Lists 4
Lists 4
Lists 4
ARMY LISTS Section Four: The High Medieval Period Terrain Type: Arable. Aggression: 2. Enemies: III/19a, III/19b, III/19c, III/45, III/46, III/72, IV/3, IV/4a, IV/4b, IV/16, IV/39a. Allies: III/19c or IV/4a or IV/4b
ARMY LISTS Section Four: The High Medieval Period Terrain Type: Arable. Aggression: 1. Enemies: III/41a. III/41b, IV/9, IV/10, IV/11, IV/63.
ARMY LISTS Section Four: The High Medieval Period Terrain Type: Arable. Aggression: 1 if any Sp (city militia) are used, otherwise Aggression: 2 Enemies: III/40b, III/40d, III/63b, III/68b, III/73b, III/77, IV/4b, IV/5b, IV/5c, IV/13b, IV/13e, IV/41, IV/43a, IV/43c, IV/54a, IV/54b, IV/57a, IV/57b, IV/57c, IV/61, IV/64a, IV/64b, IV/64c, IV/66, IV/76, IV/79a, IV/79b, IV/80, IV/82a. Allies: IV/18 or IV/41 or IV/43a. IV/13c Medieval German army 1440-1493 AD: 1 x General (Kn), 3 x knights (Kn), 1 x crossbowmen, mounted (Cv) or on foot (Cb), 1 x crossbowmen (Cb), 2 x mercenaries (Pk), 2 x city militia (Bd or Pk or Hd), 1 x archers (Ps), 1 x archers (Ps) or artillery (Art). Terrain Type: Arable. Aggression: 1 if any optional Pk (city militia) are used, otherwise Aggression: 2 Enemies: IV/5c, IV/13c, IV/13e, IV/43c, IV/54b, IV/55b, IV/57c, IV/61, IV/66, IV/76, IV/79b, IV/80, IV/82a, IV/82b, IV/85a Allies: IV/79b or IV/85a IV/13d Medieval German army 1494-1519 AD: 1 x General (Kn or Pk), 3 x knights (Kn), 1 x cavalry (Cv) or skirmishers (Ps) or landsknechts (Pk), 4 x mercenaries (Pk), 1 x city militia (Bd or Pk), 1 x handgunners (Ps), 1 x mercenaries (Pk or Ps) or artillery (Art). Terrain Type: Arable. Aggression: 2. Enemies: IV/13d, IV/13e, IV/43c, IV/54b, IV/55b, IV/61, IV/66, IV/79d, IV/82b. Ally: IV/85b IV/13e Free Canton army: 1 x General (Kn or Sp), 8 x spearmen (Sp), 1 x Frisian dardiers (Ax) or javelinmen (Ps), 2 x archers (Ps). Terrain type: Littoral. Aggression: 1. Enemies: III/40d, IV/13a, IV/13b, IV/13c, IV/13d, IV/54a, IV/54b, IV/54d. Allies: III/40d or IV/13s.
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ARMY LISTS Section Four: The High Medieval Period IV/16 Scots Common army: [1 x General (Kn) + 1 x yeomen (Pk)] or [ 1x General (Pk or Bd) + 1 x knights (Kn)], 5 x yeomen Pk, 2 x yeomen (Pk) or [1 x Highland warriors (Bw) + 1 x Galwegian warriors (Wb)] , 2 x yeomen (Pk) or Galwegian warriors (Wb), 1 x Highland scouts (Ps) or Islesmen (Bd) or artillery (Art only after 1456). Terrain Type: Arable. Aggression: 3. Enemies: III/40b, III/46, III/78, IV/3, IV/16, IV/21a, IV/21b, IV/21c, IV/23, IV/58, IV/62a, IV/62b, IV/62c, IV/62d, IV/83a.
ARMY LISTS Section Four: The High Medieval Period new regiments which do not seem to have included spearmen. A Crusader source describes agile black archers with shields. Reference: Armies and Enemies of the Crusades Ian Heath. IV/20 Ayyubid Egyptian army: 1 x General (Cv), 5 x cavalry (Cv), 2 x light horse (LH), 1 x javelinmen (Ax) or ghazis (Wb) or infantry (Hd) or light horse (LH), 2 x archers (Bw or Ps) or cavalry (Cv), 1 x light horse (LH) or skirmishers (Ps). Terrain Type: Dry. Aggression: 2. Enemies: II/55c, III/12, III/71c, III/74a, III/74b, IV/1b, IV/2, IV/4b, IV/6, IV/17, IV/24. Allies: IV/6 or IV/24.
