Item Options
Item Options
grf\luafiles514\lua files\Datainfo\
addrandomoptionnametable.lub
# https://github.com/llchrisll/ROenglishRE/blob/master/Renewal/data/luafiles514/lua
%20files/datainfo/addrandomoptionnametable.lub
VAR_MAXHPAMOUNT#MaxHP +%d#
VAR_MAXSPAMOUNT#MaxSP +%d#
VAR_STRAMOUNT#STR +%d#
VAR_AGIAMOUNT#AGI +%d#
VAR_VITAMOUNT#VIT +%d#
VAR_INTAMOUNT#INT +%d#
VAR_DEXAMOUNT#DEX +%d#
VAR_LUKAMOUNT#LUK +%d#
VAR_MAXHPPERCENT#MaxHP +%d%%#
VAR_MAXSPPERCENT#MaxSP +%d%%#
VAR_HPACCELERATION#HP regen +%d%%#
VAR_SPACCELERATION#SP regen +%d%%#
VAR_ATKPERCENT#ATK +%d%%#
VAR_MAGICATKPERCENT#MATK +%d%%#
VAR_PLUSASPD#ASPD +%d#
VAR_PLUSASPDPERCENT#Delay after attack -%d%%#
VAR_ATTPOWER#ATK +%d#
VAR_HITSUCCESSVALUE#HIT +%d#
VAR_ATTMPOWER#MATK +%d#
VAR_ITEMDEFPOWER#DEF +%d#
VAR_MDEFPOWER#MDEF +%d#
VAR_AVOIDSUCCESSVALUE#FLEE +%d#
VAR_PLUSAVOIDSUCCESSVALUE#Perfect dodge +%d#
VAR_CRITICALSUCCESSVALUE#CRIT +%d#
ATTR_TOLERACE_NOTHING#Neutral elemental resistance +%d%%#
ATTR_TOLERACE_WATER#Water elemental resistance +%d%%#
ATTR_TOLERACE_GROUND#Earth elemental resistance +%d%%#
ATTR_TOLERACE_FIRE#Fire elemental resistance +%d%%#
ATTR_TOLERACE_WIND#Wind elemental resistance +%d%%#
ATTR_TOLERACE_POISON#Poison elemental resistance +%d%%#
ATTR_TOLERACE_SAINT#Holy elemental resistance +%d%%#
ATTR_TOLERACE_DARKNESS#Shadow elemental resistance +%d%%#
ATTR_TOLERACE_TELEKINESIS#Ghost elemental resistance +%d%%#
ATTR_TOLERACE_UNDEAD#Undead elemental resistance +%d%%#
ATTR_TOLERACE_ALLBUTNOTHING#All elementals resistance +%d%%#
DAMAGE_PROPERTY_NOTHING_USER#Neutral monster resistance +%d%%#
DAMAGE_PROPERTY_NOTHING_TARGET#ATK +%d%% against Neutral monster#
DAMAGE_PROPERTY_WATER_USER#Water monster resistance +%d%%#
DAMAGE_PROPERTY_WATER_TARGET#ATK +%d%% against Water monster#
DAMAGE_PROPERTY_GROUND_USER#Earth monster resistance +%d%%#
DAMAGE_PROPERTY_GROUND_TARGET#ATK +%d%% against Earth monster#
DAMAGE_PROPERTY_FIRE_USER#Fire monster resistance +%d%%#
DAMAGE_PROPERTY_FIRE_TARGET#ATK +%d%% against Fire monster#
DAMAGE_PROPERTY_WIND_USER#Wind monster resistance +%d%%#
DAMAGE_PROPERTY_WIND_TARGET#ATK +%d%% against Wind monster#
DAMAGE_PROPERTY_POISON_USER#Poison monster resistance +%d%%#
DAMAGE_PROPERTY_POISON_TARGET#ATK +%d%% against Poison monster#
DAMAGE_PROPERTY_SAINT_USER#Holy monster resistance +%d%%#
DAMAGE_PROPERTY_SAINT_TARGET#ATK +%d%% against Holy monster#
DAMAGE_PROPERTY_DARKNESS_USER#Shadow monster resistance +%d%%#
DAMAGE_PROPERTY_DARKNESS_TARGET#ATK +%d%% against Shadow monster#
DAMAGE_PROPERTY_TELEKINESIS_USER#Ghost monster resistance +%d%%#
DAMAGE_PROPERTY_TELEKINESIS_TARGET#ATK +%d%% against Ghost monster#
DAMAGE_PROPERTY_UNDEAD_USER#Undead monster resistance +%d%%#
DAMAGE_PROPERTY_UNDEAD_TARGET#ATK +%d%% against Undead monster#
