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FS Traffic Manual

This document provides an operations manual for FS Traffic software that adds immersive air traffic to Microsoft Flight Simulator. It includes over 60 aircraft models and 700 liveries from around the world. The manual covers installation, getting started with schedules and aircraft management tools, options for customizing the traffic, and frequently asked questions. Users can install updates as needed from the developer's website and receive support there as well.

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Rcd Gott
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0% found this document useful (0 votes)
325 views43 pages

FS Traffic Manual

This document provides an operations manual for FS Traffic software that adds immersive air traffic to Microsoft Flight Simulator. It includes over 60 aircraft models and 700 liveries from around the world. The manual covers installation, getting started with schedules and aircraft management tools, options for customizing the traffic, and frequently asked questions. Users can install updates as needed from the developer's website and receive support there as well.

Uploaded by

Rcd Gott
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 43

OPERATIONS MANUAL

More Just Flight add-ons for Microsoft Flight Simulator

PROFESSIONAL
Operations Manual
Please note that Microsoft Flight Simulator must be correctly installed on your PC
prior to the installation and use of this FS Traffic software.

CONTENTS

INTRODUCTION.......................................................................................................... 5

INSTALLATION, UPDATES AND SUPPORT.............................................................. 6

QUICK START GUIDE................................................................................................. 7

FS TRAFFIC OVERVIEW............................................................................................. 8
Traffic Control Centre............................................................................................... 8
Traffic Module.......................................................................................................... 9
In-game menu......................................................................................................... 9
Traffic Fleet.............................................................................................................. 9

SET-UP GUIDE........................................................................................................... 11
MSFS AI traffic settings......................................................................................... 11
Seeing the AI traffic in operation...........................................................................12
Hearing the AI traffic in operation......................................................................... 14

TRAFFIC CONTROL CENTRE.................................................................................. 15


Accessing the Traffic Control Centre..................................................................... 15
Home..................................................................................................................... 15
Schedules Manager............................................................................................... 16
Viewing schedules.......................................................................................... 16
Creating new schedules................................................................................. 18

3 FS Traffic – Operations Manual


Modifying existing schedules......................................................................... 19
Deleting schedules......................................................................................... 20
Add New Airport............................................................................................. 20
Aircraft Manager.................................................................................................... 23
Liveries............................................................................................................ 23
Ground Services............................................................................................. 26
Model Matching.............................................................................................. 27
Flight Plan Manager............................................................................................... 28
Adding a new route to the FS Traffic schedules............................................29
Options.................................................................................................................. 30

IN-GAME MENU........................................................................................................ 32
LIVE TRAFFIC & ONLINE NETWORKS.................................................................... 33
MSFS Live Traffic................................................................................................... 33
MSFS Multiplayer.................................................................................................. 34
Online networks..................................................................................................... 34

FREQUENTLY ASKED QUESTIONS........................................................................ 35


AI traffic – aircraft in the air................................................................................... 35
AI traffic – aircraft on the ground........................................................................... 35
Installation issues.................................................................................................. 38
Traffic Control Centre issues................................................................................. 38

LIMITATIONS............................................................................................................. 39
Aircraft limitations.................................................................................................. 39
Airport limitations................................................................................................... 39
Other limitations.................................................................................................... 40

CREDITS.................................................................................................................... 41

COPYRIGHT.............................................................................................................. 41

4 FS Traffic – Operations Manual


INTRODUCTION

Welcome to FS Traffic – the most immersive AI Traffic program you can buy for Microsoft Flight Simulator!
Over twenty years of Flight Simulator have flown by since Just Flight published the first instalment in the
legendary Traffic series and now FS Traffic is the latest version to make the simulated skies ‘as busy as it gets’
and once again sets the bar for AI (Artificial Intelligence) traffic expansions.
FS Traffic for Microsoft Flight Simulator (MSFS) ushers in a new era of AI traffic for flight simulation, providing
previously unthinkable immersion thanks to a large selection of the highest quality AI models and liveries ever
developed for a product of its type, real-world schedules that vary depending on the time, day and year selected
in the simulator and a plethora of customisation options. FS Traffic includes all those features yet still achieves
fantastic FPS/performance.

The product includes over 60 aircraft models and over 700 liveries which cover more than 270 airlines from all
corners of the globe. Each livery is supplied with 4096x4096 textures as standard and a detailed, layered paint kit
is provided.
The aircraft included range from small regional aircraft such as the Dash 8 and E190 to the narrow-body 737 and
A320 and right up to the world’s largest airliners, the 747-8i and A380. You’ll also see the world’s newest and
most advanced airliners such as the 787, A350 and A220 in your virtual skies! These aircraft can be seen in the
air, taking off, landing, taxiing and parking at airports around the world.

5 FS Traffic – Operations Manual


INSTALLATION, UPDATES AND SUPPORT

You can install this FS Traffic software as often as you like on the same computer system:
1. Log in to your Account on the Just Flight website.
2. Select the ‘Your Orders’ button.
3. A list of your purchases will appear and you can then download the software you require.

Uninstalling
To uninstall this product from your system, use one of the Windows App management features:
Control Panel > Programs and Features
or
Settings > Apps > Apps & features
Select the product you want to uninstall, choose the ‘Uninstall’ option and follow the on-screen instructions.
Uninstalling or deleting this product in any other way may cause problems when using this product in the future
or with your Windows set-up.

Updates and Technical Support


For technical support (in English) please visit the Support pages on the Just Flight website.
As a Just Flight customer, you can get free technical support for any Just Flight product.
If an update becomes available for this product, we will post details on the Support page and we will also send a
notification email about the update to all buyers who are currently subscribed to Just Flight emails.

Regular News
To get all the latest news about Just Flight products, special offers and projects in development, subscribe to our
regular emails.
We can assure you that none of your details will ever be sold or passed on to any third party and you can, of
course, unsubscribe from this service at any time.
You can also keep up to date with Just Flight via Facebook and Twitter.

6 FS Traffic – Operations Manual


QUICK START GUIDE

The following step-by-step guide covers the essential steps required to set up FS Traffic as quickly as possible.
For more in-depth information on each of these steps, and for further information about how the MSFS Traffic
settings effect the functionality of FS Traffic, please refer to the later sections of this manual.
1. Download and run both the main FS Traffic installer and the FS Traffic Fleet installer.
2. Launch MSFS and navigate to Options > General Options > Traffic.
3. Set the MSFS Traffic Options to the recommended settings:
AIRCRAFT TRAFFIC TYPE: OFF
AIRPORT VEHICLE DENSITY: 1-100 (any setting other than 0)
GROUND AIRCRAFT DENSITY: 0

4. Return to the world map and set your departure airport in the MSFS main menu.

5. Once the flight is loaded, open the FS Traffic in-game menu via the MSFS toolbar and enter the four-letter
ICAO code of your destination airport. Once this is entered, press CONFIRM.

6. You are all set! AI Traffic will now be generated at the departure airport, on your route and at the
destination airport.

7 FS Traffic – Operations Manual


FS TRAFFIC OVERVIEW

FS Traffic is a combination of traffic inside the simulator and tools outside of the simulator, allowing for a fully
immersive and customisable traffic experience.

