This document contains an index of graphics programming practicals to be completed, listing the name of each practical, space to record the date of completion, and space for a signature. There are over 15 listed practicals focusing on topics like DDA line drawing, drawing shapes, applying graphics functions, and implementing computer graphics algorithms. The practicals range from basic drawing to more advanced techniques like 2D transformations, region division, and line clipping algorithms.
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Index
This document contains an index of graphics programming practicals to be completed, listing the name of each practical, space to record the date of completion, and space for a signature. There are over 15 listed practicals focusing on topics like DDA line drawing, drawing shapes, applying graphics functions, and implementing computer graphics algorithms. The practicals range from basic drawing to more advanced techniques like 2D transformations, region division, and line clipping algorithms.
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INDEX
Sr no. Practicals name Date Signature
1. write a program for DDA line drawing algorithm 2a. Write a program to draw arc. 2b Write a program to draw bar. 2c Write a program to draw 3d bar. 2d Write a program to implement clear device command. 2e Write a program to implement closegraph command. 2f Write a program to draw polygon. 2g Write a program to draw an ellipse. 2h Write a program to fill ellipse. 3a Write a program to perform fill poly. 3b Write a program to perform floodfill function 3c Write a program to perform getdrive name function 3d Write a program to perform imagesize function. 4a Write a program to show the versicolor function 4b Write a program to make use of getcolor function 4c Write a program to show the functioning of getimage function 4d Write a program to implement getmaxcolor function 4e Write a program to implement getmaxx function 5 Write a program to implement Bresenham line algorithm. 6a Write a program to implement 2d scaling 6b Write a program to perform 2d translation 6d Perform 2d rotation on a given object.
7a Divide your screen into four region,draw circle,
rectangle,ellipse and half ellipse in each region with appropriate message. 7b Write a simple hut on the screen
8 Write a program to implement Liang- Barely line
Clipping algorithm. 9 Write a program to implement Cohen- Sutherlend clipping.