Android

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Explain the INTENT in android.

Also Elaborate the types of INTENT in Android


and also express it with the help of code.

In Android, an Intent is a messaging object that is used to request an action from


another app component, such as activities, services, and broadcast receivers. It
serves as a way to communicate between different parts of an Android application
or between different applications.

There are two main types of Intents in Android:

Explicit Intent:

Used to start a specific component within the same application. It explicitly


defines the target component by its class name.
val explicitIntent = Intent(this, TargetActivity::class.java)
startActivity(explicitIntent)

Implicit Intent:

Used to activate a component without specifying its name, allowing the system to
find the most suitable component based on the provided action, data, or category.

val implicitIntent = Intent(Intent.ACTION_VIEW, Uri.parse("https://www.example.com"))


startActivity(implicitIntent)

 For the explicit intent, TargetActivity::class.java is used to specify the target


activity class.

 For the implicit intent, the constructor of Intent takes the action
(Intent.ACTION_VIEW) and the data
(Uri.parse("https://www.example.com")).

Describe Fragment and its types with the help of examples and Also Elaborate
with the help of |Android code.

In Android, a Fragment is a modular and reusable component that represents a


portion of a user interface or behavior in an Activity. Fragments are used to build
flexible and scalable user interfaces, especially for larger screens like tablets,
where multiple fragments can be combined in a single activity.
There are primarily two types of Fragments:

Static Fragment:

A static fragment is defined within the layout of an activity and is declared in the
XML file.
It is a part of the layout and cannot be changed dynamically during runtime.

<fragment
android:id="@+id/staticFragment"
android:name="com.example.StaticFragment"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>

Dynamic Fragment:

A dynamic fragment is created and added to an activity programmatically during


runtime.
It provides more flexibility as it allows for dynamic changes, such as swapping
fragments based on user interactions.

val dynamicFragment = DynamicFragment()


val transaction = supportFragmentManager.beginTransaction()
transaction.replace(R.id.fragmentContainer, dynamicFragment)
transaction.addToBackStack(null)
transaction.commit()

In the above examples:

 For the static fragment, the XML layout contains a <fragment> tag
specifying the fragment's class name.
 For the dynamic fragment, a new instance of the DynamicFragment class is
created and added to the activity using a FragmentTransaction.

 Fragments help in creating modular and maintainable Android applications


by breaking the user interface into smaller, reusable components.
 Static fragments are useful for fixed portions of the UI, while dynamic
fragments provide flexibility for interactive and dynamic user experiences.

What is Toasts? Explain with the help of example code.

In Android, a Toast is a simple pop-up message that appears on the screen for a
short duration to provide quick information to the user. It's like a small notification
that doesn't require user interaction.

Toast.makeText(context, "Hello, this is a Toast!",


Toast.LENGTH_SHORT).show()

Explain ArrayAdapter? Explain with the help of example code.

In Android, an ArrayAdapter is a bridge between an AdapterView (such as


ListView, GridView, or Spinner) and the underlying data source (typically
an array or a list). It helps in displaying the data in a structured way within
the view.

val data = arrayOf("Item 1", "Item 2", "Item 3")


val adapter = ArrayAdapter(context, android.R.layout.simple_list_item_1,data)
listView.adapter = adapter

The ArrayAdapter is instantiated with the current activity (this), a layout for the
individual items (android.R.layout.simple_list_item_1), and the data array
(data).
The adapter is then set on a ListView (listView), which will display the items in
the data array.

What is lateinit ? in android how to declaring lateinit Properties.


In Android, lateinit is a keyword in Kotlin that stands for "late initialization." It
is used for properties that don't need a value immediately upon object
creation but must be initialized before being used.

class ExampleActivity : AppCompatActivity() {

lateinit var myTextView: TextView


override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_example)

myTextView = findViewById(R.id.textView) before use


myTextView.text = "Hello, Android!"
}
}

lateinit var myTextView: TextView declares a TextView property that will be


initialized later.
The property is initialized within the onCreate method using findViewById
before being used to set the text.

Explain the putExtra and getStringExtra in Android with the help of


example code.

In Android, putExtra is a method used to attach additional information (data) to


an Intent object, and getStringExtra is a method to retrieve a String value from
the extras of that Intent. These are commonly used for passing data between
different components such as activities.

val intent = Intent(this, SecondActivity::class.java)


intent.putExtra("message", "Hello from the first activity")
startActivity(intent)
val receivedMessage = intent.getStringExtra("message")

In this example, the first activity uses putExtra to attach a message to an Intent
and starts the second activity. The second activity then uses getStringExtra to
retrieve the message from the received Intent

Explain the Android Application File/ Project folder Structure in detail.

In Android, the file/project folder structure is organized to provide a systematic


layout for various components of your application. Here's a simplified explanation:

app/src/main/java: This is where you place your Java or Kotlin source code files.
The package name you define here is crucial and often corresponds to your app's
domain.

com
├── yourdomain
└── yourapp
└── MainActivity.kt

app/src/main/res: Resources (like layouts, images, strings) for your app are stored
here.

res
├── drawable // Images, icons, etc.
├── layout // XML files defining the structure of your app's UI
├── mipmap // App launcher icons in various resolutions
├── values // XML files for various values (strings, styles, dimensions)
└── ...

app/src/main/AndroidManifest.xml: This XML file contains essential


information about your app, including its name, version, permissions, and the main
components like activities and services.
app/build.gradle: This file holds configuration settings for the build process, such
as dependencies, version codes, and other build-related configurations.

app/src/test: This directory is for placing your unit tests.

app/src/androidTest: This directory is for placing your instrumentation tests,


which are tests that run on an Android device.

