IBPsy Cog
IBPsy Cog
Cognitive approach
All steps make a spiral pattern. Each next step identifies an issue with the previous one
and suggests an improvement. Stages have NOT replaced one another. They have
formed their own independent areas of research.
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Hardware: brains
Software: mental representations
Input => processing => output
o In every case, humans are seen as active information processors
What is a model?
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This model was one of the first to give an overview of the basic structure or
architecture of memory and was inspired by computer science
o The model seems to be quite simplistic, but it did spark off the idea of
humans as information processors => cognitive psychology
o It has been one of the most influential models in describing the human
memory systems
Overall, the multi-store model of memory presents the structure of memory as
consisting of three separate stores and the process of how information flows
from one store to another
o Information flows from SM to STM via attention and from STM to LTM
via rehearsal
o Not all information can be retrieved back from LTM to STM
Human memory consists of three components, systems or stores:
o (1) Sensory memory (SM)
o (2) Short-term memory (STM)
o (3) Long-term memory (LTM)
Systems differ in:
o (1) duration
o (2) capacity
o (3) conditions required to move to the next store
Moreover, the components differ in neurophysiological functioning and
localization
o Sensory memory, iconic memory: occipital lobe
o Sensory memory, echoic memory: temporal lobes
o Short-term memory: pre-frontal lobe
o Long-term memory: association areas in the parietal lobe (?)
o Consolidating memories from the STM to LTM: rehearsal in the pre-
frontal lobe and hippocampus
o Emotional memories: amygdala in the limbic system
o Skills: basal ganglia and cerebellum
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In the original study the grid was flashed up to 50 milliseconds (0.05 seconds,
blink of an eye, a snap of the fingers)
In the whole-report condition an empty grid and participants were required to
fill out the entire grid with all the characters in their right place
o Participants were able to recall 35% of characters
In the partial-report condition participants were only required to recall only
one of the rows in the grid, just like in the teacher’s example
o Participants were able to recall 75–100% of the characters
After we have been presented with a visual stimulus, its trace stays in memory
for a brief period of time as a complete set => if attended to, some parts can be
consolidated and transferred into the STM
AIM: How does interfering filler activity influence the serial position effect?
o Serial position effect = the tendency to recall the first and the last items
on a list better than items in the middle
PROCEDURE: Repeated measures design experiment with 46 army men
o A series of 15-word lists was read out to participants
o After hearing the words participants were required to do a free-recall task
o There were three conditions: (1) immediately after hearing the words on
the list, (2) filler activity (counting out loud backwards from a random
number for 10 seconds), then free recall (3) same filler activity, but for
30 seconds
o Each participant was given 15 lists, 5 for each 3 conditions
o The order of the conditions was random
o DV was the proportion of words correctly recalled, separately for each of
the 15 positions of the word on the list
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RESULTS: In the condition without the filler task, both aspects of the serial
position could be observed => primacy effect (remembering the start of list
better) and recency effect (remembering the end of the list better)
o With the filler task conditions the primacy effect stayed, but the recency
effect disappeared, more so with the 30 second filler task condition than
in the 10 second filler task condition
CONCLUSION: The results fit well with the multi-store model of memory
o STM and LTM are separate stores within the memory
o Information moves from STM to LTM if it is rehearsed, but gradually
decays if it is not
o The duration of STM is around 30 seconds
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(4) LTM might not be a unitary store of memories and studies on amnesia seem
to support these different kind of memory systems within LTM
o Episodic memory: memory of (life) events
o Procedural memory: how-to or know-how memory
o Semantic memory: general knowledge
(5) Like LTM, the unitary view of STM might be too simplistic as well
o Working memory model and Baddeley and Hitch (1974)
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Strengths
o Pioneered a new approach to memory where humans are seen as
information processors => highly influential
o The conceptualisation is supported by research for the most part
o It has been possible to make predictions based on the model and to
design experiments => it can explain a lot with only few parts
o It has been possible to update the model keeping the original model
almost intact => working memory model and Baddeley and Hitch (1974)
Limitations
o Too simplistic => cannot take into account the interaction between the
different components well enough
o LTM and STM are not as unitary as the multi-store memory model
suggests
o (See the five points of criticism above)
The working memory model was developed based on the phenomena that did
