Mil Notes
Mil Notes
2. APPROPRIATENESS
How fitting or suitable the text is used for
a specific audience, purpose or event
VISUAL MEDIA
These are the symbols, pictures, icons, 2. PHOTO/ IMAGE
or signs that communicate with one's this is a visual representation taken
sense of sight. using a camera. It tells a story which lets
people feel emotions by mere
Some of the examples include videos, perception. It is also used to record past
photos infographics, comic strips, events.
screenshots, visual notes.
3. SCULPTURE
VISUAL INFORMATION it is a three-dimensional work of art
is the source of data or information which uses metal, clay, wood, or ice as
represented visually. It also refers to the medium. It depicts a replica of a subject,
artistic or creative interpretation or human, nature, or inanimate object.
representation of a concept, idea, or
emotion using the different types of 4. CARTOON/ COMIC STRIP
media. sequential arrangement which shows
illustrations or drawings. It is usually
DIMENSIONS OF VISUAL seen in newspapers or official comic
INFORMATION books.
ICON
refers to paintings which proliferated
during the Byzantine Empire. It uses
religious entities as its subject.
ELEMENTS OF VISUAL on display. In essence, it is a visual
INFORMATION media that incorporates movement. Its
purpose is to communicate information
1. LINE in multiple ways.
this element shows direction, motion,
and orientation. DIMENSIONS OF
This is also used to divide space. Lines MOTION INFORMATION
can be straight, diagonal, curved,
crooked, dotted, broken, vertical, or 1. FILM
horizontal. It is also called a movie picture. It is a
series of still or moving images that tells
2. SHAPE a story or shows a real situation.
this element is the result when lines
meet. In the field of design, shapes can 2. ANIMATION
either be geometric or organic. It is the simulation of movement created
by a series of pictures. It is a method of
3. SPACE photographing successive drawings,
this is the distance between two models, or even puppets, to create an
subjects. It can either have two (length illusion of movement in a sequence
and width) or three dimensions.
3. DOCUMENTARY FILM
4. COLOR It is a non-fiction motion picture that is
it is used to emphasize, basically intended to document some aspect of
emotions elicited by each color. It can be reality, primarily for the purpose of
determined according to hue (color instruction, education, or maintaining a
name), value (brightness), or intensity historical record.
(purity of hue).
4. SHORT FILM
5. VALUE It is any film not long enough to be
it is the degree of brightness of design. It considered a feature film. No consensus
varies from light to dark. It is also the exists as to where that boundary is
contrast from white to black and all the drawn.
tones between them.
5. MOTION PICTURE
6. TEXTURE It is a series of still photographs on film,
it refers to the the way things feel, or projected in rapid succession onto a
how the eye perceives as if they are screen by means of light. It is commonly
touched. used in movies and cinematic films.
MOTION MEDIA
It is a form of media that has the
appearance of moving text and graphics
6. INTERACTIVE VIDEO
it allows the viewer to perform certain
actions and interact with the video.
Unlike traditional, linear videos that you
just sit back and watch, interactive
videos require input from the viewer in
some form or another.
7. STREAMING MEDIA
The technology of transmitting audio and
video files in a continuous flow over a
wired or wireless internet connection.
1. PIXEL
The basic unit of programmable color on
a computer display.
2. VIDEO RESOLUTION
It is the number of pixels contained on a
display monitor, expressed in terms on
the number of pixels on the horizontal
axis and the number on the vertical axis.