Project Report
Project Report
Department
Project Report
Shopshot Website
1
CERTIFICATE
This is to certify that the project report titled "Shopshot," submitted
by Akash, to Maharishi Dayanand University (MDU), Naya Gaon,
Distt, Bahadurgarh, Haryana 124507, is a fulfillment of the
requirements for the award of the 7th-semester degree in B.Tech in
Computer Science Engineering.
I attest that this project adheres to the regulations set forth by the
university and meets the necessary standards for submission. The
contents of this report have not been previously submitted and will
not be submitted, either in part or in full, for the award of any other
degree or diploma in this institute or any other institute or
university, to the best of my knowledge and belief.
Akash
B.Tech (CSE)
Delhi Technical Campus
Mentor Signature
2
ACKNOWLEDGEMENT
It has been great honour and privilege to undergo this project.
I have taken efforts in this project. However, it would not have
been possible without the kind support and help of many
individuals. I would like to extend my sincere thanks to all.
I am highly indebted to professors for their guidance and
constant supervision as well as for providing necessary
information regarding the project and for their support in
completing the project. Their constant guidance made me
understand this project and its manifestations in great depths
helped us to complete the assigned tasks on time.
I am also thankful and grateful to my parents who helped me
throughout this project period.
Akash
B.Tech (CSE)
3
DECLARATION
I, Akash, hereby declare that the project report titled "Shopshot,"
submitted by me, partially fulfills the requirements for this project
work under the guidance of professors.
4
Table of Contents
COVER PAGE…....................................................................................................................... 1
STUDENT DECLARATION ........................................................................................................... ……2
CHAPTER – I ............................................................................................................................. 6
INTRODUCTION ...............................................................................................................7
Overview of the project ........................................................................................................9
Objectives of the project.....................................................................................................10
CHAPTER – II.......................................................................................................................... 11
Project Management… ......................................................................................................... 11
Project scope ............................................................................................................. 12
project timeline18… ............................................................................................................ 14
CHAPTER – III ........................................................................................................................ 15
Technical Requirements .............................................................................................. 16
Software Requirements… .............................................................................................16
Hardware Requirements .............................................................................................. 18
Database requirements… ............................................................................................... 19
Network requirements…................................................................................................. 20
User cases ..................................................................................................................... 23
User interface design ..................................................................................................... 24
Use feedback and testing .............................................................................................. 28
CHAPTER – IV ........................................................................................................................ 29
System Design ................................................................................................................. 29
System architecture ....................................................................................................... 30
Database design… ......................................................................................................... 33
System flow diagram… ................................................................................................. 34
System development ...................................................................................................... 36
Front end devlopment .............................................................................................. 37
Back end development ............................................................................................. 41
Payment gateway integration ................................................................................... 43
Testing and quality assurance .................................................................................. 45
5
CHAPTER – V ......................................................................................................................... 47
System Development ............................................................................................... 47
Server setup and configuration… ............................................................................. 48
System installation and configuration… ................................................................... 50
Conclusion....................................................................................................................... 52
Project achievements and outcomes ......................................................................... 53
Lessons learned ....................................................................................................... 54
6
INTRODUCTION
7
Overview
The overview of the e-commerce project provides a high-level
understanding of what the project is all about, what it aims to achieve, and
how it will benefit its users. It sets the context for the project and outlines
its purpose.
8
Objectives Of The Project
The objectives of the e-commerce project outline what the project aims to
achieve and what outcomes it is expected to produce. These objectives
serve as a guide for project stakeholders and help to ensure that the project
remains focused on its goals throughout its life cycle.
Expand market reach: The e-commerce project aims to expand the market
reach of businesses by enabling them to sell products and services online.
This expands the customer base beyond the local market, potentially
increasing sales opportunities.
Gather customer data: The e-commerce project can also be used to gather
valuable customer data, such as demographics, purchase history, and
feedback. This data can be used to inform marketing and sales strategies,
personalize the customer experience, and improve product offerings.
10
Project Scope
Project scope refers to the specific deliverable, features, and requirements
of an e-commerce project. It defines the boundaries of the project and
outlines what is and is not included in the project. Developing a clear and
detailed project scope is critical to the success of an e-commerce project, as
it ensures that project objectives are aligned with stakeholder expectations,
and that the project is delivered on time, within budget, and to the desired
level of quality.
Project objectives: This outlines the specific goals and objectives of the e-
commerce project, such as increasing sales, improving customer
engagement, or expanding market reach.
Deliverable: This defines the specific outputs of the project, such as a fully
functional e-commerce website, product catalog, or payment gateway.
Developing a clear and detailed project scope requires careful planning and
collaboration among project stakeholders, including project managers,
designers, developers, content creators, and other team members involved
in the project. By defining the project scope upfront, e-commerce projects
can be completed successfully, on time, within budget, and to the desired
level of quality.
12
Project Timeline
The project timeline refers to the specific schedule of activities and
milestones required to complete an e-commerce project. Developing a
detailed project timeline is essential to ensure that the project is completed
on time, within budget, and to the desired level of quality.