not fit well with the view of STM as a unitary system as the multi-store model of
memory model implied
o In dual-task techniques participants are required to perform two
memory operations simultaneously => listen to a list of words and
memorize a series of geometrical stimuli
o Sometimes simultaneous task does NOT interfere with memory
performance => different modalities, like auditory stimuli and visual
stimuli might have different structures within the STM
The working memory model is essentially a zoom-in on the different structures
the STM might have
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TASK: Evidence for the working memory model as checkpoints DO THIS SOME DAY
YOU CAN ALSO ELABORATE THE PRESENT TASK IN THE PP
The evidence is, for the most part, derived from research where dual-tasks
techniques or experiments have been implemented
o The underlying assumption is that if two tasks are performed
simultaneously, it is possible to perform well if two separate systems are
used => if concurrent tasks use the same system, it will hinder the
performance remarkably
Conrad and Hull (1964) – Phonological similarity effect
o Participants were required to recall lists of letters
o Lists that were phonologically similar (B, D, C, G, P) were more
difficult to remember than lists that were not (F, H, P, R, X)
o Similar sounding letters are encoded acoustically in the similar way and
that is why they can be confused with one another
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Strengths
o Explanatory power => helps us to explain a range of observed memory
phenomena that cannot be explained by the multi-store memory model,
e.g. the phonological similarity effect and the disappearance of both
under articulatory suppression
o Have shown to be useful in understanding which parts of the memory
system may be linked to underlying problems in reading and
mathematical skills
o Focuses on the processes of integrating information rather than on the
isolation of the sub-systems => helps us to understand the complexity of
the working memory
Limitations
o Complexity => the role of the parts is not always clear
o Parts of the model are hard to test empirically in its entirety
o Focuses only on STM and not to its relationships with other memory
systems such as LTM
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o Puts too much emphasis on structure rather than processing
Long-term potentiation
If neural connections are not used, they become weaker => Long-term
depression (LTD) => ”Use it or lose it”
AIM: Is the brain of the London taxi drivers different from the average brain?
PROCEDURE: Quasi-experiment (comparison of two pre-existing groups) and
correlational study (brain mass vs. taxi driving experience in London)
o MRI scans of London taxi drivers and controls were compared and
analysed (experimental group: 16 right-handed male taxi drivers with an
average of 14.3 years of taxi driving experience in London; control
group: 50 healthy right-handed males who did not drive a taxi)
RESULTS: The taxi drivers had different hippocampus structure than the
controls; Differences in hippocampus structure were found between the taxi
drivers and controls
o The “balance” of parts of the HC were different: posterior parts were
bigger and anterior parts were smaller than in controls
o The differences were larger the longer a participant had worked as a taxi
driver; These differences were more pronounced for cabbies who had
worked longer
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Evaluation
AIM: Grey matter differences could result from using and updating spatial
representations, they might instead be influenced by factors such as self-motion,
driving experience, and stress => what influences grey matter differences?
PROCEDURE: Maguire et al examined the contribution of these factors by
comparing London taxi drivers with London bus drivers, who were matched for
driving experience and levels of stress, but differed in that they follow a
constrained set of routes
RESULTS: Taxi drivers had greater grey matter volume in mid-posterior
hippocampi and less volume in anterior hippocampi => years of navigation
experience correlated with hippocampal grey matter volume only in taxi drivers,
with right posterior grey matter volume increasing and anterior volume
decreasing with more navigation experience
CONCLUSIONS: Spatial knowledge, and not stress, driving, or self-motion, is
associated with the pattern of hippocampal grey matter volume in taxi drivers
Functional differences between the groups was tested: ability to acquire new
visuo-spatial information was worse in taxi drivers than in bus drivers
Complex spatial representation, which facilitates expert navigation and is
associated with greater posterior hippocampal grey matter volume, might come
at a cost to new spatial memories and grey matter volume in the anterior
hippocampus
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Forms of amnesia
Amnesia
o General term for memory dysfunctions caused by brain damage
Anterograde amnesia
o Failure to store memories after the trauma
Retrograde amnesia
o Failure to recall memories before the trauma
VIDEO: HM
Dementia
o General term for illnesses where mental capacities are deteriorated
Alzheimer’s disease
o Most common form of dementia where semantic and episodic memories
are decreased
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Schema theory
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AIM: How do schemas influence the retrieval of information from the long-term
memory?