There are four main elements of FS Traffic:


• Traffic Control Centre
• Traffic Module
• In-game menu
• Traffic Fleet

Each of these elements has their own folder in the MSFS Community folder and each one is responsible for
different elements of the FS Traffic product. There is a brief overview of each of them below and they are
discussed in more depth later in this manual.

Traffic Control Centre


The Traffic Control Centre is the main tool for viewing and modifying the FS Traffic experience. It provides options
to view, edit and delete schedules, import third-party flight plans, liveries and models, and to modify various core
settings in FS Traffic. All of this is achieved completely independently from the host simulator, meaning that the
Traffic Control Centre does not need to be open for FS Traffic to function.

8 FS Traffic – Operations Manual


Traffic Module
The Traffic Module is the brains behind FS Traffic’s operation and is responsible for generating a realistic amount
of AI traffic in MSFS.
The module takes schedules from the FS Traffic database, which has tens of thousands of scheduled flights
flown by more than 200 different aircraft types and more than 7,000 airlines connecting international airports
worldwide, and then injects them into the simulator. Aircraft models and liveries from the Traffic Fleet are then
assigned to each of these schedules, filling up your MSFS skies and airports with an accurate level of traffic.
Certain parameters of the Traffic Module can be edited in the Traffic Control Centre.

In-game menu
The in-game menu is a pop-out menu which is accessed via the MSFS toolbar and provides options to set
a destination airport for your flight plan and remove and regenerate traffic. All of this is achieved within the
simulator and therefore does not require time-consuming restarts of the simulator between changes.

Traffic Fleet
The Traffic Fleet is where all the aircraft models and liveries are stored. It is comprised of over 60 aircraft
models, custom-built from the ground up to ensure both the highest quality and performance friendliness. The
models feature animated control surfaces, landing gear, propellers, engine fans and thrust reversers as well as a
multitude of custom effects and transparent cockpit windows. All models are painted in real-world airline liveries
and have real aircraft registrations.
All FS Traffic aircraft are also set up to work seamlessly with the MSFS ground services. Pushback tugs, baggage
loaders, stairs and jetways will automatically connect to the aircraft during their pre-flight routine.

9 FS Traffic – Operations Manual


A complete list of aircraft models included in FS Traffic:

• 737-700 (blended winglets) • 767-300 (PW) (blended • A321 (IAE sharklets)


winglets)
• 737-7 MAX • A321 (NEO)
• 767-300 (RR)
• 737-800 (blended winglets) • A330-200 (GE)
• 767-300 (RR) (blended
• 737-8 MAX • A330-200 (PW)
winglets)
• 737-900 (blended winglets) • A330-200 (RR)
• 777-300ER
• 737-9 MAX • A330-300 (GE)
• 787-8 (GE)
• 747-400 (GE) • A330-300 (PW)
• 787-8 (RR)
• 747-400 (PW) • A330-300 (RR)
• 787-9 (GE)
• 747-400 (RR) • A350-900
• 787-9 (RR)
• 747-8i • A350-1000
• A220-100
• 757-200 (PW) • A380-800 (EA)
• A220-300
• 757-200 (PW) (blended • A380-800 (RR)
• A319 (CFM)
winglets)
• ATR-42
• A319 (CFM sharklets)
• 757-200 (RR)
• ATR-72
• A319 (IAE)
• 757-200 (RR) (blended
• CRJ-700
winglets) • A319 (IAE sharklets)
• CRJ-900
• 757-300 (PW) • A319 (NEO)
• CRJ-1000
• 757-300 (PW) (blended • A320 (CFM)
winglets) • Dash 8-400
• A320 (CFM sharklets)
• 757-300 (RR) • ERJ-145
• A320 (IAE)
• 757-300 (RR) (blended • E170
• A320 (IAE sharklets)
winglets)
• E190
• A320 (NEO)
• 767-300 (GE)
• E195
• A321 (CFM)
• 767-300 (GE) (blended
winglets) • A321 (CFM sharklets)
• 767-300 (PW) • A321 (IAE)

Each of the aircraft models above has a selection of high quality, 4096x4096 textured liveries. In total there are
over 700 liveries included in FS Traffic, covering over 270 airlines.
Note: This list is accurate at the time of FS Traffic’s release. More aircraft models and liveries will be added as
free updates post-release.

10 FS Traffic – Operations Manual


SET-UP GUIDE

This section of the manual provides a detailed summary of the settings required to set up and use FS Traffic in
Microsoft Flight Simulator.

MSFS AI traffic settings


With FS Traffic, the amount of traffic generated in the simulator is controlled via a combination of the TRAFFIC
DENSITY (%) feature in the in-game menu and the Options page in the Traffic Control Centre. However, some
of the MSFS traffic settings will still influence AI traffic operation, so it is imperative that these are set as per our
recommendations to ensure FS Traffic will function as intended.
To set the recommended traffic options within the simulator, launch MSFS and navigate to Options > General
Options > Traffic.
We would then recommend adjusting the following:

AIRCRAFT TRAFFIC TYPE


FS Traffic can be used on its own or alongside either of the simulator’s default traffic options. To experience FS
Traffic in its intended state, however, it is recommended that this option is set to OFF.
Note: This is a deliberate action and FS Traffic will continue to generate traffic even when the simulator’s main
traffic setting is set to OFF.

AI AIRCRAFT TRAFFIC DENSITY


This option has no effect on AI traffic generated by FS Traffic, regardless of the AIRCRAFT TRAFFIC TYPE
selected.

SHOW TRAFFIC NAMEPLATES


This option has no effect on AI traffic generated by FS Traffic and nameplates will not appear above FS Traffic
aircraft regardless of this setting.

AIRPORT VEHICLE DENSITY


This option controls how many airport vehicles are spawned at an airport (pushback tugs, baggage conveyers,
stairs etc.). If an AI aircraft is attended to by airport vehicles, the AI will cycle through various loading and
boarding states before beginning pushback. This option must be set between 1 and 100 to allow AI aircraft to
push back from the gates. We recommend setting this slider at 1 for the best performance.
Note: A higher setting may impact performance and significantly increase the object count in the simulator.

GROUND AIRCRAFT DENSITY


This option controls the amount of default MSFS AI traffic that appears at an airport. We recommend setting this
slider to 0.

11 FS Traffic – Operations Manual


WORKER DENSITY
This option has no effect on AI traffic generated by FS Traffic. We recommend setting this slider to 0 for the best
performance.
Note: A higher setting may impact performance and significantly increase the object count in the simulator.

LAND AND SEA TRAFFIC


All options under this heading have no effect on AI traffic generated by FS Traffic. We recommend setting these
sliders at 0 for the best performance.
Note: A higher setting may impact performance and significantly increase the object count in the simulator.

AI AND MULTIPLAYER TRAFFIC DETAIL


All options under this heading have no effect on AI traffic generated by FS Traffic. However, these settings will
affect how multiplayer traffic appears if used in conjunction with FS Traffic.
IMPORTANT! AI traffic may be invisible if the simulator’s maximum object count is exceeded. If you plan on
using FS Traffic in conjunction with highly detailed third-party airports, or when using third-party ground service
add-ons that add clutter (cones, people, stairs etc.) to airports, we highly recommend reducing all MSFS traffic
options to their lowest levels to minimise this risk.
Note: AIRPORT VEHICLE DENSITY must always be set to at least 1 to allow AI traffic to push back from the gate.

