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] developer 1

"deathmatch" changed to "1"


"sv_maxrate" changed to "20000.000000"
"sv_minrate" changed to "1000.000000"
"mp_logfile" changed to "0"
"sv_allowupload" changed to "0"
"pausable" changed to "0"
NET Ports: server 27015, client 27005
Server IP address 172.21.80.1:27015

Adding: cstrike/addons\metamod\dlls\metamod.dll

Metamod version 1.21.38.2 Copyright (c) 2001-2013 Will Day


Patch: Metamod-P (mm-p) v38 Copyright (c) 2004-2018 Jussi Kivilinna
Upgrade: Metamod+ (mm+) v2 Copyright (c) 2004-221 NekoMeow
Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `meta gpl' for details.

"metamod_version" changed to "1.21.p38.u2"

AMX Mod X version 1.9.1 CS:SME Custom Copyright (c) 2004-2006 AMX Mod X
Development Team
AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'.
This is free software and you are welcome to redistribute it under
certain condition; type 'amxx gpl' for details.

Orpheu configuration started.

Parsing mods configuration started.


Parsing mod file "cstrike"
Parsing mod file "dod"
Parsing mod file "esf"
Parsing mod file "esf_openbeta"
Parsing mod file "ns"
Parsing mod file "SvenCoop"
Parsing mod file "tfc"
Parsing mod file "ts"
Parsing mod file "valve"
Parsing mods configuration ended.

Parsing libraries configuration started.


Parsing file "monstermod"
Added library monstermod identified by cvar monster_spawn
Parsig file "podbot"
Added library podbot identified by cvar pb_version
Parsing libraries configuration ended.

Parsing type aliases started.


Parsing folder "CBaseEntity"
Adding alias"CBaseEntity *"
Parsing folder "CGameRules"
Adding alias"CGameRules *"
Parsing folder "charPointer"
Adding alias"char *"
Parsing folder "CMBaseMonster"
Adding alias"CMBaseMonster *"
Parsing folder "long"
Adding alias"long"
Parsing folder "VectorPointer"
Adding alias"Vector *"

Parsing type aliases ende.

Orpheu configuration ended.


"mp_consistency" changed to "0"
[MetaHook] Build Date: Apr 28 2021
Dll loaded for mod Counter-Strike Strawberry Milk Edition
[SyPB] Game Registered: CS 1.6 (Steam) (0x4252)
Spawn Server dm_ae
Clearing memory
Using WAD File: halflife.wad
Using WAD File: decals.wad
Using WAD File: dm_ae.wad
Using WAD File: de_rex.wad
Using WAD File: cstrike.wad
Texture load: 43.0ms
WARNING: failed to locate sequence file dm_ae
Building PAS...
Average leaves visible / audible / total: 367 / 53 / 630
L 07/16/2021 - 10:21:30: -------- Mapchange to dm_ae --------
Decrypt plugin: cstrike\addons\amxmodx\plugins\cycler_mdl.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\func_breakable.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\func_wall_toggle.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_Base.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_Connection.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_Weapon2.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_motion.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_Tip.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ChangeMode.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_Zombie_Mod3.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_HumanSkill.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Tank.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Speed.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Heavy.amxx
Decrypt plugin: cstrike\addos\amxmodx\plugins\BTE_ZbClass_Heal.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Psycho.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Deimos.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Deimos2.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Witch.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Stamper.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_China.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugin\BTE_ZbClass_Boomer.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Resident.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Booster.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Pass.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Revival.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Flying.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClass_Teleport.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_ZbClas_Aksha.amxx
Decrypt plugin: cstrike\addons\amxmodx\plugins\BTE_DeathInfo.amxx
"amxmodx_version" changed to "1.9.1 CS:SME Custom"

Orpheu functions search started.

Parsing functions started.


