Interacting With Computer (Input Devices) 2
Interacting With Computer (Input Devices) 2
Interacting with a computer involves the use of input devices, which allow
users to provide information to the computer. Here are some common
input devices:
1. *Keyboard:*
- Function: Used for typing text, entering commands, and providing
alphanumeric input.
- Usage: Essential for word processing, programming, data entry, and
general navigation.
2. *Mouse:*
- Function: Controls the movement of the cursor on the screen and is
used for selecting, clicking, and dragging.
- Usage: Fundamental for graphical user interfaces, web browsing, and
graphic design.
3. *Touchpad:*
- Function: Similar to a mouse, it detects finger movements for cursor
control.
- Usage: Common in laptops and some desktop computers as an
alternative to a mouse.
4. *Trackball:*
- Function: A stationary ball that, when rotated, controls the movement
of the cursor.
- Usage: Used as an alternative to a mouse in certain applications.
5. *Joystick:*
- Function: Used for controlling the movement of objects in games and
simulations.
- Usage: Commonly found in gaming controllers and flight simulation.
6. *Gamepad/Controller:*
- Function: Designed for gaming, with buttons and analog sticks for
controlling characters or objects.
- Usage: Essential for gaming on computers and gaming consoles.
7. *Scanner:*
- Function: Converts physical documents or images into digital format.
- Usage: Used for document digitization, image editing, and archiving.
8. *Graphics Tablet:*
- Function: Allows users to draw or write directly on the surface of the
tablet, with the result appearing on the computer screen.
- Usage: Popular among graphic designers and digital artists.
9. *Microphone:*
- Function: Captures audio input, allowing users to record voice,
participate in voice chats, or use voice commands.
- Usage: Common in video conferencing, voice recognition software, and
audio recording.
10. *Webcam:*
- Function: Captures video input, enabling video conferencing and
online streaming.
- Usage: Used for video calls, online meetings, and content creation.
11. *Touchscreen:*
- Function: The screen itself is sensitive to touch, allowing direct
interaction with the displayed content.
- Usage: Common in smartphones, tablets, and some computers for
intuitive navigation.