy

Learn more here: Introduction To Types In C#

5. Value and Reference Types


C# supports value and reference types.

A value type variable contains the actual data within its own memory allocation. Value types derived from System.ValueType. There
are two categories of value types, structs and enum.

A reference type is a reference to a memory location where the actual data is stored. The main reference types are class, array,
interface, delegate, and event. A null value is assigned to a reference type by default. A type assigned to a null value means the
absence of an instance of that type.

Learn more here: C# Concepts - Value Type And Reference Type

6. C# Structs
A struct type is a value type that is typically used to encapsulate a group of variables that are similar. A struct type can declare
constructors, constants, fields, methods, properties, indexers, operators, and nested types.

The following code is an example of use of a struct Book uses a record for a book with four members, Title, Author, Price, and Year.
The Main program creates an object of Book struct, set its member values, and print the values.

using System;

about:blank 3/19
11/28/23, 8:50 AM C# Tutorial
namespace StructSample
{
// Book struct
public struct Book
{
public string Title;
public string Author;
public decimal Price;
public short Year;
}

class Program
{
static void Main(string[] args)
{
Console.WriteLine("Struct Sample!");

// Create a Book object


Book myBook = new Book();
myBook.Title = "Simplified C#";
myBook.Author = "Mahesh Chand";
myBook.Price = 45.95M;
myBook.Year = 2017;

Console.WriteLine($"Book {myBook.Title} was written by {myBook.Author}" +


$" in {myBook.Year}. Price is {myBook.Price}");

Console.ReadKey();
}
}
}

C#
Copy

Learn more here: Struct In C#

7. C# Enums
Enums in C# are used to represent a set of constants as integral values. For example, to represent a week day, we know there are
only seven days in a week.

Here are some common examples of struct types.

WeekDay – Mon, Tue, Wed, Thu, Fri, Sat, Sun


Months – Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec
Rectangle – Left, Top, Bottom, Right
Point – X, Y

Here are couple of examples of enums.

// Create an enum of week days


public enum WeekDays { Sun, Mon, Tue, Wed, Thu, Fri, Sat };

// Create an enum of RGB colors


public enum RGB { Red, Green, Blue };

C#
Copy

Learn more here: Enum In C#

8. C# Class
Classes are the foundation of an object-oriented programming language such as C#. A class is a logical unit of data. Classes have
members such as properties, fields, methods, and events.

The following code is a Person class with three private members, name, age, and sex. The class also has three public properties. We
will discuss private and public properties shortly.

// Person class
class Person
{
// Members of a class
private string name;
private Int16 age;

about:blank 4/19
11/28/23, 8:50 AM C# Tutorial
private string sex;

// Public properties of a class


public string Name
{
get { return this.name; }
set { this.name = value; }
}
public Int16 Age
{
get { return this.age; }
set { this.age = value; }
}
public string Sex
{
get { return this.sex; }
set { this.sex = value; }
}
}

C#
Copy

In C#, keyword new is used to create an instance of a class. The following code snippet sets the values of Name, Age, and Sex
properties of object p.

p.Name = "Mahesh Chand";


p.Age = 40;
p.Sex = "Male";

C#
Copy

The following code now reads the values of the members of object p.

// Print Person details


Console.WriteLine("The person {0} is {1} years old {2}.", p.Name, p.Age, p.Sex);

C#
Copy

9. Class Access Modifiers


Access modifiers are accessibility levels of types and type members and set rules how a type and its members can be used within the
type, current assembly, and other assemblies.

The following table describes class or struct member accessibility type and their scopes.

Access
Scope
Modifier
public The type or members can be accessed by the code in the same assembly or assemblies that reference it.
private The type or members can be accessed only by code in the same class.
protected The type or members can be accessed only by code in the same class, or the classes that are derived from it.
internal The type or members can be accessed by the code in the same assembly but not from other assemblies.
protected The type or member can be accessed by any code in the assembly in which it is declared, or from within a
internal derived class in another assembly.
private
The type of member can be accessed within the same class or the classes derived within the same assembly.
protected

10. C# Field
A field member is a variable of a class or struct. A field can be public, private, protected, internal, or protected internal.

