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DS Lab 8

The document describes implementations of several tree data structures: 1) Binary search tree - with functions to insert, search, find minimum, and delete nodes from the tree. It provides sample output of inserting and deleting nodes. 2) B-tree - with functions to insert, search, and traverse nodes. It provides sample output traversing the tree. 3) AVL tree - with functions to insert nodes by performing rotations to balance the tree. It provides sample output of traversing the balanced tree. 4) Red-black tree - begins implementing a red-black tree with functions for BST insertion and defining the node structure, but does not provide further details.
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0% found this document useful (0 votes)
38 views40 pages

DS Lab 8

The document describes implementations of several tree data structures: 1) Binary search tree - with functions to insert, search, find minimum, and delete nodes from the tree. It provides sample output of inserting and deleting nodes. 2) B-tree - with functions to insert, search, and traverse nodes. It provides sample output traversing the tree. 3) AVL tree - with functions to insert nodes by performing rotations to balance the tree. It provides sample output of traversing the balanced tree. 4) Red-black tree - begins implementing a red-black tree with functions for BST insertion and defining the node structure, but does not provide further details.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 40

BINARY SEARCH TREE

#include <stdio.h>
#include <stdlib.h>

struct node {
int data;
struct node *right_child;
struct node *left_child;
};

struct node* new_node(int x){


struct node *temp;
temp = malloc(sizeof(struct node));
temp->data = x;
temp->left_child = NULL;
temp->right_child = NULL;

return temp;
}

struct node* search(struct node * root, int x){


if (root == NULL || root->data == x)
return root;
else if (x > root->data)
return search(root->right_child, x);
else
return search(root->left_child, x);
}

struct node* insert(struct node * root, int x){


if (root == NULL)
return new_node(x);
else if (x > root->data)
root->right_child = insert(root->right_child, x);
else
root -> left_child = insert(root->left_child, x);
return root;
}
struct node* find_minimum(struct node * root) {
if (root == NULL)
return NULL;
else if (root->left_child != NULL)
return find_minimum(root->left_child);
return root;
}

struct node* delete(struct node * root, int x) {

if (root == NULL)
return NULL;
if (x > root->data)
root->right_child = delete(root->right_child, x);
else if (x < root->data)
root->left_child = delete(root->left_child, x);
else {
if (root->left_child == NULL && root->right_child == NULL){
free(root);
return NULL;
}
else if (root->left_child == NULL || root->right_child == NULL){
struct node *temp;
if (root->left_child == NULL)
temp = root->right_child;
else
temp = root->left_child;
free(root);
return temp;
}
else {
struct node *temp = find_minimum(root->right_child);
root->data = temp->data;
root->right_child = delete(root->right_child, temp->data);
}
}
return root;
}

void inorder(struct node *root){


if (root != NULL)
{
inorder(root->left_child);
printf(" %d ", root->data);
inorder(root->right_child);
}
}

int main() {
struct node *root;
root = new_node(20);
insert(root, 5);
insert(root, 1);
insert(root, 15);
insert(root, 9);
insert(root, 7);
insert(root, 12);
insert(root, 30);
insert(root, 25);
insert(root, 40);
insert(root, 45);
insert(root, 42);

inorder(root);
printf("\n");

root = delete(root, 1);

root = delete(root, 40);

root = delete(root, 45);

root = delete(root, 9);

inorder(root);
printf("\n");

return 0;
}

OUTPUT FOR BINARY SEARCH TREE

1 5 7 9 12 15 20 25 30 40 42 45
5 7 12 15 20 25 30 42

...Program finished with exit code 0


Press ENTER to exit console.
B TREE

#include <stdio.h>
#include <stdlib.h>
#define MAX 4
#define MIN 3

struct BTree {
int value[MAX + 1], count;
struct BTree *link[MAX + 1];
};

struct BTree *root;


struct BTree *createNode(int value, struct BTree *child) {
struct BTree *newNode;
newNode = (struct BTree *)malloc(sizeof(struct BTree));
newNode->value[1] = value;
newNode->count = 1;
newNode->link[0] = root;
newNode->link[1] = child;
return newNode;
}
void insertNode(int value, int pos, struct BTree *node,
struct BTree *child) {
int j = node->count;
while (j > pos) {
node->value[j + 1] = node->value[j];
node->link[j + 1] = node->link[j];
j--;
}
node->value[j + 1] = value;
node->link[j + 1] = child;
node->count++;
}

void splitNode(int value, int *pvalue, int pos, struct BTree *node,
struct BTree *child, struct BTree **newNode) {
int median, j;

if (pos > MIN)


median = MIN + 1;
else
median = MIN;

