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Worksheet Unit 4 Programming

The document contains a worksheet on computer science topics for students, including multiple choice and fill in the blank questions about programming concepts like loops, events, sprites, bugs, and Scratch. It also includes short answer questions asking students to define terms like high and low level programming languages, applications of computer programming, what Scratch is, the difference between bugs and debugging, and the purpose of events in Scratch. The worksheet aims to test students' understanding of basic programming and Scratch concepts.

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tariqarslan30
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© © All Rights Reserved
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100% found this document useful (1 vote)
103 views

Worksheet Unit 4 Programming

The document contains a worksheet on computer science topics for students, including multiple choice and fill in the blank questions about programming concepts like loops, events, sprites, bugs, and Scratch. It also includes short answer questions asking students to define terms like high and low level programming languages, applications of computer programming, what Scratch is, the difference between bugs and debugging, and the purpose of events in Scratch. The worksheet aims to test students' understanding of basic programming and Scratch concepts.

Uploaded by

tariqarslan30
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Army Public School Boys Branch Sialkot

Middle Section-II
Level 6 Unit-4 Programmin Section
Worksheet g
Ss Subject: Computer Science
Student (s) Date:

Subject: Computer Science


Q#1: Choose the correct option.
1. A ____________repeats instructions until a specific stopping condition is met.
a) Variable b) loop c) sequence
2. An ________ is an action from the user.
a) Event b) sequence c) selection
3. What shows on the stage’s background is called:
a) Sprite b) Block c) Backdrop
4. _______ are errors and flaws in programs that produce unexpected results.
a) Bugs b) sequence c) Backdrop
5. ________ is the character in scratch code.
a)event b) Sprite c) selection

Q2:Fill in the blanks:


1. A ____________ is a set of rules and instructions, or a collection of modules
and procedures, written in a programming language to complete a task.
2. A ___________ can be considered a container for sharing data called values.
3.____________ are added to the program to make it more interactive and fun.
4. Scratch is a __________________ programming language designed for age 8-
12.
5. A_______________ is a series of actions completed in a specific order.

Q/A
Q1: What do you know about low level and high programming languages?
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Q2: Do you think computer programming offers a wide range of applications?
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Q3: Define Scratch.
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Q4: Differentiate between bugs and debugging.


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Q5: Briefly explain the purpose of using the “Event” feature in Scratch tool.
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