Android
Android
Android
Explicit Intent:
Implicit Intent:
Used to activate a component without specifying its name, allowing the system to
find the most suitable component based on the provided action, data, or category.
For the implicit intent, the constructor of Intent takes the action
(Intent.ACTION_VIEW) and the data
(Uri.parse("https://www.example.com")).
Describe Fragment and its types with the help of examples and Also Elaborate
with the help of |Android code.
Static Fragment:
A static fragment is defined within the layout of an activity and is declared in the
XML file.
It is a part of the layout and cannot be changed dynamically during runtime.
<fragment
android:id="@+id/staticFragment"
android:name="com.example.StaticFragment"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
Dynamic Fragment:
For the static fragment, the XML layout contains a <fragment> tag
specifying the fragment's class name.
For the dynamic fragment, a new instance of the DynamicFragment class is
created and added to the activity using a FragmentTransaction.
In Android, a Toast is a simple pop-up message that appears on the screen for a
short duration to provide quick information to the user. It's like a small notification
that doesn't require user interaction.
The ArrayAdapter is instantiated with the current activity (this), a layout for the
individual items (android.R.layout.simple_list_item_1), and the data array
(data).
The adapter is then set on a ListView (listView), which will display the items in
the data array.
In this example, the first activity uses putExtra to attach a message to an Intent
and starts the second activity. The second activity then uses getStringExtra to
retrieve the message from the received Intent
app/src/main/java: This is where you place your Java or Kotlin source code files.
The package name you define here is crucial and often corresponds to your app's
domain.
com
├── yourdomain
└── yourapp
└── MainActivity.kt
app/src/main/res: Resources (like layouts, images, strings) for your app are stored
here.
res
├── drawable // Images, icons, etc.
├── layout // XML files defining the structure of your app's UI
├── mipmap // App launcher icons in various resolutions
├── values // XML files for various values (strings, styles, dimensions)
└── ...
Gradle Scripts: These include build.gradle files in the project root and in each
module. They define the build configurations and dependencies for your app.
app/libs: This is where you can add external JAR files if needed.
app/src/main/assets: You can put raw asset files here, like text files or databases,
that won't be compiled but can be accessed using an AssetManager.
Features of Android:
Android Studio: The official IDE for Android development, providing a powerful
environment for coding, testing, and debugging Android applications.
Android Emulator: A virtual device that allows developers to test their apps on
different Android versions and screen sizes.
SDK Manager: A tool for managing Android SDK packages and updates,
including platform tools, system images, and libraries.
Layout Editor: A visual editor within Android Studio for designing and
previewing the user interface of an app.
Logcat: A tool for viewing logs generated by the Android system and applications
during runtime, aiding in debugging.
Firebase: A set of development tools and services (authentication, cloud storage,
analytics) provided by Google for Android app development.
TextView:
A TextView is used to display text on the screen.It can show static text or be dynamically
updated in code.
<TextView
android:id="@+id/myTextView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello, Android!"
/>
EditText:
An EditText is a user interface element for entering and editing text.It allows the user to input
alphanumeric characters.
<EditText
android:id="@+id/myEditText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="Type here"
/>
ImageView:
An ImageView is used to display images or drawables on the screen.It can show static images or
be dynamically updated in code.
<ImageView
android:id="@+id/myImageView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/my_image"
/>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:id="@+id/menu_next_activity"
android:title="Next Activity"
android:orderInCategory="100"
android:showAsAction="never" />
</menu>
In your NextActivity
This code sets up a Toolbar menu with a "Next Activity" item. When selected, it launches the
NextActivity, which displays a welcome message using a Toast.
The AndroidManifest.xml file is like an identity card for your app, containing
crucial details such as its name, components (like activities), permissions, and
interactions with the Android system.
Linear Layout
Relative Layout
RelativeLayout lets you position UI elements relative to each other or the parent,
providing flexibility in designing app layouts based on the spatial relationships
between views.
Locking the screen orientation prevents the screen from rotating, useful in
situations where you want to keep the display in a fixed position, like when reading
or playing a game.