MDAMAGE_PROPERTY_NOTHING_USER#Neutral monster magic resistance +%d%%#
MDAMAGE_PROPERTY_NOTHING_TARGET#MATK +%d%% against Neutral monster#
MDAMAGE_PROPERTY_WATER_USER#Water monster magic resistance +%d%%#
MDAMAGE_PROPERTY_WATER_TARGET#MATK +%d%% against Water monster#
MDAMAGE_PROPERTY_GROUND_USER#Earth monster magic resistance +%d%%#
MDAMAGE_PROPERTY_GROUND_TARGET#MATK +%d%% against Earth monster#
MDAMAGE_PROPERTY_FIRE_USER#Fire monster magic resistance +%d%%#
MDAMAGE_PROPERTY_FIRE_TARGET#MATK +%d%% against Fire monster#
MDAMAGE_PROPERTY_WIND_USER#Wind monster magic resistance +%d%%#
MDAMAGE_PROPERTY_WIND_TARGET#MATK +%d%% against Wind monster#
MDAMAGE_PROPERTY_POISON_USER#Poison monster magic resistance +%d%%#
MDAMAGE_PROPERTY_POISON_TARGET#MATK +%d%% against Poison monster#
MDAMAGE_PROPERTY_SAINT_USER#Holy monster magic resistance +%d%%#
MDAMAGE_PROPERTY_SAINT_TARGET#MATK +%d%% against Holy monster#
MDAMAGE_PROPERTY_DARKNESS_USER#Shadow monster magic resistance +%d%%#
MDAMAGE_PROPERTY_DARKNESS_TARGET#MATK +%d%% against Shadow monster#
MDAMAGE_PROPERTY_TELEKINESIS_USER#Ghost monster magic resistance +%d%%#
MDAMAGE_PROPERTY_TELEKINESIS_TARGET#MATK +%d%% against Ghost monster#
MDAMAGE_PROPERTY_UNDEAD_USER#Undead monster magic resistance +%d%%#
MDAMAGE_PROPERTY_UNDEAD_TARGET#MATK +%d%% against Undead monster#
BODY_ATTR_NOTHING#Armor element: Neutral#
BODY_ATTR_WATER#Armor element: Water#
BODY_ATTR_GROUND#Armor element: Earth#
BODY_ATTR_FIRE#Armor element: Fire#
BODY_ATTR_WIND#Armor element: Wind#
BODY_ATTR_POISON#Armor element: Poison#
BODY_ATTR_SAINT#Armor element: Holy#
BODY_ATTR_DARKNESS#Armor element: Shadow#
BODY_ATTR_TELEKINESIS#Armor element: Ghost#
BODY_ATTR_UNDEAD#Armor element: Undead#
RACE_TOLERACE_NOTHING#Formless monster resistance +%d%%#
RACE_TOLERACE_UNDEAD#Undead monster resistance +%d%%#
RACE_TOLERACE_ANIMAL#Brute monster resistance +%d%%#
RACE_TOLERACE_PLANT#Plant monster resistance +%d%%#
RACE_TOLERACE_INSECT#Insect monster resistance +%d%%#
RACE_TOLERACE_FISHS#Fish monster resistance +%d%%#
RACE_TOLERACE_DEVIL#Demon monster resistance +%d%%#
RACE_TOLERACE_HUMAN#Demihuman monster resistance +%d%%#
RACE_TOLERACE_ANGEL#Angel monster resistance +%d%%#
RACE_TOLERACE_DRAGON#Dragon monster resistance +%d%%#
RACE_DAMAGE_NOTHING#ATK +%d%% against Formless monster#
RACE_DAMAGE_UNDEAD#ATK +%d%% against Undead monster#
RACE_DAMAGE_ANIMAL#ATK +%d%% against Brute monster#
RACE_DAMAGE_PLANT#ATK +%d%% against Plant monster#
RACE_DAMAGE_INSECT#ATK +%d%% against Insect monster#
RACE_DAMAGE_FISHS#ATK +%d%% against Fish monster#
RACE_DAMAGE_DEVIL#ATK +%d%% against Demon monster#
RACE_DAMAGE_HUMAN#ATK +%d%% against Demihuman monster#
RACE_DAMAGE_ANGEL#ATK +%d%% against Angel monster#
RACE_DAMAGE_DRAGON#ATK +%d%% against Dragon monster#
