Be - Computer Engineering - Semester 3 - 2022 - December - Computer Graphicsrev 2019 C Scheme

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Paper / Subject Code: 49375 / Computer Graphics

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1T01873 - S.E. Computer Science & Engineering (Artificial Intelligence & Machine Learning) (R-2019) SEMESTER - III / 49375

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- Computer Graphics

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QP CODE: 10011857 DATE: 01/12/2022

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(3 Hours) Total Marks: 80

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N.B: 1. Question No. 1 is compulsory

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2. Attempt any 3 from remaining questions

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3. Assume any suitable data if necessary and justify the assumptions

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Q.1 Attempt any Four. 20

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a) Give difference between random scan display and raster scan display.

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b) Define Aliasing, Describe different antialiasing techniques.

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c) Compare DDA and BRESENHAM line drawing algorithm.

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d) Explain point clipping algorithm.
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e) Give fractal dimension for KOCH curve.

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Q.2 a) Derive formula for mid-point circle algorithm. 10
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b) Given a line AB where A(3,1) and B(0,0) calculate all the points of line AB using 10
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DDA algorithm.
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Q.3 a) With neat diagram explain Composite transformation. 27 10


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b) Describe what is Homogeneous coordinates. 10


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Q.4 a) With neat diagram explain window to viewport coordinate transformation. 10


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b) With neat diagram explain Sutherland Hodgman polygon clipping algorithm. 10


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Q.5 a) Define projection, with neat diagram describe planar geometric projection. 10
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b) Describe properties of BEZIER curve. 10


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Q.6 a) Describe various principles of traditional animation. 10


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b) Write short note on Depth buffer algorithm. 10


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