*newNode = (struct BTree *)malloc(sizeof(struct BTree));


j = median + 1;
while (j <= MAX) {
(*newNode)->value[j - median] = node->value[j];
(*newNode)->link[j - median] = node->link[j];
j++;
}
node->count = median;
(*newNode)->count = MAX - median;

if (pos <= MIN) {


insertNode(value, pos, node, child);
} else {
insertNode(value, pos - median, *newNode, child);
}
*pvalue = node->value[node->count];
(*newNode)->link[0] = node->link[node->count];
node->count--;
}
int setValue(int value, int *pvalue,
struct BTree *node, struct BTree **child) {
int pos;
if (!node) {
*pvalue = value;
*child = NULL;
return 1;
}

if (value < node->value[1]) {


pos = 0;
} else {
for (pos = node->count;
(value < node->value[pos] && pos > 1); pos--)
;
if (value == node->value[pos]) {
printf("The duplicates are not allowed\n");
return 0;
}
}
if (setValue(value, pvalue, node->link[pos], child)) {
if (node->count < MAX) {
insertNode(*pvalue, pos, node, *child);
} else {
splitNode(*pvalue, pvalue, pos, node, *child, child);
return 1;
}
}
return 0;
}
void insert(int value) {
int flag, i;
struct BTree *child;

flag = setValue(value, &i, root, &child);


if (flag)
root = createNode(i, child);
}

void search(int value, int *pos, struct BTree *myNode) {


if (!myNode) {
return;
}

if (value < myNode->value[1]) {


*pos = 0;
} else {
for (*pos = myNode->count;
(value < myNode->value[*pos] && *pos > 1); (*pos)--)
;
if (value == myNode->value[*pos]) {
printf("%d is found", value);
return;
}
}
search(value, pos, myNode->link[*pos]);

return;
}

void traversal(struct BTree *myNode) {


int i;
if (myNode) {
for (i = 0; i < myNode->count; i++) {
traversal(myNode->link[i]);
printf("%d ", myNode->value[i + 1]);
}
traversal(myNode->link[i]);
}
}

int main() {
int value, ch;

insert(10);
insert(20);
insert(30);
insert(40);
insert(50);
insert(60);
insert(70);
insert(80);
insert(90);
insert(100);

traversal(root);

printf("\n");
search(100, &ch, root);
}
Output
10 20 30 40 50 60 70 80 90 100
100 is found

...Program finished with exit code 0


Press ENTER to exit console.
AVL TREE

#include <stdio.h>
#include <stdlib.h>

struct Node
{
int key;
struct Node *left;
struct Node *right;
int height;
};

int getHeight(struct Node *n){


if(n==NULL)
return 0;
return n->height;
}

struct Node *createNode(int key){


struct Node* node = (struct Node *) malloc(sizeof(struct Node));
node->key = key;
node->left = NULL;
node->right = NULL;
node->height = 1;
return node;
}

int max (int a, int b){


return (a>b)?a:b;
}
int getBalanceFactor(struct Node * n){
if(n==NULL){
return 0;
}
return getHeight(n->left) - getHeight(n->right);
}

struct Node* rightRotate(struct Node* y){


struct Node* x = y->left;
struct Node* T2 = x->right;

x->right = y;
y->left = T2;

x->height = max(getHeight(x->right), getHeight(x->left)) + 1;


y->height = max(getHeight(y->right), getHeight(y->left)) + 1;

return x;
}

struct Node* leftRotate(struct Node* x){


struct Node* y = x->right;
struct Node* T2 = y->left;

y->left = x;
x->right = T2;

x->height = max(getHeight(x->right), getHeight(x->left)) + 1;


y->height = max(getHeight(y->right), getHeight(y->left)) + 1;

return y;
}
struct Node *insert(struct Node* node, int key){
if (node == NULL)
return createNode(key);

if (key < node->key)


node->left = insert(node->left, key);
else if (key > node->key)
node->right = insert(node->right, key);

node->height = 1 + max(getHeight(node->left), getHeight(node->right));


int bf = getBalanceFactor(node);

