Ranger Back

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17 2' 3" 27lbs

Thing
Yellow Silver Scales n/a

I never back down from a fight. Monster: When your physical form changed, so did your mind. You
appreciate and perhaps even embrace the culture, laws, and
I prefer the company of animals to customs of your new form, but not without growing pains. Learning
to live as something else is a struggle, even if your mind is
people. committed to the task. Memories, enemies, and lost friends from
your old life haunt you. As a person who walks between two worlds,
the restless life of adventure might be the only that feels
comfortable for it allows you to unleash your past savagery while
retaining your new heart.
Order. I keep the monster inside by Feature: A Little Off: You have a reputation for being a little odd,
following a strict routine of normalcy. almost as if you're uncomfortable in your own skin and around
people. Whenever you act in a way that is strange or taboo, but not
(Lawful) intentionally offensive, dangerous, or against the law, people tend
to ignore you. This lets you get away with strange behavior like
showing up at parties you weren't invited to, pushing through a
crowd to shake a noble's hand, eating food off of someone else's
I still think about my old lair and go there in my mind whenever I plate, or taking a nap in a public place. Most people brush you off as
need to calm down. weird, but harmless.
When I was a monster, I had a special piece of treasure stolen from
my hoard that I wish to recover.

I beg others to perform social


interactions on my behalf.

Iatro

Watchful Helm ● Longsword


20 16 +1 40ft Shield
Armor of the Valiant Soul (Dormant)
Watchful Helm
Armour of the Valiant Soul (Dormant)
16 (+3) 12 (+1) 15 (+2) 8 (-1) 14 (+2) 8 (-1)

2x Dagger
Light Crossbow
Saving Throws: DEX +3, WIS +4.
darkvision 60ft, passive Perception 12
Backpack
- Crowbar
Bite +5 1d6+2
- Hammer
- 10x Pitons
- 10x Torches
Draconic Essence: When you summon the
- Tinderbox
drake, choose a damage type: cold, fire, - 10x Day of Rations
lightning. The chosen type determines the - Waterskin
drake's immunity and the damage of its Infused - 50ft hempen rope
Strikes trait. Armour of the Valiant Soul (Dormant)
While the Armor of the Valiant Soul is in a dormant state, you

Crossbow Bolt Case
Infused Strikes: When another creature within gain a +1 bonus to AC while wearing it. You can also cast the
command spell (save DC 14) while attuned to this armor.
30 feet of the drake hits a target with a weapon
attack, as a reaction the drake infuses the strike, Watchful Helm
causing the target to take 1d6 damage of the

While you wear this helm, you gain a +1 bonus to AC and remain
type determined by its Draconic Essence. aware of your surroundings even while you're asleep, and you
have advantage on Wisdom (Perception) checks that rely on sight.

Mounted Combatant: While you are mounted and aren't


incapacitated, you gain the following benefits: You have advantage
on melee attack rolls against creatures that are smaller than your
mount. You can force an attack targeted at your mount to target
you instead. If your mount is subject to a spell that requires a DEX
save, it instead takes no damage if it succeeds, and half if it fails

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