Practice Exercise 03: Instructor: Steve Fagan Level: Beginner Course
Practice Exercise 03: Instructor: Steve Fagan Level: Beginner Course
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3 Sided Polygon
Inscribed in circle
RECTANGLE
Creates a rectangular polyline.
>Click RECTANGLE (REC) in the Draw panel
Creates a rectangular polyline from the specified parameters (length, width, rotation)
and type of corners (fillet, chamfer, or square).
RECTANGULAR ARRAY
Evenly distributes object copies into rows and columns.
>Click RECTANGULAR ARRAY(AR) in the Modify panel
Columns
Column>Specifies the number of columns
Between>Specifies the distance between the start of each object
Total>Specifies the total distance between the start of the first
object to the start of the last object
EQ1
Rows
Rows>Sets the number of rows
Between>Specifies the distance between the start of each row
EQ1
Levels(for 3D arrays)
EQ2 EQ2 EQ2
Properties
Associative>Specifies whether the arrayed objects are associative or
independent
Close
Close Array>Exits the command
PATH ARRAY
Evenly distributes object copies along a path or a portion of a path.
>Click POLAR ARRAY(AR) in the Modify panel
The path can be a line, polyline, 3D polyline, spline, helix, arc, circle, or ellipse.
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CHAMFER
Bevels or chamfers the edges of two 2D objects or the adjacent faces of a 3D solid.
>Click CHAMFER(CHA) in the drop down arrow of the FILLET tool in the Modify panel
Undo
Reverses the previous action in the command
Polyline
Inserts a chamfer line at each vertex of a 2D polyline where two straight line segments meet.
The chamfer lines become new segments of the polyline, unless the Trim option is set to No Trim.
Distance
Sets the chamfer distances from the intersecting points of the first and second objects.
If both distances are set to zero, the selected objects or line segments are extended or
trimmed so they intersect.
Angle
Sets the chamfer distance from the intersecting point of the selected objects and the XY angle from
the first object or line segment.
If both values are set to zero, the selected objects or line segments are extended or trimmed so
they intersect.
Trim
Controls whether the selected objects are trimmed to meet the endpoints of the chamfer line.
Method
Controls how the chamfer line is calculated from the intersecting point of the selected objects or
line segments.
· Distance: Chamfer line is defined by two distances.
· Angle: Chamfer line is defined by a distance and an angle.
Multiple
Allows for the beveling of more than one set of objects.
CHAMFER
>Click CHAMFER(CHA) in the drop down arrow of the FILLET tool in the Modify panel
>Choose DISTANCE(D) in the Command Line
>Specify first (Line 1) Chamfer distance
>Specify second (Line 2) Chamfer distance
>Select first line (Line 1) to apply chamfer
>Select second line (Line 2) to apply chamfer
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Instructor: Steve Fagan Level: Beginner Course
PRACTICAL 10
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ELLIPSE
Creates an ellipse or an elliptical arc by 3 different methods.
>Click ELLIPSE(EL) in the Draw panel
Centre
3 1 - Centre point
2 - Endpoint to first axis
1 2
3 - Endpoint to second axis
Axis, End
Elliptical Arc
Quarter Ellipse
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PROPERTIES PALETTE
A palette which contains a series of headings denoting the properties of a selected object
>Click (PR) in the Properties panel
-The Properties palette is displayed and lists the properties of the selected objects.
-When more than one object is selected, only those properties common to all selected objects are displayed.
-When no objects are selected, only the current settings of general properties are displayed.
-There are several general properties common to all objects.
All other object properties are specific to the type of object.
Object Type
Close down palette Toggle value of PICKADD
Auto-hide Quick Select
Shortcut Menu Select Objects
Property Heading
Property Type
Property Type Value
LAYERS
Layers are the primary method for organizing the objects in a drawing by function or purpose. Layers can reduce the visual
complexity of a drawing and improve display performance by hiding information that you don’t need to see at the moment.
You have the ability to change a layers colour, line type, line weight and its visibility.
Before you start drawing, create a set of layers that are useful to your work.
LAYER PROPERTIES
Manages layers and layer properties.