Seeing the AI traffic in operation


Once FS Traffic is installed and all MSFS traffic options have been set to those recommended above, AI traffic
will be automatically generated when you load a flight in MSFS. AI aircraft will be seen in action when loading a
flight at any busy airport in the world.
Note: Depending on the AIRPORT VEHICLE DENSITY setting, it may take 10-15 minutes for traffic to build up to
full operation.
For AI traffic to be generated at your flight’s destination airport, FS Traffic must be told which airport you are
flying to. There are two methods of setting your destination airport:

12 FS Traffic – Operations Manual


Method 1 – setting the destination via the in-game menu:
1. Load MSFS and go to the World Map.
2. Select your departure airport and then click the FLY button.
3. Once loaded into the flight, open the FS Traffic in-game menu.
4. Type the four-letter ICAO code of your destination airport into the DESTINATION ICAO field (for example,
EGLL for London Heathrow, EHAM for Amsterdam etc.).
5. Press CONFIRM.

Method 2 – setting the destination via the MSFS main menu:


1. Load MSFS and go to the World Map.
2. Select your departure and arrival airports and then click the FLY button.
3. Once loaded into the flight, open the FS Traffic in-game menu.
4. Confirm that the four-letter ICAO code of your destination airport is in the DESTINATION ICAO field.

IMPORTANT! The FS Traffic in-game menu must be opened once every flight to set your destination airport. If
the in-game menu is not opened, traffic will not be generated at the destination airport. A destination airport has
been detected if the FS Traffic in-game menu has been opened and a four-letter ICAO code is displayed.

13 FS Traffic – Operations Manual


The FS Traffic in-game menu can be opened at any time during a flight to set the destination, but opening it to
set the destination when you are in close proximity to the destination airport may prevent destination traffic from
generating fully before you arrive.
If you are flying an aircraft equipped with an FMS or GPS that can connect to the MSFS internal flight plan
system (e.g. the default MSFS aircraft), FS Traffic will be able to read the destination that is set in the FMS/GPS.
This removes the requirement for a flight plan to be manually set in the FS Traffic in-game menu or the MSFS
main menu, but the FS Traffic in-game menu must still be opened to allow the destination airport to be detected.

Hearing the AI traffic in operation


The AI traffic will communicate with ATC, using the callsign and flight number listed in the FS Traffic schedules.
To hear ATC chatter from the AI traffic, the correct ATC frequency must be active either in the aircraft you are
flying or in the MSFS ATC window.
To open the MSFS ATC window, move your mouse to the top of the screen and then click the Air Traffic Control
icon. Once the ATC menu is open, follow the on-screen prompts to tune the radios to the desired frequency.
To adjust sound options in MSFS, navigate to Options > General Options > Sound. All options in this menu
can be customised to the user’s preferences. The only setting in this menu which affects the audio of FS Traffic
aircraft is the OTHER AIRCRAFT slider. This slider directly controls the volume of the AI aircraft.

14 FS Traffic – Operations Manual


TRAFFIC CONTROL CENTRE

The Traffic Control Centre gives you full access to customise and expand your AI traffic in a comprehensive and
easy-to-use fashion. You can add and remove schedules, add and remove third-party liveries and models and
adjust a vast selection of FS Traffic’s core settings. All of this is achieved completely independently from the host
simulator, meaning that the Traffic Control Centre does not need to be open for FS Traffic to function.
IMPORTANT! Any changes made in the Traffic Control Centre will only take effect the next time you load MSFS.
If changes are made while MSFS is running, a restart of the simulator is required for these changes to take effect.

Accessing the Traffic Control Centre


To access the Traffic Control Centre app, click the ‘Start’ button on the Windows taskbar, and then navigate to
Just Flight (MSFS) > Traffic Control Centre. Left-click on the entry named ‘Traffic Control Centre’ and this will
open the application.
The Traffic Control Centre is also located in the following directory in the MSFS Community folder: …Community\
justflight-fstraffic-controlcentre\Data\TrafficControlCentre.
Once the Traffic Control Centre has loaded, the main screen will appear with five tabs running along the top of
the page:
• Home
• Schedules Manager
• Aircraft Manager
• Flight Plan Manager
• Options

Home
The Home page is displayed whenever the Traffic Control Centre app is launched.
From this page the product manual, Just Flight Support and Just Flight social media pages can be quickly
accessed via the respective icons at the bottom of the page. A version number is also visible here, showing
which version of FS Traffic is currently installed.
An embedded Quick Start Guide video also serves as an alternative guide to setting up FS Traffic to function as
intended.

15 FS Traffic – Operations Manual


Schedules Manager
The Schedules Manager will probably be the page where you spend most of your time in the Traffic Control
Centre app. This page allows for the viewing and editing of the schedule data for a particular airport, as well as
allowing you to create new schedules and add them to the existing list.

Viewing schedules
A brief example of how to use the Schedules Manager to view the schedules is outlined below:
1. Enter an airport’s details in the box immediately below the ‘Schedules Manager’ tab. Searches can be
performed by inputting the airport’s name, its three-letter IATA code or its four-letter ICAO code.
2. The search results are displayed in the list immediately below the search field.
3. To confirm your choice, left-click the desired entry in the list; this will populate the box immediately to the
right of the search field.
4. Once the correct name is displayed, press the Confirm button to load the flights on the right side of the
page.
5. The drop-down list below the Confirm button can be used to filter the flights for a particular day of the
week. With Monday selected, for example, only flights that operate on a Monday will be shown. The day
of the week is automatically set based on the time and date on your system.
6. Left-clicking a flight in the list will highlight the flight and the details of the highlighted flight will be
displayed in the ‘Flight Details’ section at the bottom left of the page, along with a map of the route.

16 FS Traffic – Operations Manual


Seven columns of information are present for each of the flights displayed on the Schedules Manager page:
Departure Time (local) – the local time at which the flight will depart from the selected airport.
Destination ICAO – the four-letter ICAO code of the airport that the flight will fly to. When a flight is selected, the
full name of the airport is displayed in the Flight Details box at the bottom left of the page.
Carrier – the three-letter ICAO code for the airline operating the flight. When a flight is selected, the full name of
the airline is displayed in the Flight Details box at the bottom left of the page.
Aircraft – the four-letter/digit ICAO code for the aircraft type operating the flight. When a flight is selected, the full
name of the airline is displayed in the Flight Details box at the bottom left of the page.
Flight Number – the flight number for a specific flight. This is also used by the MSFS ATC system.
Callsign – the callsign of the airline operating the flight. This is also used by the MSFS ATC system.
Days – indicates the days of the week on which a specific flight operates. 1 = flight only operates on a Monday.
1234567 = flight operates daily.

17 FS Traffic – Operations Manual


Creating new schedules
Schedules can be added to the existing list by using the Create New Schedule feature. This is how to use the
Schedules Manager to create new schedules and add them to the existing list:
1. Select a departure airport by following the instructions in the Viewing schedules section.
2. Click the Create New Schedule button at the bottom of the page.
3. A new window will now open, allowing flight details to be entered.