// Left Left Case


if(bf>1 && key < node->left->key){
return rightRotate(node);
}
// Right Right Case
if(bf<-1 && key > node->right->key){
return leftRotate(node);
}
// Left Right Case
if(bf>1 && key > node->left->key){
node->left = leftRotate(node->left);
return rightRotate(node);
}
// Right Left Case
if(bf<-1 && key < node->right->key){
node->right = rightRotate(node->right);
return leftRotate(node);
}
return node;
}

void preOrder(struct Node *root)


{
if(root != NULL)
{
printf("%d ", root->key);
preOrder(root->left);
preOrder(root->right);
}
}

int main(){
struct Node * root = NULL;

root = insert(root, 1);


root = insert(root, 2);
root = insert(root, 4);
root = insert(root, 5);
root = insert(root, 6);
root = insert(root, 3);
preOrder(root);
return 0;
}

OUTPUT

421356

...Program finished with exit code 0


Press ENTER to exit console.
RED-BLACK TREE

#include <stdio.h>
#include <stdlib.h>

// Structure to represent each node in a red-black tree


struct node
{
int d; // data
int c; // 1-red, 0-black
struct node* p; // parent
struct node* r; // right-child
struct node* l; // left child
};

// global root for the entire tree


struct node* root = NULL;

// function to perform BST insertion of a node


struct node* bst(struct node* trav, struct node* temp)
{
// If the tree is empty,
// return a new node
if (trav == NULL)
return temp;

// Otherwise recur down the tree


if (temp->d < trav->d)
{
trav->l = bst(trav->l, temp);
trav->l->p = trav;
}
else if (temp->d > trav->d)
{
trav->r = bst(trav->r, temp);
trav->r->p = trav;
}

// Return the (unchanged) node pointer


return trav;
}

// Function performing right rotation of the passed node


void rightrotate(struct node* temp)
{
struct node* left = temp->l;
temp->l = left->r;
if (temp->l)
temp->l->p = temp;
left->p = temp->p;
if (!temp->p)
root = left;
else if (temp == temp->p->l)
temp->p->l = left;
else
temp->p->r = left;
left->r = temp;
temp->p = left;
}

// Function performing left rotation of the passed node


void leftrotate(struct node* temp)
{
struct node* right = temp->r;
temp->r = right->l;
if (temp->r)
temp->r->p = temp;
right->p = temp->p;
if (!temp->p)
root = right;
else if (temp == temp->p->l)
temp->p->l = right;
else
temp->p->r = right;
right->l = temp;
temp->p = right;
}

// This function fixes violations caused by BST insertion


void fixup(struct node* root, struct node* pt)
{
struct node* parent_pt = NULL;
struct node* grand_parent_pt = NULL;

while ((pt != root) && (pt->c != 0)&& (pt->p->c == 1))


{
parent_pt = pt->p;
grand_parent_pt = pt->p->p;

/* Case : A
Parent of pt is left child
of Grand-parent of
pt */
if (parent_pt == grand_parent_pt->l)
{

struct node* uncle_pt = grand_parent_pt->r;

/* Case : 1
The uncle of pt is also red
Only Recoloring required */
if (uncle_pt != NULL && uncle_pt->c == 1)
{
grand_parent_pt->c = 1;
parent_pt->c = 0;
uncle_pt->c = 0;
pt = grand_parent_pt;
}

else {

/* Case : 2
pt is right child of its parent
Left-rotation required */
if (pt == parent_pt->r) {
leftrotate(parent_pt);
pt = parent_pt;
parent_pt = pt->p;
}

/* Case : 3
pt is left child of its parent
Right-rotation required */
rightrotate(grand_parent_pt);
int t = parent_pt->c;
parent_pt->c = grand_parent_pt->c;
grand_parent_pt->c = t;
pt = parent_pt;
}
}

/* Case : B
Parent of pt is right
child of Grand-parent of
pt */
else {
struct node* uncle_pt = grand_parent_pt->l;