RACE_MDAMAGE_NOTHING#MATK +%d%% against Formless monster#
RACE_MDAMAGE_UNDEAD#MATK +%d%% against Undead monster#
RACE_MDAMAGE_ANIMAL#MATK +%d%% against Brute monster#
RACE_MDAMAGE_PLANT#MATK +%d%% against Plant monster#
RACE_MDAMAGE_INSECT#MATK +%d%% against Insect monster#
RACE_MDAMAGE_FISHS#MATK +%d%% against Fish monster#
RACE_MDAMAGE_DEVIL#MATK +%d%% against Devil monster#
RACE_MDAMAGE_HUMAN#MATK +%d%% against Demihuman monster#
RACE_MDAMAGE_ANGEL#MATK +%d%% against Angel monster#
RACE_MDAMAGE_DRAGON#MATK +%d%% against Dragon monster#
RACE_CRI_PERCENT_NOTHING#CRIT +%d against Formless monster#
RACE_CRI_PERCENT_UNDEAD#CRIT +%d against Undead monster#
RACE_CRI_PERCENT_ANIMAL#CRIT +%d against Brute monster#
RACE_CRI_PERCENT_PLANT#CRIT +%d against Plant monster#
RACE_CRI_PERCENT_INSECT#CRIT +%d against Insect monster#
RACE_CRI_PERCENT_FISHS#CRIT +%d against Fish monster#
RACE_CRI_PERCENT_DEVIL#CRIT +%d against Demon monster#
RACE_CRI_PERCENT_HUMAN#CRIT +%d against Demihuman monster#
RACE_CRI_PERCENT_ANGEL#CRIT +%d against Angel monster#
RACE_CRI_PERCENT_DRAGON#CRIT +%d against Dragon monster#
RACE_IGNORE_DEF_PERCENT_NOTHING#Pierces %d%% DEF of Formless monster#
RACE_IGNORE_DEF_PERCENT_UNDEAD#Pierces %d%% DEF of Undead monster#
RACE_IGNORE_DEF_PERCENT_ANIMAL#Pierces %d%% DEF of Brute monster#
RACE_IGNORE_DEF_PERCENT_PLANT#Pierces %d%% DEF of Plant monster#
RACE_IGNORE_DEF_PERCENT_INSECT#Pierces %d%% DEF of Insect monster#
RACE_IGNORE_DEF_PERCENT_FISHS#Pierces %d%% DEF of Fish monster#
RACE_IGNORE_DEF_PERCENT_DEVIL#Pierces %d%% DEF of Demon monster#
RACE_IGNORE_DEF_PERCENT_HUMAN#Pierces %d%% DEF of Demihuman monster#
RACE_IGNORE_DEF_PERCENT_ANGEL#Pierces %d%% DEF of Angel monster#
RACE_IGNORE_DEF_PERCENT_DRAGON#Pierces %d%% DEF of Dragon monster#
RACE_IGNORE_MDEF_PERCENT_NOTHING#Pierces %d%% MDEF of Formless monster#
RACE_IGNORE_MDEF_PERCENT_UNDEAD#Pierces %d%% MDEF of Undead monster#
RACE_IGNORE_MDEF_PERCENT_ANIMAL#Pierces %d%% MDEF of Brute monster#
RACE_IGNORE_MDEF_PERCENT_PLANT#Pierces %d%% MDEF of Plant monster#
RACE_IGNORE_MDEF_PERCENT_INSECT#Pierces %d%% MDEF of Insect monster#
RACE_IGNORE_MDEF_PERCENT_FISHS#Pierces %d%% MDEF of Fish monster#
RACE_IGNORE_MDEF_PERCENT_DEVIL#Pierces %d%% MDEF of Demon monster#
RACE_IGNORE_MDEF_PERCENT_HUMAN#Pierces %d%% MDEF of Demihuman monster#
RACE_IGNORE_MDEF_PERCENT_ANGEL#Pierces %d%% MDEF of Angel monster#
RACE_IGNORE_MDEF_PERCENT_DRAGON#Pierces %d%% MDEF of Dragon monster#
CLASS_DAMAGE_NORMAL_TARGET#ATK +%d%% against Normal monster#
CLASS_DAMAGE_BOSS_TARGET#ATK +%d%% against Boss monster#
CLASS_DAMAGE_NORMAL_USER#Normal monster resistance +%d%%#
CLASS_DAMAGE_BOSS_USER#Boss monster resistance +%d%%#
CLASS_MDAMAGE_NORMAL#MATK +%d%% against Normal monster#