Fields in a class can have different accessibility levels. In the following code, fields name, age, and sex are private fields. That means
they can only be accessed within the same class only. Public fields can be accessed from anywhere. Protected fields can be accessed
within the Person class and any classes derived from it.

/// Person class


class Person
{
// Members of a class
private string name;
private Int16 age;
private string sex;
protected string book;

about:blank 5/19
11/28/23, 8:50 AM C# Tutorial
protected internal int code;
public Int16 Year;
}

C#
Copy

A field member can also be read-only. This means the field can only be assigned in the declaration or in the constructor of the class.

If the field is not static, you have to access fields from the class instance. The code snippet in Listing 20 creates an instance of the
Person class and sets the value of Year field.

Person p = new Person();


p.Year = 2000;

C#
Copy

Listing 20.

A field can also be static. That means, the fields can be available to the code without creating an instance of a class. A static field is
declared using the static keyword and a readonly field is declared using the readonly keyword. These both keywords can be combined
to declare a readonly static field. The following code snippet declares a readonly static variable.

public static readonly string author = "Mahesh Chand";

C#
Copy

Fields can be variables or constants.

Learn more here: Fields and Properties in C#

11. C# Constructor
Constructors are responsible for creating an instance of a class or struct. Constructors are methods with the same name as a class or
struct and must be called to create an instance of a class or struct. The constructor is called using the new operator.

Let’s look at a simple class Person that has four members.

/// Person class


class Person
{
// Members of a class
private string name;
private int age;
private string sex;
private string profession;
}

C#
Copy

For example, the following code snippet creates a Person object using the new operator and calls a constructor.

Person p = new Person();

C#
Copy

Once an object is created (p in this case), now it can be used to call other members of ‘p’. For example, the following code snippet sets
the value of name of ‘p’.

p.name = "Mahesh Chand";

C#
Copy

Constructors are used to initialize the data members of new objects. A class or struct can have one or more than one constructor. A
constructor does not have a return type.

Learn more here: Constructors and Its Types in C# With Examples

12. C# Property
Property members of a class provides its callers to access a class’s private field members. Property members expose private fields
through special methods called accessor. The get accessor is used to return the property value and the set accessor is used to assign
a new value to the property.

about:blank 6/19
11/28/23, 8:50 AM C# Tutorial
Let’s take a look at the following code that declares the Person class with three private fields, name, age, and sex. The private fields
are exposed to the external programs through public properties, Name, Age, and Sex.

/// Person class


class Person
{
// Members of a class
private string name;
private int age;
private string sex;

// Constructor
public Person()
{
}

// Public properties of a class


public string Name
{
get { return this.name; }
set { this.name = value; }
}
public int Age
{
get { return this.age; }
set { this.age = value; }
}
public string Sex
{
get { return this.sex; }
set { this.sex = value; }
}
}

C#
Copy

The following code creates a Person class objects and sets its properties. Once the properties are set, the actual values of the
properties actually copied inside the object. The following code reads the properties values and prints them on the console.

using System;

class Program
{
static void Main(string[] args)
{
// Create a Person object
Person p = new Person();
// Set Person properties
p.Name = "Mahesh Chand";
= 40;
p.Sex = "Male";

// Get Person properties


Console.WriteLine("Person 1 {0} is {1} years old {2}.", p.Name, p.Age, p.Sex);

Console.ReadKey();
}
}

C#
Copy

Learn more here: Understanding Properties In C#

13. C# Method
A method member of a class is a block of code that performs a specific task. A method signature is a combination of an access
modifier followed by an additional modifier, return type, method name, and method parameters. A typical method signature looks like
the following, where a public method returns a bool value and takes two parameters. The method’s code block starts with an open
bracket ‘{‘ and ends with a closing bracket ‘}.

// Method signature
public bool MethodName(int param1, string param2)
{
// Implementation

about:blank 7/19
11/28/23, 8:50 AM C# Tutorial
return false;
}

C#
Copy

A method can return a void or a data type. Method can also take arguments and also return multiple values.

Let’s add a method, SayHello to our Person class, that prints a message with the person’s name to the console. The method SayHello
does not return a value. The final Person class looks like the following.