13
TECHNICAL
REQUIREMENTS
14
Software Requirements
Software requirements for an e-commerce project refer to the specific
software and applications that are needed to support the e-commerce
platform and ensure its proper functioning. These software requirements
may vary depending on the specific needs and goals of the e-commerce
project, as well as the size and complexity of the platform.
15
Shipping and fulfillment software: Shipping and fulfillment software is
necessary to manage the shipping and delivery of products. This may
involve integrating with third-party shipping providers such as FedEx, UPS,
or USPS.
16
Hardware Requirements
Hardware requirements for an e-commerce project refer to the specific
hardware components and infrastructure that are needed to support the e-
commerce platform and ensure its proper functioning. The hardware
requirements may vary depending on the specific needs and goals of the e-
commerce project, as well as the size and complexity of the platform.
Server: A server is required to host the e-commerce website and store all
the data related to the platform. The server must have sufficient processing
power, storage capacity, and memory to handle the traffic and data
generated by the e-commerce platform.
18
Network Requirements
Server requirements for an e-commerce project refer to the specific server
hardware and software components needed to host and run the e-
commerce platform. The server requirements may vary depending on the
specific needs and goals of the e-commerce project, as well as the size and
complexity of the platform.
19
Web Server: A web server such as Apache, Nginx or IIS is required to
host the e-commerce website and deliver web pages to customers.
Processor: The server must have sufficient processing power to handle the
traffic and data generated by the e-commerce platform.
Network Connectivity: The server must have a fast and reliable network
connection to support the traffic generated by the e-commerce platform.
20
USER
REQUIREMENTS
21
User Case
Use cases are descriptions of how users interact with an e-commerce
platform and the tasks that they perform. They are a key tool for designing
and testing the functionality of an e-commerce platform, and can help to
identify potential issues and areas for improvement.
Checking Out: A user goes to the shopping cart page and clicks the
"Checkout" button. They are taken to a page where they can enter their
shipping and billing information and select a payment method. Once they
have completed the checkout process, the platform displays a confirmation
page.
Managing Orders: A user visits the "My Orders" page and views a list of
their previous orders. They can select a specific order to view more details,
such as order status, tracking information, and the items included in the
order.
22
User Interface Design
User interface (UI) design refers to the process of designing the visual
layout and presentation of an e-commerce platform, with the goal of
creating a user-friendly and engaging experience for customers. UI design
is an important aspect of e-commerce development, as it can have a
significant impact on the usability, accessibility, and overall success of the
platform.
24
Intuitive Checkout: The checkout process should be simple and intuitive,
with clear steps and progress indicators. Users should be able to easily edit
their cart and shipping information, and should be presented with a variety
of payment options.
25
By considering these and other aspects of UI design, e-commerce platform
developers can create a visually appealing and user-friendly interface that
engages customers and drives sales.
26
User Feedback & Testing
User feedback and testing is an important part of the development process
for any e-commerce project. User feedback involves gathering insights
from users about their experience with the platform, while testing involves
actively testing the platform to identify any issues or bugs.
User Testing: User testing involves observing users as they interact with
the platform and gathering feedback on their experience.
27
SYSTEM DESIGN
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System Architecture
The system architecture of an e-commerce project refers to the way that the
various components of the system are organized and interact with one
another. It includes the software and hardware components, as well as the
network infrastructure.
Web Server: This component is responsible for serving the web pages to
users and handling requests from the client side.
29
Database Server: This component stores all the data related to the e-
commerce platform, including user information, product information, and
order information.
30
Firewall: This component provides security by monitoring and controlling
traffic between the network and the outside world.
31
Database Design
Database design is a crucial aspect of any e-commerce project, as it defines
how data is stored and organized within the system. The goal of a database
design is to ensure that data is stored efficiently and effectively, while also
being easily retrievable and manageable.
Data Requirements: The first step is to identify the data that needs to be
stored in the database, including user information, product information,
order information, and any other relevant data.
Data Relationships: Once the data has been identified, the relationships
between different data entities must be defined. For example, an order must
be linked to a customer and to the products that were purchased.
Data Types: Each field in a database table must be assigned a data type,
which defines the type of data that can be stored in that field (e.g. integer,
string, date, etc.).
Primary Keys: Each table must have a primary key, which is a unique
identifier for each record in the table. This is typically an auto-incrementing
integer field, although other types of identifiers can also be used.
32
System Flow Diagrams
System flow diagrams are graphical representations of how data flows
through an e-commerce system. These diagrams typically illustrate the
major processes and interactions between different system components,
such as the user interface, database, and back end services.
User Interaction: The user interacts with the e-commerce platform via a
web or mobile interface, where they can browse products, search for items,
add products to their cart, and make purchases.
Shopping Cart: As the user adds products to their cart, the e-commerce
platform stores the cart contents in the database. The user can modify their
cart contents at any time before checkout.
Checkout: When the user is ready to make a purchase, they enter their
payment and shipping information into
33 the checkout page. The e-commerce
platform verifies the user's information and generates an order record in the
database.
