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MMGD0101 Chapter

Here are the answers to the quiz questions: 1. Planning is the formulation of a scheme of program for the accomplishment or attainment of a goal of purpose. 2. The planner needs to have the ability to break a problem into its components to seek for step-by-step solutions or processes to attain the goals. The planner also needs to fore-see problems and potential conflicts in order to avoid them. 3. The six stages in the Planning Process are: 1) Defining the goals and objectives 2) Describing the content 3) Developing the application script 4) Translating the application script into an outline 5) Translating the outline into a logic flow chart

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0% found this document useful (0 votes)
33 views25 pages

MMGD0101 Chapter

Here are the answers to the quiz questions: 1. Planning is the formulation of a scheme of program for the accomplishment or attainment of a goal of purpose. 2. The planner needs to have the ability to break a problem into its components to seek for step-by-step solutions or processes to attain the goals. The planner also needs to fore-see problems and potential conflicts in order to avoid them. 3. The six stages in the Planning Process are: 1) Defining the goals and objectives 2) Describing the content 3) Developing the application script 4) Translating the application script into an outline 5) Translating the outline into a logic flow chart

Uploaded by

khalid shinwari
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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INTRODUCTION TO

MULTIMEDIA

Chapter 5
Multimedia Production
Process
Introduction

 Multimedia projects are complex; they often involve the


skills and efforts of multiple teams or people.
 During the development process, a project moves
through the specialized parts of the team, from story
creation to technical editing, with regular collective
review sessions.
 Each stage is designed to refine the project with
attention to the client's needs, technical requirements
and audience preferences.
Planning for the Production of a
Multimedia Application

 Planning is defined as the formulation of a scheme of


program for the accomplishment or attainment of a
goal of purpose.
 All the activities to be implemented and executed as
part of the plan must related to the goal of the project.
 The planner needs to have the ability to break a
problem into its components to seek for step-by-step
solutions or processes to attain the goals.
 The planner need to fore-see problems and potential
conflicts in order to avoid them.
Planning for the Production of a
Multimedia Application

It involves the following steps:

1. Defining the goals and objectives of the proposed


multimedia title
2. Describing the content of the title
3. Developing the application script
4. Translating the application script into an outline
5. Translating the outline into a logic flow chart
6. Developing the storyboard
Defining the Goals and
Objectives

 Goals and objectives are both tools for accomplishing


what you want to achieve
 Goals are long term and objectives are usually
accomplished in the short or medium term.
 Goals are the "what" of the process and the objective
is the "how" of the process.
Defining the Goals and
Objectives

 While formulating the goals and objectives of the


multimedia application, the following critical questions
need to be addressed:

 What is the purpose of the proposed title?


 What is the team trying to accomplish?
 What are the expected results?
Describing the Content

 The content can be defined as the specific message,


data, facts or information to be presented.
 The content specialist provides the program content to
the multimedia architect, who in turn prepares the
narration, text, bullets, charts and tables that will be
presented in the title.
 The integration of a variety of multimedia elements
appeals to different learning styles and helps the
audience comprehend and retain the information.
Developing the Application Script

 The application script is a written description of the


proposed multimedia project.
 The purpose of the script is to describe the actions of
all components.
 The script will help the development team to have
clear understanding of the purpose of the program.
Developing the Application Script
Translating the Application Script
into an Outline

 The next step it to identify and define the branching of


the program.
 The simplest way to define branching is to develop an
outline.
 The responsibility for developing the outline belongs to
the content specialist.
Translating the Application Script
into an Outline

 Multimedia differs fundamentally from the conventional


media like films and slide shows is conventional media are
linear (one event follows another in a sequence), while
multimedia is a non-linear medium - it has the capacity for
branching.
 The simplest way to define branching is to develop an
outline.
 The major headings in the outline become the options
available to the user in the main menu of the programme.
When a user selects a heading, the subheadings
associated with the selected major heading are displayed.
Translating the Application Script
into an Outline

Example:

1.0 Let’s Learn the Alphabets


1.1.0 Alphabets
1.2.0 Games
1.2.1 Typing Tutor
1.2.2 Jigsaw Puzzle
1.3.0 Song
1.3.1 Alphabet Song
1.3.2 Twinkle Twinkle Little Star
Flowchart

 Also known as navigational structure.


 The logic flow chart is very important, especially if the
title is interactive.
 The flowchart provide a road map of the proposed
application for the team member in charge of
authoring.
 The flow chart illustrates the choices that the user will
have in each screen.
Flowchart

 Four types of Flowchart / Navigational Structure:


 Linear Structure

 Hierarchical Structure

 Non-linear Structure

 Composite Structure
Flowchart

Linear Structure

 The user navigates sequentially, moving from one


page to the next.
Flowchart

Hierarchical Structure

 Analogous to the branches of a tree.


 To move from top to bottom, one must move down one
branch at a time, with more branches being available
the lower you go.
Flowchart

Non-linear Structure

 Users can navigate freely through the content,


unbound by predetermined routes.
Flowchart

Composite Structure

 For the most part users can navigate freely (as in the
non-linear structure), but are occasionally constrained
to a linear or hierarchical structure for some of the
material.
Storyboard

 The storyboard is a graphic representation of the


purpose multimedia project.
 It is an extension of the ideas presented in the script.
 The design team will use the storyboard to define and
test design solutions.
 The client may use the final storyboards to obtain
support for the project.
 The programmer/s will use the storyboards to create
the program.
Storyboard

 Storyboarding refers to the process of creating a


sequence of screens to provide an overview of the
project, demonstrate the arrangement and functionality
of the program elements, and help delineate the
program's navigation scheme.
 In other words, storyboards allow you to visualize how
the final product is going to look and operate, and help
ensure that no vital information is left out during the
development process.
Storyboard

 Benefits of using Storyboard:

 Provides an overview of the title


 Demonstrates the functionality of the storyboard
elements
 Demonstrates the navigation scheme
 Can check whether the presentation is accurate and
complete
 Can be evaluated by users.
Storyboard

 When creating a storyboard, there are basically four things


to consider.
 For each screen you want to describe:
 The elements that will appear on the screen, including

the background, text, graphics, animations, video clips,


and audio clips.
 How the elements will be arranged on the screen.

 What the user will be interacting with on the screen.

 What navigation options will be available on the screen.


Storyboard

Example:
Storyboard

Example:
Quiz!!!

1. Define PLANNING process.


2. What is the ability required by the planner in the
planning process?
3. What are the six stages in the Planning Process?
4. Explain the difference between goals and objectives.
5. What is the purpose of Application Script?
6. Draw all four types of flowchart/navigational structure.
7. Define storyboard and explain the benefit of using
storyboard.

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