/// Person class


class Person
{
// Members of a class
private string name;
private int age;
private string sex;
private string profession;
private bool retired = false;

// Overloaded constructor
public Person(string personName, int personAge, string personSex)
{
this.name = personName;
this.age = personAge;
this.sex = personSex;
}

// Public properties of a class


public string Name
{
get { return this.name; }
set { this.name = value; }
}

public int Age


{
get { return this.age; }
set { this.age = value; }
}
public string Sex
{
get { return this.sex; }
set { this.sex = value; }
}

/// <summary>
/// A simple method prints out a message
/// </summary>
public void SayHello()
{
if (this.name.Length > 0)
Console.WriteLine("Hello {0} from the Person class", this.name);
}
}

C#
Copy

Now let’s call this method from our Main method. As you’ve seen earlier in case of properties and fields, we call a method in a similar
way we can any other members of a class or struct. The following code creates an instance of Person class, sets its Name property,
and calls SayHello method.

using System;
class Program
{
static void Main(string[] args)
{
// Create a Person object
Person person = new Person("Mahesh Chand", 40, "male");
// Call SayHello method
person.SayHello();

Console.ReadKey();
}
}
about:blank 8/19
11/28/23, 8:50 AM C# Tutorial
C#
Copy

Often times, a caller program needs to pass some data to a class. The passed data may be used for processing, business logic, and
decision making. The last portion of a method signature is a list of method parameters that are passed by the caller program.

A method defines the type and name of parameters. Multiple parameters are separated by commas.

Here is a method that takes three parameters and returns a value.

public decimal CalculateSalary(int hours, decimal rate, decimal bonus)


{
// Payment = number of hours worked * rate + bonus
return (hours * rate) + bonus;
}

C#
Copy

Now let’s call the CalculateSalary method from our Main method.

// Calculate salary of Person


decimal salary = person.CalculateSalary(160, 50, 3000);
Console.WriteLine("{0} gets paid ${1}.", person.Name, salary);

C#
Copy

14. C# Method Overloading


C# allows you to declare same name methods differentiated by their signature. This process is called method overloading. The
following class RateCalculator declares a method CalculateCost with three different signatures.

public class RateCalculator


{
private decimal total;

// Ref return method


public decimal CalculateCost(decimal price, decimal rate)
{
total = price * rate;
return total;
}

// Method with an out parameter


public void CalculateCost(decimal price, decimal rate, out decimal total)
{
total = price * rate;
}

// Method with multiple return values


public void CalculateCost(decimal price, decimal rate, out decimal total, out decimal min, out decimal max)
{
min = rate * 0.5m;
max = rate * 2;
total = price * rate;
}
}

C#
Copy

The call of a method depends on the number and types of arguments passed to the method call. The following code calls these three
difference overloaded methods.

// Method overloading sample


using System;
class Program
{
static void Main(string[] args)
{
RateCalculator calculator = new RateCalculator();
decimal total = calculator.CalculateCost(12.5m, 6.8m);
calculator.CalculateCost(12.5m, 6.8m, out decimal cost);
calculator.CalculateCost(12.5m, 6.8m, out decimal totalcost, out decimal minrate, out decimal maxrate);
Console.WriteLine("Total cost {0}", totalcost);

about:blank 9/19
11/28/23, 8:50 AM C# Tutorial
Console.ReadKey();
}
}

C#
Copy

Learn more here: Method Overloading In C#

15. C# Expression
An expression is a sequence of operators and operands that specify some sort of computation and the result is evaluated in a single
value or object. The following code snippet is an example of two expressions.

Convert.ToInt32("12");
10 + 5;

C#
Copy

The first expression converts a string “12” to an integer value and the second expression adds two numbers.

Typically, expressions are used in statements. For example, the following code snippet is an example of a statement. The right side of
the statement is an expression that adds two numbers.

int a = 10 + 5;

C#
Copy

An expression can consist literal values, and method invocations. The following code snippet uses literal names to add in an
expression.

string name = "Mahesh" + "Chand";

C#
Copy

An expression can also be used in method invocation. A method invocation requires the name of the method, followed by parenthesis
and any method parameters. The following code snippet invokes two methods.

Console.WriteLine("Operators Sample!");
Console.ReadKey();

C#
Copy

Learn more here: Expressions 😀 and Operators in C#

16. C# Operator
An operator is responsible for an operation. For example, the operators + and - indicate adding and subtracting operands, such as
values, objects, and literals. An operand can also be an expression, or any number of sub expressions.

