GHAlex Documentation
GHAlex Documentation
Intro
1 Introduction
2 Supporting Files
3 Camera Settings
4 Emotive Color
Essentials
6 White Balance
7 Exposure
8 Cinema Luminance
9 Waveform Guide
Post
11 DaVinci Resolve
14 Premiere Pro
19 Known Artifacts
E MOTIVE COLOR
3
Introduction
This guide is a simple walk-through that will allow you to realize the full potential of
Emotive Color for your camera. Two display-ready variations of the color conversion
(Theatrical and High Scale) and one data format variation (LogC) are included. Only one
of these three variations should be used per clip. The LogC variation must be followed by a
LogC-intended display look-up table (i.e. those issued by Arri, or a LogC film conversion).
Three Variations
Theatrical Scale
Max IRE: 84 Min IRE: 1
The main variation of Emotive Color. Scaled for theatrical context (darkened cinemas)
and narrative content. The LogC conversion is at its core. It integrates an interpolated
reconstruction of Arri Rec.709 (2018 Revised) which preserves far gamut (unlike Arri
Rec.709), and introduces a film-derived saturation envelope.
High Scale
Max IRE: 92 Min IRE: 1
An alternate variation of Emotive Color. Scaled for bright contexts (white internet
pages) and commercial content. The LogC conversion is at its core. It integrates an
interpolated reconstruction of Arri Rec.709 (2018 Revised) which preserves far gamut
(unlike Arri Rec.709), and introduces a film-derived saturation envelope. The direct
alternative to LogC+Rec.709.
LogC
Max IRE: 78 Min IRE: 8
*The data format native to the Alexa; it is a standardized format that was created to
efficiently store the full dynamic range and gamut of the sensor. It must be followed by
a LogC-intended display look-up table (such as those issued by Arri, or a film conversion
meant for LogC). Acquire the current display look-up-tables directly from Arri, rather
than using those built into NLEs.
E MOTIVE COLOR
1
Intro
Supporting Files
In addition to the primary conversion files, supporting files are included which allow
preparation of the camera profile, precise adjustment of exposure in post before the
conversion is applied, and placement of black level following the conversion to conform
black level to cinema luminance.
These are labeled according to their order of operations - whether they go before the
conversion - [PRE] - or after it - [POST]:
The Exposure Conversion [PRE] should be the final [PRE] loaded in sequence before the
color conversion (Theatrical/High Scale or LogC). Any white balance corrective should
precede the color conversion, and color grading should be at the end, following [POST].
65x / 33x
The conversions use two different resolution formats: 65x65x65 and 33x33x33. These
resolutions affect the density of color gradient information stored in the conversion. 33x
has a much smaller file size, and is widely compatible. It offers optimal stability in
Premiere, which is prone to crashing with larger look-up files.
*65x is able to capture subtle nuance in color transitions, especially when converting
from a log format and/or to an intricate target format. It has the advantage of
preventing poor gradient handling when the software has weaker interpolation of lookup
tables (trilinear rather than tetrahedral). 65x has eight times the density, or resolution,
of 33x. These are for use in post. 65x is less stable in Premiere; frequent saving is
recommended, especially when loading into Lumetri.
Monitoring Variations: 33x Monitoring variations are included which allow direct
monitoring of the conversion for each profile - Cine-D (Sat -5), HLG, or VLog being
recorded externally to ProRes/DNx (combines levels corrective). Also, a 17x .vlt is
included to monitor VLog in-camera (rougher gradients are inherent to .vlt).
E MOTIVE COLOR
2
Intro
Camera Settings
These settings are recommended for reference performance with the color conversion.
Neutral WB, ISO, Codec, Profile, and ND are the original source conditions for the
conversion input. Optics, Shutter, and Sharpness will not affect the accuracy of the
conversion; they are non-color settings which constitute a common Arri aesthetic.
LIGHTING Natural daylight and halogen bulbs are recommended for reference color with their
respective WB conversions. Use of a softbox to light talent is highly recommended.