4. Enter the desired destination airport’s ICAO code, departure time, carrier, aircraft, flight number and days
operated.
Note: ‘Days’ refers to which days of the week the flight will operate on, 1 being a Monday and 7 being a
Sunday. If you would like a flight to operate every day of the week, enter 1234567.
5. When all flight details are entered, click the Add Flight button.
6. The window will then close and you will be redirected back to the Schedules Manager page. Your newly
created flight will now be visible in the list of flights for the departure airport selected.
7. Press the Save Changes button to save the new schedule.
8. The next time MSFS is launched, an AI aircraft will then be seen flying that flight at the times and
between the airports you have entered.

Note: Schedules created via this method will only be created if a route between departure and destination
airports already exists in the FS Traffic schedules. If you are creating a new route between two airports that does
not already exist in the schedules, you must ensure the ‘Create Plan’ tickbox is ticked or, alternatively, you can
create a route via the Flight Plan Manager page.

18 FS Traffic – Operations Manual


Modifying existing schedules
The Schedules Manager also allows you to modify existing flights. The various fields on the Schedules Manager
page can all be manually edited by double-clicking on the relevant box and typing in new values. For example,
if a British Airways flight is operated by a 787-9 Dreamliner (789) and you want to change it so the flight is
operated by a 777-300ER (77W), you can easily change that using the following method:
1. Double-click on the Aircraft field labelled ‘789’ and type in the replacement aircraft’s three-digit IATA
code: ‘77W’.
2. Press the Save Changes button to save any changes prior to leaving the current screen.
Any modifications made to the schedules will take effect the next time MSFS is launched.
This process can be performed for any of the data fields on the Schedules Manager page. This lets you quickly
change the time, destination, carrier, aircraft type, flight number, callsign and days operated of any flight in the FS
Traffic database, without having to create a new schedule.

19 FS Traffic – Operations Manual


Deleting schedules
Flights can be deleted from the list of schedules, either for a specific day of the week or from the schedules
entirely. To delete a flight:
1. Right-click on the flight you wish to delete.
2. Click ‘Delete flight from today’s schedules’ to delete the schedule from the currently selected day’s
schedules or click ‘Delete flight from all schedules’ to delete the flight from the schedules entirely.
3. Press the Save Changes button to save any changes prior to leaving the current screen.
The deletion of any schedules will take effect the next time MSFS is launched.

Add New Airport


The FS Traffic airport database includes all of the airports which FS Traffic has scheduled flights for, but the
airport database may not cover all airports where FS Traffic does not have flight schedules: for example, General
Aviation airfields, military airfields, or newly built international airports.
Any missing airports can be added to the FS Traffic airport database by using the ‘Add New Airport’ tool at the
bottom left corner of the Schedules Manager.

20 FS Traffic – Operations Manual


To add an airport which already features in the FS Traffic database, but does not yet have any scheduled flights:
1. Click on the ‘Add New Airport’ button.
2. In the ‘Select Known Airport’ box, use the scroll function or search for an airport you want to create
schedules for.
3. Click on the desired airport in the list and then click ‘Add’.
4. A pop-up message will appear, confirming that the airport has been added to the FS Traffic airport
database. Scheduled flights can then be added, using the method provided in the Creating new
schedules section of this manual.

21 FS Traffic – Operations Manual


To add an airport that is not yet featured in the FS Traffic database:
1. Click on the ‘Add New Airport’ button.
2. In the ‘Add New Airport’ box, enter the details of the new airport.
Note: FS Traffic primarily uses coordinates in a decimal format (i.e. 37.2275859, -115.8385093), but it can
also accept and automatically convert coordinates in a degrees, minutes, seconds format (i.e. 37°14’0”N
115°48’30”W).
3. Once the details are entered, click ‘Add’,
4. A pop-up message will appear, confirming that the airport has been added to the FS Traffic airport
database. Scheduled flights can then be added, using the method provided in the Creating new
schedules section of this manual.

22 FS Traffic – Operations Manual


Aircraft Manager
The Aircraft Manager page provides options related to the aircraft models and liveries. Three tabs along the top
of the page labelled Liveries, Ground Services and Model Matching provide options to assign liveries to specific
aircraft types, select what ground equipment interacts with the aircraft models and to compile a custom VMR file
for use with VATSIM.

Liveries
The Liveries page displays which liveries have been allocated to a specific aircraft type and allows for the
importing and allocation of custom aircraft models and liveries. With an aircraft type selected, a table will appear
showing a list of airlines which operate that aircraft type. The table has four columns:
Carrier Name – the name of the airline.
IATA – the airline’s two-letter/digit IATA code.
ICAO – the airline’s three-letter ICAO code.
Livery 1, Livery 2 etc. – these fields show which livery is assigned to an aircraft and airline combination. Entries
in these files are in the same format as the ‘Title=’ entry in the respective aircraft’s aircraft.cfg file. Liveries and
models can be assigned here simply by copying and pasting the ‘Title=’ entry line from any aircraft.cfg folder
in your Community folder (e.g. in the aircraft.cfg for the FS Traffic British Airways A320, the ‘Title=’ entry is
‘JustFlight_AI_A320_BritishAirwaysBAW_IAE’).
If this field is left blank, no livery will be assigned to that aircraft and airline combination and it will instead use the
Fallback Aircraft listed on the left side of the page.
The aircraft.cfg file for any aircraft in the FS Traffic fleet can be found in the respective aircraft folder at the
following file directory: …Community\justflight-aircraft-traffic-fleet\SimObjects\Airplanes\...
The aircraft.cfg file for other third-party aircraft will follow the same basic file structure as the FS Traffic aircraft
but will use different folder names reflecting their product name and models.

23 FS Traffic – Operations Manual


Here is a brief example of how to use the Aircraft Manager page to view, edit and add liveries:
1. Select an aircraft by using the Select Aircraft drop-down list on the left side of the page. This three-
letter IATA code corresponds to the entry in the ‘Aircraft’ column of the Schedules Manager display. For
example, 32N refers to an A320 NEO.
2. The data in the Aircraft Details box should confirm the details of the aircraft selected.
3. The Fallback Aircraft box includes the aircraft model and airline livery that will be used when there isn’t a
livery assigned to an airline. By default, the fallback aircraft is a white-liveried aircraft of the same type.
If that type does not exist in FS Traffic’s traffic fleet, a similar aircraft will be chosen. The fallback aircraft
can be edited by entering the ‘Title=’ entry from a desired aircraft’s aircraft.cfg file.
4. To add a third-party livery to the FS Traffic fleet, enter the ‘Title=’ entry from the aircraft.cfg file of the
desired aircraft into one of the empty livery boxes to the right of the airline’s name. With the ‘Title=’ name
entered, that aircraft and livery will then be used by the FS Traffic system and will take effect the next
time MSFS is launched.
5. After making any changes, ensure the Save Changes button is pressed before exiting the current tab.

24 FS Traffic – Operations Manual


If an aircraft type is not featured in the Select Aircraft list, a new aircraft type can be added by using the Add
New Aircraft Type feature:
1. Click the Add New Aircraft Type button.
2. A new window will appear where various details about the new aircraft type can be entered.

3. Use the drop-down lists to choose an aircraft type to add or enter the aircraft’s three-letter/digit ICAO
code manually. A Fallback Livery can also be added here using the ‘title=’ entry from the respective
aircraft.cfg file.
4. Once the aircraft details are entered, ensure the Save button is pressed before exiting the pop-out
window.
5. Ensure the Save Changes button is pressed before exiting the current tab.

