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02 Vectors

This document provides an overview of vectors and scalars as well as learning objectives and content for a chapter on vectors. The key points are: - Vectors have both magnitude and direction, while scalars only have magnitude. Common vector quantities include displacement, velocity, and force. - Vectors can be represented graphically with arrows or by their components. Multiple methods can be used to add or subtract vectors including graphical tail-to-tip methods or resolving vectors into components and adding the components. - The dot and cross products of vectors can be used to determine properties like the angle between vectors or the magnitude and direction of their cross product. Worked examples demonstrate how to apply these vector concepts.

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asakr8481
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
22 views

02 Vectors

This document provides an overview of vectors and scalars as well as learning objectives and content for a chapter on vectors. The key points are: - Vectors have both magnitude and direction, while scalars only have magnitude. Common vector quantities include displacement, velocity, and force. - Vectors can be represented graphically with arrows or by their components. Multiple methods can be used to add or subtract vectors including graphical tail-to-tip methods or resolving vectors into components and adding the components. - The dot and cross products of vectors can be used to determine properties like the angle between vectors or the magnitude and direction of their cross product. Worked examples demonstrate how to apply these vector concepts.

Uploaded by

asakr8481
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 36

ENGINEERING PHYSICS I

Dr. Nabila Nowaira


Dr. Mahmoud Ossaimee

Text Book: Physics for Scientists &


Engineers (Giancoli)
Copyright © 2009 Pearson Education, Inc.
Vectors

Copyright © 2009 Pearson Education, Inc.


2
Learning Objectives
By the end of this Chapter You will be able to:
• Relate the components of a vector to the
magnitude and direction of the vector.
• Express a vector in terms of its magnitude
and a unit vector that points in the
direction of the vector.
• Determine the sum or difference of two (or
more) vectors by adding (or subtracting)
like components.

3
Copyright © 2009 Pearson Education, Inc.
• Calculate the scalar (dot) product of two
vectors using its definition and the
component method.
• Solve for the angle between two vectors
using the vector (dot) product.
• Calculate the magnitude of the vector
(cross) product using the definition of
the cross product.
• Determine the direction of the vector
(cross) product using the right-hand
rule.

4
Copyright © 2009 Pearson Education, Inc.
3-1 Vectors and Scalars
Physical quantities can be
scalar or vector
A scalar has only a magnitude.
Some scalar quantities: mass,
time, temperature, speed
A vector has magnitude as well
as direction.
Some vector quantities:
displacement, velocity, force,
momentum

Copyright © 2009 Pearson Education, Inc.


5
Vector Representation
A vector is represented tip
graphically by an arrow; the
start point is at the tail and d
the end point is at the tip tail

The symbol of a vector is a


letter with an arrow on the
top

Copyright © 2009 Pearson Education, Inc.


6
3-2 Addition of Vectors
Graphical Methods

For vectors in one


dimension, simple
addition and subtraction
are all that is needed.
You do need to be careful
about the signs, as the
figure indicates.

Copyright © 2009 Pearson Education, Inc.


7
If the motion is in two dimensions, the
situation is somewhat more complicated.
Here, the actual travel paths are at right angles to
one another; we can find the displacement by
using the Pythagorean Theorem.

Copyright © 2009 Pearson Education, Inc.


8
Adding the vectors in the opposite order
gives the same result:

9
Copyright © 2009 Pearson Education, Inc.
Tail-to-tip method

Even if the vectors are not at right angles, they


can be added graphically by using the tail-to-tip
method.

10
Copyright © 2009 Pearson Education, Inc.
parallelogram method

The parallelogram method may also be used;


here again the vectors must be tail-to-tip.

11
Copyright © 2009 Pearson Education, Inc.
3-3 Subtraction of Vectors

The negative of a vector is a vector


which has the same magnitude but
opposite in direction.

In order to subtract vectors, we find the


negative of the vector, then we add them.

12
Copyright © 2009 Pearson Education, Inc.
3-4 Adding Vectors by Components

Any vector can be expressed as the sum of two


other vectors, which are called its components.
Usually the other vectors are chosen so that they
are perpendicular to each other.