/* Case : 1
The uncle of pt is also red
Only Recoloring required */
if ((uncle_pt != NULL) && (uncle_pt->c == 1))
{
grand_parent_pt->c = 1;
parent_pt->c = 0;
uncle_pt->c = 0;
pt = grand_parent_pt;
}
else {
/* Case : 2
pt is left child of its parent
Right-rotation required */
if (pt == parent_pt->l) {
rightrotate(parent_pt);
pt = parent_pt;
parent_pt = pt->p;
}
/* Case : 3
pt is right child of its parent
Left-rotation required */
leftrotate(grand_parent_pt);
int t = parent_pt->c;
parent_pt->c = grand_parent_pt->c;
grand_parent_pt->c = t;
pt = parent_pt;
}
}
}

root->c = 0;
}

// Function to print inorder traversal of the fixated tree


void inorder(struct node* trav)
{
if (trav == NULL)
return;
inorder(trav->l);
printf("%d ", trav->d);
inorder(trav->r);
}

// driver code
int main()
{
int n = 7;
int a[7] = { 7, 6, 5, 4, 3, 2, 1 };

for (int i = 0; i < n; i++) {


// allocating memory to the node and initializing:
// 1. color as red
// 2. parent, left and right pointers as NULL
// 3. data as i-th value in the array
struct node* temp= (struct node*)malloc(sizeof(struct node));
temp->r = NULL;
temp->l = NULL;
temp->p = NULL;
temp->d = a[i];
temp->c = 1;

// calling function that performs bst insertion of this newly created node
root = bst(root, temp);

// calling function to preserve properties of rb tree


fixup(root, temp);
}

printf("Inoder Traversal of Created Tree\n");


inorder(root);

return 0;
}

OUTPUT

Inoder Traversal of Created Tree


1234567

...Program finished with exit code 0


Press ENTER to exit console.
B+ TREE

#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

// Default order
#define ORDER 3

typedef struct record {


int value;
} record;

// Node
typedef struct node {
void **pointers;
int *keys;
struct node *parent;
bool is_leaf;
int num_keys;
struct node *next;
} node;

int order = ORDER;


node *queue = NULL;
bool verbose_output = false;

// Enqueue
void enqueue(node *new_node);

// Dequeue
node *dequeue(void);
int height(node *const root);
int pathToLeaves(node *const root, node *child);
void printLeaves(node *const root);
void printTree(node *const root);
void findAndPrint(node *const root, int key, bool verbose);
void findAndPrintRange(node *const root, int range1, int range2, bool verbose);
int findRange(node *const root, int key_start, int key_end, bool verbose,
int returned_keys[], void *returned_pointers[]);
node *findLeaf(node *const root, int key, bool verbose);
record *find(node *root, int key, bool verbose, node **leaf_out);
int cut(int length);

record *makeRecord(int value);


node *makeNode(void);
node *makeLeaf(void);
int getLeftIndex(node *parent, node *left);
node *insertIntoLeaf(node *leaf, int key, record *pointer);
node *insertIntoLeafAfterSplitting(node *root, node *leaf, int key,
record *pointer);
node *insertIntoNode(node *root, node *parent,
int left_index, int key, node *right);
node *insertIntoNodeAfterSplitting(node *root, node *parent,
int left_index,
int key, node *right);
node *insertIntoParent(node *root, node *left, int key, node *right);
node *insertIntoNewRoot(node *left, int key, node *right);
node *startNewTree(int key, record *pointer);
node *insert(node *root, int key, int value);

// Enqueue
void enqueue(node *new_node) {
node *c;
if (queue == NULL) {
queue = new_node;
queue->next = NULL;
} else {
c = queue;
while (c->next != NULL) {
c = c->next;
}
c->next = new_node;
new_node->next = NULL;
}
}

// Dequeue
node *dequeue(void) {
node *n = queue;
queue = queue->next;
n->next = NULL;
return n;
}

// Print the leaves


void printLeaves(node *const root) {
if (root == NULL) {
printf("Empty tree.\n");
return;
}
int i;
node *c = root;
while (!c->is_leaf)
c = c->pointers[0];
while (true) {
for (i = 0; i < c->num_keys; i++) {
if (verbose_output)
printf("%p ", c->pointers[i]);
printf("%d ", c->keys[i]);
}
if (verbose_output)
printf("%p ", c->pointers[order - 1]);
if (c->pointers[order - 1] != NULL) {
printf(" | ");
c = c->pointers[order - 1];
} else
break;
}
printf("\n");
}