The following code is a simple example of operators and operands.

using System;
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Operators Sample!");

// Declare variables
int a = 10; int b = 20;
decimal d = 22.50m;
string first = "Mahesh"; string last = "Chand";

// Use + and - operators to add and subtract values


int total = a + b;
decimal dTotal = a + b + d;
int diff = b - a;
Console.WriteLine("diff: " + diff);
string name = first + " " + last;
Console.WriteLine("Name: " + name);

Console.ReadKey();

about:blank 10/19
11/28/23, 8:50 AM C# Tutorial
}
}

C#
Copy

The following line is a code expression. The ‘+’ operator applies to two variables, a and b, and the result is stored in variable total.

int total = a + b;

C#
Copy

The code also declares other variables of type decimal, and strings. The following code snippet adds a decimal value to two int values

decimal dTotal = a + b + d;

C#
Copy

The following code snippet adds two string values. An extra space is also added during the operation.

string name = first + " " + last;

C#
Copy

There are three types of operators, unary, binary, and ternary.

Learn more here: Operators in C#

17. C# Statements
A statement is a part of a program that represents an action such as declaring variables, assigning values, calling methods, loop
through a collection, and a code block with brackets. A statement can consist of a single line ends with a semicolon, or a code block
enclosed in {} brackets.

The following code snippet has two statements.

decimal d = 22.50m;
string first = "Mahesh";

C#
Copy

Here is an if..else statement with several lines of code.

if (d > 22)
{
d -= 10;
Console.WriteLine("d is {0}", d);
}
else
{
d += 10;
Console.WriteLine("d is {0}", d);
}

C#
Copy

18. C# if . . .else Statement


The if . . .else statement is also known as a conditional statement. Here is the syntax of if..else statements.

if (condition)
{
Statement
}
else
{
Statement
}

C#
Copy

about:blank 11/19
11/28/23, 8:50 AM C# Tutorial
The if. . .section of the statement or statement block is executed when the condition is true; if it’s false, control goes to the else
statement or statement block. The ‘else’ portion of the statement is optional.

The following code uses if statement to check if the value of a is less than 0, then display a message, ‘a is negative’.

int a = -1;
if (a < 0)
{
Console.WriteLine("a is negative.");
}

C#
Copy

The following code snippet uses if..else statement to check if the value of a is less than 0. If not, then display a message, ‘a is 0 or
positive’.

int a = -1;
if (a < 0)
{
Console.WriteLine("a is negative.");
}
else
{
Console.WriteLine("a is 0 or positive.");
}

C#
Copy

The {} brackets are optional for a single line statement.

if (a < 0)
Console.WriteLine("a is negative.");
else
Console.WriteLine("a is 0 or positive.");

C#
Copy

You can have a nested if . . .else statement with one of more else blocks.

You can also apply conditional or ( || ) and conditional and (&&) operators to combine more than one condition.

int a = -1; int b = 10; int c;

// Check if both numbers are negative


if (a < 0 && b < 0)
{
Console.WriteLine("Both a and b are negative.");
}
else if (a < 0 || b < 0)
{
Console.WriteLine("One number is negative.");
}
else
{
Console.WriteLine("Both numbers are positive.");
}

C#
Copy

The if..else statement can have other nested statements and also can have more than one if..else statements.

19. C# switch Statement


C# switch statement is a conditional statement that pairs with one or more case blocks and a default block. The case block of code is
executed for the matching value of switch expression value. If the switch value doesn’t match the case value, the default option code is
executed.

switch (expression)
{
case expression_value1:
Statement
break;
case expression_value2:

about:blank 12/19
11/28/23, 8:50 AM C# Tutorial
Statement
break;
case expression_value3:
Statement
break;
default:
Statement
break;
}

C#
Copy

The expression in the above code can be any non-null expression.

The following code is a typical switch statement. The switch expression is a random number between 1 and 9 and based on the value
of the expression, a case block is executed. If the value of switch expression is more doesn’t match with first three case values, the
default block is executed.

