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It Work

This document reports on a six-month industrial training at Spacesoft Integrals System Ltd in Asaba, Delta State, Nigeria as part of the Student Industrial Work Experience Scheme (SIWES). The trainee, Ohamadike Gladys Chidalu, dedicates the report to her family for their support. She then acknowledges those who contributed to the completion of the report, including her mentor. The introduction provides background on the history and objectives of SIWES, highlighting its importance in providing students with practical skills and exposure to industry. It also gives a brief history of Spacesoft Integrals System Ltd and describes its organizational structure.

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Gladys
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0% found this document useful (0 votes)
95 views45 pages

It Work

This document reports on a six-month industrial training at Spacesoft Integrals System Ltd in Asaba, Delta State, Nigeria as part of the Student Industrial Work Experience Scheme (SIWES). The trainee, Ohamadike Gladys Chidalu, dedicates the report to her family for their support. She then acknowledges those who contributed to the completion of the report, including her mentor. The introduction provides background on the history and objectives of SIWES, highlighting its importance in providing students with practical skills and exposure to industry. It also gives a brief history of Spacesoft Integrals System Ltd and describes its organizational structure.

Uploaded by

Gladys
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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You are on page 1/ 45

REPORT OF THE SIX-MONTH INDUSTRIAL TRAINING AT

SPACESOFT INTEGRALS SYSTEM LTD


ASABA, DELTA STATE.
STUDENTS INDUSTRIAL WORK EXPERIENCE SCHEME (SIWES)

PRESENTED BY

OHAMADIKE GLADYS CHIDALU


2020 224 016

DEPARTMENT OF COMPUTER SCIENCE


FACULTY OF PHYSICAL SCIENCES
CHUKWUEMEKA ODUMEGWU OJUKWU UNIVERSITY
ULI CAMPUS

NOVEMBER, 2023

1
REPORT OF THE SIX-MONTH INDUSTRIAL TRAINING AT
SPACESOFT INTEGRALS SYSTEM LTD
ASABA, DELTA STATE.
STUDENT INDUSTRIAL WORK EXPERIENCE SCHEME
(SIWES)

PRESENTED BY
OHAMADIKE GLADYS CHIDALU
2020 224 016

SUBMITTED TO

DEPARTMENT OF COMPUTER SCIENCE,


FACULTY OF PHYSICAL SCIENCE
CHUKWUEMEKA ODUMEGWU OJUKWU UNIVERSITY,
ULI CAMPUS

IN PARTIAL FULLFILMENT OF THE REQUIREMENTS FOR THE AWARD


OF BACHELOR OF SCIENCE (B.SC) DEGREE IN COMPUTER SCIENCE

NOVEMBER, 2023

2
DEDICATION
I dedicate this report to the unwavering support and encouragement of my family, whose love and belief
in me have been my constant source of inspiration. This achievement is a testament to the sacrifices you
made and the values you instilled in me, and for that, I am forever grateful.

3
ACKNOWLEDGEMENT

I would like to express my heartfelt gratitude to the following individuals and groups whose
contributions and support were instrumental in the completion of this report:
My mentor Mr. Alexander Innocent whose guidance and unwavering support were indispensable
throughout this project. Your expertise and dedication have shaped not only this report but also my
growth as a designer and thinker.
The Management of Chukwuemeka Odumegwu Ojukwu University, Faculty of Physical Sciences and
Department of Computer Science for providing me with the necessary resources, research facilities, and
a conducive academic environment. Your commitment to fostering intellectual growth is truly
commendable.
My friends and peers, who provided invaluable insights and feedback, helping me refine my ideas and
analysis. Your camaraderie and enthusiasm made this journey enjoyable and fulfilling.
The countless authors and researchers whose work served as the foundation for this report. Their
contributions to the field have paved the way for new knowledge and understanding.
Last but not least, I would like to thank my family for their unwavering support, understanding, and
encouragement. Your love and belief in me have been my constant source of motivation, and I am
deeply grateful for everything you have done to make this endeavor a reality.

4
CHAPTER ONE

INTRODUCTION

1.1 HISTORY OF SIWES


In the earlier stage of science and technology education in Nigeria, students were graduating from
their respective institution without any technical knowledge or working experience. It was in this
view that students undergoing science and technology related courses in different institutions were
mandated for SIWES in the view of widening their horizons so as to enable them have technical
knowledge or working experience before graduating from their various institutions.