PROCEDURE: Mixed design experiment with introductory psychology students
o Participants were assigned either a homebuyer or a burglar perspective
o They were asked to read a passage about a house where two boys were
staying to skip school lessons => the passage contained 73 ideas
o Participants were given a filler activity and then asked to reproduce the
story in writing as accurately as possible
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o Participants were given another filler activity and then half of the
participants were asked to the change the initial perspective and the other
half to keep the initial perspective
o Participants were required to reproduce the story one more time, without
reading it again
RESULTS: For the first recall, participants who had the burglar perspective
recalled more burglar-relevant information and participants who had the
homebuyer perspective recalled more homebuyer-relevant information
o Participants who changed the perspective recalled 7.1% more
information important to the second perspective but unimportant to the
first one => change of perspective influenced retrieval, not encoding
CONCLUSION: Perspective in this situation is a type of schema => schemas
influence the process of retrieval of already stored information from memory
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Social schemas
Scripts
Self-schemas
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According to Aaron Beck, cognitive factors such as negative self-schemas can
be considered as a major cause of depressive behaviour (the three examples
above form the cognitive triad of Beck’s cognitive theory of depression)
Pros of schemas
o Facilitates our cognitive processes a great deal => imagine how our life
would be without any kinds of patterns of knowledge?
Cons of schemas
o Tendency to ignore information that is NOT in line with their schemas
(aschematic information) => stereotyping
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o Tendency to focus only on information that is in line with their schemas
(schematic information) => confirmation bias
o Schemas can distort information by filling in the blanks in incoming
information => reconstructive memory
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RESULTS: Bartlett found out that each participants’ memory of the legend
changed with each reproduction
o The legend became significantly shorter after each reproduction, but the
gist of the story remained
o Legend remained coherent no matter how distorted the details became
=> people tend to interpret stories as a whole
o The legend became more conventional => it retained only those details
that could be assimilated to the participants’ background culture => e.g.
canoes became boats etc.
CONCLUSION: Bartlett concluded that The War of The Ghosts was difficult
reproduce for western participants because the style and content were so
different from the stories the participants had been used to
o According to Bartlett we reconstruct the past by trying to fit it into our
existing schemas => memory is an active process => memories are not
copies of experience, but rather reconstructions => effort after meaning
o Effort after meaning = Attempt to match unfamiliar ideas into a
familiar framework => find meaning in unstructured stimuli => tendency
to fit what we remember with what we already know and understand
about the world => schemas influence on memory processes
o We change unfamiliar things to familiar things in order fit them better to
existing schemas
o We do not simply remember information because our prestored schemas
determine what to remember
Experiment 1:
45 students formed an opportunity sample. After watching the film participants were
asked to describe what had happened as if they were eyewitnesses. The question was
that how fast the cars were going when they hit each other.
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Participants memory processes were influenced by leading questions
How did the change of one word influence participants recollection of a traffic accident
film?
Experiment 2:
150 students were participants. They were divided into three groups. All saw a film of a
car accidents. First group had the word ”smashed” describing the accident. Second
group had ”hit”. Third group was control with no specific questions. Week after seeing
the film, the participants just needed to answer yes or no to the question.
Loftus, Miller and Burns (1978) – Reconstructive memory in a visual recognition task
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CONCLUSION: Visual post-event information can get integrated with visual
memory and have an impact on visual-recognition tasks => important
implications for police investigations with visual recognition tasks
McCloskey and Zaragoza (1985): explanation with response bias (TB 164-165) DO
SOME DAY!
Aims:
Procedure:
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This incident was chosen by the researchers because there were enough witnesses to
compare their accounts. Plus, the money and weapons were recovered from the thief's
dead body so there was a lot of forensic evidence to verify witness testimonies.
Research wouldn’t interfere with a case because the death of the thief closed the file.
The previous police questioning wouldn’t interfere with the study as there were many
visible elements to the scene that the police hadn’t focused on.
21 witnesses were interviewed by the police after the incident. 13 of these agreed to the
research interview.
