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Breeding

Breeding involves placing two compatible Pokémon of opposite gender or a Pokémon and Ditto in a daycare to produce an Egg containing a baby Pokémon. The baby Pokémon will be the same species as the mother and inherit traits from both parents. Various factors like held items, abilities, and moves can be passed down through breeding.

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0% found this document useful (0 votes)
116 views1 page

Breeding

Breeding involves placing two compatible Pokémon of opposite gender or a Pokémon and Ditto in a daycare to produce an Egg containing a baby Pokémon. The baby Pokémon will be the same species as the mother and inherit traits from both parents. Various factors like held items, abilities, and moves can be passed down through breeding.

Uploaded by

Jack Loftes
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Breeding

I N PAR T NER S H I P WI T H NODECRAFT

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Breeding

Breeding is a process where two Pokémon reproduce,


resulting in a new level 1 Pokémon.

Contents [hide]

1 Requirements
1.1 Exceptions
2 Getting started
3 Breeding process
4 Hatching
5 Inheritance
5.1 IVs
5.2 Poké Ball
5.3 Growth
5.4 Ability
5.5 Egg moves
5.6 Held items
5.7 Regional Form Breeding
5.8 Other
6 Trivia

Requirements Daycare Block

In general, two Pokémon of opposite genders are required to


breed. They also must both be part of the same Egg Group. This process will produce an Egg
containing a level 1 Pokémon that is the base evolutionary form of the mother's Pokémon species
(e.g., a mother Venusaur will produce a Bulbasaur Egg).

Exceptions
Ditto can breed with any Pokémon except Pokémon in the Undiscovered Egg Group. This
compatibility is not reliant on gender, so male, female, and genderless Pokémon can all breed
with Ditto. This is the only way that genderless Pokémon can reproduce.
If a Ditto breeds with another Ditto, the resulting Egg will be a random species of
Pokémon. It is possible for Pokémon not normally found inside Eggs to be inside of this
Egg, such as evolved Pokémon, but Legendary Pokémon cannot normally hatch out of
these Eggs.
Pokémon in the Undiscovered Egg Group cannot breed with any Pokémon, including Ditto
and other Pokémon in the Undiscovered Egg Group.
Certain Pokémon, such as Snorlax, will not produce their base forms unless the mother is
holding a certain incense. Without the incense, these Pokémon will produce the evolutionary
forms immediately following their base forms (e.g., breeding a Snorlax without a Full Incense
will produce an Egg containing another Snorlax instead of a Munchlax). These Pokémon and
their required incenses are listed below.
Chansey, Blissey→Happiny: Luck Incense
Chimecho→Chingling: Pure Incense
Mantine→Mantyke: Wave Incense
Marill, Azumarill→Azurill: Sea Incense
Mr. Mime→Mime Jr.: Odd Incense
Roselia, Roserade→Budew: Rose Incense
Snorlax→Munchlax: Full Incense
Sudowoodo→Bonsly: Rock Incense
Wobbuffet→Wynaut: Lax Incense
If a Nidoran♀ breeds or a Nidoran♂, Nidorino, or Nidoking and a Ditto breed, the resultant
Egg may contain either Nidoran♀ or Nidoran♂.
If an Illumise breeds or a Volbeat and a Ditto breed, the resultant Egg may contain either
Illumise or Volbeat.

Getting started
To breed any Pokémon, a day care is required. By default
a player has 3 day care boxes which can be changed via
config or sidemod. After placing down a day care, two
Pokémon from the player's party can be moved into the
day care interface.

Breeding process
In order for two compatible Pokémon to breed, they Daycare interface.
must be supplied with the neccessary item requirements.
There are three different item requirements for each type
by default. A Pokémon's item requirements will only depend on its primary typing (E.g. Gastly will
only require the items from the ghost category). If you were to breed two different pairs of
gastly's you would need to get two times the amount of items then if you were to only breed one
pair.