Models and liveries can be imported into FS Traffic from other third-party traffic programs using the same
methods outlined above.
IMPORTANT! We strongly advise against using high-fidelity player aircraft as AI Traffic. High-fidelity player aircraft
are not designed to be used as AI aircraft and they will negatively impact performance.

25 FS Traffic – Operations Manual


Ground Services
The Ground Services page allows full customisation of the ground services which interact with the FS Traffic
aircraft models. Fuel Truck, Baggage Loader, Catering Truck, Boarding Ramp (Stairs), GPU, Pushback Tug Type,
Marshaller and Jetway can all be toggled on or off here, depending on your personal preferences.
These ground services not only visually enhance the airport scene, but also affect the time it takes for an aircraft
to complete its pre-flight routine. The more ground services that are enabled, the longer the aircraft will take to
complete its pre-flight routine.
Three presets are available on the left side of the page. Clicking one of these presets, followed by the Save
Changes button, will set the respective ground services the next time you load the simulator:
Set No Ground Services – removes all ground services from the FS Traffic aircraft. We recommend using this
setting if you are using highly detailed third-party airport sceneries or airport ground service add-ons which add
clutter such as cones, people, stairs etc. to airports. These products greatly increase the object count within the
simulator and in extreme circumstances may exceed the MSFS maximum object count limit. If the MSFS object
count is exceeded, this can cause the FS Traffic aircraft models to be invisible upon loading a flight.
Set Fast Gate Turnarounds – removes the ground services which take the longest time to complete. With this
preset selected, aircraft will push back from their gates in a shorter amount of time. It is recommended that this
preset is used to ensure AI traffic is taxiing upon landing at your destination airport.
Set Standard Configuration – all ground services are enabled and are accurately set per aircraft type. With this
preset, traffic will spend the longest time at the gate running through their pre-flight routine.

26 FS Traffic – Operations Manual


Model Matching
The Model Matching page focuses on the creation and editing of a VMR file that can be used with vPilot’s
custom model matching set-up and the VATSIM online network.
A VMR file is provided which features an extensive list of model matching rules already set up to utilise the FS
Traffic fleet. The VMR file is located at the following file directory: …Community\justflight-fstraffic-controlcentre\
Data\trafficControlCentre\VMR.

The following tools are provided for creating and editing custom VMR files and templates:
Load Stock Template – scans all the aircraft and liveries in the FS Traffic fleet and generates a table showing the
aircraft type, airline three-letter ICAO code and any liveries which are assigned to that combination. The liveries
assigned to a specific aircraft can be edited by double-clicking on the relevant livery field and then entering the
relevant ‘Title=’ entry from the aircraft.cfg file of the aircraft you would like to assign.
Load Custom Template – allows you to import a VMR template that has been stored locally on your PC. The
template can then be edited using the same method outlined above.
Export Custom Template – allows you to export a VMR template and save it locally on your PC.
Compile VMR File – compiles a VMR file using the data entered in the model matching table. The VMR file can
be stored locally on your PC and then imported into the vPilot software.
For further information on using VMR files with vPilot and VATSIM, please refer to their respective documentation.

27 FS Traffic – Operations Manual


Flight Plan Manager
The Flight Plan Manager displays which flight plan is used on any particular route and allows for new routes to be
added to the schedules.
To view a flight plan, use the first drop-down list to search for the first letter of the departure airport, and then
search for a particular route in the second drop-down list at the top left of the page. To find a route, either scroll
through the list or type the airport ICAO codes for the departure and arrival airports. For example, a flight from
London Heathrow to Amsterdam Schiphol can be found by selecting ‘E’ in the first drop-down list and then
typing ‘EGLL to EHAM’ in the second drop-down list.
Currently the default flight plans are procedurally generated. To import a custom flight plan for a route, use the
Import Alternate Flight Plan feature:
1. Select a route from the drop-down menu at the top left of the page. Ensure the Route Details box at the
top right of the page shows the correct details for the flight being edited.
2. Click the Import Alternate Flight Plan button.
3. A File Explorer window will open to allow you to browse to a flight plan saved on your PC. Once the
alternative flight plan file has been located, left-click on it, and then click Open.
4. A pop-up window will ask you to confirm that you would like to replace the current fight plan with your
alternative flight plan. Click Yes to confirm.
5. The new flight plan will now be shown on the map and all AI aircraft on that route will now follow the new
flight plan.
The map can be zoomed in and out by using the mouse wheel. You can pan around it by holding right-click and
moving your mouse. The map provider can be changed via the Options tab in the Traffic Control Centre.
Note: Due to the large number of flight plan files included with FS Traffic, this page may take a few moments to
populate and open.

28 FS Traffic – Operations Manual


Adding a new route to the FS Traffic schedules
A new route can be added to the FS Traffic schedules by using the Create New Route feature. For example:
1. Click the Create New Route button on the Flight Plan Manager page.
2. Enter the name or the four-letter ICAO code of the departure airport in the left box and the destination
airport in the right box. Select the correct airport from the list generated in the box below.
3. If you wish to create a return flight, ensure a tick is present in the ‘Also Create Return Route’ tickbox.
4. Click the Create New Route button to create the route.
The new route will then be added to the schedules and flights can be assigned to this route via the Schedules
Manager page.

29 FS Traffic – Operations Manual


Options
The Options page provides various options that can affect both the Traffic Control Centre and how the AI traffic is
generated in the simulator:

Traffic Options – this includes two settings which only affect traffic within the simulator: Traffic Substitution
Mode and Time Before Departure Value (Mins).

Traffic Substitution Mode – controls how aircraft appear in the simulator if the livery in question is not included
with the FS Traffic package. There are three options to choose from:
• Use fallback texture – aircraft without a livery will use the fallback texture listed in the Aircraft Manager
tab. By default, this will typically be a white-liveried aircraft.
• Alternate Livery – aircraft without a livery will be substituted for a livery from another aircraft of the same
type that is currently generated at that airport. For example, an A320 missing a livery in the USA may be
swapped for an American Airlines A320. However, an ATR-72 missing a livery will not be swapped for a
737, as these are different aircraft types.
• No substitutions – aircraft without a livery will not be substituted for any other aircraft. All aircraft with no
liveries will not be generated in the simulator.

30 FS Traffic – Operations Manual


Time Before Departure Value (Mins) – controls how many aircraft are generated in the simulator by controlling
how far in advance the module generates flights. For example, with this set to 90 minutes, starting a flight at
10am will load in every aircraft that is due to depart from that airport until 11:30am, after which time there will be
no further departures. A higher setting here will result in busier airports but may negatively impact performance.
The default value is 90 minutes.

Time Between Cruise Traffic Spawning (Mins) – controls how often cruise traffic spawns in terms of minutes. A
lower value will result in a higher rate of cruise traffic spawning. A higher value will result in a lower rate of cruise
traffic spawning. The default value is five minutes, indicating one cruise traffic will spawn every five minutes.