// Generate a random value between 1 and 9


int caseSwitch = new Random().Next(1, 9);

switch (caseSwitch)
{
case 1:
Console.WriteLine("Case 1");
break;
case 2:
Console.WriteLine("Case 2");
break;
case 3:
Console.WriteLine("Case 3");
break;
default:
Console.WriteLine("Value didn’t match earlier.");
break;
}

C#
Copy

Here is a detailed tutorial on switch statement: C# Switch Statement

20. C# for Statement


The for statement also knows as the for loop executes a block of code.

Syntax of for loop:

for (initializer; condition; iterator)

statement

This code is the simplest example of a for loop. In this code, the variable counter is initialized to value 0. The condition is until counter
is less than or equal to 100, add +1 to counter. The code block displays the value of counter to the console.

using System;
class Program
{
static void Main(string[] args)
{
Console.WriteLine("for loop Sample!");
// For loop from 0 to 100
for (int counter = 0; counter <= 100; counter++)
Console.WriteLine(counter);

Console.ReadKey();
}
}

C#
Copy

The initializer defines the initial value to start with and the iterator is the increment or decrement. The following code snippet starts a
loop from 10 to less than 100 in increments of 10.

about:blank 13/19
11/28/23, 8:50 AM C# Tutorial
for (int counter = 10; counter <= 100; counter += 10)
{
Console.WriteLine(counter);
}

C#
Copy

The statement part of the loop has a code of block that will be executed when the condition is met. The following code blocks checks
for the even numbers between 10 and 100.

for (int counter = 10; counter <= 100; counter += 10)


{
if (counter % 2 != 0)
{
Console.WriteLine(counter);
}
}

C#
Copy

21. C# foreach Statement


The foreach statement is used to iterate through a collection of items such as an array. The foreach body must be enclosed in {}
braces unless it consists of a single statement. We will discuss arrays and collections later in this book.

The following code creates an array of odd numbers and uses foreach loop to loop through the array items and read them.

using System;
class Program
{
static void Main(string[] args)
{
Console.WriteLine("foreach loop Sample!");
int[] oddArray = new int[] { 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21 };
foreach (int num in oddArray)
{
Console.WriteLine(num);
}

Console.ReadKey();
}
}

C#
Copy

Here is an example of for loop that can also be used read an array items.

for (int counter = 0; counter < oddArray.Length; counter++)


{
Console.WriteLine(oddArray[counter]);
}

C#
Copy

Here is a detailed tutorial on foreach: C# foreach loop

22. C# do..while Statement


The do..while statement executes a block of code until the specified while condition is false. The code body must be enclosed in {}
braces unless it consists of a single statement.

The following code continues a loop until the counter is less than 20.

using System;
class Program
{
static void Main(string[] args)
{
Console.WriteLine("do..while loop Sample!");
int counter = 0;
do
{
Console.WriteLine(counter);
about:blank 14/19
11/28/23, 8:50 AM C# Tutorial
counter++;
} while (counter < 20);

Console.ReadKey();
}
}

C#
Copy

23. C# while Statement


The while statement executes a block of code until the specified while condition is false. The code body must be enclosed in {} braces
unless it consists of a single statement.

The following code continues a loop until the counter is less than 20.

using System;
class Program
{
static void Main(string[] args)
{
Console.WriteLine("do..while loop Sample!");
int counter = 0;
while (counter < 20)
{
Console.WriteLine(counter);
counter++;
}

Console.ReadKey();
}
}

C#
Copy

24. C# go to Statement
The goto statement is used when you need to jump to a particular code segment. The following code uses a goto statement to jump
from one case block to another once a condition is met. The program reads a string from the console. When you type, ‘Mahesh’, the
case statement sends control to case statement, ‘Chand’.

Note that when using a go to in a case statement, you don’t have to provide a break (in all other cases, a break statement is
mandatory).

using System;

class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");

Console.WriteLine("What is your name? ");


string name = Console.ReadLine();
switch (name)
{
case "Mahesh":
Console.WriteLine("My name is Mahesh.");
goto case "Chand";
case "Chand":
Console.WriteLine(@"Chand is my last name.");
break;
case "Neel":
Console.WriteLine("My name is Neel. ");
break;
default:
break;
}
Console.ReadKey();
}
}

C#
Copy

about:blank 15/19
11/28/23, 8:50 AM C# Tutorial

25. C# break Statement


The break statement exits from a loop or a switch immediately. The break statement is usually applicable when you need to release
control of the loop after a certain condition is met, or if you want to exit from the loop without executing the rest of the loop structure.
You use it in for, foreach, while, and do. . . while loop statements. The following code shows the break statement. If condition num ==
15 is true, the control will exit from the loop.

