Polygon Meshes
Polygon Meshes
POLYGON MESHES:
AN INTRODUCTION
TO TYPES IN
COMPUTER
GRAPHICS
INTRODUCTION TO POLYGON
MESHES
In computer graphics, polygon meshes
are used to represent 3D objects. They
consist of vertices, edges, and faces,
and are a fundamental concept in 3D
modeling. This presentation will explore
the di erent types of polygon meshes
and their applications in computer
graphics.
TYPES OF POLYGON MESHES
There are two main types of polygon
meshes: triangular and quadrilateral.
Triangular meshes are composed of
triangles, while quadrilateral meshes
consist of quadrilaterals. Each type has
its own advantages and is used in
di erent applications within computer
graphics.
TRIANGULAR MESHES
Triangular meshes are widely used in
computer graphics due to their
simplicity and e ciency. They are often
used in real-time rendering applications,
such as video games and simulations.
Triangular meshes also facilitate
smooth shading and texture mapping
on 3D models.
QUADRILATERAL MESHES