The document discusses various traditional Filipino games such as target games, dodgeball, tumbang preso, and patintero. It provides descriptions of the games, including their origins, objectives, mechanics, benefits and how to play them. Key information includes that dodgeball originated in Africa over 200 years ago using rocks or other materials, while tumbang preso is derived from tag and involves knocking over a can with slippers to avoid being tagged. The document also outlines the mechanics and goals of patintero, which involves crossing lines while avoiding being tagged.
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The document discusses various traditional Filipino games such as target games, dodgeball, tumbang preso, and patintero. It provides descriptions of the games, including their origins, objectives, mechanics, benefits and how to play them. Key information includes that dodgeball originated in Africa over 200 years ago using rocks or other materials, while tumbang preso is derived from tag and involves knocking over a can with slippers to avoid being tagged. The document also outlines the mechanics and goals of patintero, which involves crossing lines while avoiding being tagged.
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Target Game
Target games are games that involve the players in
placing an object near or in a target to be able to get the highest possible score.
Physical Education Grade 4-6
Target Game
Target games involve different manipulate skills like
throwing, tossing, rolling, catching, running, jumping, hopping, and stretching.
Physical Education Grade 4-6
Batuhang Bola
Dodgeball or Batuhang Bola is a game in which players
on two teams try to throw balls at each other while avoiding being hit.
Physical Education Grade 4-6
Batuhang Bola
Dodgeball originated in Africa. It was played there for
over two hundred years ago.
The original version of it is deadlier and more painful
because instead of rubber balls, they used rocks or putrefied matter.
Physical Education Grade 4-6
Mechanics of the game
To play Batuhang Bola you must first gather 2 teams
and get a ball.
Players play in front of the end line, each of them
must have a space behind them(5m).When the player is out they go and play behind the other team. In order to get back in they have to hit an opponent Physical Education Grade 4-6
Mechanics of the game
The first team should stand in the middle of the court,
while the second team should be divided into two and should stand at both sides of the first team.
The second team should hit the players of the first
team. If the second team could hit a player in the first team, that player is out.
Physical Education Grade 4-6
Mechanics of the game
If that player catches a ball, (ball not touches the
ground) his team will gain a ” life” and can be used to revive another player or be used to continue to play on if the ball hits him/her.
The team will win if it hit all the players and none of the players are left.
What is Tumbang Preso?
Physical Education Grade 4-6: Week 2
Tumbang Preso is a unique traditional
game in the Philippines that is favorite among Filipino children.
The name of this sport is derived from
the Filipino words Tumba, which means 'to fall' and preso, which means 'prisoner', translating to 'fallen prisoner'.
What is Tumbang Preso?
Physical Education Grade 4-6: Week 2
The game is played on backyards, streets, and open areas. It borrows elements from Tag and Dodge-ball to inculcate in those who play it strategic thinking and agility.
How to play Tumbang Preso
Physical Education Grade 4-6: Week 2
Tumbang Preso mechanics are
somewhat similar to those of Duck on a Rock, a medieval children game commonly played across the globe.
Tumbang Preso Game Mechanics
Physical Education Grade 4-6: Week 2
Players must have slippers to hit the can
precisely.
The IT must never go to the player zone
unless he or she will tag a player without slippers.
Players must never go to the IT zone unless
he or she throw the slippers.
Tumbang Preso Game Mechanics
Physical Education Grade 4-6: Week 2
Players must throw the slippers or else he or
she will be the IT in the next round.
The IT will only tag the player who is holding
or carrying their slippers
The IT will never tag a player if the can is
knocked out.
Benefits of playing Tumbang Preso
Physical Education Grade 4-6: Week 2
Like any other outdoor games, Tumbang
Preso has intellectual and physical health benefits. Some of the importance of playing this sport include the following. It provides the opportunity to exercise without stress.
Benefits of playing Tumbang Preso
Physical Education Grade 4-6: Week 2
It enhances creativity and promotes
better socialization among kids. It can also help in building a connection between the children and their elders. This is so because these are the same games that were enjoyed by their parents and grandparents.
What is Patintero? How will you play it?
Physical Education Grade 4-6: Week 2
Patintero is derived from Spanish word
tinte (“tint” or “ink”) in reference to the drawn lines.
“Tubigan” (water game)
Harangang-taga
What is Patintero? How will you play it?
Physical Education Grade 4-6: Week 2
Two teams are needed, each with
around two to ix players. One team acts as the taggers (line guard), the other acts as the runners (passers). This is usually decided by a game of rock-paper-scissors (jak-en-poy) or a coin toss.
Patintero Game Mechanics
Physical Education Grade 4-6: Week 2
Played by two teams, passers and
guards
Passers position themselves at a starting
line.
Guards must be positioned on the lines.
They cannot step inside the squares.
Guards can tag a passer inside the
square if s/he is within reach.
Patintero Game Mechanics
Physical Education Grade 4-6: Week 2
Passers cannot stay inside the squares for
more than 3 minutes (time can be changed). They have to try to cross the line.
If a passer is caught, s/he will be eliminated.
Once all Passers are eliminated, the groups
will exchange places.
Once a player crosses the lines and returns
without getting caught, her/his group gets a point.
Goal of the Game
Physical Education Grade 4-6: Week 2
Passers are supposed to cross the lines
from the starting point and back. Guards will prevent them from crossing the lines.
Once one passer crosses the lines and
gets back without being caught, the group gets a point.
The group with the most number of
points wins.
Is a diagram that shows the different
kinds of physical activities that you can do each day in a week