The store owner (the victim) didn’t want to relive the trauma. Contact was attempted
with the other 7 witnesses but 2 had moved away, and the other 5 didn’t want to take
part.
The researchers had verbatim (word for word) reports of the police interviews.
Participants in these interviews had been asked to describe the events in their own terms
and then the officer asked a series of questions to amplify what had been said. They
were recorded by hand.
The 13 participants were interviewed 4 or 4 months later. Their responses were recorded
and transcribed. They gave an account and answered questions (following the same
procedure as the police interviews).
2 misleading questions were asked: One about a/the busted headlight, the other about
a/the yellow quarter panel (which was actually blue).
They were asked about the degree of stress they experienced at the time on a 7 point
scale.
They were asked about their emotional state before the incident, and problems like
sleeplessness afterwards.
The researchers used a careful scoring procedure to compare the details from the police
and research interviews and what actually happened.
The details were divided into ‘action details’ and ‘description details’.
‘Description details’ were further divided into ‘object details’ and ‘people details’.
Some difficulty with the scoring occurred.
Results:
The researchers gained more details overall (especially object details) than the police
did. This was because the researchers asked things which were of no interest to the
police.
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The police gained more action details and person details.
There was variation in what the witnesses reported as they’d seen different amounts of
the incident.
7 were central witnesses and 6 were peripheral witnesses. Both groups were equally
accurate. In the police interviews, the central witnesses accuracy was 84.56% while the
peripheral accuracy was 79.31%.
Errors were still relatively rare and the accuracy remained high 5 or 5 months later.
The misleading information had little effect on the witnesses. 10 out of 13 of them said
there was no broken headlight or yellow quarter panel, or that they hadn’t noticed those
particular details.
Conclusion:
Yuille and Cutshall was the first investigation in witness testimony to use real witnesses
of a real incident.
Eyewitnesses aren’t as inaccurate as laboratory studies suggest.
The long-term accuracy was possibly due to the incident being memorable and unusual.
The researchers suggested they may be investigating flashbulb memory - where a
specific and relevant event is recorded in memory in great detail.
They remembered more as they were directly involved. Laboratory studies wouldn’t
capture this involvement.
The field nature of this study undermined the findings of laboratory ones about the
effect of leading questions. Attempts to mislead didn’t succeed.
Also, the witnesses felt more adrenaline than stress during the event and whatever stress
they felt didn’t negatively affect memory.
They showed that one detail being wrong shouldn’t mean the entire account should be
rejected.
Evaluation:
Generalisability:
There was only 13 research witnesses and only one unique event was studied.
Generalising findings to criticise laboratory experiments may be unfair. Flashbulb
memory is different to what was tested in laboratory experiments.
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Reliability:
The findings seem reliable as care was taken to make sure the testimonies never altered
what actually happened.
Limited reliability due to the small sample. There's a possibility of participant variables
and sample bias.
The researchers replicated the police interviews to a great extent and did achieve similar
results. So it appears the study is replicable and as a result reliable.
Applicability:
The study and its findings have applications within the reliability of eyewitness
testimony.
The findings can be applied to the reliability of cognitive interviews debate. The study
supports the use of cognitive interviews as they include open questioning which allows
more details to be drawn from witnesses. The narrative styled research study gathered
more information than the previous police interrogations.
The findings can also be applied to flashbulb memory theory. The participants in this
study recalled the details of the incident better than in other studies because they had
actually witnessed it.
Validity:
High validity as it’s a field study (real environment and real situation) - it's true to life.
The scoring turned qualitative data into quantitative data.This incurs a chance of bias
with subjective interpretation which decreases the validity of the results.
The comparison between the police and researcher interviews was controlled by the
rigorous scoring system.
High ecological validity as it investigated real eyewitness testimony.
Ethics:
Consent - The 13 research witnesses all consented to being a part of the research.
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Deception - There was attempted deception with the misleading questions, however the
deception was minor and was mostly unsuccessful.
Right to withdraw - 5 of the potential 20 research participants exercised their right to
not be involved in the study.
Confidentiality - It can be assumed the identities of the participants were kept
confidential.
Protection of participants - The participants weren’t harmed in the study. The store
owner was not forced to participate in case of reliving traumatic memories.
Brief/Debrief - They were not given a full brief becuase there was deception during the
procedure. It is unclear whether the witnesses were later debriefed.