Parsing file "AllocString" started
Argument type "const char *" validated
Return type "int" validated
Parsing file "AllocString" ended
Parsing file "ApplyMultiDamage" started
Argument type "entvars_s *" validated
Argument type "entvars_s *" validated
Searching for signature "[0x90][0x8b][0x0][*][*](...)" ...
FOUND
Parsing file "ApplyMultiDamage" ended
Parsing file "BuyItem" started
Argument type "CBasePlayer *" validated
Argument type "int" validated
FOUND
Parsing file "BuyItem" ended
Parsing file "ClearMultiDamage" started
Searching for signature "[0x90][0x33][0xc0][0xa3][*]
(...)" ... FOUND
Parsing file "ClearMultiDamage" ended
Parsing file "EndRoundMessage" started
Argument type "char *" validated
Argument type "int" validated
Searching for signature "[0x3][0x8b][0x44][*][*](...)" ...
FOUND
Parsing file "EndRoundMessage" ended
Parsing file "HandleBuyAliasCommands" started
Argument type "CBasePlayer *" validated
Argument type "char *" validated
Return type "int" validated
FOUND
Parsing file "HandleBuyAliasCommands" ended
Parsing file "InstallGameRules" started
Return type "CHalfLifeMultiplay *" validated
Searching for signature "[0x68][*][*][*][*](...)" ... FOUND
Parsing file "InstallGameRules" ended
Parsing file "PM_Duck" strted
Searching for signature "[0x81][0xec][*][*][*](...)" ...
FOUND
Parsing file "PM_Duck" ended
Parsing file "PM_FixPlayerCrouchStuck" started
Argument type "int" validated
Searching for signature "[0xa1][*][*][*][*](...)" ... FOUND
Parsing file "PM_FixPlayerCrouchStuck" ended
Parsing file "PM_Jump" started
Searching for signature "[0x51][0x8b][0x0d][*][*](...)" ...
FOUND
Parsing file "PM_Jump" ended
Parsing file "PM_Move" started
Argument type "playermove_s *" validated
Argument type "qboolean" validated
Searching for signature "[0x8b][0x54][*][*][0x8b](...)" ...
FOUND
Parsing file "PM_Move" ended
Parsing file "SetModel" started
Argument type "edict_s *" validated
Argument type "char *" validated
Parsing file "SetModel" ended
Parsing file "TEXTURETYPE_PlaySound" started
Argument type "TraceResult *" validated
Argument type "float" validated
Argument type "float" validated
Argument type "float" validated
Argument type "float" validaed
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Searching for signature "[0x83][0xec][*][0x8b][0x0d]
(...)" ... FOUND
Parsing file "TEXTURETYPE_PlaySound" ended
Parsing folder "CAK47" started
Parsing file "AK47Fire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "AK47Fire" ended
Parsing folder "CAK47" ended
Parsing folder "CAUG" started
Parsing fil "AUGFire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "AUGFire" ended
Parsing folder "CAUG" ended
Parsing folder "CAWP" started
Parsing file "AWPFire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "AWPFire" ended
Parsing folder "CAWP" ended
Parsing folder "CBaseAnimating" started
Parsing file "ResetSequenceInfo" started
earching for signature "[0x56][0x8b][0xf1][0x8b][0x46]
(...)" ... FOUND
Parsing file "ResetSequenceInfo" ended
Parsing folder "CBaseAnimating" ended
Parsing folder "CBasePlayer" started
Parsing file "AddAccount" started
Argument type "int" validated
Argument type "bool" validated
FOUND
Parsing file "AddAccount" ended
Parsing file "CanPlayerBuy" started
File incorrectly formatted
FAILED
Parsing file "CanPlayerBuy" ended
Parsing file "Radio" started
Argument type "cha *" validated
Argument type "char *" validated
Argument type "short" validated
Argument type "bool" validated
Searching for signature "[0x53][0x55][0x56][0x8b][*]
(...)" ... FOUND
Parsing file "Radio" ended
Parsing file "SelectItem" started
Argument type "const char *" validated
Searching for signature "[0x8b][*][*][*][0x83](...)" ...
FOUND
Parsing file "SelectItem" ended
Parsing file "SelectLastItem" started
Searching for signature "[0x83][*][*][0x56][0x8b]
(...)" ...FOUND
Parsing file "SelectLastItem" ended
Parsing file "SetAnimation" started
Argument type "PLAYER_ANIM" validated
Searching for signature "[0x83][0xec][0x48][0x53][0x55]
(...)" ... FOUND
Parsing file "SetAnimation" ended
Parsing folder "CBasePlayer" ended
Parsing folder "CBasePlayerWeapon" started
Parsing file "DefaultDeploy" started
Argument type "char *" validated
Argument type "char *" validated
Argument type "int" validated
Argument type "char *" validated
Agument type "int" validated
Return type "bool" validated
Searching for signature "[0x56][0x8b][*][0x8b][*](...)" ...
NOT FOUND
Searching for signature "[0x53][0x8b][*][0x8b][*](...)" ...
FOUND
Parsing file "DefaultDeploy" ended
Parsing file "DefaultReload" started
Argument type "int" validated
Argument type "int" validated
Argument type "float" validated
Return type "bool" validated
Searching for signature "[0x56][0x8b][0xf1][0x57][0x8b]
(...)" ... FOUND
Parsing file"DefaultReload" ended
Parsing file "KickBack" started
Argument type "float" validated
