A Minor Project Report On Java Application Development (Game Chess Board) Using Netbeans Ide
A Minor Project Report On Java Application Development (Game Chess Board) Using Netbeans Ide
Sector 9, Dwarka
- Aiming to create a chess game in Java that combines the tradition of chess with modern technology.
- Existing platforms lack real-time multiplayer interaction, intuitive interfaces, and seamless
gameplay.
- Recognition of a market gap for a platform with classic gameplay and advanced features.
- Benefits of computerizing chess, including real-time multiplayer interaction and automated rule
enforcement.
- Objectives include developing an online chess game in Java, implementing a real-time multiplayer,
user-friendly interface, and automated rule enforcement.
- Development steps outlined, covering project setup, game logic, user interface, multiplayer
functionality, rule enforcement, testing, deployment, and documentation.
2. System Analysis
3. System Design
3.2 Design
- User input and output design, detailed game steps, and system controls.
4. Testing
- Life cycle of testing described, involving planning, designing, preparing, reporting, repairing, and
retesting.
- Main testing phase focusing on playing the game from start to finish.
The synopsis includes details on the problem, proposed solution, analysis, design, and testing phases
of developing a chess game in Java. The document provides a structured plan for the entire
development process.