ARMY LISTS Section Four: The High Medieval Period Company" in Syria. The states army consisted of the rulers household of professional heavy cavalry and elephants (in BBDBA, one of the LH may be exchanged for an element of elephants); armoured cavalry provided by the emirs; city militia (who provided infantry but rarely ventured far from the city); hill-dwelling farmers, herdsmen and bandits who provided poorly-armed horsemen and tribal confederations of nomads such as the Qanglis. Reference: Armies & Enemies of the Crusades Ian Heath IV/24 Khwarizmian army: 1 x General (Cv), 3 x lancers (Cv), 5 x horse archers (LH), 1 x archers (Bw) or cavalry (Cv), 1 x Persian cavalry (Cv) or Persian levies (Hd), 1 x skirmishers (Ps or LH). Terrain Type: Arable. Aggression: 1. Enemies: II/58, III/11b, III/71c, III/74a, III/74b, III/80, IV/6, IV/8, IV/15, IV/17, IV/20, IV/35. Allies: III/11b or IV/15.
ARMY LISTS Section Four: The High Medieval Period until the final defeat of their largest tribe in 1601. They fought with long powerful bows and their side-arm was a paddle-shaped club which they wielded two-handed. Some tribes had shields of bark or hide. Opinions differ over the classification of these warriors. The Wb classification is derived from accounts that they charged like bulls whereas the Bd classification reflects their use of the clubs. Warriors were accompanied by women carrying baskets with food and hammocks (an interesting addition to the camp). Altogether a colourful army with bright feathers and face paint, but no clothes. The account by Hans Staden, written in 1557, contained many woodcuts illustrating Tupi life and also described their use of large war-canoes to raid other settlements (both Tupi and Portuguese) along the coast. References: Armies of the 16th Century: volume 2 Ian Heath, Hans Staden's True History: An Account of Cannibal Captivity in Brazil ed. & trans N.I.Whitehead & M. Harbsneier. IV/29 Tupi army: [1 x General (Wb) + 1 x warriors (Wb) + 4 x warriors (Wb or Bw)] or [1 x General (Bd) + 1 x warriors (Bd) + 4 x warriors (Bd or Bw)], 5 x warriors (Bw), 1 x warriors (Bw) or scouts (Ps). Terrain Type: Tropical or Littoral. Aggression: 1. Enemies: IV/29, IV/68a, IV/68b, IV/72
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ARMY LISTS Section Four: The High Medieval Period "Spice Islands") and other states of Indonesia, Malaysia and the Philippines. It covers the period from the founding of Singhasari until the fall of Malacca to the Portugese. The Javanese charioteer C-in-C has just one chariot surrounded by flunkies and so is best represented as a Litter (only one in a BBDBA army). Reference: DBMM Army Lists Book Four. IV/37a Malay or Sumatran army: 1 x General (El), 1 x elephants (El), 6 x warriors (Wb), 2 x archers (Bw or Ps), 1 x skirmishers (Ps), 1 x warriors (Wb) or noble cavalry (LH). Terrain Type: Littoral. Aggression: 1 Enemies: II/42b, II/42d, III/23a, IV/37a, IV/37b, Iv/37c, IV/37d, IV/40, IV/68a, IV/68b, IV/73. Allies: II/42d or IV/37c or IV/73. IV/37b Moluccan army: 1 x General (Wb), 8 x warriors (Wb), 2 x archers (Bw or Ps), 1 x skirmishers (Ps) Terrain Type: Littoral. Aggression: 1 Enemies: IV/37a, IV/37b, IV/37c, IV/37d,IV/68a, IV/68b IV/37c Javanese army: 1 x General (Lit or El), 7 x warriors (Wb), 2 x archers (Bw or Ps), 1 x skirmishers (Ps), 1 x warriors (Wb) or noble cavalry (LH). Terrain Type: Littoral. Aggression: 1. Enemies: III/23a, III/23b, IV/37a, IV/37b, IV/37c, IV/37d, IV/48, IV/68a, IV/68b, IV/73. Ally: IV/37a IV/37d Other Indonesian or Malay army: 1 x General (Wb), 7 x warriors (Wb), 2 x archers (Bw or Ps), 1 x skirmishers (Ps), 1 x warband (Wb) or noble cavalry ( LH). Terrain Type: Littoral. Aggression: 1 Enemies: IV/12b, IV/37a, IV/37b, IV/37c, IV/37d, IV/68a, IV/68b. Allies: III/23 or IV/37a.