Argument type "float" validated
Argument type "float" validated
Argument type "float" validated
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
FOUND
Parsing file "KickBack" ended
Parsing folder "CBasePlayerWeapon" ended
Parsing folder "CCSBot" started
Parsing file "Attack" started
Argument type "CBasePlayer *" validated
Searchig for signature "[0x83][0xec][0x18][0x56][0x57]
(...)" ... FOUND
Parsing file "Attack" ended
Parsing file "CCSBot" started
Return type "pointer" validated
Searching for signature "[0x53][0x56][0x57][0x8b][0xf1]
(...)" ... FOUND
Parsing file "CCSBot" ended
Parsing file "Follow" started
Argument type "CBasePlayer *" validated
Searching for signature "[0x56][0x57][0x8b][0x7c][0x24]
(...)" ... FOUND
Parsing file "Follow" ended
Parsing file "Panic" started
Argument type "CBaselayer *" validated
Searching for signature "[0xa1][*][*][*][*](...)" ... FOUND
Parsing file "Panic" ended
Parsing folder "CCSBot" ended
Parsing folder "CDEAGLE" started
Parsing file "DEAGLEFire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "DEAGLEFire" ended
Parsing folder "CDEAGLE" ended
Parsing folder "CELITE" started
Parsing file "ELITEFire" started
Argument type "float" validated
Argument tpe "float" validated
Argument type "int" validated
Parsing file "ELITEFire" ended
Parsing folder "CELITE" ended
Parsing folder "CFamas" started
Parsing file "FamasFire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Argument type "int" validated
Parsing file "FamasFire" ended
Parsing folder "CFamas" ended
Parsing folder "CFiveSeven" started
Parsing file "FiveSevenFire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "FiveSevenFire" ended
Parsing folder "CFiveSeven" ended
Parsing folder "CG3SG1" started
Parsing file "G3SG1Fire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "G3SG1Fire" ended
Parsing folder "CG3SG1" ended
Parsing folder "CGalil" started
Parsing file "GalilFire" started
Argument type "float" validated
Argument type "foat" validated
Argument type "int" validated
Parsing file "GalilFire" ended
Parsing folder "CGalil" ended
Parsing folder "CGLOCK18" started
Parsing file "GLOCK18Fire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "GLOCK18Fire" ended
Parsing folder "CGLOCK18" ended
Parsing folder "CGrenade" started
Parsing file "Smoke3_C" started
FOUND
Parsing file "Smoke3_C" ended
Parsing folder "CGrenade" ended
arsing folder "CHalfLifeMultiplay" started
Parsing file "CheckWinConditions" started
Return type "bool" validated
Searching for signature "[0x83][0xec][0x38][0x53][0x55]
(...)" ... FOUND
Parsing file "CheckWinConditions" ended
Parsing file "UpdateTeamScores" started
Searching for signature "[0xa1][*][*][*][*](...)" ... FOUND
Parsing file "UpdateTeamScores" ended
Parsing file "UpdateTeamScores.bak" started
Function name must be equal to the filename
FAILED
Parsing file "pdateTeamScores.bak" ended
Parsing folder "CHalfLifeMultiplay" ended
Parsing folder "CM249" started
Parsing file "M249Fire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "M249Fire" ended
Parsing folder "CM249" ended
Parsing folder "CM4A1" started
Parsing file "M4A1Fire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "M4A1Fire" eded
Parsing folder "CM4A1" ended
Parsing folder "CMAC10" started
Parsing file "MAC10Fire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "MAC10Fire" ended
Parsing folder "CMAC10" ended
Parsing folder "CMP5N" started
Parsing file "MP5NFire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "MP5NFire" ended
Parsing folder "CMP5N" ened
Parsing folder "CP228" started
Parsing file "P228Fire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "P228Fire" ended
Parsing folder "CP228" ended
Parsing folder "CP90" started
Parsing file "P90Fire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "P90Fire" ended
Parsing folder "CP90" ended
Parsing folder "CSCOUT" started
Parsing file "SCOUTFire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "SCOUTFire" ended
Parsing folder "CSCOUT" ended
Parsing folder "CSG550" started
Parsing file "SG550Fire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "SG550Fire" ended
Parsing folder "CSG550" ended
Parsing folder "CSG552" started
Parsing file "SG552Fire" strted
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "SG552Fire" ended
Parsing folder "CSG552" ended
Parsing folder "CTMP" started
Parsing file "TMPFire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "TMPFire" ended
Parsing folder "CTMP" ended
Parsing folder "CUMP45" started
Parsing file "UMP45Fire" started
Argument type "float" valiated
Argument type "float" validated
Argument type "int" validated
Parsing file "UMP45Fire" ended
Parsing folder "CUMP45" ended
Parsing folder "CUSP" started
Parsing file "USPFire" started
Argument type "float" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "USPFire" ended
Parsing folder "CUSP" ended
Parsing functions ended.

