Paper 1
Paper 1
Abstract
This paper introduces the idea of Indoor Navigation using Augmented Reality. With the increase in complex
building structures, people of different age may find it difficult to navigate within such structures. This paper
provides a solution for this trouble using available and accessible resources. Using this application, a shop
within a shopping mall, a specific room in a hotel etc.,can be easily located and the user is provided with
reasonably accurate visual assistance through their smartphone to reach his preferred location. The proposed
system is inspired by augmented reality and 2-D Visual markers are the fundamental elements used in this
system. Multiple visual markers are placed within the complex building structure and on scanning these
visual markers using the application, users are led to their destination using arrows displayed on the screen.
The application allows the user to choose their preferred destination and also permits them to change their
destination in between.
shortest path is calculated and the user is then directed. camera of the phone. The analysis led to a conclusion
that the Vuforia marker has better performance when
compared to the others if the size of the marker is
greater than or equal to 5x5 cmexp2 . AprilTag and
ArUco performs well in any marker size and any
tested light conditions and floor patterns in real-time
environment. The aim is to minimize the marker size
and to enhance the speed while giving satisfactory user
experience.
The following characteristics of the chosen markers Firebase is used as back-end service. It is basically
must be considered for a better performance: an application development platform. The back end
1. Small size - the most suitable compromise between service provides an API that synchronize and store the
size, detection speed and robustness must be found to application data on Firebase’s cloud.
enhance the algorithm.
2. Unvarying performance in changing light Firebase provides backend authentication service
conditions - On changing the light conditions that for the application. The ready-made UI libraries
may occur to switching on/off the lights, shadows etc, and easy-to-use SDKs are used for authenticating
the application shouldn’t hinder in performance users to the application. Authentication is supported
3. Robustness to blurred images- which may occur using passwords, emails, phone numbers etc. The
due to the fast movements of the user. application’s user identities are securely saved in the
cloud and provide the same personalized experience
equally to all the users. Thus a user have the options to
avail sign-up and log-in to his account.
Figure 4. Signup page Figure 5. Signin page Figure 8. Intermediate nodes Figure 9. On reaching the
are shown selected destination
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A Visual Markers Evaluation” Springer International igation Application” International Journal of Scientific
Publishing Switzerland, 2015. Research in Computer Science, 2019.
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Chang-xu, “Campus Navigation System Based on Mobile [9] Abhijit Chandgadkar, “An Indoor Navigation System For
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