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2.2 Skills-Module-Part-B - Activities-And-Resources

This document provides a list of activities and resources from the Skills Module – Part B of an Artificial Intelligence (AI) Education for Teachers course. The module covers topics like data fluency, computational thinking, and machine learning. For each topic, it lists related activities and online resources, including definitions, tutorials, educational games and tools that teachers can use to learn about and teach topics in AI education.
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0% found this document useful (0 votes)
28 views1 page

2.2 Skills-Module-Part-B - Activities-And-Resources

This document provides a list of activities and resources from the Skills Module – Part B of an Artificial Intelligence (AI) Education for Teachers course. The module covers topics like data fluency, computational thinking, and machine learning. For each topic, it lists related activities and online resources, including definitions, tutorials, educational games and tools that teachers can use to learn about and teach topics in AI education.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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MACQUARIE SCHOOL

OF EDUCATION
Faculty of Arts

Skills Module – Part B: Activities and resources


ARTIFICIAL INTELLIGENCE (AI) EDUCATION FOR TEACHERS
Refer to the table below for a list of activities and resources from the Skills Module – Part B of the Artificial
Intelligence (AI) Education for Teachers course.

Skills Module – Part B

Topic Activity/resource

Data Fluency

What is data fluency? • Data fluency definition from Monash University:


https://www.monash.edu/data-fluency/home

What is data? • Data definition from the Cambridge Dictionary:


https://dictionary.cambridge.org/dictionary/english/data

Photographic data sets of • ‘How to Classify Photos of Dogs and Cats (with 97% accuracy)’:
dogs and cats https://machinelearningmastery.com/how-to-develop-a-convolutional-neural-
network-to-classify-photos-of-dogs-and-cats
• Kaggle competition: https://www.kaggle.com/c/dogs-vs-cats

Training a machine learning • Machine Learning for Kids: https://machinelearningforkids.co.uk


model in MLK

Data within a machine • ‘Machine learning life cycle’:


learning project https://www.javatpoint.com/machine-learning-life-cycle

Computational Thinking

Computational thinking • Seymour Papert video: https://youtu.be/IhEovwWiniY


influencers • Jeanette Wing video: https://youtu.be/igTy7SA8818

Computational thinking in • The Australian Curriculum: https://www.australiancurriculum.edu.au


the S&T syllabus

Computational thinking • Barefoot Computing: https://www.barefootcomputing.org/homelearning


concepts • Barefoot Computing computational thinking concepts and approaches
(user account required to view content):
https://www.barefootcomputing.org/concept-approaches/computational-thinking-
concepts-and-approaches

21st century skills • Dr Suchi Grover’s chart: https://vimeo.com/255911602/f7abe27955

Unplugged activities • “Dare to square” game at Digital Technologies Hub:


https://www.digitaltechnologieshub.edu.au/teachers/lesson-ideas/introducing-
algorithms
• ‘Computational thinking: How do we think about problems so that computers can
help?’: http://community.computingatschool.org.uk/files/8221/original.pdf

Device-based activities • Lightbot: https://lightbot.com/flash.html


• ScratchJr: https://www.scratchjr.org
• Scratch: https://scratch.mit.edu
• Machine Learning for Kids:
https://www.ibm.org/activities/machine-learning-for-kids

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