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Copyright © 2009 Pearson Education, Inc.
If the components are perpendicular,
they can be found using trigonometric
functions.
Vx = V cos θ
Vy = V sin (θ)
θ is measured ccw
from the +ve direction
of the x-axis

On the other hand, the V = Vx2 + Vy2


magnitude and direction of a
Vy
vector can be found in terms tan  =
of its component Vx

14
Copyright © 2009 Pearson Education, Inc.
y y
R R
Ry Ry
φ θ θ
Rx x Rx x
θ = 180o – tan-1 Ry /Rx θ = tan-1 Ry /Rx

y y
θ θ Rx
Rx
x φ x
φ Ry
Ry R
R

θ= 180o + tan-1 Ry /Rx θ = 360o – tan-1 Ry /Rx

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Copyright © 2009 Pearson Education, Inc.
The components are effectively one-
dimensional, so they can be added
arithmetically.

Vx = V1x + V2x

Vy = V1y + V2y

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Copyright © 2009 Pearson Education, Inc.
Adding vectors:
1. Draw a diagram; add the vectors graphically.
2. Choose x and y axes.
3. Resolve each vector into x and y components.
4. Calculate each component using sines and cosines.
5. Add the components in each direction.
6. To find the length and direction of the vector, use:

and

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Copyright © 2009 Pearson Education, Inc.
Example 3-2: Mail carrier’s
displacement.
A rural mail carrier leaves the post
office and drives 22.0 km in a
northerly direction. She then
drives in a direction 60.0° south of
east for 47.0 km. What is her
displacement from the post
office?
Solution:
For D1
D1x = 0, D1y = 22.0 km
18
Copyright © 2009 Pearson Education, Inc.
For D2
D2x = 47 cos (-60) = + 23.5 km,
D2y = 47 sin (-60) = - 40.7 km
For the resultant vector D
Dx = D1x + D2x = + 23.5 km
Dy = D1y + D2y = -18.7 km
Hence
D = Dx2 + Dy2 = (23.5) 2 + (−18.7) 2 = 30.0 km
- 18.7 Dy
tan  = =   = - 38.5o
Dx 23.5
19
Copyright © 2009 Pearson Education, Inc.
Example 3-3:
An airplane trip involves three
legs, with two stopovers. The first
leg is due east for 620 km; the
second leg is southeast (45°) for
440 km; and the third leg is at 53°
south of west, for 550 km, as
shown. What is the plane’s total
displacement?
Solution:
D1x = D1 cos (0) = + 620 km, D1y = D1 sin (0) = 0 km
D2x = D2 cos (-45) = + 311 km, D2y = D2 sin (-45) = -311 km

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Copyright © 2009 Pearson Education, Inc.
D3x = -D3 cos (53) = - 331 km, D3y = -D3 sin (53) = -429 km

Dx = D1x + D2x + D3x = + 600 km

Dy = D1y + D2y + D3y = - 750 km

D = Dx2 + Dy2 = (600) 2 + (−750) 2 = 960 km


- 750 Dy
tan  = =   = - 51o
Dx 600

21
Copyright © 2009 Pearson Education, Inc.
3-5 Unit Vectors
Unit vectors have magnitude 1.
Using unit vectors, any vector V
can be written in terms of its
components:

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Copyright © 2009 Pearson Education, Inc.
Example 3-4:
Write the vectors of example 3-2 in unit vector
notation and perform the addition

D1 = 0 î + 22 ĵ and D2 = 23.5 î − 40.7 ĵ

D = D1 + D2 = 23.5 î − 18.7 ˆj

Hence the components of the vector are


Dx = + 23.5 km and Dy = D1y + D2y = -18.7 km

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Copyright © 2009 Pearson Education, Inc.
Multiplication of a Vector by a Scalar

A vector V can be multiplied by a scalar c; the


result is a vector c V that has the same direction
but a magnitude cV. If c is negative, the resultant
vector points in the opposite direction.

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Copyright © 2009 Pearson Education, Inc.
Chapter 7
7-2 Scalar Product of Two Vectors

Definition of the scalar, or dot, product:

Therefore, we can write for the


work done :

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Copyright © 2009 Pearson Education, Inc.
 