// Calculate height
int height(node *const root) {
int h = 0;
node *c = root;
while (!c->is_leaf) {
c = c->pointers[0];
h++;
}
return h;
}

// Get path to root


int pathToLeaves(node *const root, node *child) {
int length = 0;
node *c = child;
while (c != root) {
c = c->parent;
length++;
}
return length;
}

// Print the tree


void printTree(node *const root) {
node *n = NULL;
int i = 0;
int rank = 0;
int new_rank = 0;

if (root == NULL) {
printf("Empty tree.\n");
return;
}
queue = NULL;
enqueue(root);
while (queue != NULL) {
n = dequeue();
if (n->parent != NULL && n == n->parent->pointers[0]) {
new_rank = pathToLeaves(root, n);
if (new_rank != rank) {
rank = new_rank;
printf("\n");
}
}
if (verbose_output)
printf("(%p)", n);
for (i = 0; i < n->num_keys; i++) {
if (verbose_output)
printf("%p ", n->pointers[i]);
printf("%d ", n->keys[i]);
}
if (!n->is_leaf)
for (i = 0; i <= n->num_keys; i++)
enqueue(n->pointers[i]);
if (verbose_output) {
if (n->is_leaf)
printf("%p ", n->pointers[order - 1]);
else
printf("%p ", n->pointers[n->num_keys]);
}
printf("| ");
}
printf("\n");
}

// Find the node and print it


void findAndPrint(node *const root, int key, bool verbose) {
node *leaf = NULL;
record *r = find(root, key, verbose, NULL);
if (r == NULL)
printf("Record not found under key %d.\n", key);
else
printf("Record at %p -- key %d, value %d.\n",
r, key, r->value);
}

// Find and print the range


void findAndPrintRange(node *const root, int key_start, int key_end,
bool verbose) {
int i;
int array_size = key_end - key_start + 1;
int returned_keys[array_size];
void *returned_pointers[array_size];
int num_found = findRange(root, key_start, key_end, verbose,
returned_keys, returned_pointers);
if (!num_found)
printf("None found.\n");
else {
for (i = 0; i < num_found; i++)
printf("Key: %d Location: %p Value: %d\n",
returned_keys[i],
returned_pointers[i],
((record *)
returned_pointers[i])
->value);
}
}

// Find the range


int findRange(node *const root, int key_start, int key_end, bool verbose,
int returned_keys[], void *returned_pointers[]) {
int i, num_found;
num_found = 0;
node *n = findLeaf(root, key_start, verbose);
if (n == NULL)
return 0;
for (i = 0; i < n->num_keys && n->keys[i] < key_start; i++)
;
if (i == n->num_keys)
return 0;
while (n != NULL) {
for (; i < n->num_keys && n->keys[i] <= key_end; i++) {
returned_keys[num_found] = n->keys[i];
returned_pointers[num_found] = n->pointers[i];
num_found++;
}
n = n->pointers[order - 1];
i = 0;
}
return num_found;
}

// Find the leaf


node *findLeaf(node *const root, int key, bool verbose) {
if (root == NULL) {
if (verbose)
printf("Empty tree.\n");
return root;
}
int i = 0;
node *c = root;
while (!c->is_leaf) {
if (verbose) {
printf("[");
for (i = 0; i < c->num_keys - 1; i++)
printf("%d ", c->keys[i]);
printf("%d] ", c->keys[i]);
}
i = 0;
while (i < c->num_keys) {
if (key >= c->keys[i])
i++;
else
break;
}
if (verbose)
printf("%d ->\n", i);
c = (node *)c->pointers[i];
}
if (verbose) {
printf("Leaf [");
for (i = 0; i < c->num_keys - 1; i++)
printf("%d ", c->keys[i]);
printf("%d] ->\n", c->keys[i]);
}
return c;
}

record *find(node *root, int key, bool verbose, node **leaf_out) {


if (root == NULL) {
if (leaf_out != NULL) {
*leaf_out = NULL;
}
return NULL;
}

int i = 0;
node *leaf = NULL;