Wingspan Options – provides control over the wingspan of the FS Traffic aircraft, allowing for greater
compatibility when using FS Traffic with default MSFS airports or with third-party airports which may not have
accurate gate sizes set up:
• Real-World Values – sets the wingspan values of the FS Traffic aircraft to their real-world values. This
option is recommended for users who use a large amount of third-party airport scenery add-ons which
have correct gate sizes assigned.
• Compatibility Mode (Low) – sets the wingspan values of all FS Traffic aircraft to be slightly lower than their
real-world values. This option is recommended for users who use a mix of default MSFS airports and
third-party airport scenery add-ons which may not have the correct gate sizes assigned.
• Compatibility Mode (High) – sets the wingspan values of the FS Traffic aircraft to the same values as
Compatibility Mode (Low) but further reduces the wingspan values of wide-bodied aircraft. This option is
recommended for users who wish to see more wide-bodied aircraft generated at default MSFS airports
and at third-party airport scenery add-ons which may not have the correct gate sizes assigned.
Note: In MSFS the wingspan value of AI aircraft is only used to define the size of the aircraft with respect to the
airport gates, therefore adjustments to this value will have no effect on the flight models of the aircraft in the
simulator.

Enable / Disable FS Traffic – enables or disables the FS Traffic module. With the FS Traffic module disabled, no
traffic will be generated within the simulator. Use this setting if you intend to use FS Traffic models with other AI
traffic programs, the default MSFS traffic options or online networks such as VATSIM.

Performance Options – includes settings to adjust the quality of the AI models should greater FPS/performance
be required from the simulator:
• LOD Setting – controls the aircraft’s LOD (level of detail). A lower setting (slider left) decreases the level of
detail in the AI models, thus increasing FPS/performance. A higher setting (slider right) will increase the
level of detail in the AI models, but this may impact performance.
Note: With a lower setting, you may see parts of the aircraft (such as the antennas) disappearing as they
move away from you.
• Texture Detail – controls the quality of the textures on the AI models. Setting this option to Low will
decrease the texture quality of the models, thus increasing FPS/performance. Setting it to High will
increase the textures on the AI models but this may impact performance.

Map Options – allows you to choose between two different map providers. This corresponds to the maps used
on the Schedules Manager and Flight Plan Manager pages.

Database Selection – changes the year of the database currently in use. With Summer 2022 selected, schedules
from Summer 2022 will be generated in both the Traffic Control Centre and in the simulator.

Console Output (Dev Mode Only) – enables or disables the FS Traffic error messages in the MSFS Developer
Mode Console. This option has no effect on the operation or performance of FS Traffic and is intended for use
by other developers who wish to remove the FS Traffic error messages from the MSFS Developer Mode Console.
If you contact Just Flight Support, you may be asked to enable this option and to provide a Console output to
enable further troubleshooting.

31 FS Traffic – Operations Manual


IN-GAME MENU

FS Traffic’s in-game menu is a useful tool built directly into the simulator. It gives you control over multiple traffic
generation options in real time, without having to perform a lengthy, time-consuming restart of the simulator.

Accessing the in-game menu


The in-game menu is accessed via the MSFS toolbar. To access the toolbar, move your mouse to the top centre
of the MSFS window. Once the toolbar appears, left-click on the FS Traffic icon to open the in-game menu.

Menu options
The in-game menu has the following options related to traffic generation:
DESTINATION ICAO – allows you to type the four-digit ICAO code of your destination airport. The ICAO code
can be entered by left-clicking on the empty field and typing the ICAO code with your keyboard. Pressing
CONFIRM will confirm your destination. If a flight plan has been set in the main menu, the ICAO code will be
auto-filled when the in-game menu is opened. The destination ICAO can be changed at any time during a flight,
allowing for flights to alternate airports.
IMPORTANT! The in-game menu must be opened before reaching your destination and the destination ICAO
code must be displayed in order for traffic to be generated at your destination airport. (For further information,
see the Seeing the AI traffic in operation section of this manual.)

REMOVE TRAFFIC – removes all generated traffic in the simulator. Traffic must be removed before you
regenerate traffic.

REGENERATE TRAFFIC – regenerates all previously removed traffic in the simulator. Requires traffic to first be
removed.

32 FS Traffic – Operations Manual


LIVE TRAFFIC & ONLINE NETWORKS

FS Traffic is fully compatible with the MSFS Live Traffic feature as well as with other online multiplayer networks
such as VATSIM.

MSFS Live Traffic


To use the MSFS Live Traffic feature, it must firstly be enabled in MSFS Settings. To do this:
1. Navigate to Options > General Options > Data and set Live Real-World Air Traffic to ON.
2. Navigate to Options > General Options > Traffic and set Aircraft Traffic Type to Real-Time Online.
3. Finally, head back to the MSFS main menu, click the World Map box, then click FLIGHT CONDITIONS at
the top right corner of the screen and confirm that the LIVE TRAFFIC square is highlighted white in the
AIR TRAFFIC section.
The FS Traffic module must then be disabled in the Traffic Control Centre to ensure that both FS Traffic offline
schedules and MSFS Live Traffic are not being generated at the same time. To do this:
1. Open the Traffic Control Centre app.
2. Go to the Options page.
3. Set the Enable / Disable FS Traffic setting to Disabled.
4. Press Confirm Changes.
With the MSFS Live Traffic feature enabled, the simulator will now automatically assign FS Traffic aircraft in place
of the default aircraft.
Note: Model matching when using MSFS Live Traffic is controlled entirely by the simulator and may therefore
have some limitations and reduced accuracy when compared to the FS Traffic schedules.

33 FS Traffic – Operations Manual


MSFS Multiplayer
FS Traffic can be used in conjunction with MSFS Multiplayer, allowing you to fly with friends while still
experiencing realistic AI traffic in your virtual skies.
To use FS Traffic with MSFS Multiplayer:
1. Navigate to Options > General Options > Data and set Multiplayer to ON.
2. Return to the MSFS main menu, click the World Map box, then click FLIGHT CONDITIONS at the top
right corner of the screen and select the LIVE PLAYERS or ALL PLAYERS option in the MULTIPLAYER
menu.
When using the MSFS Multiplayer feature, model matching will automatically assign FS Traffic aircraft in place of
default aircraft.
Note: Model matching when using MSFS Multiplayer is controlled entirely by the simulator and may therefore
have some limitations and reduced accuracy when compared to the FS Traffic schedules.

Online networks
FS Traffic is fully compatible with online networks such as VATSIM.
In order to prevent a duplicate amount of traffic being generated when you use online networks, the FS Traffic
module can be disabled via the Options page of the Traffic Control Centre so that only online traffic is generated
in the simulator.
A VMR file is included for the vPilot software which features extensive model matching already set up to work
with the FS Traffic fleet. The VMR file is located at the following file directory: …Community\justflight-fstraffic-
controlcentre\Data\trafficControlCentre\VMR.
For further information on using VMR files with the vPilot client and VATSIM, please refer to the documentation of
the respective software.

34 FS Traffic – Operations Manual


FREQUENTLY ASKED QUESTIONS

Here is a comprehensive list of the questions most frequently raised during our extensive testing process. Due to
the number of these FAQs, you may wish to use the search tool (press [Ctrl]+[F] on your keyboard) to search for
keywords relating to any issues you may be experiencing.
If your question is not answered here, please contact the Just Flight Support team for assistance.