The item requires corresponding to each


type are as follows:

Fire [Collapse] Water [Collapse] Grass [Collapse]


Item Count Item Count Item Count
Flint and Steel 5 Scute 3 Grass 5
Lava Bucket 2 Water Bucket 2 Oak Leaves 3
Blaze Rod 2 Fresh Water 5 Grass Block 3

Electric [Collapse] Normal [Collapse] Poison [Collapse]


Item Count Item Count Item Count
Block of Leather 10 Brewing Stand 1
2
Redstone Hay Bale 3 Mycelium 3
Glowstone 3 White Wool 3 Slime Block 3
Redstone Lamp 2

Ground [Collapse] Ice [Collapse] Dark [Collapse]


Item Count Item Count Item Count
Clay 3 Ice 10 Block of Coal 2
Brown Blue Ice 3 Skeleton Skull 1
3
Terracotta Snow Block 3 Obsidian 1
Soul Soil 3

Bug [Collapse] Psychic [Collapse] Steel [Collapse]


Item Count Item Count Item Count
Dandelion 2 Eye of Ender 5 Iron Block 3
Cobweb 3 Bookshelf 3 Iron Bars 3
Spider Eye 3 Clock 2 Silver Block 2

Flying [Collapse] Ghost [Collapse] Fighting [Collapse]


Item Count Item Count Item Count
Feather 10 Ghast Tear 10 Oak Planks 3
Glass 3 Soul Torch 3 Bricks 3
Target 3 Soul Sand 3 Temple Brick 2

Dragon [Collapse] Fairy [Collapse] Rock [Collapse]


Item Count Item Count Item Count
Block of Cake 1 Boulder 5
1
Diamond Lily of the Valley 3 Granite 5
Gold Block 2 Chorus Fruit 3 Stone 10
End Stone 3

Once both Pokémon have been supplied with the necessary items, the breeding process will
begin by selecting the green tick. The process by default takes a total of 1.5 hours.

You may leave the daycare until it has finished the process. Meanwhile, you can check open your
inventory to check how your breedings are going.

Both the item requirements of a specific type and the


time required for each Pokémon can be modified using
datapacks.

It is possible to skip a single requirement for a Pokémon


using Isi's Copper Hourglass. You can use Isi's Silver
Hourglass to skip 25% of the timer for a Pokémon to
breed. Since 9.0.7 you can only obtain Isi's Gold
Hourglass (Completes all requirements and timers) and
Isi's Diamond Hourglass Completes all requirements and
Daycare interface from inventory.
timers for three of the day care boxes giving them perfect
IVs, maximum happiness and a ribbon) through cheats.

Copper hourglass Silver hourglass Gold hourglass Diamond hourglass

Hatching
After claiming an Egg, the player must walk around with the Egg until it hatches. An Egg will not
hatch or become closer to hatching while it is stored in the PC. In an Egg's summary screen,
instead of the usual information, there is only an indicator of roughly how long the Egg will take
before it hatches. Eggs cannot participate in battle.

Regular Egg Togepi Egg

After a sufficient amount of steps, the Egg will hatch. A "step" in regards to Egg hatching is
equivalent to the time it takes to walk the full length of two blocks at normal speed. Methods of
boosting traveling speed, like mounting a Pokémon, will increase the rate that Egg steps are
deducted at. The amount of steps needed for an Egg to hatch depends on the species of
Pokémon inside the Egg and the config setting for "stepsPerEggCycle" in the Pixelmon config file.
If a Pokémon with either Flame Body or Magma Armor or Steam Engine is in the player's party,
any Eggs in the player's party will hatch twice as fast. This effect does not stack if multiple party
Pokémon have Flame Body or Magma Armor.

Once the Egg is hatched, a level 1 Pokémon will be revealed. The player can then use the newly-
hatched Pokémon in battle and train it like a regular Pokémon.

Inheritance
Parents can pass on several traits that they possess to their offspring.

IVs
Combined, the two parents will pass down three random IVs to their offspring. These IVs will
not overlap with each other (i.e., the mother and father cannot both pass the same IV).
Certain held items can influence the inherited IVs. These held items are detailed in the held
items section below.

Poké Ball
If two Pokémon of the same species are bred (regardless of form), the egg will have an equal
chance of inheriting either parent's Poké Ball. Otherwise, the Poké Ball that the mother is in
will be passed to her offspring unless the Poké Ball is a Master Ball or a Cherish Ball.
In genderless breeding if a Pokémon in the right slot of a Day Care has an inheritable Poké
Ball (any Poké Ball aside from Master Ball or a Cherish Ball) the egg will inherit the
corresponding Poké Ball. Otherwise, the offspring would inherit Poké Ball matching with the
Pokémon in the left slot.

