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This document outlines a student group's proposal for a micro-project on developing a Tic Tac Toe game using arrays. The group plans to create a program that allows two players to play Tic Tac Toe by placing X and O pieces on a board represented through an array. Over the course of 16 weeks, they will research the topic, design the game, code it, test it, and present their project. Their work will apply data structures concepts and help them achieve intended course outcomes related to searching, sorting, and implementing basic operations on arrays.
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0% found this document useful (0 votes)
14 views5 pages

Dsu pp0

This document outlines a student group's proposal for a micro-project on developing a Tic Tac Toe game using arrays. The group plans to create a program that allows two players to play Tic Tac Toe by placing X and O pieces on a board represented through an array. Over the course of 16 weeks, they will research the topic, design the game, code it, test it, and present their project. Their work will apply data structures concepts and help them achieve intended course outcomes related to searching, sorting, and implementing basic operations on arrays.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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JSPM's

Rajarshi Shahu College of Engineering, Polytechnic

Academic Year 2023-24

CLASS- SYCO Subject- Data structure using C (22317)

MICRO-PROJECT PROPOSAL

TITLE OF MICROPROJECT : Tik Tac Toe game using array

PGROUP NO. – 4

GROUP MEMBERS:

ROLL NO. NAME

13 Hariom suryawanshi
14 Kanishka kandhare
15 Akshada sagar
16 Prashant Bhambare
1.0 Introduction :
As seen in the above article, each leaf node had a value associated with it. We had stored this
value in an array. But in the real world when we are creating a program to play Tic-Tac-Toe,
Chess, Backgammon, etc. we need to implement a function that calculates the value of the board
depending on the placement of pieces on the board. This function is often known as evalution
function. It is sometimes also called a Heuristic Function. The evaluation function is
unique for every type of game. In this post, the evaluation function for the game Tic-Tac-Toe is
discussed. The basic idea behind the evaluation function is to give a high value for a board if the
maximizer turn or a low value for the board if the minimizer turn. For this scenario let us consider
X as the maximizer and O as the minimizer.

❖ What Does tic tak toe game using array:

The first thing that came to my mind when I started my journey with Reinforcement Learning
was to train a bot that will play difficult games for me. I was in hope of building a chess bot that
can beat players (I’m still on it! But here a simple bot for you to try out) that I couldn’t beat in
my lifetime. But as with anything, my journey had its humble beginnings with some much easier
games.

2.0 Aim:
The project is basically game which is Tic Tac Toe. This game containsxand o. It is a two player
game. using Array we will implement the game called c tac. Toe

3.0 Intended Course Outcome :


I. Apply different searching and sorting techniques
II. Implement basic operations on stack and queue using array representation
III. Implement basic operations on linked list.
IV. Implement program to create an traverse tree to solveproblems
4.0 Literature review :

Information related to the topic will be searched from various sources like Internet, books related
to the course, discussion with course coordinator related to all collected information will be done.

5.0 Proposed Methodology:


I. First we decided the title of our micro project.
II. Then we discussed about information of title.
III. We started work of collection for information From website ,textbooks and also from
newspapers.
IV. After that our team started competing project workbefore due date.

6.0 Action Plan: 1-8 weeks :

Sr. No. Details of activity Start date Finish date Team member.

1. Discussion of topic

2. Finalization of topic Hariom


suryawanshi
Kanishka
3. Preparation of Abstract kandhare
Akshada Sagar
4. Submission of abstract Prashant Bhambare

5. Literature survey

6. Collection of data

7. Collection of data

8. Discussion of content
7.0 Action Plan: 9-16 weeks :

Sr. No. Details of activity Start date Finish date Team member.

9. Proof Reading of Content

10. Editing of Content

Hariom
11. Editing of Content
suryawanshi
Kanishka kandhare
12. Completion of Report
Akshada sagar
13. Completion of Presentation
Prashant
Bhambare
14. Viva

15. Presentation

16. Final Submission

8.0 Resources used :

Sr.no Name of Resources Specifications Quality Remark

1. Computer Intel core-i3,4GB 1


Ram,2.00GHz,64 bit
OS,1Tb HDD

2. Internet -

3. Reference Books Nirali Publications and 2


Techknowledge Publication

Mrs.M.S.PATIL Mrs.V.T.Thakare

(Course Incharge) (Head of Department)

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