// Array of odd numbers


int[] oddArray = new int[] { 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21 };
// Loop through array items
foreach (int num in oddArray)
{
Console.WriteLine(num);
// Don't read any number after 15
if (num == 15) break;
}

C#
Copy

26. C# continue Statement


Similar to the break statement, the continue statement also works in for, foreach, while, and do . . . while statements. The continue
statement causes the loop to exit from the current iteration and continues with the rest of the iterations in the loop.

for (int counter = 0; counter <= 10; counter++)


{
if (counter == 5)
continue;
Console.WriteLine(counter);
}

C#
Copy

In the above code, when the condition counter == 5 is true, the control exits from the current iteration and moves to the next iteration.

27. C# return Statement


The return statement returns from a method before the end of that method is reached. The return statement can either a value or not,
depending on the method that calls it.

The following code is an example of a return statement. The execution goes to the caller program of the method.

if (counter == 9)
return;

C#
Copy

28. C# Interface
An interface is a blueprint that an implementing class or struct must implement. An interface contains only the signatures of its
members. Interfaces are used by library and component developers when certain blueprint of the classes or structs must be followed
by the implementing developers.

An interface has the following properties:

Any class or struct that implements the interface must implement all its members.
An interface can't be instantiated directly. Its members are implemented by any class or struct that implements the interface.
Interfaces can contain events, indexers, methods, and properties.
Interfaces contain no implementation of methods.
A class or struct can implement multiple interfaces. A class can inherit a base class and also implement one or more interfaces.
The corresponding member of the implementing class must be public, non-static, and have the same name and signature as the
interface member.
Interfaces can also have base interfaces and an interface can inherited from more than one base interfaces.

Learn more here: Interface In C#

29. C# Partial Class


Partial classes were introduced in C# 2 that allows developers to split a class into multiple physical files. Partial classes come handy in
large projects and a class size is too large and functionality is distributed among multiple members in a team.

In large projects, multiple team members work on same area of functionality. Let’s assume that an application has a user interface (UI),
a window or a page. The UI has ton of functionality where multiple developers needs to work on the same window functionality. One

about:blank 16/19
11/28/23, 8:50 AM C# Tutorial
developer will create the user interface, change design and layout, while other two developers may work on the database and
business logic functionality. We can easily separate the window code into three physical partial classes and each developer can work
on a separate class.

Learn more here: Partial Classes In C# with Real Example

30. C# Static Class


Static classes don’t have instance constructors and are used direct without creating an instance. Here are static classes properties.

A static class cannot be instantiated. That means you cannot create an instance of a static class using new operator.
A static class is a sealed class. That means you cannot inherit any class from a static class.
A static class can have static members only. Having non-static member will generate a compiler error.
A static class is cannot contain instance constructors.
A static constructor is only called one time, and a static class remains in memory for the lifetime of the application domain in
which your program resides.

Learn more here: Static Class In C#

31. C# Abstract Class


The purpose of an abstract class is to define a blueprint of derived classes. Abstract classes do not have any implementation. The
classes that are inherited from an abstract class implements the class functionality.

Here are the key characteristics of abstract classes:

An abstract class cannot be instantiated.


A class may inherit one abstract class only.
An abstract class may contain abstract methods, properties, and events.
An abstract class can’t be modified with the sealed class modifier.
A derived from an abstract class must implement all inherited abstract methods and accessors.

Learn more here: Abstract Class In C#

32. C# array
An Array in C# is a collection of objects or types. C# Array elements can be of any type, including an array type. An array can be
Single-Dimensional, Multidimensional or Jagged. A C# Array can be can be declared as fixed length or dynamic. An Array in C# can be
a single dimension, multi dimension, or a jagged array. Learn how to work with arrays in C#.

In C#, an array index starts at zero. That means the first item of an array starts at the 0thposition. The position of the last item on an
array will total number of items - 1. So if an array has 10 items, the last 10th item is at 9th position.

