0% found this document useful (0 votes)
19 views29 pages

Week 1 B

Uploaded by

segdavid03
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
19 views29 pages

Week 1 B

Uploaded by

segdavid03
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 29

COMPUTER PROGRAMMING

I
CSC 203/ Department of Computer Science

Abayomi-Alli Adebayo (Ph.D)

1
COURSE OUTLINE
• Introduction to problem solving methods and Algorithms
• Programming language elements (Syntax, Semantics)
• Variable Declaration, Data Types, Use of Operators (Arithmetic,
Assignment, Increment/Decrement, Relational, Logic, etc)
• Control structures of Algorithms
• Introduction to C Programming language
• Structural program development in C
• C program control (Control structures in C)
• C functions
• C Arrays
• C Pointers
Other Course Details
✔ A tentative set of lecture slides will be posted, modifications may take
place right up to, or during lecture.
✔ Therefore you should download the class slides after a lecture.

Recommended Books:
Schaum’s Series Programming with C.

Course Lecturer: Dr. Abayomi-Alli A.


• Office: 102, Unity Building A.

• Email: abayomiallia at funaab. edu . ng

• Office Hours: Wednesdays 8:00 am to noon


3
CSC 203
COMPUTER PROGRAMMING I

Week Two Lecture


Variable Declaration, Data Types, Use of
Operators (Arithmetic, Assignment,
Increment/Decrement, Relational,
Logic, etc)
VARIABLE DECLARATION
• Variable: a name associated with a memory cell whose value can change.
Its simply a memory storage.

• Variable Declaration: specifies the data type of a variable


• Example: int num;

• Variable Definition: assigning a value to the declared variable


• Example: int num = 5;
CONSTANTS
• Entities that appear in the program code as fixed values.
• Any attempt to modify a CONSTANT will result in error.

• Major types of constants:


• Integer constants
• Positive or negative whole numbers with no fractional part
• Example:
const int MAX_NUM = 10;
const int MIN_NUM = -90;
CONSTANTS
• Floating-point constants (float or double)
• Positive or negative decimal numbers with an integer part, a decimal point
and a fractional part
• Example:
const double VAL = 0.5877e2; (stands for 0.5877 x 102)
const double pi = 3.412;
• Character constants
• A character enclosed in a single quotation mark
• Example:
• const char letter = ‘n’;
• const char number = ‘1’;
BASIC DATA TYPES
• There are 4 basic data types :
• int
• float
• double
• Char

• int
• used to declare numeric program variables of integer type
• whole numbers, positive and negative
• keyword: int
int number;
number = 12;
BASIC DATA TYPES
• float
• fractional parts, positive and negative
• keyword: float
float height;
height = 1.72;

• double
• used to declare floating point variable of higher precision or higher range of
numbers
• exponential numbers, positive and negative
• keyword: double
double valuebig;
valuebig = 12E-3;
BASIC DATA TYPES
• char
• equivalent to ‘letters’ in English language
• Example of characters:
• Numeric digits: 0 - 9
• Lowercase/uppercase letters: a - z and A - Z
• Space (blank)
• Special characters: , . ; ? “ / ( ) [ ] { } * & % ^ < > etc
• single character
• keyword: char
char my_letter;
my_letter = 'U';

Qualifiers: short, long, unsigned, signed, const


Arithmetic Operators
The major operators in any programming language are + (Plus), - (Minus), *
(Multiplication), /(Division)

Others include:
• Increment: a++
• Example
• int a=5;
• a++ =6;

• Modulus (remainder): %
• Example:
• 12%5 = 2;
Arithmetic Operators
• Assignment by addition: +=
• Example:
• int a=4;
• a+=1; (means a=a+1) value of a becomes 5

• Comparison Operators: <, > , <=, >= , != (not equal), ==, ! (logical not), &&
(logical and), ||(logical or) .
• Example:
• int a=4, b=5;
• a<b returns a true value.