System flow diagrams are useful tools for understanding the high-level
architecture of an e-commerce platform, as well as for identifying potential
bottlenecks or areas for improvement in the system.
34
SYSTEM
DEVELOPMENT
35
Front-End Development
Front-end development in e-commerce refers to the development of the
user-facing interface that customers interact with when shopping online.
This interface includes the web pages, mobile app screens, and other
graphical elements that make up the e-commerce platform.
Development: Once the designs are finalized, the front-end developers can begin
36 of web development technologies such
building the user interface using a variety
as HTML, CSS, and JavaScript. This phase involves implementing the design
elements, adding interactivity to the user interface, and integrating with back end
services.
37
Testing: After the front-end development is complete, the ShopSpot
platform must be thoroughly tested to ensure that it is user-friendly and
bug-free. This testing can include automated tests as well as manual testing
by human testers.
38
Deployment: Once the e-commerce platform has passed testing, it can be
deployed to production servers and made available to customers.
39
Back-end development
Back-end development in e-commerce refers to the development of the
server-side infrastructure that supports the e-commerce platform. This
includes the database, API, and other server-side components that enable
the e-commerce platform to function.
Development: Once the back-end architecture and design are in place, the
back-end developers can begin building the server-side infrastructure. This
phase involves writing code in programming languages such as Java,
Python, or Ruby, and integrating with external services and API as needed.
40
During the back-end development process, it's important to consider factors
such as scalability, security, and performance. The back-end infrastructure
should be designed to handle a high volume of traffic and be able to scale
up or down as needed. It should also be designed with security in mind,
including measures such as encryption, firewalls, and access controls.
Additionally, the back-end infrastructure should be optimized for fast
processing times and efficient data storage and retrieval.
41
Payment gateway integration
Payment gateway integration is a crucial component of any e-commerce
platform, as it allows customers to securely and conveniently pay for their
purchases. Payment gateway integration involves integrating the ShopSpot
platform with a third-party payment processing provider, such as PayPal,
Stripe, etc.
42
Integration: After the account has been set up, the payment processing
provider's API can be integrated with the ShopSpot platform. This involves
writing code to send payment requests to the payment processing provider
and to receive payment confirmation messages back from the provider.
It's important to ensure that the payment gateway integration is secure and
compliant with relevant regulations, such as the Payment Card Industry
Data Security Standard (PCI DSS). Additionally, it's important to provide
customers with a seamless and user-friendly payment experience, which
may involve optimizing the checkout process and providing clear and
concise payment confirmation messages.
Test planning: The first step in testing and quality assurance is to develop
a test plan. This plan outlines the testing approach, the test cases that will
be performed, and the expected results.
Test case development: Once the test plan has been developed, the next
step is to create test cases. Test cases are specific scenarios that test
different aspects of the e-commerce platform, such as user registration,
product search, and checkout.
Test execution: After the test cases have been developed, they are executed
to verify that the e-commerce platform is functioning as intended. This
typically involves running automated tests as well as manually testing the
platform to identify any issues or bugs.
44
Quality Assurance: Once testing is complete, a quality assurance review is
performed to ensure that the platform meets the established quality
standards. This may involve reviewing the code, conducting security audits,
and verifying that the platform meets regulatory requirements.
45
SYSTEM
DEVELOPMENT
46
Server setup & configuration
Server setup and configuration is an important aspect of developing an e-
commerce platform. The server is the backbone of the platform and needs
to be configured properly to ensure that it can handle the expected traffic, is
secure, and can be easily maintained.
Operating system installation: Once the server has been selected, the next
step is to install the appropriate operating system. This may involve
installing a Linux or Windows operating system, depending on the
requirements of the platform.
Server configuration: Once the necessary software has been installed, the
server must be configured. This may involve configuring the web server,
database server, and any other software that has been installed on the server.
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System installation
System installation and configuration is the process of setting up the e-
commerce platform on a live server. This involves installing and
configuring the necessary software and configuring the platform to work
with the server and database.
Setting up the Database: The next step is to set up the database that will
be used by the e-commerce platform. This may involve creating a new
database and user, and setting up the necessary permissions.
49
Testing and quality assurance: After the e-commerce platform has been
installed and configured, testing and quality assurance must be performed
to ensure that the platform is functioning properly and is secure. This may
involve performing functionality tests, security tests, and performance tests.
50
CONCLUSION
51
Project Outcomes
Project achievements and outcomes are the tangible results that an e-
commerce project delivers upon completion. These outcomes are thegoals
that the project team has set out to achieve and can be used to evaluate the
success of the project.
52
Improved operational efficiency: An e-commerce project should also aim
to improve the efficiency of business operations. This can be achieved
through automation of key processes, such as inventory management, order
fulfillment, and customer service.
53
Lessons learned
User testing is crucial: e-commerce projects require extensive user testing
to ensure that the platform is user-friendly and meets the needs of
customers. Teams should invest sufficient time and resources into testing to
avoid any potential issues down the line.
54