In C#, arrays can be declared as fixed length or dynamic. A fixed length array can store a predefined number of items. A dynamic
array does not have a predefined size. The size of a dynamic array increases as you add new items to the array. You can declare an
array of fixed length or dynamic. You can even change a dynamic array to static after it is defined.

The following code snippet creates an array of 3 items and values of these items are added when the array is initialized.

// Initialize a fixed array


int[] staticIntArray = new int[3] {1, 3, 5};

C#
Copy

Here is a detailed tutorial on Arrays: Working with Arrays In C#

33. C# string
The System.String data type represents a string in .NET. A string class in C# is an object of type System.String. The String class in C#
represents a string.

The following code creates three strings with a name, number, and double values.

// String of characters
System.String authorName = "Mahesh Chand";

// String made of an Integer


System.String age = "33";

// String made of a double


System.String numberString = "33.23";

C#
Copy

Here is the complete example that shows how to use stings in C# and .NET.

about:blank 17/19
11/28/23, 8:50 AM C# Tutorial
using System;
namespace CSharpStrings
{
class Program
{
static void Main(string[] args)
{
// Define .NET Strings
// String of characters
System.String authorName = "Mahesh Chand";

// String made of an Integer


System.String age = "33";

// String made of a double


System.String numberString = "33.23";

// Write to Console.
Console.WriteLine("Name: {0}", authorName);
Console.WriteLine("Age: {0}", age);
Console.WriteLine("Number: {0}", numberString);
Console.ReadKey();
}
}
}

C#
Copy

Here is a detailed tutorial on strings: String In C#

34. C# List
List<T> class in C# represents a strongly typed list of objects. List<T> provides functionality to create a list of objects, find list items,
sort list, search list, and manipulate list items. In List<T>, T is the type of objects.

List<T> is a generic class and is defined in the System.Collections.Generic namespace. You must import this namespace in your
project to access the List<T> class.

using System.Collections.Generic;

C#
Copy

List<T> class constructor is used to create a List object of type T. It can either be empty or take an Integer value as an argument that
defines the initial size of the list, also known as capacity. If there is no integer passed in the constructor, the size of the list is dynamic
and grows every time an item is added to the array. You can also pass an initial collection of elements when initialize an object.

This code snippet 1 creates a List of Int16 and a list of string types. The last part of the code creates a List<T> object with an existing
collection.

// List with default capacity


List<Int16> list = new List<Int16>();
// List with capacity = 5
List<string> authors = new List<string>(5);
string[] animals = { "Cow", "Camel", "Elephant" };
List<string> animalsList = new List<string>(animals);

C#
Copy

As you can see from Listing 1, the List<string> has an initial capacity set to 5 only. However, when more than 5 elements are added to
the list, it automatically expands.

Here is a detailed tutorial on list. C# List Tutorial

35. C# dictionary
The Dictionary type represents a collection of keys and values pair of data.

C# Dictionary class defined in the System.Collections.Generic namespace is a generic class and can store any data types in a form of
keys and values. Each key must be unique in the collection.

Before you use the Dictionary class in your code, you must import the System.Collections.Generic namespace using the following line.

using System.Collections.Generic;

about:blank 18/19
11/28/23, 8:50 AM C# Tutorial
C#
Copy

The Dictionary class constructor takes a key data type and a value data type. Both types are generic so it can be any .NET data type.

The following The Dictionary class is a generic class and can store any data types. This class is defined in the code snippet creates a
dictionary where both keys and values are string types.

Dictionary<string, string> EmployeeList = new Dictionary<string, string>();

C#
Copy

The following code snippet adds items to the dictionary.

EmployeeList.Add("Mahesh Chand", "Programmer");


EmployeeList.Add("Praveen Kumar", "Project Manager");
EmployeeList.Add("Raj Kumar", "Architect");
EmployeeList.Add("Nipun Tomar", "Asst. Project Manager");
EmployeeList.Add("Dinesh Beniwal", "Manager");

C#
Copy

Here is a detailed tutorial on dictionary: Dictionary In C#

36. Summary
This tutorial is an introduction to C# language for beginners. In this tutorial, we learned how to write our first C# program, basics of
data types, classes, objects, and class members.

Download free C# Programming eBook:

Free Book: C# Programming for Beginners

Thank you for using C# Corner

about:blank 19/19

You might also like