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Commandmenu

The document defines the format and limitations for command menus in Counter-Strike. It specifies that menus can contain buttons that send commands to the server or open submenus. Buttons are defined with text, bound keys, and commands. Menus can have a maximum of 40 menus and 100 buttons each. The example menu shown contains buttons for configuring bot settings like number, difficulty, and weapons for the Counter-Strike game.
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0% found this document useful (0 votes)
21 views

Commandmenu

The document defines the format and limitations for command menus in Counter-Strike. It specifies that menus can contain buttons that send commands to the server or open submenus. Buttons are defined with text, bound keys, and commands. Menus can have a maximum of 40 menus and 100 buttons each. The example menu shown contains buttons for configuring bot settings like number, difficulty, and weapons for the Counter-Strike game.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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// Command Menu definition

//
// Basic Format:
// "<Bound Key>" "<Button Text>" "<Command sent to server>"
//
//
//
//
// Buttons can also open up submenus, as follows:
// {
// "Some More Options",
// {
// ...
// }
// }
//
//
// Buttons preceded with "CUSTOM" are handled in special ways. They can only be
moved
// around or deleted.
//
//
// Limitations:
// Maximum of 40 menus.
// Maximum of 100 buttons per menu.

//--------------------------------------------------------
// Everything below here is editable

"1" "#Cstrike_Bot_Menu"
{
"1" "#Cstrike_Bot_HowMuch"
{
"1" "5x5" "bot_quota 9"
"2" "6x6" "bot_quota 11"
"3" "7x7" "bot_quota 13"
"4" "8x8" "bot_quota 15"
"5" "9x9" "bot_quota 17"
"6" "10x10" "bot_quota 19"
}
"2" "#Cstrike_Bot_Chatter"
{
"1" "#Cstrike_Bot_chatter_Off" "bot_chatter off"
"2" "#Cstrike_Bot_chatter_Radio" "bot_chatter radio"
"3" "#Cstrike_Bot_chatter_Minimal" "bot_chatter minimal"
"4" "#Cstrike_Bot_chatter_Normal" "bot_chatter normal"
}
"3" "#Cstrike_Bot_IncludeBots"
{
"1" "#Cstrike_Bot_QuicklyAdd" "bot_add"
"2" "#Cstrike_Bot_Difficulty"
{
"1" "#Cstrike_Bot_Difficulty0" "bot_difficulty 0"
"2" "#Cstrike_Bot_Difficulty1" "bot_difficulty 1"
"3" "#Cstrike_Bot_Difficulty2" "bot_difficulty 2"
"5" "#Cstrike_Bot_Difficulty3" "bot_difficulty 3"
}
"3" "#Cstrike_Bot_AddToTeam_menu"
{
"1" "#Cstrike_Bot_AddToTheT" "bot_add_t"
"2" "#Cstrike_Bot_AddToTheCT" "bot_add_ct"
}
"4" "#CStrike_Bot_AllowWeapon"
{
"1" "#Cstrike_Bot_UseKnives" "bot_knives_only"
"2" "#CStrike_Bot_UsePistols" "bot_pistols_only"
"3" "#CStrike_Bot_UseShotguns"
"bot_knives_only;bot_allow_shotguns 1"
"4" "#CStrike_Bot_UseSniper" "bot_snipers_only"
"5" "#Cstrike_Bot_UseAllWeapons" "bot_all_weapons"
}
}
"4" "#Cstrike_Bot_KillAll" "bot_kill"
"5" "#Cstrike_Bot_KickAll" "bot_kick"
}
"2" "#Cstrike_HELP"
{
CUSTOM "1" "#Cstrike_Map_Desc" "!MAPBRIEFING"
"2" "#Cstrike_Time_Left" "timeleft"
"3" "#Cstrike_Adjust_Crosshair" "adjust_crosshair"
"4" "#Cstrike_Use_Left_Hand" "cl_righthand 0"
"5" "#Cstrike_Use_Right_Hand" "cl_righthand 1"
}
"3" "#Cstrike_CHANGE_TEAM" "chooseteam"
"4" "#Cstrike_DROP_CURRENT_ITEM" "drop"

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