CLASS_MDAMAGE_BOSS#MATK +%d%% against Boss monster#
CLASS_IGNORE_DEF_PERCENT_NORMAL#Pierces %d%% DEF of Normal monster#
CLASS_IGNORE_DEF_PERCENT_BOSS#Pierces %d%% DEF of Boss monster#
CLASS_IGNORE_MDEF_PERCENT_NORMAL#Pierces %d%% MDEF of Normal monster#
CLASS_IGNORE_MDEF_PERCENT_BOSS#Pierces %d%% MDEF of Boss monster#
DAMAGE_SIZE_SMALL_TARGET#ATK +%d%% against Small size monster#
DAMAGE_SIZE_MIDIUM_TARGET#ATK +%d%% against Medium size monster#
DAMAGE_SIZE_LARGE_TARGET#ATK +%d%% against Large size monster#
DAMAGE_SIZE_SMALL_USER#Small monster resistance +%d%%#
DAMAGE_SIZE_MIDIUM_USER#Medium monster resistance +%d%%#
DAMAGE_SIZE_LARGE_USER#Large monster resistance +%d%%#
DAMAGE_SIZE_PERFECT#Nullify weapon's damage size penalty#
DAMAGE_CRI_TARGET#Critical attack +%d%%#
DAMAGE_CRI_USER#Critical damage -%d%%#
RANGE_ATTACK_DAMAGE_TARGET#Long range physical attack +%d%%#
RANGE_ATTACK_DAMAGE_USER#Long range physical damage -%d%%#
HEAL_VALUE#Healing skills +%d%%#
HEAL_MODIFY_PERCENT#Restoration gained from Healing skills +%d%%#
DEC_SPELL_CAST_TIME#Variable cast time -%d%%#
DEC_SPELL_DELAY_TIME#After cast delay -%d%%#
DEC_SP_CONSUMPTION#Reduces SP cost by %d%%#
WEAPON_ATTR_NOTHING#Weapon element: Neutral#
WEAPON_ATTR_WATER#Weapon element: Water#
WEAPON_ATTR_GROUND#Weapon element: Earth#
WEAPON_ATTR_FIRE#Weapon element: Fire#
WEAPON_ATTR_WIND#Weapon element: Wind#
WEAPON_ATTR_POISON#Weapon element: Poison#
WEAPON_ATTR_SAINT#Weapon element: Holy#
WEAPON_ATTR_DARKNESS#Weapon element: Shadow#
WEAPON_ATTR_TELEKINESIS#Weapon element: Ghost#
WEAPON_ATTR_UNDEAD#Weapon element: Undead#
WEAPON_INDESTRUCTIBLE#Indestructible in battle#
BODY_INDESTRUCTIBLE#Indestructible in battle#
MDAMAGE_SIZE_SMALL_TARGET#MATK against Small size monster +%d%%#
MDAMAGE_SIZE_MIDIUM_TARGET#MATK against Medium size monster +%d%%#
MDAMAGE_SIZE_LARGE_TARGET#MATK against Large size monster +%d%%#
MDAMAGE_SIZE_SMALL_USER#Small monster magic resistance +%d%%#
MDAMAGE_SIZE_MIDIUM_USER#Medium monster magic resistance +%d%%#
MDAMAGE_SIZE_LARGE_USER#Large monster magic resistance +%d%%#
ATTR_TOLERACE_ALL#Elemental attacks resistance +%d%%#
RACE_WEAPON_TOLERACE_NOTHING#Formless monster resistance +%d%%#
RACE_WEAPON_TOLERACE_UNDEAD#Undead monster resistance +%d%%#
RACE_WEAPON_TOLERACE_ANIMAL#Brute monster resistance +%d%%#
RACE_WEAPON_TOLERACE_PLANT#Plant monster resistance +%d%%#
RACE_WEAPON_TOLERACE_INSECT#Insect monster resistance +%d%%#
RACE_WEAPON_TOLERACE_FISHS#Fish monster resistance +%d%%#
RACE_WEAPON_TOLERACE_DEVIL#Demon monster resistance +%d%%#
RACE_WEAPON_TOLERACE_HUMAN#Demihuman monster resistance +%d%%#
RACE_WEAPON_TOLERACE_ANGEL#Angel monster resistance +%d%%#
RACE_WEAPON_TOLERACE_DRAGON#Dragon monster resistance +%d%%#
RANGE_WEAPON_ATTACK_DAMAGE_TARGET#Long range physical attack +%d%%#
