Message
Message
this.isScript = true;
get response() {
if ( this.isScript ) {
if ( ! myPlayer ) {
return;
if ( ! window.lineOrigin ) {
window.lineOrigin.copyFrom( myPlayer.actor.mesh.position );
continue;
const sphere =
BABYLON.MeshBuilder.CreateBox( 'mySphere', { width: 0.5, height: 0.75, depth:
0.5 }, player.actor.scene );
sphere.material = material;
sphere.position.y = 0.3;
sphere.parent = player.actor.mesh;
player.sphere = sphere;
}
const options = {
points: [ window.lineOrigin,
player.actor.mesh.position ],
updatable: true
};
player.lines = lines;
player.lineOptions = options;
window.lines.push( lines );
player.lines.playerExists = true;
player.lines =
BABYLON.MeshBuilder.CreateLines( 'lines', player.lineOptions );
player.sphere.renderingGroupId = window.espEnabled ?
1 : 0;
player.sphere.visibility = ( window.aimbotEnabled ||
window.espEnabled ) && myPlayer !== player && ( myPlayer.team === 0 ||
myPlayer.team !== player.team );
if ( ! window.lines[ i ].playerExists ) {
window.lines[ i ].dispose();
window.lines.splice( i, 1 );
minDistance = distance;
targetPlayer = player;
if ( targetPlayer ) {
const x = targetPlayer.actor.mesh.position.x -
myPlayer.actor.mesh.position.x;
const y = targetPlayer.actor.mesh.position.y -
myPlayer.actor.mesh.position.y;
const z = targetPlayer.actor.mesh.position.z -
myPlayer.actor.mesh.position.z;
} )(); ${sceneVarName}.render()` )
.replace( `function ${cullFuncName}`, `
function ${cullFuncName}() {
return true;
function someFunctionWhichWillNeverBeUsedNow` );
return super.response;
};
window.espEnabled = true;
window.aimbotEnabled = true;
window.showLines = true;
return;
case 'B':
window.aimbotEnabled = ! window.aimbotEnabled;
break;
case 'V':
window.espEnabled = ! window.espEnabled;
break;
case 'N':
window.showLines = ! window.showLines;
break;
} );