The document describes the processing of shader cache downloads and commits for multiple game applications (AppIDs). It logs:
- Starting and completing shader downloads and processing for AppIDs 251570, 632360, and 1158310 with no errors.
- Reading existing committed shader cache buckets for several AppIDs, noting the bucket IDs, manifest IDs, and included shader cache files.
So in summary, it logs the successful processing of shader caches for multiple games and reads of existing committed caches.
The document describes the processing of shader cache downloads and commits for multiple game applications (AppIDs). It logs:
- Starting and completing shader downloads and processing for AppIDs 251570, 632360, and 1158310 with no errors.
- Reading existing committed shader cache buckets for several AppIDs, noting the bucket IDs, manifest IDs, and included shader cache files.
So in summary, it logs the successful processing of shader caches for multiple games and reads of existing committed caches.
The document describes the processing of shader cache downloads and commits for multiple game applications (AppIDs). It logs:
- Starting and completing shader downloads and processing for AppIDs 251570, 632360, and 1158310 with no errors.
- Reading existing committed shader cache buckets for several AppIDs, noting the bucket IDs, manifest IDs, and included shader cache files.
So in summary, it logs the successful processing of shader caches for multiple games and reads of existing committed caches.
The document describes the processing of shader cache downloads and commits for multiple game applications (AppIDs). It logs:
- Starting and completing shader downloads and processing for AppIDs 251570, 632360, and 1158310 with no errors.
- Reading existing committed shader cache buckets for several AppIDs, noting the bucket IDs, manifest IDs, and included shader cache files.
So in summary, it logs the successful processing of shader caches for multiple games and reads of existing committed caches.