Competency - Yuille and Cutshall were competent researchers and the interviews used
to compare the accuracy against were carried out by competent police officers.
False memories
Source confusion
Social pressure
TASK: TOK-link
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TASK: the theory of reasoned action (TRA) and the theory of planned behaviour (TPB)
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Behavioural intention determines effort: the stronger the intention, the harder
we try to implement the behaviour
Three factors determine behavioural intention:
o Attitude: is the behaviour positive or negative?
o Subjective norm: is the behaviour socially acceptable or not?
o Perceived behavioural control: am I able to perform the action? (Based
on the Bandura’s concept of self-efficacy: beliefs in our ability to carry
out actions towards a goal)
If the intention is strong enough, the action will be performed
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AIM: What is the predictive validity of TPB for people’s decisions to use or not
to use condoms?
PROCEDURE: A meta-analysis of 42 published and unpublished research
papers with total of 96 data sets
o All data were combined in a single large data matrix, which was used to
analyse the fit of the model of planned behaviour
RESULTS: TPB turned out to be a successful predictor for condom use
o Correlation between intention and behaviour was 0.51
o In addition, there were significant correlations between behavioural
intentions and norms (+), attitudes and perceived control (-)
CONCLUSIONS: People are more likely to use condoms when they have
formed and intention to do so
o Intentions are based on attitudes, subjective norms and perceived
behavioural control
o The study gave support to the TPB in condom use
EVALUATION: The study relies on the assumption that self-reported condom
use is an accurate reflection of the participants’ actual everyday behaviour
o Data results are correlational => direction of causality is just inferred
o Longitudinal studies can provide valuable insights into the direction of
causality in decision-making models
o Study had lot of potential for HIV prevention efforts
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Godin and Kok (1996): The predictive power of the TPB for health-related behaviours
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Strengths
o There is evidence that TPB can predict health-related decision-making
effectively => can explain the relationship between behavioural
intention and actual behaviour
o Explains why social norms is an important variable in decision-making
Limitations
o Ignores needs and emotions in engaging actions => leaves essential
variables out in predicting human behaviour => in addition to attitudes,
norms and behavioural control, needs and emotions can influence our
intentions and behaviour
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o Evidence is correlational for the most part => more experimental
support => relationships between the elements of the theory can be bi-
directional + Evidence is based on self-report measures
Heuristics
Anchoring
TASK: making and offer on a house => two groups get a different anchor => does it
influence the amount of the offers?
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o When told that the prosecutor recommended a sentence of 34 months,
participants recommended on average eight months longer in prison than
when told that the sentence should be 2 months – for the same crime
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Representativeness
Availability
TASK: list of properties that are easily available => Alan and Ben
Things that are easily available guide our thinking and decision-making => we
tend to rely too strongly on information that is readily available to us and ignore
information that is less available
o News that are easily available, e.g. if two plane crashes happen at the
same time, we tend to think that plane crashes have been increased
dramatically, although long-term statistics tell a different story
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The correct answer is NOT 10 cents. If the ball costs 10 cents, the total cost will be
$1.20 (10 cents for the ball and $1.10 for the bat). The correct answer is 5 cents.
After spending a day exploring beautiful sights in the crowded streets of New
York, Jane discovered that her wallet was missing
It is probable that the students answer relates somehow to pick-pockets or stealing rather
than other plausible explanations like the wallet slipped out of pocket, it was left in
restaurant etc. => Tendency to find causal connections and intentions in places where
there aren’t any.