AI traffic – aircraft in the air


I don’t see any aircraft. Why?
There are many reasons why you may not be seeing traffic appearing in your simulator.
As a first step, we recommend opening the FS Traffic in-game menu and clicking the REMOVE TRAFFIC
button, followed by clicking the REGENERATE TRAFFIC button, ensuring that TRAFFIC DENSITY (%) is set to a
percentage greater than 0%. If traffic is still not visible, we recommend restarting the simulator.
If traffic is not visible after restarting the simulator, open the Schedules Manager in the Traffic Control Centre to
confirm that flights are scheduled to operate at the time and day currently selected in your simulator.

The AI aircraft don’t fly schedules which correspond exactly to the real-world schedule
times. The times and the exact aircraft used are often not correct when compared to the
real timetable. Why is this?
The schedules used by FS Traffic are real-world airline schedules taken from a specific week of the year and are
accurate to the schedules during that period. As the schedules are based on one week of a specific year, they
will not correspond 100% with the schedules you are seeing on popular flight tracking websites at the time you
are reading this.
FS Traffic is predominantly an offline program with flight plans stored locally on your PC, but it does support
model matching via the MSFS Live Traffic system if you would like to see our models with Live Traffic.

Why do AI aircraft often go-around?


AI traffic in MSFS loiter on the runway for an extended period of time both before starting their take-off roll and
after landing. This, combined with the default MSFS ATC system causing aircraft to have inadequate separation
on approach, leads to go-arounds.

AI traffic – aircraft on the ground


Why am I not seeing any traffic generated at my arrival airport?
Your destination airport must be detected by FS Traffic in order for traffic to be generated at your destination.

There are two ways that FS Traffic can detect your destination airport:
Method 1 – setting the destination via the in-game menu:
1. Load MSFS and go to the World Map.
2. Select your departure airport and then click the FLY button.
3. Once loaded into the flight, open the FS Traffic in-game menu.
4. Type the four-letter ICAO code of your destination airport into the DESTINATION ICAO field (for example,
EGLL for London Heathrow, or EHAM for Amsterdam.).
5. Press CONFIRM.

35 FS Traffic – Operations Manual


Method 2 – setting the destination via the MSFS main menu:
1. Load MSFS and go to the World Map.
2. Select your departure and arrival airports and then click the FLY button.
3. Once loaded into the flight, open the FS Traffic in-game menu.
4. Confirm the four-letter ICAO code of your destination airport is in the DESTINATION ICAO field (this field
may take up to 10 seconds to populate, but once it has populated the destination remains set until a new
destination is manually entered and the CONFIRM button is pressed).
IMPORTANT! The FS Traffic in-game menu must be opened once every flight to set your destination airport. If
the in-game menu is not opened, traffic will not be generated at the destination airport. A destination airport has
been detected if the FS Traffic in-game menu has been opened and a four-letter ICAO code is displayed.

Why am I not seeing any traffic when diverting to an alternate airport?


If you decide to change your destination mid-flight and fly to an alternate airport, you will need to manually enter
a new destination in FS Traffic’s in-game menu and then click the CONFIRM button.

Why am I seeing a lot of white aircraft at my local airport?


White aircraft would suggest that there are no liveries assigned to those aircraft in the FS Traffic fleet. You can
check this by going to the Aircraft Manager page of the Traffic Control Centre and searching for that airline and
livery combination.
The easiest solution for removing white aircraft is to head to the Options page of the Traffic Control Centre app
and set the Livery Substitution Mode to Alternative Livery. This will replace any white aircraft with an alternative
livery. The Livery Substitution Mode can also be set to No Substitutions, so that only aircraft with correct liveries
will be generated in the simulator.
You can also add and assign liveries to a specific aircraft type using the Aircraft Manager page in the Traffic
Control Centre. Further details on how to do this are listed in the Aircraft Manager section of this manual.

Why are aircraft not parking at their correct locations? For example, airline XYZ is
parking at a gate where it would not be parking in reality.
The aircraft in FS Traffic have been set up with the correct dimensions and airline codes so that they park at the
correct gates. However, the gates must also be set up by the scenery developer to have the correct dimensions
and airline codes.
As FS Traffic is the first product of its type released for Microsoft Flight Simulator, many scenery developers may
not have set their gates up to work correctly with traffic programs.
If you find an airport with this issue, we advise you to contact the scenery developer directly.

Why do I not see any A380s at passenger gates? For example, no A380s at Dubai.
The A380 is the largest aircraft in the FS Traffic package and has the largest wingspan, which means it requires
at least one gate at an airport capable of accommodating an aircraft of its size.
Unfortunately, many airports in MSFS have incorrect gate sizes set, causing issues where certain aircraft cannot
use the same gates they would in the real world (A380s at Dubai being one example of this).
We have included a ‘Wingspan Options’ setting on the Traffic Control Centre > Options page that allows you
to quickly adjust the wingspan values of the FS Traffic aircraft. Setting this option to ‘Compatibility Mode’ will
reduce the size of the FS Traffic aircraft’s wingspan values, allowing aircraft with larger wingspans to generate at
gates set up for aircraft with smaller wingspans.
Alternatively, if you find an airport with a gate size issue, we advise you to contact the scenery developer directly
for a potential fix.

36 FS Traffic – Operations Manual


Why are default MSFS aircraft appearing at the gates?
If you are seeing default aircraft at the gate with FS Traffic installed, this suggests that the Aircraft Traffic Type is
not set correctly in MSFS Traffic Options.
In MSFS Options > General Options > Traffic, please ensure that the Aircraft Traffic Type option is set to OFF, and
that your other MSFS traffic settings are set according to the MSFS AI traffic settings section of this manual.

Why are no aircraft pushing back from the gates?


AI aircraft in MSFS require a pushback tug to push back from the gate. Pushback tugs will not spawn in MSFS
unless the AIRPORT VEHICLE DENSITY slider is set somewhere between 1 and 100. This slider can be found in
MSFS by navigating to Options > General Options > Traffic.

Why are all my AI Aircraft invisible? I can see jetways connecting to invisible aircraft.
FS Traffic aircraft models may be invisible if the simulator’s maximum object count has been exceeded. This may
occur if you are using highly detailed third-party airport sceneries or airport ground service add-ons (such as
cones, people, stairs etc.) which add clutter to airports These products greatly increase the object count within
the simulator and, in extreme circumstances, may exceed the MSFS maximum object count limit.
In an attempt to reduce object count within the simulator, we have included a tool in the Traffic Control Centre
that allows you to customise which ground services interact with the FS Traffic aircraft models. In the Traffic
Control Centre, go to Aircraft Manager > Ground Services and there you can toggle ON/OFF the various pieces
of ground equipment. The more ground equipment enabled, the higher the object count. Three presets are also
available on the left side of the page to allow you to quickly change these ground services.
If you are concerned about a specific product increasing the object count in MSFS, we advise you to contact the
product’s developer directly.

Why are parts of the aircraft disappearing, and why do they have blurry textures?
In the Traffic Control Centre, go to the Options tab and check that the LOD Setting is set to High and that
Texture Detail is set to High. This will increase the quality of the models, but at the cost of a slight reduction in
performance.

I have a custom flight set up for a certain aircraft. Why can I not see it flying in MSFS?
Please ensure you are starting your flight in the simulator at the correct time and day of the week when your
custom flight is due to depart.
When creating a custom flight in the Schedules Manager, make sure you save your changes before leaving the
page by clicking the Save Changes button at the bottom right of the page.
The departure airport for your custom flight may also have no parking spaces available. If you suspect this may
be the case, try reducing the TRAFFIC DENSITY (%) setting in FS Traffic’s in-game menu or deleting some other
flights around the same departure time in the Schedules Manager.