Orpheu functions search ended.

Orpheu virtual functions search started.

Parsing virtual functions started. Parsing folder "CBasePlayer"


started
Parsing file "Killed" started
Argument type "entvars_s *" validated
Argument type "int" validated
Parsing file "Killed" ended
Parsing file "ResetMaxSpeed" started
Parsing file "ResetMaxSpeed" ended
Parsing file "Spawn" started
Parsing file "Spawn" ended
Parsing file "TakeDamage" started
Argument type "entvars_s *" validated
Argument type "entvars_s *" validated
Argument type "float" validated
Argument type "int" validated
Parsing file "TakeDamage" ended
Parsing folder "CBasePlayer" ended
Parsing folder "CBasePlayerWeapon" started
Parsing file "PrimaryAttack" started
Parsing file "PrimaryAttack" ended
Parsing folder "CBasePlayerWeapon" ended
Parsing folder "CGameRules" started
Parsing file "CheckWinConditions" started
Parsing file "CheckWinConditions" ended
Parsing file "FPlayerCanRespawn" started
Argument type "CBasePlayer *" validated
Return type "bool" validated
Parsing file "FPlayerCanRspawn" ended
Parsing folder "CGameRules" ended
Parsing virtual functions ended.

Orpheu virtual functions search ended.

Orpheu memory structures search started.

Parsing memory structures started.