ISO 400 Ideal noise floor and DR (Pair with lighting as needed). The
LogC conversion was measured at 400 ISO; other ISOs will
Cine-D: 200
decrease the accuracy of the conversion.
CODEC All-I
2K or 4K
A more robust codec with fluid editing and playback. The
GH5’s equivalent of Alexa ProRes.
PROFILE VLog, HLG, or The conversion was made directly for VLog. HLG and Cine-D
are also fully supported with [PRE] conversions to VLog, and
Cine-D (Sat -5) offer less codec banding. Use Cine-D for 8-bit.
ND Solid
Full-Spectrum
The filter type used for the Daylight conversion.
(A full-spectrum filter aligns UV and IR cutoffs between
sensors). Internal ND is also sufficient.
OPTICS Diffusion
Filters
Recommended stack: Lens > ND > Diffusion* > IR/UV Filter.
Avoid shooting with the lens fully open, which often limits
optical performance.
SHUTTER 180
Degree
Framerate-aware shutter angle setting will match standard
cinema motion blur and cadence.
SPECIAL NOTES
• Cine-D Required Settings: Contrast 0; Saturation -5; Hue 0; Luminance Levels 64-940 (16-235 for 8-bit);
Highlights/Shadows 0.
• HLG: Keep Saturation at the default of 0.
• Noise Reduction: The Alexa has no noise reduction. Use a value between -5 to 0 as preferred.
• High Framerate: Use 120/125 fps instead of 180; greatly improved sensor readout.
• *Tiffen Digital Diffusion FX 1: May be used for a smoother local texture. Tiffen 1/8 or 1/4 Low Contrast: May
be used for a smoother light falloff, but a more distinct diffusion than the Alexa Olpf. Using at least a 2 stop ND
closest to the lens cancels inverse reflections between clear filters and the lens/sensor.
E MOTIVE COLOR
3
Intro
Emotive Color
Emotive Color (integrated in Theatrical and High Scale) features a computed recreation
of Arri Rec.709 that projects edge gamut behavior to encompass the entirety of LogC
gamut, while preserving this extreme gamut within the limits of Rec.709. This allows a
smooth film-like response to color leds (unlike Arri’s display tables, which clip far gamut
at 0.0 - 1.0). Theatrical and High Scale are recommended over LogC+Rec.709.
Arri Rec.709
Emotive Color
Gradient Test
The included Gradient Test allows testing for problems in a color workflow. The chart
simulates the entirety of recordable gamut and gamma, and gradient transitions therein.
The center circles correspond to log profile gamut, and the outer (left and right) to
display profile gamut. Destructive workflows will reveal harsh edges in gradients (which
indicate clipped gamut and latent artifacts).
The chart below demonstrates Emotive Color (Theatrical). Though its source format is
LogC (center circles), EC is infinitely projected into theoretical gamut (left and right).
E MOTIVE COLOR
4
Essentials
E MOTIVE COLOR
5
Essentials
White Balance
A neutral white balance is important for the accuracy of the conversion - the ‘key’ which
aligns the color space ‘lock’. It is best to white balance from a white card reflecting the
key light in the scene, and record the white card reference. With a recorded neutral
white or gray reference, one can easily ensure accurate white balance in post by
adjusting WB temperature and tint controls until the white reference sits at the center
of the Vectorscope. If no reference is recorded, neutral white/gray objects in the
captured image can suffice as a white reference.
With no neutral reference under reference lighting, skintone is often a strong indicator
of the neutrality of the tint axis (green/magenta). Skintone should fall on the skintone
line of the Vectorscope (not distinctly above or below it) when white balance
is neutral. To isolate the skintone or white card cloud on the Vectorscope,
simply temporarily crop that area of the image with a crop tool in your
post software.
Light Sources
The reference light sources are sun light for the Daylight conversion, halogen for the
Tungsten conversion, and an average of the two responses for *Averaged 4200K. These
are the light sources that each conversion was measured under, and will allow complete
accuracy when white balance is neutral.