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ARMY LISTS Section Four: The High Medieval Period Terrain Type: Littoral. Aggression: 3. Enemies: IV/13b, IV/13c, IV/13d, IV/27, IV/30, IV/54c, IV/54d. Allies IV/13b or IV/13c or IV/13d. IV/54c Swedish army 1391-1523 AD: 1 x General on horseback (Kn) or on foot (Bd), 1 x Fraelse (Kn or Bd), 1 x skyttar (Cv) or allmoge (Cb), 4 x allmoge (Bd), 4 x allmoge (Cb), 1 x artillery (Art) or scouts (Ps). Terrain Type: Littoral. Aggression: 1. Enemies: IV/30, IV/54b, IV/54d. IV/54d Other Medieval Scandinavian army: 1 x General (Kn), 1 x Fraelse (Kn), 1 x Smaasvenner & Skyttar (Cv), 6 x leidang (Bd), 2 x leidang (Bd or Bw or Ps), 1 x German halberdiers (Bd) or artillery (Art). Terrain Type: Littoral. Aggression: 1. Enemies: III/63b, IV/27, IV/28, IV/30, IV/54a, IV/54b, IV/54c. Allies: IV/13a or IV/13b.
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ARMY LISTS Section Four: The High Medieval Period IV/57c Low Countries army 1411-1478 AD: 1 x General (Pk) +1 x knights (Kn or Bd) or 1 x General on horseback (Kn) or on foot (Bd) +1 x knights (Kn or Pk), 1 x archers (Cb), 6 x guildsmen (Pk), 1 x guildsmen (Bd or Pk), 1 x handgunners (Ps), 1 x guildsmen (Pk) or artillery (Art). Terrain Type: Arable. Aggression: 0. Enemies: IV/13b, IV/13c, IV/64b, IV/64c, IV/76, IV/ 85a Allies IV/13b or IV/13c or IV/13e
ARMY LISTS Section Four: The High Medieval Period IV/79b, IV/79d, IV/82a, IV/82b Allies: IV/61 or IV/69 or IV/74 or IV/79b
ARMY LISTS Section Four: The High Medieval Period IV/79b. Ally: IV/16.
ARMY LISTS Section Four: The High Medieval Period Terrain Type: Arable. Aggression: 3. Enemies: III/75, IV/38, IV/39b, IV/39c, IV/62b, IV/62c, IV/62d, IV/68a, IV/68c, IV/74, IV/82a. Ally: IV/64b IV/68e Spanish army 1495-1503 AD: 1 x General (Kn), 3 x men-at-arms (Kn), 2 x jinetes (LH) or armoured jinetes (Cv), 2 x spearmen (Sp), 2 x sword-and-buckler men (Bd), 2 x archers (Ps). Terrain Type: Arable. Aggression: 3. Enemies: IV/68b, IV/74, IV/82b. Ally: IV/61 IV/68f Medieval Spanish 1504-1515 AD: 1 x General (Kn), 2 x men-at-arms (Kn), 1 x jinetes (LH) or armoured jinetes (Cv), 4 x pikemen (Pk), 2 x sword-and-buckler men (Bd), 2 x archers or hand gunners (Ps). Terrain Type: Arable. Aggression: 3. Enemies: IV/68b, IV/74, IV/82b. Ally: IV/61
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ARMY LISTS Section Four: The High Medieval Period IV/73 Ming Chinese army: 1 x General (Cv), 1 x cavalry (Cv), 2 x light horse (LH), [5 x cavalry (Cv) + 3 x light horse (LH)] or [1 x infantry (Bd or Ps) + 2 x infantry (Bd) + 2 x archers (Bw or Cb) + 1 x infantry (Ax or Hd or Ps) + 2 x artillery (Art) or skirmishers (Ps)]. Terrain Type: Arable. Aggression: 2. Enemies: II/42d, III/9b, III/60, IV/37a, IV/37c, IV/40, IV/48, IV/52, IV/59a, IV/59b, IV/73, IV/78. Allies: III/9b or IV/52 or IV/78.
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ARMY LISTS Section Four: The High Medieval Period IV/82b French Ordonnance army 1481-1515 AD: 1 x General (Kn), 3 x gendarmes (Kn), 4 x ordonnance archers (all Cv or all Lb), 2 x aventuriers (Bw or Ps) or pikes (Pk), 1 x archers (Bw) or militia voulgiers (Bd) or light horse (LH), 1 x archers (Bw) or artillery (Art) or skirmishers (Ps). Enemies: IV/13c, IV/13d, IV/61, IV/68e, IV/68f, IV/76, IV/83a, IV/85b Allies: IV/61 or IV/79.
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