RANGE_WEAPON_ATTACK_DAMAGE_USER#Long range physical damage -%d%%#
RACE_TOLERACE_PLAYER_HUMAN#Demi-Human players resistance + %d%%#
RACE_TOLERACE_PLAYER_DORAM#Doram players resistance +%d%%#
RACE_DAMAGE_PLAYER_HUMAN#ATK against Demi-Human players +%d%%#
RACE_DAMAGE_PLAYER_DORAM#ATK against Doram players +%d%%#
RACE_MDAMAGE_PLAYER_HUMAN#MATK against Demi-Human players +%d%%#
RACE_MDAMAGE_PLAYER_DORAM#MATK against Doram players +%d%%#
RACE_CRI_PERCENT_PLAYER_HUMAN#Critical +%d for Demi-Human players#
RACE_CRI_PERCENT_PLAYER_DORAM#Critical +%d for Doram players#
RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN#Pierces %d%% DEF of Demi-Human players#
RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM#Pierces %d%% DEF of Doram players#
RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN#Pierces %d%% MDEF of Demi-Human players#
RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM#Pierces %d%% MDEF of Doram players#
REFLECT_DAMAGE_PERCENT#Recieved reflected damage -%d%%#
MELEE_ATTACK_DAMAGE_TARGET#Melee physical damage +%d%%#
MELEE_ATTACK_DAMAGE_USER#Melee physical damage -%d%%#
ADDSKILLMDAMAGE_NOTHING#Neutral elemental magic skill damage +%d%%#
ADDSKILLMDAMAGE_WATER#Water elemental magic skill damage +%d%%#
ADDSKILLMDAMAGE_GROUND#Earth elemental magic skill damage +%d%%#
ADDSKILLMDAMAGE_FIRE#Fire elemental magic skill damage +%d%%#
ADDSKILLMDAMAGE_WIND#Wind elemental magic skill damage +%d%%#
ADDSKILLMDAMAGE_POISON#Poison elemental magic skill damage +%d%%#
ADDSKILLMDAMAGE_SAINT#Holy elemental magic skill damage +%d%%#
ADDSKILLMDAMAGE_DARKNESS#Shadow elemental magic skill damage +%d%%#
ADDSKILLMDAMAGE_TELEKINESIS#Ghost elemental magic skill damage +%d%%#
ADDSKILLMDAMAGE_UNDEAD#Undead elemental magic skill damage +%d%%#
ADDEXPPERCENT_KILLRACE_NOTHING#Experience gained from Formless race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_UNDEAD#Experience gained from Undead race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_ANIMAL#Experience gained from Brute race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_PLANT#Experience gained from Plant race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_INSECT#Experience gained from Insect race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_FISHS#Experience gained from Fish race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_DEVIL#Experience gained from Demon race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_HUMAN#Experience gained from Demi-Human race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_ANGEL#Experience gained from Angel race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_DRAGON#Experience gained from Dragon race monsters +%d%%#
ADDEXPPERCENT_KILLRACE_ALL#Experience gained from all race monsters +%d%%#