Parsing memory file "CGameRulesOffsets"
Processing memory structure "m_fTeamCount"
Added memory search structure "m_fTeamCount"
Processing memory structure "m_fRoundCount"
Added memory search structure "m_fRoundCount"
Processing memory structure "m_iRoundTimeSecs"
Added memory search sructure "m_iRoundTimeSecs"
Processing memory structure "m_iAccountTerrorist"
Added memory search structure "m_iAccountTerrorist"
Processing memory structure "m_iAccountCT"
Added memory search structure "m_iAccountCT"
Processing memory structure "m_iNumSpawnableTerrorist"
Added memory search structure "m_iNumSpawnableTerrorist"
Processing memory structure "m_iNumSpawnableCT"
Added memory search structure "m_iNumSpawnableCT"
Processing memory structure "m_iHostagesRescued"
dded memory search structure "m_iHostagesRescued"
Processing memory structure "m_iRoundWinStatus"
Added memory search structure "m_iRoundWinStatus"
Processing memory structure "m_iNumCTWins"
Added memory search structure "m_iNumCTWins"
Processing memory structure "m_iNumTerroristWins"
Added memory search structure "m_iNumTerroristWins"
Processing memory structure "m_bTargetBombed"
Added memory search structure "m_bTargetBombed"
Processing memory structure "m_bBombDefused"
Added memory search structure "m_bBombDefused"
Processing memory structure "m_bMapHasBombTarget"
Added memory search structure "m_bMapHasBombTarget"
Processing memory structure "m_bMapHasBombZone"
Added memory search structure "m_bMapHasBombZone"
Processing memory structure "m_bMapHasRescueZone"
Added memory search structure "m_bMapHasRescueZone"
Processing memory structure "m_bMapHasEscapeZone"
Added memory search structure "m_bMapHasEscapeZone"
Processing memory structure "_iMapHasVIPSafetyZone"
Added memory search structure "m_iMapHasVIPSafetyZone"
Processing memory structure "m_bRoundTerminating"
Added memory search structure "m_bRoundTerminating"
Processing memory structure "m_flRequiredEscapeRatio"
Added memory search structure "m_flRequiredEscapeRatio"
Processing memory structure "m_iNumEscapers"
Added memory search structure "m_iNumEscapers"
Processing memory structure "m_iHaveEscaped"
Added memory search structure "m_iHaveEscaped"
Prcessing memory structure "m_pVIP"
Added memory search structure "m_pVIP"
Parsing memory structures ended.

Orpheu memory structures search ended.


[SyPB] *** SyPB Auto Game Mode Setting: CS:BTE [plugins-zb3] [2] ***
"sypb_gamemod" changed to "2"
"sv_maxspeed" changed to "900"
"bot_difficulty" changed to "3"
"bot_allow_shield" changed to "0"
"bot_quota" changed to "9"
"bot_chatter" changed to "off"
"mp_autoteambalance" changed to "0"
"mp_limitteams" changed to "0"
execing addons/sypb/sypb.cfg
"sypb_joinafter_player" changed to "1"
"sypb_quota" changed to "0"
"sypb_chat" changed to "0"
"sypb_password_key" changed to "sme_sypb"
"sypb_restrictweapons" changed to ""
"sypb_lockzbot" changed to "0"
"sv_restart" changed to "1"