Gradle Scripts: These include build.gradle files in the project root and in each
module. They define the build configurations and dependencies for your app.

├── build.gradle (Project)


└── app
└── build.gradle (Module)

app/libs: This is where you can add external JAR files if needed.

app/src/main/assets: You can put raw asset files here, like text files or databases,
that won't be compiled but can be accessed using an AssetManager.

app/src/main/res/raw: Similar to assets, raw resources (like media files) can be


stored here.

Briefly explain the Features of Android and Android Development Tools


(ADT).

Features of Android:

Open Source: Android is an open-source operating system, allowing developers to


customize and contribute to its development.

Multi-Device Compatibility: It runs on a variety of devices, including


smartphones, tablets, smart TVs, and wearables, providing a diverse user
experience.
Customizable User Interface: Android allows for extensive customization of the
user interface, enabling developers to create unique and engaging apps.

Rich Development Environment: Android supports various development


languages like Java and Kotlin, offering a flexible environment for developers.

Multitasking: Android supports multitasking, allowing users to run multiple


applications simultaneously.

Rich Development Community: A large and active community of developers


contributes to a vast ecosystem of apps, libraries, and resources.

Android Development Tools (ADT):

Android Studio: The official IDE for Android development, providing a powerful
environment for coding, testing, and debugging Android applications.

Android Emulator: A virtual device that allows developers to test their apps on
different Android versions and screen sizes.

ADB (Android Debug Bridge): A command-line tool that facilitates


communication between a developer's machine and an Android device or emulator.

Gradle: A build system used for building Android projects, managing


dependencies, and customizing the build process.

SDK Manager: A tool for managing Android SDK packages and updates,
including platform tools, system images, and libraries.

Layout Editor: A visual editor within Android Studio for designing and
previewing the user interface of an app.

Logcat: A tool for viewing logs generated by the Android system and applications
during runtime, aiding in debugging.
Firebase: A set of development tools and services (authentication, cloud storage,
analytics) provided by Google for Android app development.

What is view in android Explain TextView, EditView and ImageView in


Android.
In Android, a "View" is a fundamental UI element that represents a visual component on the
screen. It can be a button, text field, image, or any interactive element.

TextView:

A TextView is used to display text on the screen.It can show static text or be dynamically
updated in code.

<TextView
android:id="@+id/myTextView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello, Android!"
/>
EditText:

An EditText is a user interface element for entering and editing text.It allows the user to input
alphanumeric characters.

<EditText
android:id="@+id/myEditText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="Type here"
/>

ImageView:

An ImageView is used to display images or drawables on the screen.It can show static images or
be dynamically updated in code.

<ImageView
android:id="@+id/myImageView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/my_image"
/>

 android:id assigns a unique identifier to the view for referencing in code.


 android:layout_width and android:layout_height define the size of the view.
 android:text (for TextView) or android:hint (for EditText) sets the initial text or hint.
 android:src specifies the image resource for ImageView.

Write a piece of code to make a Toolbar Menu having an item as “Next


Activity”. On selecting Next Activity item, move on to new activity. The new
Activity shows a message “Welcome to new Activity”.

Create a Toolbar Menu:

In your res/menu folder, create a file named toolbar_menu.xml.

<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:id="@+id/menu_next_activity"
android:title="Next Activity"
android:orderInCategory="100"
android:showAsAction="never" />
</menu>

Handle Menu Item Selection:

In your activity, override onCreateOptionsMenu to inflate the menu, and onOptionsItemSelected


to handle item selection:

override fun onCreateOptionsMenu(menu: Menu): Boolean {


menuInflater.inflate(R.menu.toolbar_menu, menu)
return true
}

override fun onOptionsItemSelected(item: MenuItem): Boolean {


when (item.itemId) {
R.id.menu_next_activity -> {
startActivity(Intent(this, NextActivity::class.java))
return true
}
else -> return super.onOptionsItemSelected(item)
}
}

Create the Next Activity:

In your NextActivity

class NextActivity : AppCompatActivity() {


override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_next)

Toast.makeText(this, "Welcome to the new Activity", Toast.LENGTH_SHORT).show()


}
}

This code sets up a Toolbar menu with a "Next Activity" item. When selected, it launches the
NextActivity, which displays a welcome message using a Toast.

Define the following:


Manifest file in Android

The AndroidManifest.xml file is like an identity card for your app, containing
crucial details such as its name, components (like activities), permissions, and
interactions with the Android system.

Linear Layout

A LinearLayout is like a linear arrangement of views in a single line, either


horizontally or vertically, making it easy to stack UI elements or arrange them side
by side.

Relative Layout
RelativeLayout lets you position UI elements relative to each other or the parent,
providing flexibility in designing app layouts based on the spatial relationships
between views.

Lock screen orientation

Locking the screen orientation prevents the screen from rotating, useful in
situations where you want to keep the display in a fixed position, like when reading
or playing a game.

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