Why are aircraft taking off on the wrong runway, or using the wrong taxiways?
This is a limitation of the MSFS traffic system. In the simulator, aircraft will always take off using the runway that
has the greatest headwind. FS Traffic only injects the aircraft models into the simulator, so it has no control over
which taxiways or runways are used.

Where can I request new liveries and aircraft models?


Our aim with FS Traffic is to continue releasing new models and liveries over time, based on community
feedback. If you would like to request a livery to be added in a future FS Traffic update, please get in touch with
us on our Forum.

37 FS Traffic – Operations Manual


Can I use FS Traffic aircraft models with other AI traffic add-ons, and can I use aircraft
models from other AI traffic products in FS Traffic?
Yes, and yes! FS Traffic’s aircraft models can be used with any other third-party traffic program. Please refer to the
respective traffic program’s documentation for instructions on how to use the FS Traffic models with its software.
Third-party aircraft models and liveries can be used in FS Traffic simply by entering the ‘Title=’ entry from their
aircraft.cfg file into the Aircraft Manager page of the Traffic Control Centre. For further information, please refer to
the Aircraft Manager section of this manual.

Installation issues
I am seeing a message during installation that I do not have enough space on this drive.
FS Traffic includes a large amount of highly detailed aircraft models and liveries and thus it does occupy a large
amount of space on your PC.
To download the FS Traffic installers in a different location, right-click on the download link in your account, then
click ‘Save as’. This will allow you to download the installers to a different drive which has more storage space
available.
Please contact Just Flight’s Support team for further assistance.

I am receiving a (0x3) error during installation and seeing pink/missing textures on aircraft.
This error typically indicates that the file path of your MSFS installation exceeds the 256-character limit set by
Windows. Any files above this limit will not be installed and could cause missing texture issues. This typically
occurs if you have MSFS installed in the default location. We would recommend installing MSFS in a custom
location with a shorter file path such as: D:\Games\Microsoft Flight Simulator.

My browser is telling me that the installer may harm my PC. Should I be worried?
This is a false positive and is a common occurrence when downloading .exe files online. Rest assured that all
Just Flight products are thoroughly tested before going on sale. They are 100% safe to download.
If you see this error message, click on the three dots next to the message and click ‘Allow’. This will tell your
browser that the file is safe and the download will begin.

I am receiving a WebView2 error during installation.


This error typically indicates that the correct permissions may not be set up in the temporary data folder where
the FS Traffic installer needs to create files for the activation. To solve this error:
1. Go to the following file directory: C:\users\<your username>\appdata\local\
2. Right-click on the Temp folder and select Properties.
3. Select the Security tab.
4. Click ‘Allow’ for all permissions except ‘Special Permissions’.
5. Run the FS Traffic installer and the error should no longer appear.

Traffic Control Centre issues


I am receiving an ‘Unhandled Exception’ error when using the Traffic Control Centre.
This is a generic error message and could be caused by various factors.
Please contact Just Flight’s Support team. For the fastest outcome, please include a screenshot of the error and
an explanation of how to replicate the error in your initial correspondence.

38 FS Traffic – Operations Manual


LIMITATIONS

We have put a great deal of care into the development and testing of FS Traffic but, as great as Microsoft Flight
Simulator is, it does have a number of limitations when it comes to the handling of AI traffic.
We have compiled the following list of simulator limitations that we have discovered during the development of
FS Traffic. With the steady stream of updates which Asobo/Microsoft are providing for Microsoft Flight Simulator,
however, we are hopeful that this list will be reduced with future MSFS updates.

Aircraft limitations
• Aircraft can disappear from a gate if that gate gets reassigned to an arriving aircraft.
• Aircraft have only one ground contact point, causing them to ‘jump’ over gradient changes and in some
cases appear to be floating or sunk into the ground.
• Aircraft loiter on the runway before beginning their take-off roll and before they exit the runway after
landing. This can cause excessive go-arounds.
• Aircraft may fly over the airport at low altitudes after a go-around (introduced with MSFS Sim Update 12).
• Aircraft may land short or long of the runway in strong winds, when using high sim rates, or if an airport’s
ILS system is not set up correctly by the scenery developer.
• Aircraft may not touch down until halfway down the runway (introduced with MSFS Sim Update 12).
• Aircraft taxi slower than real-world aircraft.
• Aircraft turn immediately after take-off to their first waypoint and do not follow a SID (Standard Instrument
Departure).
• Departure aircraft may be slow to climb to their cruising altitude, dependent on their flight length.
• Only an extremely limited number of configuration options are active in the FlightModel.cfg, causing
undesirable aircraft behaviour during all stages of flight.
• The use of high sim rates may prevent aircraft from starting their pre-flight routine.
• The use of Slew mode may prevent aircraft from starting their pre-flight routine.

Airport limitations
• Aircraft take off on the incorrect runway (either not taking off into the wind or taking off from a runway not
normally used in real-world operations).
• Aircraft taxi routes are not correct at all airports.
• Airports having incorrect gate sizes set (AI aircraft cannot use gates where the wingspan is set smaller
than that of the aircraft).
• Airports having incorrect taxiway set-ups, causing AI aircraft to get stuck and eventually disappear.
• Airports not being correctly modelled and are missing taxiways or terminals or only have runways,
preventing correct AI traffic operation. (This typically occurs at auto-generated airports in cities with newly
constructed airports in the real world that are not yet created in MSFS, such as the new Istanbul Airport
LTFM.)
• Airports not having airline codes set at gates, causing airlines to use a random selection of gates.
• Jetway animations are inconsistent when connecting to the aircraft, preventing the jetway from
connecting flush to the aircraft on every occasion.

39 FS Traffic – Operations Manual


Other limitations
• AI labels cannot be applied to AI created using SimConnect.
• MSFS Live Traffic and Multiplayer model matching is controlled by the simulator itself and may be less
accurate than FS Traffic model matching.
• Multiplayer aircraft may spawn at the same gate as an FS Traffic aircraft.
• When exiting a flight, AI aircraft models will sometimes appear inside the globe.

40 FS Traffic – Operations Manual


CREDITS

Lead Developer Richard Slater


Tools Programming Richard Slater
Development Assistant John Hodgson
Aircraft Modelling Tom Koffeman, Mark Griffiths, Remco Versteeg
Animations and Effects John Hodgson, Richard Slater, Tom Koffeman
Flight Dynamics John Hodgson
Aircraft Liveries Francisco Soto, John O’Duffy, Daniel Fürnkäß, Jean-Phillipe Desmeth, Allan Ogilvie,
Andy Whiteford, Daniel Jarnot, Martin Kocis, John Hodgson, Mark Griffiths
Sounds Turbine Sound Studios
In-Game Menu Jack Lavigne
Lead Testers Mark Allison, John Hodgson
Manual Mark Allison, Mark Embleton
Design Fink Creative
Installer Martin Wright
Customer Support Craig Haskell, Dan Cushing, Ian Pearson
Customer Service Simon King

A special thank you to all our dedicated testers!

COPYRIGHT

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41 FS Traffic – Operations Manual


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