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Mil Notes

The document discusses various topics related to legal, ethical and societal issues in media and information literacy. It defines cybercrime, cyberbullying, hacking, phishing, illegal downloading, digital piracy, identity theft and computer addiction. It also discusses the Cybercrime Prevention Act of 2012, cyber defamation, slander, libel, intellectual property, infringement, fair use, and plagiarism. Netiquette guidelines are provided. Text, visual and motion media are also discussed along with various design principles and elements.
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0% found this document useful (0 votes)
63 views6 pages

Mil Notes

The document discusses various topics related to legal, ethical and societal issues in media and information literacy. It defines cybercrime, cyberbullying, hacking, phishing, illegal downloading, digital piracy, identity theft and computer addiction. It also discusses the Cybercrime Prevention Act of 2012, cyber defamation, slander, libel, intellectual property, infringement, fair use, and plagiarism. Netiquette guidelines are provided. Text, visual and motion media are also discussed along with various design principles and elements.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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MIL NOTES financial advantage or obtain credit and

other benefits in the other person's name.


Lesson 4 - Legal, Ethical, and Societal
Issues in Media and Information Literacy CYBER DEFAMATION
is an unprivileged false statement of fact
CYBERCRIME PREVENTION ACT OF which tends to harm the reputation of a
2012 person or company.
is the law approved on a september 12,
2012, which aims to address legal issues SLANDER
concerning online interactions and the is the action or crime of making a false
internet. spoken statement damaging to a person's
reputation.
CYBERCRIME
refers to the criminal activities carried out LIBEL
by means of computers and internet. a published false statement that is
damaging to a person's reputation.
CYBERBULLYING
is the use of electronic communication to INTELLECTUAL PROPERTY
bully, typically by sending messages of an is a category of property that includes
intimidating or threatening nature. intangible creations of the human intellect.
there are many types of intellectual
HACKING property, and some countries recognize
refers to the criminal activities carried out more than others. the most well-known
by means of computers and internet. types are copyrights, patents, trademarks,
and trade secrets.
PHISHING
is the attempt to obtain sensitive INFRINGEMENT
information such as usernames, a legal device or authority that gives that
passwords, and credit card details (and creator of a literary, artistic, musical, or
indirectly money), other creative work the sole right to publish
and sell that work. violation of copyright is
ILLEGAL DOWNLOADING call "infringement".
refers to obtaining files that you do not
have the right to use from the internet. FAIR USE
is a legal concept that allows the
DIGITAL PIRACY reproduction of copyrighted material for
is the practice of illegal copying and selling certain purposes without obtaining
digital music, video, computer software, permission and without paying a fee.
etc. purposes permitting the application of fair
use generally include review, news
IDENTITY THEFT reporting, teaching, or scholarly research.
is the deliberate use of someone else's
identity, usually as a method to gain a PLAGIARISM
refers to the criminal activities carried out 10. BE FORGIVING OF OTHER
by means of computers and internet. PEOPLE'S MISTAKES

Lesson 5 - Text, Visual, and Motion


COMPUTER ADDICTION Media and Information
the excessive use of computers to the
extent that it interferes with daily life. this Text
excessive use may for example interfere A simple and flexible format of
with work or sleep presenting or conveying ideas whether
hand-written, printed, or displayed on-
DIGITAL DIVIDE
screen. Any "human-readable sequence
the economic inequality between groups in
of characters" that can form intelligible
terms of access to, use of, or knowledge of
words (Rouse, 2015). It is the esteemed
ict.
backbone of information.
VIRTUAL SELF
the persona you create about yourself TYPES OF TEXTS
virtually. Hypertext
Plain Text/ Unformatted Text
NETIQUETTE Formatted Text
the correct or acceptable way of
communicating on the internet. Typeface
Also called font, font type, style. Refers
to the representation or style of a text in
NETIQUETTE/ NETWORK ETIQUETTE the digital format Usually comprised of
alphabets, numbers, punctuation marks,
1. REMEMBER THE HUMAN symbols and other special characters.
2. ADHERE TO THE SAME
STANDARDS OF BEHAVIOR TYPES OF TYPEFACE
ONLINE THAT ONE FOLLOWS IN
REAL LIFE
3. KNOW WHERE YOU ARE IN
CYBERSPACE
4. RESPECT OTHER PEOPLE'S
TIME AND BANDWITH
5. MAKE ONESELF LOOK GOOD
ONLINE
6. SHARE EXPERT KNOWLEDGE
7. HELP KEEPS FLAME WARDS
UNDER CONTROL
8. RESPECT OTHER PEOPLE'S
PRIVACY
9. DON'T ABUSE ONE'S OWN
POWER
COMMON FILE FORMATS Usage of Font Style
3. PROXIMITY
1. TEXT or TXT How near or how far the text elements
Unformatted text document by an editor from each other
as notepad on Windows platform When two things are closely related,
bring them close together
2. DOCUMENT or DOCS
A native format for storing documents 4. ALIGNMENT
created by MS Word package. Contain a How the text is positioned in the page
rich set of formatting capabilities Left, center, right, or justified