GAME SKILL LEVEL:1


Executing listen server config file
WARNING: Sentence MRAD_GETINPOS_ZB longer than 15 letters
WARNING: Sentence MRAD_REPORTIN_ZB longer than 15 letters
WARNING: Sentence MRAD_FOLLOWCOM_ZB longer than 15 letters
WARNING: Sentence MRAD_ENEMYSPOT_ZB longer than 15 leters
WARNING: Sentence MRAD_FIREINHOLE_ZB longer than 15 letters
WARNING: Sentence MRAD_REPRTINGIN_ZB longer than 15 letters
WARNING: Sentence MRAD_LOCKNLOAD_ZB longer than 15 letters
WARNING: Sentence MRAD_MATEDOWN_ZB longer than 15 letters
WARNING: Sentence MRAD_ENEMYDOWN_ZB longer than 15 letters
WARNING: Sentence MRAD_ROUNDDRAW_ZB longer than 15 letters
WARNING: Sentence MRAD_FALLBACK_ZB longer than 15 letters
WARNING: Sentence MRAD_HITASSIST_ZB longer than 15 letters
WARNING: Sentence MRAD_STIKTOG_ZB longer than 15 letters
WARNING: Sentence MRAD_TAKEPOINT_ZB longer than 15 letters
WARNING: Sentence MRAD_POSITION_ZB longer than 15 letters
WARNING: Sentence MRAD_CIRCLEBACK_ZB longer than 15 letters
WARNING: Sentence MRAD_FOLLOWME_ZB longer than 15 letters
WARNING: Sentence MRAD_STORMFRONT_ZB longer than 15 letters
WARNING: Sentence MRAD_NEGATIVE_ZB longer than 15 letters
WARNING: Sentence MRAD_FOLLOWCOM_W longer than 15 letters
WARNING: Sentence MRAD_ENEMYSPOT_W longer than 15 letters
WARING: Sentence MRAD_FIREINHOLE_W longer than 15 letters
WARNING: Sentence MRAD_REPRTINGIN_W longer than 15 letters
WARNING: Sentence MRAD_LOCKNLOAD_W longer than 15 letters
WARNING: Sentence MRAD_ENEMYDOWN_W longer than 15 letters
WARNING: Sentence MRAD_ROUNDDRAW_W longer than 15 letters
WARNING: Sentence MRAD_HITASSIST_W longer than 15 letters
WARNING: Sentence MRAD_TAKEPOINT_W longer than 15 letters
WARNING: Sentence MRAD_CIRCLEBACK_W longer than 15 letters
WARNING: Sentence MRAD_STORMFRONT_W loner than 15 letters
WARNING: Sentence MRAD_GETINPOS_ZW longer than 15 letters
WARNING: Sentence MRAD_REPORTIN_ZW longer than 15 letters
WARNING: Sentence MRAD_FOLLOWCOM_ZW longer than 15 letters
WARNING: Sentence MRAD_ENEMYSPOT_ZW longer than 15 letters
WARNING: Sentence MRAD_FIREINHOLE_ZW longer than 15 letters
WARNING: Sentence MRAD_REPRTINGIN_ZW longer than 15 letters
WARNING: Sentence MRAD_LOCKNLOAD_ZW longer than 15 letters
WARNING: Sentence MRAD_MATEDOWN_ZW longer than 15 letters
WARNING: Senence MRAD_ENEMYDOWN_ZW longer than 15 letters
WARNING: Sentence MRAD_ROUNDDRAW_ZW longer than 15 letters
WARNING: Sentence MRAD_FALLBACK_ZW longer than 15 letters
WARNING: Sentence MRAD_HITASSIST_ZW longer than 15 letters
WARNING: Sentence MRAD_STICKTOG_ZW longer than 15 letters
WARNING: Sentence MRAD_TAKEPOINT_ZW longer than 15 letters
WARNING: Sentence MRAD_POSITION_ZW longer than 15 letters
WARNING: Sentence MRAD_CIRCLEBACK_ZW longer than 15 letters
WARNING: Sentence MRAD_FOLLOWME_ZW longer than15 letters
WARNING: Sentence MRAD_STORMFRONT_ZW longer than 15 letters
WARNING: Sentence MRAD_NEGATIVE_ZW longer than 15 letters
WARNING: Sentence MRAD_GETINPOS_CW longer than 15 letters
WARNING: Sentence MRAD_REPORTIN_CW longer than 15 letters
WARNING: Sentence MRAD_FOLLOWCOM_CW longer than 15 letters
WARNING: Sentence MRAD_ENEMYSPOT_CW longer than 15 letters
WARNING: Sentence MRAD_FIREINHOLE_CW longer than 15 letters
WARNING: Sentence MRAD_REPRTINGIN_CW longer than 15 letters
WARNING: Sentence MAD_LOCKNLOAD_CW longer than 15 letters
