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Ogre

Ogres are large humanoid creatures that thrive in combat. They can wield two-handed weapons in one hand due to their enormous size and strength. Ogres have thick skin that ignores damage of 1 point or less and have a constant ravenous hunger, requiring ten times the normal food. They are easily deceived by mental magic. After reaching higher levels, ogres can lead bands of goblins or orcs or become mercenaries.

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0% found this document useful (0 votes)
44 views2 pages

Ogre

Ogres are large humanoid creatures that thrive in combat. They can wield two-handed weapons in one hand due to their enormous size and strength. Ogres have thick skin that ignores damage of 1 point or less and have a constant ravenous hunger, requiring ten times the normal food. They are easily deceived by mental magic. After reaching higher levels, ogres can lead bands of goblins or orcs or become mercenaries.

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estevez.dev
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Og e Thick Fat

Attacks that only deal 1 DMG are ignored.

Requirements: Minimum STR 1


Enormous Frame
Prime requisite: STR
Ogres are able to wield two handed
Hit Dice: 1d10 weapons in one hand, and carry ballistae or
Maximum level: cannons as two handed weapons.

Armour: Any appropriate to size, including


shields Ravenous Hunger
Ogres eat ten times as much as any other
Weapons: Only large weapons
character per day. They must spend ten
Languages: Alignment, Ogre, Orcish, times as much on food and rations to rest.
Goblin, Common
Ogres are most o en found among bands Easily Deceived
of Orcs, but they more truly belong in the
2 to Saving Throws against mental effects,
steppe country. They live in small tribes
e.g. charm, hold, sleep .
that roam in endless search of game and
plunder. Ogres are powerful warriors, and
if somehow they could all unite together Feats of Strength
they would dominate the known world in Automatically succeed when opening stuck
short order. Thankfully their enormous doors or making ordinary strength tests.
appetite makes this impossible. No one
place could ever contain enough food to Living Siege Weapon
feed a whole army of Ogres.
May hurl nearby boulders to break doors or
walls. Boulders do 1d10 DMG as a ranged
Combat attack with 1 to hit and 10 0 range.

Ogres are so big that they must use weapons


and armor made for their size. They may not Deep Muscle
use daggers or shortswords, except for tooth From th level, gain 2 to STR.
picks. Likewise short bows and crossbows.

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Goblin Lackeys
From th level, an Ogre will attract a
nuisance of 1d goblins who will follow them
as retainers. If at any point they fail a morale
test, one may be eaten to force the others to
comply with any request out of fear.

A er Reaching th Level
An Ogre may choose one of three options:
Become an Ogre Chief. Attract 1d other
ogres. The Chief must secure their food.
Establish an Ogre s grotto within a
dungeon. Attract d orcs who will fill out
the dungeon, and provide you with food.
Become an Ogre Mercenary. Attract 1d 1st
level adventurers of various classes.

Ogre Level Progression


Level XP HD THAC0 D W P B S

1 0 1d10 1 0 10 11 12 1 1
2 ,000 2d10 1 0 10 11 12 1 1

,000 d10 1 0 10 11 12 1 1
1 ,000 d10 1 2 10 11 12
2,000 d10 1 2 10 11 12

,000 d10 1 2 10 11 12
1 0,000 d10 1 10
22 ,000 d10 1 10
D: Death poison; W: Wands; P: Paralysis petrify; B: Breath attacks; S: Spells rods staves.

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