3. RICH TEXT FORMAT RTF or 5. ORGANIZATION


RTF Conscious effort to organize the different
Cross platform document exchange; text elements in a page.
default format for Mac OS X's default Ensures that while some text elements
editor Text Edit are separated from each other, they are
still somehow connected with the rest of
4. Portable Document Format the elements of the page.
(PDF)
Developed by Adobe systems for cross 6. REPETITION
platform exchange of documents, ● Consistency of elements
supports images and graphics ● Unity of the entire design
● Repeating some typefaces within the
5. PostScript PS page
A page description language used
mainly for desktop publishing 7. CONTRAST
Creates visual interest
DESIGN PRINCIPLES & Two elements are different from each
ELEMENTS other

1. EMPHASIS • White text on a dark background


Importance or value given to a part of • Large font with a small font
the text-based content • Serif and Sans Serif
• Darkened or lightened • Thin elements with wide elements
• enlarged • Cool color and warm color
• Make the text BOLD
• Italicized
Have a heavier

2. APPROPRIATENESS
How fitting or suitable the text is used for
a specific audience, purpose or event
VISUAL MEDIA
These are the symbols, pictures, icons, 2. PHOTO/ IMAGE
or signs that communicate with one's this is a visual representation taken
sense of sight. using a camera. It tells a story which lets
people feel emotions by mere
Some of the examples include videos, perception. It is also used to record past
photos infographics, comic strips, events.
screenshots, visual notes.
3. SCULPTURE
VISUAL INFORMATION it is a three-dimensional work of art
is the source of data or information which uses metal, clay, wood, or ice as
represented visually. It also refers to the medium. It depicts a replica of a subject,
artistic or creative interpretation or human, nature, or inanimate object.
representation of a concept, idea, or
emotion using the different types of 4. CARTOON/ COMIC STRIP
media. sequential arrangement which shows
illustrations or drawings. It is usually
DIMENSIONS OF VISUAL seen in newspapers or official comic
INFORMATION books.

1. PAINTING 5. GRAPH AND CHART


Express ideas and emotions. It uses flat A graph is a diagrammatic
medium such as canvas board sand representation of a given set of data. It
painting materials. Examples of paintings shows variables or numerical figures
are: indicating a trend or phenomenon.

PORTRAIT A chart is a graphical illustration of data


uses human as subject of a work of art. which uses symbols such as bars, lines,
pictures, or numbers. It can be a table,
LANDSCAPE graph, or a diagram.
depicts an outdoor scenario. Painters
use nature as theme for landscapes. 6. BILLBOARDS & POSTERS
A billboard refers to a large outdoor
STILL LIFE board which contains text information
is the depiction of inanimate objects with and images with designs used as a form
qualities such as form, color, texture, and of an advertisement. A Poster is a
composition. smaller version of a billboard.

ICON
refers to paintings which proliferated
during the Byzantine Empire. It uses
religious entities as its subject.
ELEMENTS OF VISUAL on display. In essence, it is a visual
INFORMATION media that incorporates movement. Its
purpose is to communicate information
1. LINE in multiple ways.
this element shows direction, motion,
and orientation. DIMENSIONS OF
This is also used to divide space. Lines MOTION INFORMATION
can be straight, diagonal, curved,
crooked, dotted, broken, vertical, or 1. FILM
horizontal. It is also called a movie picture. It is a
series of still or moving images that tells
2. SHAPE a story or shows a real situation.
this element is the result when lines
meet. In the field of design, shapes can 2. ANIMATION
either be geometric or organic. It is the simulation of movement created
by a series of pictures. It is a method of
3. SPACE photographing successive drawings,
this is the distance between two models, or even puppets, to create an
subjects. It can either have two (length illusion of movement in a sequence
and width) or three dimensions.
3. DOCUMENTARY FILM
4. COLOR It is a non-fiction motion picture that is
it is used to emphasize, basically intended to document some aspect of
emotions elicited by each color. It can be reality, primarily for the purpose of
determined according to hue (color instruction, education, or maintaining a
name), value (brightness), or intensity historical record.
(purity of hue).
4. SHORT FILM
5. VALUE It is any film not long enough to be
it is the degree of brightness of design. It considered a feature film. No consensus
varies from light to dark. It is also the exists as to where that boundary is
contrast from white to black and all the drawn.
tones between them.
5. MOTION PICTURE
6. TEXTURE It is a series of still photographs on film,
it refers to the the way things feel, or projected in rapid succession onto a
how the eye perceives as if they are screen by means of light. It is commonly
touched. used in movies and cinematic films.

MOTION MEDIA
It is a form of media that has the
appearance of moving text and graphics
6. INTERACTIVE VIDEO
it allows the viewer to perform certain
actions and interact with the video.
Unlike traditional, linear videos that you
just sit back and watch, interactive
videos require input from the viewer in
some form or another.

7. STREAMING MEDIA
The technology of transmitting audio and
video files in a continuous flow over a
wired or wireless internet connection.

Streaming refers to any media content -


live or recorded - delivered to computers
and mobile devices via the internet and
played back in real time.

PIXEL AND RESOLUTION

1. PIXEL
The basic unit of programmable color on
a computer display.

2. VIDEO RESOLUTION
It is the number of pixels contained on a
display monitor, expressed in terms on
the number of pixels on the horizontal
axis and the number on the vertical axis.

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