Functions
Functions
Function
• A program segment that carries out a specific, well-defined task.
• Examples
• A function to find the gcd of two numbers
• A function to find the largest of n numbers
Code
Execution
void print_banner ( )
{ int main () print_banner {
{
printf(“********\n”);
…
} }
print_banner ();
…
print_banner {
print_banner ();
int main ( )
{ } }
. . .
print_banner ( ) ;
. . .
print_banner ( ) ; If function A calls function B:
} A : calling function / caller function
B : called function
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Why Functions?
Functions allow one to develop a program in a modular fashion.
• Codes become readable
• Codes become manageable to debug and maintain
Write your own functions to avoid writing the same code segments multiple times
• If you check several integers for primality in various places of your code, just write a single
primality-testing function, and call it on all occasions
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Use of functions: Area of a circle
#include <stdio.h>
main()
{
float radius, area;
}
main()
{
The first line contains the return-value-type, the function name, and
float radius, area;
optionally a set of comma-separated arguments enclosed in ( ).
• Each argument has an associated type declaration. scanf (“%f”, &radius);
• The arguments are called formal arguments or formal parameters. area = myfunc (radius);
Example: printf (“\n Area is %f \n”, area);
}
float myfunc (float r)
int gcd (int A, int B)
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Calling a function
#include <stdio.h>
• Called by specifying the function name and parameters in an
instruction in the calling function.
/* Function to compute the area of a
circle */
float myfunc (float r)
• When a function is called from some other function, the {
float a;
corresponding arguments in the function call are called actual a = 3.14159 * r * r;
arguments or actual parameters. return a;
}
• The function call must include a matching actual parameter for
each formal parameter. main()
{
• Position of an actual parameters in the parameter list in the float radius, area;
call must match the position of the corresponding formal
parameter in the function definition. scanf (“%f”, &radius);
area = myfunc (radius);
• The formal and actual arguments would match in their data printf (“\n Area is %f \n”, area);
types. Mismatches are auto-typecasted if possible. }
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Function Prototypes: declaring a function
Usually, a function is defined before it is called.
• main() is usually the last function in the program written.
• Easy for the compiler to identify function definitions in a single scan through the file.
Some prefer to write the functions after main(). There may be functions that call each other.
• Must be some way to tell the compiler what is a function when compilation reaches a function call.
• Function prototypes are used for this purpose
• Only needed if function definition comes after a call to that function.
• Function prototypes are usually written at the beginning of a program, ahead of any functions (including main()).
• Prototypes must specify the types. Parameter names are optional (ignored by the compiler).
• Examples:
int gcd (int , int );
void div7 (int number);
• Note the semicolon at the end of the line.
• The parameter name, if specified, can be anything; but it is a good practice to use the same names as in the
function definition.
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Example:
Function prototype / declaration
#include <stdio.h>
int sum( int, int );
int main( ) This program needs a function prototype or
{ function declaration since the function call
int x, y; comes before the function definition.
scanf(“%d%d”, &x, &y);
printf(“Sum = %d\n”, sum(x, y));
}
Function call
int sum (int a, int b)
{
return a + b; Function definition
}
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Return value
• Sometimes a function is not meant for returning anything
• A function can return a single value
• Such functions are of type void
Using return statement
• Like all values in C, a function return value has a type
• The return value can be assigned to a variable in the calling Example: A function which prints if a number is divisible
function by 7 or not.
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The return statement
void compute_and_print_itax ()
In a value-returning function, return does two distinct {
things: float income;
scanf (“%f”, &income);
• Specify the value returned by the execution of the if (income < 50000) {
function. printf (“Income tax = Nil\n”);
• Terminate the execution of the called function and return; /* Terminates function execution */
transfer control back to the caller function. }
if (income < 60000) {
printf (“Income tax = %f\n”, 0.1*(income-50000));
A function can only return one value. return; /* Terminates function execution */
• The value can be any expression matching the return }
type. if (income < 150000) {
printf (“Income tax = %f\n”,0.2*(income-60000)+1000);
• It might contain more than one return statement.
return ; /* Terminates function execution */
}
In a void function: printf (“Income tax = %f\n”,0.3*(income-150000)+19000);
}
• "return” is optional at the end of the function body.
• "return” may also be used to terminate execution of
the function explicitly before reaching the end.
• No return value should appear following “return”.