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System 1 System 2
- Operates automatically and quickly, with - Allocates resources to the effortful
little or no effort and no sense of mental activities that demand
voluntary control concentration
- Thinking is fast, intuitive and - Thinking is slow, analytical and
unconscious conscious
- Cognitive ease - Cognitive strain
- Detect that one object is more distant - Brace for a starter gun in a race
than another - Focus on the voice of a particular person
- Orient to the source of a sudden sound in crowded and noisy room
- Detect hostility in a voice - Compare two washing machines for
- Drive a car on an empty road overall value
- Understanding simple language - Check the validity of an argument
- Struggling with a mathematical problem
When things are going well, SYSTEM 1 is in action and we feel cognitive ease
When problems arise, SYSTEM 2 is mobilized and we feel cognitive strain
o We have a strong tendency towards cognitive ease; We favour
SYSTEM 1 in expense of SYSTEM 2 => SYSTEM 2 is lazy
SYSTEM 2 can also be easily distracted and bypassed
o When we struggle with e.g. mathematical problem, non-mathematical
problem is processed by SYSTEM 1
o When tired and depleted, we use solely SYSTEM 1
o When SYSTEM 2 is otherwise engaged or lazy, as it usually is, we will
believe almost anything
o This gives rise to various cognitive biases
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Cognitive biases
o Systematic deviations from normative models of thinking and decision-
making => can result from heuristics and System 1 thinking
Asymmetric dominance (171–172)
o Selective attention:
o DO THIS SOMETIME!!!
Confirmation bias (with congruence bias) (173–175)
o A cognitive bias where people tend to focus on information that supports
a pre-existing belief and ignore information that can potentially
contradict it
Illusory correlations and implicit personality theories (176–177)
o A cognitive bias where people tend to see a relationship between things
that are actually not related
Cognitive dissonance (177–178)
o DO THIS SOMETIME!!!
Optimism bias CHANGE THIS??? => SUNK COST BIAS???
o DO THIS SOMETIME!!!
Mere exposure effect CHANGE THIS???
o DO THIS SOMETIME!!!
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framing effect describes how the choice depends on whether the problem is
formulated or framed in terms of potential gains of potential losses
o Yoghurt 80% fat free => potential gain => loss aversion
o Yoghurt containing 20% of fat => potential loss => risk taking
o “Avoid risks, but take risks to avoid losses” (Baron, 2008) => people
tend to choose the 80% fat free option
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o Problems formulated in terms of potential losses cause people to take
more risks
o Problems formulated in terms of potential gains cause people to be more
risk-avoidant
Prospect theory suggests that people assign less subjective value to gains and
more subjective value to losses
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DO THIS SOME DAY!
AIM:
PROCEDURE:
RESULTS:
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CONCLUSION: We label our physiological arousal with cognitive appraisal
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Flashbulb memories
Refer to dramatic and emotionally charged events that etch themselves onto our
minds with unusual vividness, accuracy and durability
o can be associated with shared events or personal traumas
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For all three topics in the cognitive approach, and with reference to research studies, HL
students should study the following.
What is media?
Etymology
o Medium (latin) = intervening, conveyor, mediator
Modern definition
o Communicators (communication) and communication technology
Media can be divided into categories based on the technology they use:
o Graphic media = books and magazines
o Audio-visual media = movies and television
o Multimedia = combination of pictures, sounds and language e.g. different
kind of webpages
o New Media = computerized media that is digital, networking and often
interactive in real-time
o New media and traditional media often overlap, e.g. print media uses
webpages and computerized media uses magazines, books and videos
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TASK: Follow your use of media for one week (seven days)
Keep track of how many hours and minutes you use per media
Differentiate your use of media
o E.g. Wednesday 10th of January: 2h WhatsApp, 30 min YouTube,
reading 50 min, television 45 minutes.
By the end of the week, calculate the total hours and minutes of media time in
total and per media.
What forms of media did you used the most/least? Why? Give reasons.
Why did you use the forms of media you used? Give reasons.
Was the digital media more pronounced in your diary? If so, why? Give reasons.
Did you behave differently with digital media than with traditional media? If so,
why? Give reasons.
Read the box ATL skills: self-management on page 194 and consider the way
you regulate your reactions to media stimuli
Read the Discussion box on page 196 and try to answer the questions in the box
related to your use of social networks
Does your one-week media diary describe your usual behaviour with media?
What kind of other notions did you do on your own use of media while doing
this media diary?
What kind of thoughts did the media diary elicit in you?
Should you change the way you use media?
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Gaming enhances
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Game addiction
TASK: do aggressive and violent electronic games cause aggression and violence in
real-life?
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People who frequently play violent video games are more immune to disturbing
images than non-players (Jin, 2018)
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TASK: Internet addiction test (in Finnish: Päihdelinkki, in English: Net Addiction)
What does the result tell about your use of the internet?
