This document contains log information from initializing and loading an Android game made with Ren'Py. It provides details on the device and Android environment, loading of scripts, interfaces and screens. It also contains information on initializing the graphics renderer, testing texture sizes, and entering the background. The process of initializing the game interface took around 6 seconds total.
This document contains log information from initializing and loading an Android game made with Ren'Py. It provides details on the device and Android environment, loading of scripts, interfaces and screens. It also contains information on initializing the graphics renderer, testing texture sizes, and entering the background. The process of initializing the game interface took around 6 seconds total.
This document contains log information from initializing and loading an Android game made with Ren'Py. It provides details on the device and Android environment, loading of scripts, interfaces and screens. It also contains information on initializing the graphics renderer, testing texture sizes, and entering the background. The process of initializing the game interface took around 6 seconds total.
This document contains log information from initializing and loading an Android game made with Ren'Py. It provides details on the device and Android environment, loading of scripts, interfaces and screens. It also contains information on initializing the graphics renderer, testing texture sizes, and entering the background. The process of initializing the game interface took around 6 seconds total.
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Sat Dec 30 14:35:44 2023
Unknown platform. Ren'Py 7.4.10.2178
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-G991B Screen diagonal is 5.48292804987 inches. Early init took 0.07s Early init took 0.07s Android search paths: /storage/emulated/0/Android/data/princeofsuburbia.game.part.one/files/../../../../ RenPy_Saves/princeofsuburbia.game.part.one/game /data/user/0/princeofsuburbia.game.part.one/files/game Loader init took 0.01s Loader init took 0.01s Loading error handling took 0.08s Loading error handling took 0.08s Loading script took 0.77s Loading script took 0.77s Saving to /storage/emulated/0/Android/data/princeofsuburbia.game.part.one/files/../../../../ RenPy_Saves/princeofsuburbia.game.part.one Loading save slot metadata. took 0.14s Loading save slot metadata. took 0.14s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 5) Running init code took 3.90s Running init code took 3.90s Loading analysis data took 0.02s Loading analysis data took 0.02s Analyze and compile ATL took 0.02s Analyze and compile ATL took 0.02s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.09s Initial gc. took 0.09s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.11s Init translation took 0.11s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.03s Load screen analysis took 0.03s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.07s Prepare screens took 0.07s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.25s Interface start took 0.25s
Initializing gles renderer:
primary display bounds: (0, 0, 2400, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G78' Version: 'OpenGL ES 3.2 v1.r38p0-01eac0-mbs2v41_0.65f90f7db733ed40f27c25ca33fc398f' Display Info: None Number of texture units: 64 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2320, 1080) drawable=(2320, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 5.76905202866s Hid presplash. Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2320, 1080) drawable=(2320, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background.