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8 Arts

Movement shows actions or guides the viewer's eye throughout an artwork. Emphasis draws the viewer's eye to a particular point of attraction. Unity creates a feeling of completeness through effective use of design elements and principles. Harmony gives an uncomplicated look through consistent use of similar elements.
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0% found this document useful (0 votes)
52 views3 pages

8 Arts

Movement shows actions or guides the viewer's eye throughout an artwork. Emphasis draws the viewer's eye to a particular point of attraction. Unity creates a feeling of completeness through effective use of design elements and principles. Harmony gives an uncomplicated look through consistent use of similar elements.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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8 arts

Movement
Movement shows actions, or alternatively, the path the viewer's eye follows throughout an artwork. Movement is caused by using elements under the rules of the principles in picture to give the feeling of action and to guide the viewer's eyes throughout the artwork. In movement your art should flow, because you are controlling the viewers eye. You control what they see and how they see it, much like a path leading across the page to the item you really want to be seen by the viewer. [edit]Emphasis Emphasis is the point of attraction in a piece of art that draws the viewers eye. If something in a piece of art has emphasis it stands out among other shapes, lines, and viewing points of the painting/drawing [edit]Unity Unity is the wholeness that is achieved through the effective use of the elements and principles of art. The arrangement of elements and principles to create a feeling of completeness. [edit]Harmony Harmony is achieved in a body of work by using similar elements throughout the work, harmony gives an uncomplicated look to a piece of artwork. Color Harmony or Color Theory is also considered a principle through the application of the design element of color. [edit]Variety Variety (also known as alternation) is the quality or state of having different forms or types. The differences which give a design visual and conceptual interest: notably use of contrast, emphasis, difference in size and color. [edit]Balance Balance is arranging elements so that no one part of a work overpowers, or seems heavier than any other part. The three different kinds of balance are symmetrical, asymmetrical, and radial. Symmetrical (or formal) balance is when both sides of an artwork, if split down the middle, appear to be the same. The human body is an example of symmetrical balance. The asymmetrical balance is the balance that does not weigh equally on both sides. Radial balance is equal in length from the middle. An example is the sun.
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[edit]Contrast

Contrast is created by using elements that conflict with one another. Often, contrast is created using complementary colors or extremely light and dark values. Contrast creates interest in a piece and often draws the eye to certain areas. It is used to make a painting look interesting [edit]Proportion Proportion is a measurement of the size and quantity of elements within a composition. In ancient arts, proportions of forms were enlarged to show importance. This is why Egyptian gods and political figures appear so much larger than common people. The ancient Greeks found fame with their accuratelyproportioned sculptures of the human form. Beginning with the Renaissance, artists recognized the connection between proportion and the illusion of 3-dimensional space. [edit]Pattern/Rhythm Pattern and rhythm (also known as repetition) is showing consistency with colors or lines. Putting a red spiral at the bottom left and top right, for example, will cause the eye to move from one spiral, to the other, and everything in between. It is indicating movement by the repetition of elements. Rhythm can make an artwork seem active. [edit]References
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http://en.wikipedia.org/wiki/Principles_of_art

Unity. A principle of design that relates to the sense of oneness or wholeness in a work of art. Rhythm. A principle of design that indicates movement, often achieved by repetition of shapes and/or colors. Proportion. A principle of design that refers to the relative size of the parts of a work of art. Emphasis. A principle of design by which the artist may use opposing sizes and/or shapes, contrasting colors, or other means to place greater attention on certain areas or objects in a work of art. Balance. A principle of design that refers to the equalization of elements in a work of art. Balance may be symmetrical (formal), asymmetrical (informal), or radial.
http://ss179.k12.sd.us/visual_art_terms.htm

Principles Of Compositional Design


The principles of design are the recipe for a good work of art. The principles combine the elements to create an aesthetic placement of things that will produce a good design. Center of interest - is an area that first attracts attention in a composition. This area is more important when compared to the other objects or elements in a composition. This can be by contrast of values, more colors, and placement in the format. Balance - is a feeling of visual equality in shape, form, value, color, etc. Balance can be symmetrical or evenly balanced or asymmetrical and un-evenly balanced. Objects, values, colors, textures, shapes, forms, etc., can be used in creating a balance in a composition. Harmony - brings together a composition with similar units. If your composition was using wavy lines and organic shapes you would stay with those types of lines and not put in just one geometric shape. (Notice how similar Harmony is to Unity - some sources list both terms) Contrast - offers some change in value creating a visual discord in a composition. Contrast shows the difference between shapes and can be used as a background to bring objects out and forward in a design. It can also be used to create an area of emphasis. Directional Movement - is a visual flow through the composition. It can be the suggestion of motion in a design as you move from object to object by way of placement and position. Directional movement can be created with a value pattern. It is with the placement of dark and light areas that you can move your attention through the format. Rhythm - is a movement in which some elements recurs regularly. Like a dance it will have a flow of objects that will seem to be like the beat of music. The Principles of design are the results of your working with the elements of art. Use them in every piece of art you do and you will be happy with the results.

http://www.princetonol.com/groups/iad/Files/elements2.htm

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