leaf = findLeaf(root, key, verbose);

for (i = 0; i < leaf->num_keys; i++)


if (leaf->keys[i] == key)
break;
if (leaf_out != NULL) {
*leaf_out = leaf;
}
if (i == leaf->num_keys)
return NULL;
else
return (record *)leaf->pointers[i];
}

int cut(int length) {


if (length % 2 == 0)
return length / 2;
else
return length / 2 + 1;
}

record *makeRecord(int value) {


record *new_record = (record *)malloc(sizeof(record));
if (new_record == NULL) {
perror("Record creation.");
exit(EXIT_FAILURE);
} else {
new_record->value = value;
}
return new_record;
}

node *makeNode(void) {
node *new_node;
new_node = malloc(sizeof(node));
if (new_node == NULL) {
perror("Node creation.");
exit(EXIT_FAILURE);
}
new_node->keys = malloc((order - 1) * sizeof(int));
if (new_node->keys == NULL) {
perror("New node keys array.");
exit(EXIT_FAILURE);
}
new_node->pointers = malloc(order * sizeof(void *));
if (new_node->pointers == NULL) {
perror("New node pointers array.");
exit(EXIT_FAILURE);
}
new_node->is_leaf = false;
new_node->num_keys = 0;
new_node->parent = NULL;
new_node->next = NULL;
return new_node;
}

node *makeLeaf(void) {
node *leaf = makeNode();
leaf->is_leaf = true;
return leaf;
}

int getLeftIndex(node *parent, node *left) {


int left_index = 0;
while (left_index <= parent->num_keys &&
parent->pointers[left_index] != left)
left_index++;
return left_index;
}
node *insertIntoLeaf(node *leaf, int key, record *pointer) {
int i, insertion_point;

insertion_point = 0;
while (insertion_point < leaf->num_keys && leaf->keys[insertion_point] < key)
insertion_point++;

for (i = leaf->num_keys; i > insertion_point; i--) {


leaf->keys[i] = leaf->keys[i - 1];
leaf->pointers[i] = leaf->pointers[i - 1];
}
leaf->keys[insertion_point] = key;
leaf->pointers[insertion_point] = pointer;
leaf->num_keys++;
return leaf;
}

node *insertIntoLeafAfterSplitting(node *root, node *leaf, int key, record *pointer) {


node *new_leaf;
int *temp_keys;
void **temp_pointers;
int insertion_index, split, new_key, i, j;

new_leaf = makeLeaf();

temp_keys = malloc(order * sizeof(int));


if (temp_keys == NULL) {
perror("Temporary keys array.");
exit(EXIT_FAILURE);
}

temp_pointers = malloc(order * sizeof(void *));


if (temp_pointers == NULL) {
perror("Temporary pointers array.");
exit(EXIT_FAILURE);
}

insertion_index = 0;
while (insertion_index < order - 1 && leaf->keys[insertion_index] < key)
insertion_index++;

for (i = 0, j = 0; i < leaf->num_keys; i++, j++) {


if (j == insertion_index)
j++;
temp_keys[j] = leaf->keys[i];
temp_pointers[j] = leaf->pointers[i];
}

temp_keys[insertion_index] = key;
temp_pointers[insertion_index] = pointer;

leaf->num_keys = 0;

split = cut(order - 1);

for (i = 0; i < split; i++) {


leaf->pointers[i] = temp_pointers[i];
leaf->keys[i] = temp_keys[i];
leaf->num_keys++;
}

for (i = split, j = 0; i < order; i++, j++) {


new_leaf->pointers[j] = temp_pointers[i];
new_leaf->keys[j] = temp_keys[i];
new_leaf->num_keys++;
}

free(temp_pointers);
free(temp_keys);

new_leaf->pointers[order - 1] = leaf->pointers[order - 1];


leaf->pointers[order - 1] = new_leaf;

for (i = leaf->num_keys; i < order - 1; i++)


leaf->pointers[i] = NULL;
for (i = new_leaf->num_keys; i < order - 1; i++)
new_leaf->pointers[i] = NULL;

new_leaf->parent = leaf->parent;
new_key = new_leaf->keys[0];

return insertIntoParent(root, leaf, new_key, new_leaf);