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Learning the alphabets is faster when written by hand (Longchamp et al., 2005;
2008)
o 2005 study concentrated on the effects of different early word spelling
practices on reading and spelling => 145 five-year-old children were
studied => spelling improved in a group who actually wrote spelling with
right answers
o 2008 study concentrated on brain structures related to writing process =>
writing by hand activated brain activity a lot more compared to e.g.
typing and writing by hand had more lasting effect on the reading and
writing skills => handwriting is essential for reading and writing skills
Memos written by hand are remembered better (Mueller & Oppenheimer, 2014)
o Students who took notes on laptops performed worse on conceptual
questions than students who took notes longhand => taking more notes
can be beneficial, laptop note takers’ tendency to transcribe lectures
verbatim rather than processing information and reframing it in their own
words is detrimental to learning (Be cautious with this study)
Text read from a paper is understood and remembered better (Mangen et al.,
2013; Noyes & Garland, 2003)
o Mangen et al. (2013): 72 tenth graders from two different primary
schools in Norway were studied to explore effects of the technological
interface on reading comprehension => students who read texts in print
scored significantly better on the reading comprehension test than
students who read the texts digitally
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On the other hand, students suffering from learning deficiencies might benefit
from technology, because it can add motivation (Wollscheid et al., 2016)
Research results related to the use of technology in the classrooms is
contradictory
o Sometimes electronic devices seem to be a distraction, but on the other
hand there seem to be evidence that electronic learning games can help
e.g. learning mathematical concepts (Courage et al., 2015)
Girard et al. (2013) meta-analysis
o There is no clear evidence that learning games enhance learning, but they
seem to to motivate students more than traditional tuition
Wouters et al. (2013) meta-analysis
o Learning games enhance learning when they used (a) as a part of other
tuition (b) regularly and (c) in groups
In addition, technology can create new learning possibilities
o E.g. Dr. Ruben R. Puentedura’s SAMR model
Multitasking (192-194)
(1) walking
(2) walking and using cell phone
(3) walking, using cell phone and having a conversation with a friend
(4) walking, using cell phone, having a conversation with a friend and
listening to music
(5) jumping with one leg, using cell phone, having a conversation with a
friend and listening to music
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Moreno et al (2012)
o Six text messages at random times during a day were send to 189
university students => more than half of the time when the students were
using internet, they were multitasking => most popular task was social
networking
Rosen, Carrier and Cheever (2013) correlational study
o AIM: is there a relationship between the use of digital technology,
multitasking and school achievement?
o PROCEDURE: correlational study with 263 students => on-task
behaviour and off-task technology use was assessed using a checklist of
activities => activities were noted every minute during the observation
period => after the observation period participants filled out a
questionnaire containing their self-reported GPA (Grade Point Average)
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People suffering from ADT have short and weak attention span
o A central feature in ADT is interrupting oneself => even in quiet
circumstances ADT people interrupt themselves => ADT people’s mind
are filled with other ideas while doing a single task => causes errors and
accidents in various fields of life
o Distractibility, inner frenzy and impatience
o Difficulties in staying organized, setting priority and managing time
It takes years to develop ADT => it takes years to get rid of ADT => the ability
to focus and concentrate can be practised
TASK: How can you foster and develop your ability to focus and concentrate? (PP)
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o Don’t use your devices for one hour before going to bed
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Kowalski and Limber (2013): social life in real-life resembles the social life in
the internet => if one bullies in real-life, one bullies also in the social media
o Social media can possibly enable more “destructive” devices
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TASK: find out the gist of Konrath, O’Brien and Hsing (2011)
Konrath, O’Brien and Hsing (2011) – decline in empathy scores over time
o AIM: do empathy scores change over time with US college students?