When the light source deviates from reference (for example, leds and fluorescents), the
accuracy of the conversion will be limited by the extent of the deviation. This is due to
the unique ‘spikes’ in the color spectrum of each light, which will register on each
sensor in a slightly different way. The color space will adhere to LogC, but won’t be an
exactly match to sensor results.
Light sources with poor color spectrums will result in sub par color - even on the Alexa.
For example, skintone may register toward green or magenta, even though white balance
is neutral, or certain colors may appear under-saturated. This is an area for further
exploration, to improve rendition of highly variable efficient lighting on all cameras.
E MOTIVE COLOR
6
Essentials
Exposure
In combination with neutral white balance, moderate exposure will ensure quality
imaging with both camera and color conversions. Unlike white balance, exposure does
not affect the essential accuracy of the measured LogC at the core of each conversion -
the resulting image will match that of an Alexa at that exposure. Rather, it determines
the rendition of the Emotive Color 709 component or other display look-up combined
onto LogC. It also determines the prominence of noise floor or highlight clipping.
Exposing the image too brightly (just below clipping) will place important scene
elements in the rolloff region of the Emotive Color 709 component (above 65 IRE).
Underexposure should also be avoided - both to achieve ideal rendition of the scene
with Theatrical and High Scale, and to avoid excess noise.
Middle gray (18% gray) should be exposed around 50 IRE for all profiles. Skin tone should
fall roughly between 50 and 65 IRE. Avoid allowing skin tone below 45, or above 65. The
rolloff occurs above 65 IRE - this is for over-bright elements. With a monitoring variation,
one may expose visually in the moment for the desired end (color grading w/ exposure).
It is best practice, especially in direct sun light, to keep an eye on the waveform to
avoid extremes of exposure (or use false color on an external monitor to precisely place
important scene elements). This is because the lighting context of one’s surroundings
can give a deceptive understanding of the actual exposure when trying to expose visually
from the screen.
It is as if changing the exposure in camera, with the caveat that noise floor and clipping
point remain unchanged. When used in tandem with the conversion, they allow complete
flexibility (*between -2 and +2, with one-third stop increments) to achieve ideal EC
component rendition of the image, without compromising conversion accuracy as luma
adjustments before the conversion would. They may be used in combination; it is best
to use larger sizes before smaller (i.e. -1, then -.33). Intensity/Mix/Gain sliders may be
used to dial in an exact value between thirds.
E MOTIVE COLOR
7
Essentials
Cinema Luminance
To realize the full potential of Emotive Color, it is vital to have a grasp of standardized
luma placement in cinema. That is, the brightness of scene elements are grounded in a
consistent optical reality. Lit objects of a given type (such as a face in direct light) have
a consistent, defined brightness. The black level is the baseline - it occupies the darkest
tones that the projector or screen are capable of, and the brightness of all other scene
elements are defined in relation to this (i.e. a brightness ratio).
Last, this optically grounded framework reflects an exponential brightness scale. The
upper third of the waveform (above 67 IRE) is reserved for exponentially bright elements
(such as bulb filaments and the sun), while the majority of the scene will occupy the
lower half of the waveform. Carefully examine the supplemental waveforms provided
alongside this PDF.
When placing luma in post, Directly key-lit indoor skin tone should
anchor around 45 IRE (450 in Resolve) on the luma waveform; facial
edge lighting and sunlit skin tone may place up to 67 IRE (more
generally between 50-63 IRE, or 512-640 in Resolve). Bulbs and other
extreme highlights should place between 63 and 100 IRE (640-1023 in
Resolve). To implement the Sicario ceiling, a stylized highlight shoulder,
compress this range between 63 & 73 IRE (640-750 in Resolve).
Shaded areas of faces and indirectly lit faces will generally fall
between 12 and 40 IRE (128-400 in Resolve), and faces in complete
darkness will fall between black level and 12 IRE (128 in Resolve).
Black level and the darkest points in the scene should place between
1-4 IRE (10-40 in Resolve), but never at or below 0.
When exposure is properly set in advance of the conversion, strength 4 should only be
needed for low contrast lenses (i.e. ABL is not a corrective for bright exposure). When
using the luma curve to follow & supplement ABL, it should retain a single, smooth,
contiguous arc over the majority of its run, such that elements in the scene conform to
intended ranges without contortion.