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Another Example: What is happening here?
int main()
int prime (int x)
{
{
int numb, flag, j=3;
int i, test;
scanf(“%d”,&numb);
i=2, test =0;
while (j <= numb) {
while ((i <= sqrt(x)) && (test ==0))
flag = prime(j);
{
if (flag == 0)
if (x%i==0) test = 1;
printf( “%d is prime\n”, j );
i++;
j++;
}
}
return test;
return 0;
}
}
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Tracking the flow of control
int main() PROGRAM OUTPUT
{ 5
int prime(int x) numb = 5
int numb, flag, j=3;
{
scanf(“%d”,&numb); int i, test; Main, j = 3
printf(“numb = %d \n”,numb); i = 2; test = 0; In function, x = 3
while (j <= numb) Returning, test = 0
{ printf(“In function, x = %d \n”,x); Main, flag = 0
while ((i <= sqrt(x)) && (test == 0)) 3 is prime
printf(“\nMain, j = %d\n”,j);
flag = prime(j); {
Main, j = 4
if (x%i == 0) test = 1; In function, x = 4
printf(“Main, flag = %d\n”,flag);
i++; Returning, test = 1
} Main, flag = 1
if (flag == 0) printf(“%d is prime\n”,j); printf(“Returning, test = %d \n”,test);
j++; Main, j = 5
} return test; In function, x = 5
return 0; } Returning, test = 0
} Main, flag = 0
5 is prime
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Nested Functions
A function cannot be defined within another function. It can be called within another function.
• All function definitions must be disjoint.
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Example: main( ) calls ncr( ), ncr( ) calls fact( )
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Local variables
A function can define its own local variables.
The local variables are known (can be accessed) only within the function in which they are
declared.
• Local variables cease to exist when the function returns.
• Each execution of the function uses a new set of local variables.
Parameters are also local.
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Revisiting nCr
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Scope of a variable
• Part of the program from which the value of the variable can be used (seen).
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What happens here?
#include <stdio.h>
int A; /* This A is a global variable */
void main( )
{
A = 1;
myProc( );
A=2
printf ( "A = %d\n", A );
}
Scope of
global A void myProc( )
{
A = 2;
/* other statements */
printf ( "A = %d\n", A ); A=2
}
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Local Scope replaces Global Scope
#include <stdio.h>
int A; /* This A is a global variable */
void main( )
{
A = 1;
myProc( );
printf ( "A = %d\n", A ); A=1
}
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Parameter Passing
When the function is called, the value of the actual parameter is copied to the formal parameter
parameter passing
int main ()
{ . . . double area (double r)
double radius, {
a; return (3.14*r*r);
. . . }
a =
area(radius);
. . .
}
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Parameter Passing by Value in C
Call by reference
• Passes the address of the original argument to a called function.
• Execution of the function may affect the original argument in the calling function.
• Not directly supported in C, but supported in some other languages like C++.
• In C, you can pass copies of addresses to get the desired effect.
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Parameter passing and return: 1
int main()
{
int a=10, b;
printf (“Initially a = %d\n”, a);
b = change (a);
printf (“a = %d, b = %d\n”, a, b); Output
return 0;
} Initially a = 10
Before x = 10
int change (int x)
{ After x = 5
printf (“Before x = %d\n”,x); a = 10, b = 5
x = x / 2;
printf (“After x = %d\n”, x);
return (x);
}
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Parameter passing and return: 2
int main()
{
int x=10, b;
printf (“M: Initially x = %d\n”, x);
b = change (x);
printf (“M: x = %d, b = %d\n”, x, b); Output
return 0;
} M: Initially x = 10
F: Before x = 10
int change (int x)
{ F: After x = 5
printf (“F: Before x = %d\n”,x);
M: x = 10, b = 5
x = x / 2;
printf (“F: After x = %d\n”, x);
return (x);
}
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Parameter passing and return: 3
int main()
{ Output
int x=10, y=5;
M1: x = 10, y = 5
printf (“M1: x = %d, y = %d\n”, x, y);
interchange (x, y); F1: x = 10, y = 5
printf (“M2: x = %d, y = %d\n”, x, y); F2: x = 5, y = 10
return 0;
M2: x = 10, y = 5
}
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Header Files
Header files:
• Contain function declarations / prototypes for library functions.
• <stdlib.h> , <math.h> , etc.
• Load with: #include <filename>
• Example: #include <math.h>
• The function definitions of library functions are in the actual libraries (e.g., math library).
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C preprocessor
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#define: Macro definition
Preprocessor directive in the following form:
#define string1 string2
#define PI 3.1415926
main()
main()
{
{
macro pre-processing float r = 4.0, area;
float r = 4.0, area;
area = 3.1415926 * r * r;
area = PI * r * r;
}
}
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#define with arguments
#define statement may be used with arguments.
• Example: #define sqr(x) x*x
• How will macro substitution be carried out?
r = sqr(a) + sqr(30); � r = a*a + 30*30;
r = sqr(a+b); � r = a+b*a+b;
Macros are not functions. They are literally substituted without evaluation.
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