WARNING: Sentence MRAD_MATEDOWN_CW longer than 15 letters
WARNING: Sentence MRAD_ENEMYDOWN_CW longer than 15 letters
WARNING: Sentence MRAD_ROUNDDRAW_CW longer than 15 letters
WARNING: Sentence MRAD_FALLBACK_CW longer than 15 letters
WARNING: Sentence MRAD_HITASSIST_CW longer than 15 letters
WARNING: Sentence MRAD_STICKTOG_CW longer than 15 letters
WARNING: Sentence MRAD_TAKEPOINT_CW longer than 15 letters
WARNING: Sentence MRAD_POSITION_CW longer than 15 lettrs
WARNING: Sentence MRAD_CIRCLEBACK_CW longer than 15 letters
WARNING: Sentence MRAD_FOLLOWME_CW longer than 15 letters
WARNING: Sentence MRAD_STORMFRONT_CW longer than 15 letters
WARNING: Sentence MRAD_NEGATIVE_CW longer than 15 letters
WARNING: Sentence MRAD_NICESHOT_CW longer than 15 letters
WARNING: Sentence MRAD_WANTHELP_CW longer than 15 letters
0 entities inhibited
[SyPB Log] Error: dm_ae.pwf does not exist
Navigation map loaded.
[AMXX] Loaded 1 admin from file
"round_terminator_version" chaned to "1.0.1"
"admanager_version" changed to "0.5"
PF_MessageEnd_I: Unknown User Msg 79
PF_MessageEnd_I: Unknown User Msg 79
"sv_restart" changed to "0"
"sv_accelerate" changed to "5"
"sv_stopspeed" changed to "75"
32 player server started
Could not establish connection to Steam servers (steamclient2).
execing listenserver.cfg
"sv_maxspeed" changed to "320"
execing addons/sypb/sypb.cfg
execing addons/amxmodx/configs/amxx.cfg
Executing AMX Mod X Configuration File
"amx_client_languages" changed to "1"
"s_maxspeed" changed to "9999"
execing addons/amxmodx/configs/sql.cfg
"mp_flashlight" changed to "1"
execing addons/amxmodx/configs/bte_zombiemod3.cfg
"sv_maxspeed" changed to "9999.0"
"mp_freezetime" changed to "0"
"sv_airaccelerate" changed to "999999"
"sv_gravity" changed to "770"
Master server communication disabled.
Local connection.
No one can buy!!
Connection accepted.
"sv_restart" changed to "1"
L 07/16/2021 - 10:21:39: [admin.amxx] Login: "Player<1><UNKNOWN><>" became an admin
(account "loopback") (ccess "abcdefghijklmnopqrstu") (address "loopback")
Compressing split packet (8059 -> 4366 bytes)
* Privileges set
#
BUILD 3266 SERVER (0 CRC)
Server # 1
Serverinfo packet received.
Remote host: Counter-Strike: SME
Spooling demo header.
SteamWaitForResources() time: 0.000 seconds
Compressing split packet (28726 -> 11749 bytes)
Verifying and downloading resources...
Missing RIFF/WAVE chunks
zombi/zombi_death_teleport_1.wav is a stereo sample
Setting up renderer...
SKY: hkrt, hkbk, hklf, hkft, hkup, hkdn,done
L 07/16/2021 - 10:21:43: [admin.amxx] Login: "Player<1><UNKNOWN><>" became an admin
(account "loopback") (access "abcdefghijklmnopqrstu") (address "loopback")
Compressing split packet (3474 -> 2242 bytes)
Compressing split packet (1926 -> 806 bytes)
Compressing split packet (1250 -> 832 bytes)
CL_SignonReply: 1
249.0 megabyte data cache
CL_SignonReply: 2
"sv_restart" changed to "0"
"sv_restart" changed to "0"
No one can buy!!
S_LoadSound: Couldn't load /vox/_period.wav
S_LoadSound: Couldn't load /vox/period.wav
S_LoadSound: Couldn't load /vox/_period.wav
S_LoadSound: Couldn't load /vox/_period.wav
S_LoadSound: Couldn't load /vox/_period.wav
S_LoadSound: Couldn't load /vox/_period.wav
S_LoadSound: Couldn't load /vox/_period.wav
] condump

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