Norecoil FFH4G
Norecoil FFH4G
class Pointer {
constructor() {
this.x = 0.0;
this.y = 0.0;
}
}
class WeaponController {
constructor() {
this.random = () => Math.random();
}
update() {
if (insideGame) {
// YOUTUBE H@44LANDG
}
if (this.getButtonDown("Fire1")) {
if (insideGame) {
this.fireBullet();
}
}
}
getAxis(axis) {
if (axis === "Mouse X") {
return (Math.random() * 200 - 100) / 100.0;
} else if (axis === "Mouse Y") {
return (Math.random() * 200 - 100) / 100.0;
}
return 0.0;
}
getButtonDown(button) {
if (button === "Fire1") {
return Math.random() < 0.5;
}
return false;
}
fireBullet() {
// YOUTUBE H@44LANDG
}
}
class Time {
static deltaTime = 0.0167;
}
function configuration(point) {
point.x = 9000.0;
point.y = 9000.0;
}
function multiplierSensitivity(point) {
if (insideGame) {
const sensitivity = 9000.0;
point.x = point.x * Math.PI / sensitivity;
point.y = point.y * Math.PI / sensitivity;
} else {
point.x = 0.0;
point.y = 0.0;
}
}
function value(point) {
return point.x + point.y;
}
// YOUTUBE @H44LANDG
const delayMillis = 1000 / 60; // 60 FPS aproximadamente
setInterval(() => {
configuration(myPointer);
insideGame = true;
multiplierSensitivity(myPointer);
console.log("Valor dentro del juego: " + value(myPointer));
insideGame = false;
multiplierSensitivity(myPointer);
console.log("Valor fuera del juego: " + value(myPointer));
weaponController.update();
// YOUTUBE H@44LANDG
}, delayMillis);