E MOTIVE COLOR
8
Essentials
Waveform Guide
The following waveform guide is for use when placing luma in the final grade (in post)
for theatrical context and narrative content. For brighter contexts (i.e. white internet
pages) and commercial content, one may multiply these values by a given multiplier (i.e.
1.1) to find relative equivalents on a brighter scale.
E MOTIVE COLOR
9
Post
E MOTIVE COLOR
10
Post
DaVinci Resolve
1 [PRE] Files
If you recorded to Cine-D (Sat -5), HLG, or VLog to ProRes/DnxHD on an external
recorder, apply the appropriate [PRE] file to the first node to convert to
normative VLog in advance of the color conversion.
Load an Exposure Compensation [PRE] file on the next node as needed. When the
conversion file is loaded onto a node following this one, different exposure
compensation strengths may be directly tested for their impact on the final image
in combination with the applied conversion. The Key Output Gain value under the
Key tab can be used to dial in an exact exposure compensation amount.
E MOTIVE COLOR
11
Conversion File
3 On a new node (the third if there is a PRE and WB correction), load a core
conversion - either Theatrical Scale, ‘High Scale’ or ‘LogC’ for the matching light
source. If you use the LogC variation, add a second node following this, and load the
desired display look-up table (either Arri-issued, or a LogC-intended conversion).
E MOTIVE COLOR
12
With the top node of the Layer Mixer structure selected, add a point just above the
bottom of the luma curve and drag it right until black level is between 10 and 40 on
the waveform (granted no lens flare). This point should be separated enough from
the bottom of the graph so that the rest of the curve remains linear.
6 Color Grading
Should an additional color cast be desired, add a new node after the layer mixer.
Use the Color Wheels (Primaries Wheels - especially Gamma - and Log) and RGB
Curves to add a color cast. Heavy color casts pair well with a steep desaturation. To
do this, lower the Saturation value at the bottom of the Color Wheels window (‘Sat’
in tab ‘1’). This value should be set lower (minimum of 15) as the strength of the
color cast increases.
OLPF Diffusion
7 The Alexa features an optical low-pass filter which softens texture across
neighboring pixels without compromising detail. This local diffusion may be
simulated in post to impart an organic texture to the image and invert integrated
in-camera sharpening.
Note: Each step should remain on a separate node, as in the node breakdown image. Use default color
settings (not ACES/color space transform).
E MOTIVE COLOR
13
Post
Premiere Pro
White Balance Corrective
1 To correct white balance, use the WB eyedropper or
Temperature/Tint controls in the Basic Correction section of
Lumetri. The ideal way to do this is to pick white balance
from a neutral gray/white object lit by the key light in the
scene. Pick a variety of points from it to get an idea for the
average correction (hit reset between each try).
2 [PRE] Files
Load the relevant Premiere-specific [PRE] file in the ‘Input LUT’ dropdown of the
Basic Correction section to convert to normative VLog in advance of the color
conversion (Cine-D to VLog, HLG to VLog, VLog 8/10 bit Corrective or the ProRes/
DnxHD VLog Levels Corrective, which is not Premiere-specific).
Lumetri 1 Lumetri 2
Basic Correction Creative ‘Look LUT’ Basic Correction Creative ‘Look LUT’
Profile [PRE] + WB Exposure [PRE] Color Conversion Auto Black Level [POST]
E MOTIVE COLOR
14
3 Conversion File
Add a second instance of Lumetri (as only two
.cubes may be applied in each instance of
Lumetri). In the ‘Input LUT’ dropdown of the Basic
Correction section of this new Lumetri, load a core
conversion variation - either Theatrical Scale, ‘High
Scale’, or ‘LogC’ for the matching light source (if
using the Creative dropdown for this step, keep
Intensity at 100). If you use the LogC variation,
load the desired display look-up table (either Arri-
issued, or a 3rd party LogC intended conversion) in
the subsequent Creative dropdown.