}

node *insertIntoNode(node *root, node *n,


int left_index, int key, node *right) {
int i;

for (i = n->num_keys; i > left_index; i--) {


n->pointers[i + 1] = n->pointers[i];
n->keys[i] = n->keys[i - 1];
}
n->pointers[left_index + 1] = right;
n->keys[left_index] = key;
n->num_keys++;
return root;
}

node *insertIntoNodeAfterSplitting(node *root, node *old_node, int left_index,


int key, node *right) {
int i, j, split, k_prime;
node *new_node, *child;
int *temp_keys;
node **temp_pointers;

temp_pointers = malloc((order + 1) * sizeof(node *));


if (temp_pointers == NULL) {
exit(EXIT_FAILURE);
}
temp_keys = malloc(order * sizeof(int));
if (temp_keys == NULL) {
exit(EXIT_FAILURE);
}

for (i = 0, j = 0; i < old_node->num_keys + 1; i++, j++) {


if (j == left_index + 1)
j++;
temp_pointers[j] = old_node->pointers[i];
}

for (i = 0, j = 0; i < old_node->num_keys; i++, j++) {


if (j == left_index)
j++;
temp_keys[j] = old_node->keys[i];
}

temp_pointers[left_index + 1] = right;
temp_keys[left_index] = key;
split = cut(order);
new_node = makeNode();
old_node->num_keys = 0;
for (i = 0; i < split - 1; i++) {
old_node->pointers[i] = temp_pointers[i];
old_node->keys[i] = temp_keys[i];
old_node->num_keys++;
}
old_node->pointers[i] = temp_pointers[i];
k_prime = temp_keys[split - 1];
for (++i, j = 0; i < order; i++, j++) {
new_node->pointers[j] = temp_pointers[i];
new_node->keys[j] = temp_keys[i];
new_node->num_keys++;
}
new_node->pointers[j] = temp_pointers[i];
free(temp_pointers);
free(temp_keys);
new_node->parent = old_node->parent;
for (i = 0; i <= new_node->num_keys; i++) {
child = new_node->pointers[i];
child->parent = new_node;
}

return insertIntoParent(root, old_node, k_prime, new_node);


}

node *insertIntoParent(node *root, node *left, int key, node *right) {


int left_index;
node *parent;
parent = left->parent;

if (parent == NULL)
return insertIntoNewRoot(left, key, right);

left_index = getLeftIndex(parent, left);

if (parent->num_keys < order - 1)


return insertIntoNode(root, parent, left_index, key, right);

return insertIntoNodeAfterSplitting(root, parent, left_index, key, right);


}

node *insertIntoNewRoot(node *left, int key, node *right) {


node *root = makeNode();
root->keys[0] = key;
root->pointers[0] = left;
root->pointers[1] = right;
root->num_keys++;
root->parent = NULL;
left->parent = root;
right->parent = root;
return root;
}

node *startNewTree(int key, record *pointer) {


node *root = makeLeaf();
root->keys[0] = key;
root->pointers[0] = pointer;
root->pointers[order - 1] = NULL;
root->parent = NULL;
root->num_keys++;
return root;
}

node *insert(node *root, int key, int value) {


record *record_pointer = NULL;
node *leaf = NULL;

record_pointer = find(root, key, false, NULL);


if (record_pointer != NULL) {
record_pointer->value = value;
return root;
}

record_pointer = makeRecord(value);

if (root == NULL)
return startNewTree(key, record_pointer);

leaf = findLeaf(root, key, false);

if (leaf->num_keys < order - 1) {


leaf = insertIntoLeaf(leaf, key, record_pointer);
return root;
}

return insertIntoLeafAfterSplitting(root, leaf, key, record_pointer);


}

int main() {
node *root;
char instruction;
root = NULL;

root = insert(root, 5, 33);


root = insert(root, 15, 21);
root = insert(root, 25, 31);
root = insert(root, 35, 41);
root = insert(root, 45, 10);

printTree(root);

findAndPrint(root, 15, instruction = 'a');


}

OUTPUT FOR B+ TREE

5 | 15 | 25 | 35 45 |
[25] 0 ->
[15] 1 ->
Leaf [15] ->
Record at 0x55c86a536330 -- key 15, value 21.

...Program finished with exit code 0


Press ENTER to exit console.

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