o PROCEDURE: a cross-temporal meta-analysis and a correlational study
72 samples of US college students who had completed a self-
report measure of empathy between 1979 and 2009 (N ≈ 14 000)
Scores related to empathetic concern (emotion) and perspective
taking (cognitive) were correlated with the year of data collection
o RESULTS: More recent generations of US college students
progressively reported lower scores both in empathetic concern and
perspective taking
Most drastic drop happened between 2000 and 2009 when social
media and personal cell phones emerged
o CONCLUSION: Decline of the empathy scores coincides with the onset
of the digital era
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Howard-Jones (2011)
o When digital technology became dominant in the 1990s, teenagers using
the internet experienced more problems with social connectedness and
well-being (Nie, 2001)
o When internet emerged, it was difficult to maintain existing social
networks online
o Now, everyone is online => situation has been reversed => Online
communication for supporting existing friendships may produce positive
effects
o Using the internet to make new friends is still associated with lower
empathy
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One of the greatest threats of the use of digital devices is their negative impact
on sleep (George & Odgers, 2015)
The use of digital devices among children and the young is repeatedly linked
with diminished hours of sleep and later bedtime hour (Carter et al., 2016;
Cheung et al., 2017; Cain & Gradisar, 2010)
Carter et al. (2015) meta-analysis
o The use of digital devices among the children and the young is linked
with a double risk of insufficient hours of sleep and triple risk of daytime
tiredness (Carter et al., 2015)
The young require 8 to 10 hours of sleep every night, but 58% of the young
sleeps less than 7 hours a night (Emsellem et al., 2014)
o Overdue sleeping rhythm is associated with puberty (Gradisar et al.,
2011) => might partially explain the phenomenon
Not sleeping enough is associated with worsened physical and mental well-being
and impaired cognitions (Dahl & Lewin, 2002)
The young who sleep later during weekends perform worse in school and
staying up late is associated with decreased brain mass in prefrontal cortex
(Urrila et al., 2016)
Dewald et al. (2010) meta-analyysi
o Insufficient sleep, tiredness and especially daytime tiredness among the
children and the young are associated with impaired learning and
underachievement in school
TASK: how can digital devices impair our sleep and what can we do about it? (PP)
TASK: Compile a set of rules for yourself regarding media usage (PP)
YLIJÄÄMÄMATSKUJA
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TASK: making schematic representation of Luce, Bettman and Payne (1997) study
Comparison of models/theories
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Teorioita mediavaikutuksista
I Kultivaatiomalli
II Konsonassimalli
Totumme esim. väkivaltaan niin, että vaikka emme itse tulisikaan aiempaa
väkivaltaisemmiksi, alamme pitää väkivaltaa luonnollisempana emmekä
suhtaudu sen seurauksiin empaattisesti.
Seurauksena voi olla väkivallan seurausten vähättely, empatian puute ja
välinpitämättömyys.
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IV Aktivaatiomalli
V Sosiaalinen oppiminen
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Erityisesti pitkäkestoiset mediavaikutukset edellyttävät skeema-, skripti- tai
asennetason muutoksia: väkivaltaa hyväksyviä normeja, normatiivisia
uskomuksia ja väkivaltaisia mielikuvia.
Tutkimuksissa on todettu, että media tarjoaa aggressiivisen
ongelmanratkaisutavan, aggressiivisia mielikuvia ja tulkintakehyksiä, jotka
yleistyvät yksilön omaan toimintaan ja tulkintoihin myöhemmissä ristiriita- ja
turhaumatilanteissa.
Väkivallan hyväksyvien asenteiden lisäksi median väkivaltaa lisäävä vaikutus
syntyy vahvistamalla mustavalkoista ajattelua.
Aggressiiviset tulkinnat sosiaalisista tilanteista voidaan selittää vihamielisen
ajatteluvirheen seurauksiksi, esim. muut ovat riidanhaluisia, vahinko nähdään
tahallisena.
VII Tulkintakehysmalli
VIII Katharsismalli
Group project
Tee 2-4 hengen ryhmässä n. 15-30 min. esitys yhdestä aiheesta. Käytä lähteenä väh. 3
eri lähdettä, laita lähteet loppuun ylös. Tee google scholar -haku, jolloin saat myös
tieteellisempää tietoa! Tee esityksestä PowerPoint esitys Microsoft Officella, jolloin
esitys on yhteensopiva koulun koneiden kanssa. Esityksen rakentamiseen käytetään 2
kaksoistuntia, joten esitykseen tulee etsiä monenlaista materiaalia: tietoa, tutkimuksia,
kuvia, videoklippejä, keskustelukysymyksiä, kyselyjä yms.
AIHEET:
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se PPT-muotoon ja tallentaa se vaikka tietokoneen työpöydälle, josta sen löytää helposti
Pedanetin palautuskansioon.
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