5 Color Grading
Following application of the Auto Black Level [POST] file, use the Color Wheels
section of the final Lumetri to fine tune luma levels with the sliders and add a color
cast with the wheels. Heavy color casts pair well with a steep desaturation using
the Saturation field in the Creative section.
Use ‘Waveform (Luma)’ in Lumetri Scopes and the Shadows slider to fine tune black
level to between 1-4 IRE (granted no lens flare). Use the Midtones and Highlights
sliders to conform to cinema luminance and scene context as needed (see ‘Cinema
Luminance’). Avoid the Lumetri Luma Curve, which distorts the color space (Use the
‘Obsolete RGB Curves’ instead if needed, or use the Advanced routing detailed on
the next page).
E MOTIVE COLOR
15
OLPF Adjustment Layer
6 The Alexa features an optical low-pass filter which softens texture across
neighboring pixels without compromising detail. This local diffusion may be
simulated in post to impart an organic texture to the image and invert
integrated in-camera sharpening.
Premiere Pro
Advanced Color Routing
Premiere’s Luma correction tools introduce hue twists to the color space that shift
throughout the grayscale. This causes a subtle distortion that compromises the
fidelity of the footage. This is especially a problem with the Lumetri Luma Curve.
This will effectively ‘lock out’ the hue changes of the luma tools. Should further
adjustments to the luma be needed, delete the top layer, and return the original
adjustment layer Opacity to ‘Normal’ again. then make the luma adjustments
needed and repeat the previous steps.
E MOTIVE COLOR
16
Post
Load an Exposure Compensation [PRE] file as needed, using the ‘Custom LUT
Utility’ from the Effects browser. When the color conversion is loaded in a new
Custom LUT Utility following this one, different exposure compensation strengths
may be tested visually for the resulting final image with the applied conversion.
Use the Mix slider to dial in an exact value.
Use Crop or a temporary ‘Draw Mask’ effect (added from the effects browser) to
crop an area of the image (such as neutral white or skintone), to easily see where
it places on the Vectorscope.
E MOTIVE COLOR
17
3 Conversion File
Add a new ‘Custom LUT’ utility (below the previous
steps in sequence), and load a core conversion variation
- either Theatrical Scale, ‘High Scale’, or ‘LogC’ for the
matching light source. Keep Mix at 1.0. If using the
LogC variation, add a second ‘Custom LUT’ utility
instance following this, and load the desired display
look-up table (either Arri-issued, or a 3rd party LogC
intended conversion). (White Balance)
(High Scale)
5 Color Grading
Add a second Color Wheels below the ABL Custom Lut Utility.
With the grayscale slider on the right side of the Shadows,
Midtones and Highlights wheels, one can fine tune luma in
conjunction with the luma waveform.
6 OLPF Diffusion .
The Alexa features an optical low-pass filter which softens texture across
neighboring pixels without compromising detail. This local diffusion may be
simulated in post to impart an organic texture to the image and invert integrated
in-camera sharpening.
Before export, highlight all clips on the timeline and create a compound clip.
Duplicate the compound clip directly above itself (Alt+Click+Drag). In the
Inspector panel, change the Opacity of this upper clip to 20%. Place a Gaussian Blur
from the Effects panel on the layer, and set ‘Blurriness’ between 5.0 and 6.0.
E MOTIVE COLOR
18
Known Limitations
This is an evolving section intended to document problems inherent to the camera’s
footage, so that they may be avoided or mediated when filming. These problems are
beyond the scope of what is correctable by contiguous color conversion, and can be
categorized into two areas: limitations of codec, and limitations of sensor data.
Cine-D and HLG perform better with the internal codecs, because of the higher contrast
and saturation inherent to these profiles (allowing greater bit depth separation). When
shooting to 8-bit, Cine-D is the best profile to use (VLog 8-bit is especially prone to
these artifacts in shadow, pictured above).
This is a fairly rare form of clipping to encounter, and requires filming blue led lights at
a bright exposure. It is more prominent at tungsten white balance, and is very similar to
far red channel clipping (with red leds) on the Alexa at tungsten white balance.
E MOTIVE COLOR
19