Unit 3
Unit 3
• Ambient Light
• Diffuse Reflection
• Specular Reflection
• Thus, for any vertex V the unit vertex normal will be given by Nv
K → 1 to n where n is no. of the surfaces in contact with the vertex v.
Generalized equation is
Intensity of b:
Thus, for any vertex V the unit vertex normal will be given by Nv
K → 1 to n where n is no. of the surfaces in contact with the
vertex v.
Generalized equation is
3 x 3 pixel patterns for creating ten intensity levels are shown in figure