Growth
The growths of offspring are inherited from their parents. Growth inheritance is determined
by the growth between the mother's and father's growths (e.g., ordinary is directly between
runt and giant), with some random variance allowing the two growths directly next to the
determined growth (using the previous example, small and huge growths would be possible
as well). This slight variance in growth will occur even if both parents have the same growth.
This is the only way to obtain Pokémon that are microscopic or ginormous, requiring two
Pokémon that are pygmy or two Pokémon that are enormous (respectively) to breed
together. Each offspring from these Pokémon will having a ⅓ chance of inheriting the
corresponding extreme growth stats.

Ability
The mother has an 80% chance of passing her Ability to her offspring, unless it's a hidden
ability, in which case it will have a 60% chance to be passed to her offspring. The male's
Ability has no bearing on the inherited Ability if a mother is present.
If a male Pokémon breeds with a Ditto, the male Pokémon's Ability has a 60% chance of being
passed on. This applies to normal abilities as well as hidden abilities. The Ditto's Ability does
not affect this chance.
If the Ability is not passed to the offspring, the child randomly gains one of the base Abilities
for its species. This can result in regaining the parent's Ability if the parent was passing down
a base Ability.

1
The 150 chance (by default) of obtaining a hidden Ability is not present when breeding. If neither
of the statements above allow the inheritance of a hidden Ability, there is no chance that the
offspring will have hidden Abilities.

Note: The inheritance of Abilities depends entirely on the Ability slot of the Pokémon rather than
the Ability itself. If all Abilities are obtained legitimately and not edited with external NBT editing
tools, this is not an issue, but improperly editing the Abilities of Pokémon without changing their
Ability slots will cause breeding mechanics to use the original, unedited Ability when determining
inheritance. More information can be found here.

Egg moves
If the mother or father have certain moves, their offspring could potentially inherit these moves
despite not normally being able to learn them.

If either the father or the mother (or both) know certain species-specific "Egg moves", their
offspring will inherit these moves. The majority of these moves are unable to be learned by
the Pokémon except with this method.
If the father knows any moves that can be taught via TMs or HMs, the offspring will inherit
these moves if they are able to normally learn these moves via TM/HM.
If both the mother and father know moves that are in their offspring's level up movepool, the
offspring will inherit these moves. This may cause the offspring to know moves that it would
normally only be able to learn at higher levels.

If more than four moves fit the criteria above, the moves that the offspring will have are decided
using the above list as a hierarchy; i.e., Egg moves have priority over the other criteria. If there are
more than four potential Egg moves to be inherited, the mother's Egg moves are prioritized.

If a Pikachu or a Raichu breeds while holding a Light Ball, the offspring Pichu will know the move
Volt Tackle regardless of whether the parents know the move.

Held items
Several held items influence aspects of the parent Pokémon that are passed to the offspring
Pokémon.

Destiny Knot: If held by either parent, five IVs will be passed from the parents to the
offspring instead of three.
Everstone: If held by a parent, the offspring's Regional Forms and Nature will always match
the nature of the parent holding the Everstone. If both parents are holding Everstones, the
offspring will randomly inherit one of the parents' Natures.
Power Items: If held by a parent, the offspring will always inherit the IV from that parent that
corresponds to the power item. If the two parents are each holding a different power item,
both of them will pass down their corresponding IVs. If both parents are holding the same
type of power item, either one of them will be randomly chosen to pass on the corresponding
IV.

Stat Power item


HP Power Weight
Attack Power Bracer
Defense Power Belt
Special Attack Power Lens
Special Defense Power Band
Speed Power Anklet

Regional Form Breeding


When breeding Regional Form Pokémon, the offspring will always be the default non-regional
form of that Pokémon, unless a parent with a Regional Form is holding an everstone, in which
case the form of the parent holding the everstone will be taken. The following information is
current as of version 9.0.7.

Other
If the parents have differing original Trainers, their offspring have six times the normal chance
of being Shiny. This stacks with the Shiny Charm's threefold boost for a maximum 0.44%
chance of the child being Shiny.

Trivia
In Pixelmon versions existing in Minecraft 1.12 you used ranch blocks to breed pokemon. This
process required an environment for pokemon to enjoy whilst breeding.

Ranch block

In earlier developmental versions of Pixelmon, the breeding process was different than the
version that is currently in the mod. This antiquated version of breeding was never released
publicly and was changed into the current version of breeding before the public release of
breeding in Pixelmon.

Former breeding method

This page was last edited on 1 October 2022, at 21:23.

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