301 CHP3 Notes
301 CHP3 Notes
Dr Rana Nicolas
Phys 301
Trigonometry Review.
Projectile Motion.
Phys 301
Trigonometry Review
Phys 301
Vectors and Their Components
Ax A cos( ) Ay
A A 2
A2
and tan
1
A A sin( ) x y
y
Ax
A A 2 A 2
x y
Ay 1
Ay
tan or tan
Ax Ax
Phys 301
Scalars and Vectors
All physical quantities encountered in this text will be either a scalar or a vector
A vector is a mathematical object with size and direction (specified by two or more
numbers)
Examples: position, velocity, acceleration
Vectors have their own rules for manipulation
A scalar is a quantity that does not have a direction (specified by a single number)
Examples: time, temperature, energy, mass
Scalars are manipulated with ordinary algebra
Phys 301
Adding and subtracting vectors
Phys 301
Vector components
Phys 301
Adding and subtracting vectors by components
A unit vector
o Has magnitude 1
o Has a particular direction
o Lacks both dimension and unit
o Is labeled with a hat: ^
Phys 301
Adding and subtracting vectors by components
r= r1 + r2
r=(3.5 - 1.6)m î + (2.9 + 3.0)m ĵ
r = 1.9m î + 5.9m î
r= r2 - r1
r=(3.5 + 1.6)m î + (2.9 - 3.0)m ĵ
r = 5.1m î – 0.1 m î
Phys 301
Position vector
Phys 301
Velocity and Acceleration in Two Dimensions
v= Δr / Δt = (r - r0)/Δt
v=((29.1 - 13.6)m î + (12.7 - 9.2)m ĵ)/5.0s
v = (15.5m î + 3.5m ĵ)/5.0 s
v = (3.1m/s î + 0.7m/s ĵ)
Phys 301
Velocity and Acceleration in Two Dimensions
Phys 301
Phys 301
Phys 301
Average & Instantaneous Acceleration
Average acceleration
v v v y
aavg aavg x iˆ ˆj aavg , x iˆ aavg , y ˆj
t t t
Instantaneous acceleration
v dv dv dvx ˆ dv y ˆ
a lim aavg lim a i j a x iˆ a y ˆj
t 0 t 0 t dt dt dt dt
Phys 301
Projectile Motion
• A projectile is an object launched with some initial velocity, that
then flies through the air under the influence of gravity.
TheAProjectile
projectilehas Constant
is an Acceleration
object launched with some initial
• Assumptions
velocity, that then flies through the air under the influence of
gravity.air friction
We may ignore
We may ignore the rotation of the earth
With these assumptions, an object in projectile motion will follow a
parabolic path
• Rules of projectile motion
The x- and y-directions of motion are completely independent of each other
The x-direction is uniform motion
ax = 0
The y-direction is free fall
ay = -g
The initial velocity can be broken down into its x- and y-components
Phys 301
Projectile Motion
Phys 301
Kinematic equations for Projectile
!
Treat the horizontal
and vertical motions
independently
Phys 301
Kinematic equations for Projectile
Phys 301
Phys 301
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Projectile Motion Key Characteristics
Phys 301
Uniform circular motion
Phys 301
Uniform circular motion
Phys 301
Centripetal Acceleration
Phys 301
Summary
Phys 301
Summary
Phys 301