C = A.B = AB cos
If θ = 0 then C = A B

If θ =/2 then C = 0

If θ = then C = - A B
scalar product of unit vectors which are
perpendicular to each other will be zero
î.î = 1 ĵ. ĵ = 1 k̂.k̂ = 1

î. ĵ = 0 ĵ.k̂ = 0 k̂.î = 0


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Copyright © 2009 Pearson Education, Inc.
Because cos -θ = cos θ

   
A.B = B.A
• Another form of scalar multiplication is given
as the product of the vectors’ Cartesian
components as follows

 
( )(
A.B = Ax iˆ + Ay ˆj + Az kˆ • Bx iˆ + B y ˆj + Bz kˆ )
= Ax Bx + Ay B y + Az Bz

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Copyright © 2009 Pearson Education, Inc.
Example 7-4: Using the dot product.
The force shown has magnitude FP = 20 N and
makes an angle of 30° to the ground. Calculate
the work done by this force, using the dot
product, when the wagon is dragged 100 m
along the ground.

28
Copyright © 2009 Pearson Education, Inc.
Solution:

Fp = Fx î + Fy ĵ = Fp cos (30) î + Fp sin (30) ĵ


= 17 î + 10 ĵ

d = 100 î

W = Fp • d = (17 î + 10 ĵ) • 100 î


= (17  100) + (10  0) = 1700 J

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Copyright © 2009 Pearson Education, Inc.
Example :
Find the angle between the vectors
A = 8iˆ + 3 ˆj and B = −5iˆ − 7 ˆj
Solution:
 
A.B = Ax B x + Ay B y + Az B z
= 8  (− 5) + 3  (− 7 ) + 0  0 = −61

Also we have
 
A.B = A B cos = 82 + 32  (− 5)2 + (− 7)2 cos
= 8.544 8.60 cos = 73.5 cos
Thus
 − 61 
 = cos 
−1
 = 146.1o

 73.5 
30
Copyright © 2009 Pearson Education, Inc.
Chapter 11
11-2 Vector Product (Cross product)
The vector cross product is defined as:

The direction of the cross product is


defined by a right-hand rule:

31
Copyright © 2009 Pearson Education, Inc.
  
C = A B
 C=A B sinθ B
• The magnitude of C
is given as
θ
• C = A B sin A

î  î = 0 ĵ ĵ = 0 k̂  k̂ = 0

î  ĵ = k̂ ĵ k̂ = î k̂  î = ĵ

ĵ î = −k̂ k̂  ĵ = −î î  k̂ = − ĵ

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Copyright © 2009 Pearson Education, Inc.
The cross product can also be written in
determinant form:

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Copyright © 2009 Pearson Education, Inc.
Some properties of the cross product:

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Copyright © 2009 Pearson Education, Inc.
Example:
(a) Find the cross product of the two vectors
ˆ ˆ ˆ ˆ
A = 8i + 3 j and B = −5i − 7 j
(b) Verify that
 
(
A B = − B  A )
Solution:
(a)
ˆ ˆ
A  B = 8i + 3 j ( ) (

ˆ
−5iˆ − 7 j )
ˆ ˆ ˆ ˆ ˆ ˆ ˆ ˆ
= −40 i  i − 56 i  j − 15 j  i − 21 j  j
ˆ ˆ ˆ
= 0 − 56 k + 15 k + 0 = −41 k
(b)
B A = ( ˆ
)(
ˆ ˆ ˆ
−5i − 7 j  8i + 3 j )
ˆ ˆ ˆ ˆ ˆ ˆ ˆ ˆ
= −40 i  i − 15 i  j − 56 j  i − 21 j  j
ˆ ˆ ˆ
= 0 − 15 k + 56 k + 0 = +41 k

Copyright © 2009 Pearson Education, Inc.


35
Example 11-6: Torque vector.
Suppose the vector r is in the xz plane, as shown
ˆ ˆ
in the figure, and is given by r = (1.2m)i + (1.2m)k.
ˆ
Calculate the torque vector  if F = (150 N)i.
 = r F⊥
Solution: We use the definition of torque:  = r  F  
 = r⊥ F
ˆ ˆ ˆ
 = r  F = [(1.2 m)i + (1.2 m)k]  [(150 N)i]
ˆ ˆ ˆ ˆ
= (1.2 m)i  (150 N)i + (1.2 m)k  (150 N)i
ˆ ˆ ˆ ˆ
= (180 m.N) i  i + (180 m.N) k  i
ˆ ˆ ˆ ˆ ˆ
Using i  i = 0 and k  i = j, we find:
ˆ
 = (180 m.N) j
The torque has a magnitude of 180 m.N and points along the36
Copyright © 2009 Pearson Education, Inc.
y axis.

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