3.2.8 Packet Tracer - Investigate A VLAN Implementation
3.2.8 Packet Tracer - Investigate A VLAN Implementation
BSIT AI23
a. Wait for all the link lights to turn to green. To accelerate this process, click Fast
forward Time located in the bottom toolbar..
b. Click the Simulation tab and use the Add Simple PDU tool. Click PC1, and then click
PC6.
c. Click the Capture/Forward button to step through the process. Observe the ARP
requests as they traverse the network. When the Buffer Full window appears, click the
View Previous Events button.
Look at the Simulation Panel, where did S3 send the packet after receiving it?
S3 sent it to PC4 because it was on the same VLAN as PC1
.
In normal operation, when a switch receives a broadcast frame on one of its ports, it forwards
the frame out to all other ports. Notice that S2 only sends the ARP request out F0/1 to S1. Also
notice that S3 only sends the ARP request out F0/11 to PC4. PC1 and PC4 both belong to
VLAN 10. PC6 belongs to VLAN 30. Because broadcast traffic is contained within the VLAN,
PC6 never receives the ARP request from PC1. Because PC4 is not the destination, it discards
the ARP request. The ping from PC1 fails because PC1 never receives an ARP reply.
Because PC7 also belongs to VLAN 10 and the ARP request was for VLAN10, switches will
forward to any devices that are connected to VLAN10 in their port.
Reflection Questions
1. If a PC in VLAN 10 sends a broadcast message, which devices receive it?
All devices that are on VLAN 10.
2. If a PC in VLAN 20 sends a broadcast message, which devices receive it?
All devices that are on VLAN 20.
3. If a PC in VLAN 30 sends a broadcast message, which devices receive it?
All devices that are on VLAN 30.
4. What happens to a frame sent from a PC in VLAN 10 to a PC in VLAN 30?
It will be dropped.
5. In terms of ports, what are the collision domains on the switch?
Each port is a separate collision domain.
6. In terms of ports, what are the broadcast domains on the switch?
They are divided by the number of VLANs in the switch.