• Bitwise Operators: << (shift left), >>(shift right), ~(bitwise not), & (bitwise and),
|(bitwise or) ,^ (bitwise xor).
• Example
• int a=8;
• a= a>>1; // value of a becomes 4
Operator Precedence
• Meaning of a + b * c ?
Is it a+(b*c) or (a+b)*c ?
• All operators have precedence over each other
• *, / have more precedence over +, - .
• If both *, / are used, associativity comes into picture. (more on this later)
• Example :
• 5+4*3 = 5+12= 17.
Precedence Table
Highest on top

++ -- (Postfix)

++ -- (Prefix)

* / %

+ -

<< >>

< >

&

&&

||
THE COMMA OPERATOR
The operator enables you to put more than one expression on a single line by
separating each one with a comma.
e.g int i = 10; j = 25;
CONTROL STRUCTURES OF
ALGORITHMS
CONTROL STRUCTURES OF ALGORITHMS
• What kinds of control structures are necessary in order to describe algorithms?

(1) Sequence: This structure is the most elementary structure. The sequence
structure is a case where the steps in an algorithm are constructed in such a way
that, no condition step is required.
• For example, suppose you are required to design an algorithm for finding the
average of Six numbers, and the sum of the numbers is given.
Algorithm:
1. Start
2. Input Sum
3. Average = Sum / 6
4. Output Average
5. Stop
CONTROL STRUCTURES OF ALGORITHMS
2) Selection: The selection structure also known as decision structure is a case
in the algorithm where one has to make a choice of two alternatives by
making a decision depending on a given condition.

• A selection structure takes the form:


If condition is true
Then do task A
else
Do TaskB
CONTROL STRUCTURES OF ALGORITHMS

The selection requires the following:


• Choose alternative actions as a result of testing a logical condition
• Produce code to test a sequence of logical tests

• In making choices, IF statement is used together with logical operators to test for
true or false.

The logical operators used are:


• = is equal to <= is less than or equal
• > is greater than <> is not equal to
• < is less than
• >= is greater than or equal
IF STATEMENT
• The If statement appears as follows:
if (condition)
{
statements;
}
-The statement is executed only if Condition is True
-If condition is false, the statement is ignored and the next appropriate statement
is simply executed.
e.g
If (sales > 5000)
{
bonus=500;
}
THE IF-ELSE STATEMENT
The If-else statement never appears in a program without the If statement. The
syntax is:
if (condition)
{
statements;
}
else
{
statements;
}
E.g
target *=1.10;
}
else
{
target*=0.90;
}
CONTROL STRUCTURES OF ALGORITHMS

(3) Iteration: this requires repeating a block of instructions until a logical


event is verified or not.

• The iteration structure can be implemented using


• Repeat Until Loop • The While Loop • The For Loop

• Any program instruction that repeats some statement or sequence of


statements a number of times is called an iteration or a loop. The
commands used to create iterations or loops are all based on logical tests.
CONTROL STRUCTURES OF ALGORITHMS
• Repeat Until Loop
The syntax is
REPEAT
A statement or block of statements
UNTIL
a true condition

• For example, A program repeatedly asking for an entry of a number in the range 1
to 100 until a valid number is entered.
REPEAT
Output “Enter a number between 1 and 100”
UNTIL
number >= 1 OR number <= 100
CONTROL STRUCTURES OF ALGORITHMS

THE WHILE LOOP


The second type of iteration. This type of conditional loop tests for terminating condition at the beginning of the
loop.

• The syntax is:


WHILE (a condition is true)
A statement or block of statements
ENDWHILE

The while loop enables your programs to repeat a series of statements, over and over, as long as a certain condition
has not been met. The format is:

while (condition)
{
statements;
}
CONTROL STRUCTURES OF ALGORITHMS

The For Loop: The third type of iteration. This, in its simplest form, uses an
initialisation of the variable as a starting point, a stop condition depending on
the value of the variable. The variable is incremented on each iteration until it
reaches the required value.
The syntax is:
FOR (starting state, stopping condition, increment) Statements
ENDFOR

• For example:
FOR (n = 1, n <= 4, n++)
Output n
ENDFOR
FOR LOOP Cont’d
For (initialization; stopping condition; increment/decrement)
e.g
For (j=2; j<=80; j+=5)
For (i=10; i>=1; i--)
For (j=99; j>=0; j-=11)

• THE DO-WHILE LOOP


It is similar to the while loop except the test condition occurs at the end (rather than the
beginning) of the loop. The syntax of do-while is:
do
{
statements
}
while (condition)
CONTROL STRUCTURES OF ALGORITHMS

You might also like