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>Click LAYER PROPERTIES(LA) in the Layer panel
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NEW LAYER
Creates a layer with a default name that you can immediately change.
é The new layer inherits the properties of the currently selected layer in the layer list.
*Create a New Layer from Layer 0 to start from fresh*
DELETE LAYER
Deletes selected layers. The following layers cannot be deleted:
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· Layers 0 and Defpoints
· Layers containing objects, including objects in block definitions
· The current layer
· Layers used in an external reference
· Layers in a partially opened drawing
SET CURRENT
Sets the selected layer as the current layer.
é New objects are automatically created on the current layer.
COLOUR
Changes the color associated with a layer. Enter a color name or a number from 1 through 255.
COLOUR MANAGER
Loads colour types and sets the current colour.
>Click COLOUR(COL) in the Properties panel
· Index Colour: Specifies color settings using the 255 AutoCAD Color Index (ACI) colors.
· True Colour: Specifies a true color to be used for the selected object.
Enter three integer values from 0 to 255 separated by commas to specify a true color.
· Colour Book: Specifies a color from a loaded color book, guide, or set to use for the selected object.
LINETYPE
Linetype is a visual property assigned to geometric objects.
Linetypes can be a pattern of dashes, dots, text, and symbols, or unbroken and continuous.
LINETYPE MANAGER
Loads linetypes and sets the current linetype.
>Click LINETYPE(LT) in the Properties panel
LINEWEIGHT
Lineweight is a property assigned to graphical objects, hatches, leader lines,
and dimension geometry that results in thicker, darker lines.
LINEWEIGHT MANAGER
Loads lineweights and sets the current lineweight.
>Click LINEWEIGHT(LW) in the Properties panel
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LAYER OFF
Turns off the layer of a selected object.
>Click LAYER OFF(LAYOFF) in the Layers panel
Turning off the layer of a selected object makes that object invisible.
This command is useful if you need an unobstructed view when working in a drawing or if
you don’t want to plot details such as reference lines.
ALL LAYERS ON
Turns on all layers in the drawing.
>Click LAYER ON(LAYON) in the Layers panel
All layers that were previously turned off are turned back on.
Objects created on those layers become visible, unless the layers are also frozen.
ISOLATE LAYERS
Hides or locks all layers except those of the selected objects.
>Click ISOLATE(LAYISO) in the Layers panel
All layers except the layers of the selected objects are either turned off,
frozen in the current layout viewport, or locked, depending on the current setting.
The layers that remain visible and unlocked are called isolated.
UNISOLATE LAYERS
Restores all layers that were hidden or locked with the LAYISO command.
>Click UNISOLATE(LAYUNISO) in the Layers panel
LAYER FREEZE
Freezes the layer of selected objects.
>Click FREEZE(LAYFZ) in the Layers panel
Objects on frozen layers are invisible. In large drawings, freezing unneeded layers speeds up operations
involving display and regeneration. In a layout, you can freeze layers in individual layout viewports.
LAYER THAW
Thaws all layers in the drawing.
>Click THAW(LAYTHW) in the Layers panel
All layers that were previously frozen are unfrozen.
LAYER LOCK
Locks the layer of a selected object.
>Click LOCK(LAYLCK) in the Layers panel
Layers cannot be modified, moved or copied but can still be snapped too.
LAYER UNLOCK
Unlocks the layer of a selected object.
>Click LOCK(LAYULK) in the Layers panel
MAKE CURRENT
Sets the current layer to that of a selected object.
>Click MAKE CURRENT(LAYMCUR) in the Layers panel
You can change the current layer by selecting an object on that layer.
This is a convenient alternative to specifying the layer name in the Layer Properties Manager.
MATCH LAYER
Sets the current layer to that of a selected object.
>Click MATCH LAYER(LAYMCH) or (MA) in the Layers panel
If you create an object on the wrong layer, you can change its layer
by selecting an object on the destination layer.
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Isolate Objects
Makes all objects temporarily invisible except the ones that you select
Hide Objects
Makes the objects that you select temporarily invisible
Unisolate / End Object Isolation
Restores the display of all affected objects