EGID
EGID
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Overview
Through Unreal Engine, Epic Games Store, and Epic Online Share Count 567
Services, the company provides an end-to-end digital
ecosystem for developers and creators to build, distribute, and SPV Fees None
operate games and other content. In 2020 Epic reported $5.1B
in revenue. The company has raised $6.4B in total and was
valued at $32B in its most recent primary round.
Epic Games History
Epic Games was founded by Tim Sweeney as Potomac Computer Systems in 1991, the
company started in his parents' house in Potomac, Maryland. After releasing its first
commercial video game, ZZT (1991), the company rebranded as Epic MegaGames, Inc.
in early 1992. The company eventually moved its headquarters to Cary in 1999, and
changed its name to Epic Games.
Management team
Publishing
Unreal Engine Epic Online Services Epic Games Store Epic Games Publishing
Epic Games aims to bind the offline world to digital experiences, with potential trillions in the "Internext"
market.
Fortnite
Fortnite Battle Royale
● A popular player vs player video game where 100 contestants fight for
control of an island.
● Fortnite has 350+ million accounts and 2.5 billion friend connections
● Fortnite reached a high of 81 million monthly active users in May 2020
● It runs on Epic's Unreal Engine
Fortnite Party Royale
● A non-competitive, social mode for relaxing, expressing, and enjoying
performances and games with friends.
● Launched in May 2021 with a mini festival by Dillon Francis, Steve
Aoki, and deadmau5.
Fortnite Creative Mode
● Allows non-technical players to design their own games, experiences,
and economies.
● It is popular with 57+ million monthly active users and 36% of all time
spent in Fortnite.
● Over 103 million users have published 500 million unique islands, with
78% of time spent in CM on another player's island.
EOS + EGS + EGP
Publishing
Epic Online Services (EOS) Epic Games Store (EGS) Epic Games Publishing (EGP)
● A free SDK of cross-platform ● A digital storefront that competes with ● Offers financing for game developers
services that make it easier and Steam. Launched due to frustration with ● EGP provides production, marketing, and
faster for developers to successfully platform costs. distribution capital, giving developers a
launch, operate, and scale ● Offers more favorable revenue splits to 50/50 profit split while maintaining 100%
high-quality games. publishers than Steam. creative control and IP rights.
● Epic Online Services will work ● Aiming to position Epic as better partner ● EGP is a cost-effective platform for Epic to
across any engine, any store, and to developers, particularly UE users. collaborate with independent developers
are designed to be integrated with and expand its research and development
any major platform. With a single efforts.
SDK, developers can easily access
any of the services offered by Epic.
Unreal Engine
Unreal Engine
● Is a game engine framework for creating video
games.
● It includes game logic, a rendering engine, audio
engine, physics engine, and AI.
● UE is the foundation of Epic Games' creations
and used by top game titles and Hollywood
films, including "The Mandalorian".
● UE is now expanding to serve industries such as
architecture, manufacturing, training, and
simulation.
● While UE's value hasn't been priced, its
competitor Unity was recently valued at $25Bn.
Epic Games Revenue
Gaming Spend
Annual spending on gaming has consistently
risen year after year and is projected to keep
growing at a robust rate, even with the 34%
increase in 2020 due to Covid lockdowns. The
forecast predicts a CAGR of 10% for the period
of 2020-2025.
● Epic Games has growth potential by branching out into new industries such as architecture, construction,
automotive, film, and retail, which could increase its total addressable market (TAM) by over 100%.
● In the long term, Epic Games' revenue is predicted to come from a balanced split between gaming and
non-gaming sources, suggesting significant growth in the new verticals in the next 5-10 years.
New Markets and Adoption Which rendering engine(s) do you currently
Architecture, Engineering, Construction use in production?
Adoption
● 11M UE4 downloads
● Over 500k+ Twinmotion registrations (acq. By Epic in
2019)
New Markets and Adoption (Cont.)
Film & Automotive