The Student Industrial Work Experience Scheme (SIWES) was established by the Industrial
Training Fund (ITF) in 1973 to enable students of tertiary institutions have basic technical
knowledge of industrial work based on their course of study before the completion of their program
in their respective institutions.

The scheme was designed to expose students to industrial environment and enable them develop
occupational competencies so that they can readily contribute their quota to national economic and
technological development after graduation.

The major benefit accruing to students who participate conscientiously in student’s industrial
work experience scheme are the skills and competencies they acquire. The relevant production
skills remain part of the recipients of Industrial Training as lifelong assets which cannot be taken
away from them. This is because the knowledge and skill acquired through training are
internalized and become relevant when required to perform jobs or functions.

1.2 OBJECTIVES OF SIWES


The point of SIWES is to advance industrialization in Nigeria, and a road between the universe of
instructing, learning, industry work with reference to a field of concentration, for example designing,
training, natural, applied science and other expert instructive projects.

5
The goals of the understudy modern work experience plan are:

i. It opens understudies to work strategy and procedures in dealing with hardware that may not
be accessible in the colleges.
ii. It plans understudy for the work circumstance they are probably going to meet after
graduation.

1.3 IMPORTANCE OF SIWES


Since its establishment, SIWES has 1

 Improved science and technology


 Increased employment opportunities in the science and technology sector
 Created a better standard of living.
 Produced students with adequate practical skills in science and technology.
 Opened doors to innovation in science and technology.

1.4 HISTORY, ACTIVITIES AND ORGANIZATION OF THE


TRAINING ESTABLISHMENT
Digital Dreams limited is one of the leading firms in Nigeria registered by corporate affairs commission
of Nigeria in September 2007 with registration No. RC 708352. They offer advanced IT solutions to
companies, organizations and institutions for efficient and effective operation. The firm stands out as
one of the top 10 ICT companies in Nigeria and it is soaring higher to become one of the top best in sub-
saharan Africa with specialty in web design, animations, software development and ICT training. By
developing world class software we ease institutions and organization operation. Digital Dreams strive
to integrate technology in every field of life thereby promoting and enhancing institutional and
organizational efficiency.

They specialize in development of IT solutions to increase individual and corporate efficiency and
productivity. They seek to be one of the Major ICT players in Africa and dominating the global ICT
market with their product brands and promoting societal efficiency through the use of technology. They

6
believe that technology and art are inseparable justifying why we ventured into animation and graphics.
Our experience has made us expand our horizon and created the first animation video in southern
Nigeria.

1.4:1 ORGANOGRAM OF SPACESOFT INTEGRALS SYSTEM LIMITED

MANAGING DIRECTOR

SYSTEM MANAGER

WEB DEVELOPERS PRODUCT NETWORKING


DESIGNERS DEPARTMENT

Fig1: Company’s Organizational chart

7
CHAPTER TWO

USER INTERFACE AND USER EXPERIENCE

(PRODUCT DESIGN)

2.1 DEFINITON
Web development refers to the building, creating, and maintenance of websites. It is the work that
happens behind the scenes in order to develop a website and make it look great, work fast and perform
well with a seamless user experience. It includes aspects such as web design, web publishing, web
programming, and database management.

Web design is the skills and discipline of production and maintenance of websites which include interface
design, page coding, hosting and search engine optimization.

Web developers do this by using a variety of coding languages. The languages they use depends on the
types of tasks they are preforming and the platforms on which they are working. Web development skills
are in high demand worldwide and well paid too making development a great career option. It is one of
the easiest accessible higher paid fields as you do not need a traditional university degree to become
qualified.

The field of web development is generally broken down into front-end (the user-facing side) and back-
end (the server side) and Dev (development operations)

2.2 USER INTERFACE (UI DESIGN)

8
A website is not the same thing as a Web page. Though the two terms are often used interchangeably,
they should not be. So, what's the difference? To put it simply, a Web site is a collection of web pages
while a Web page is an individual HTML document which make up the World Wide Web.

TYPES OF WEB PAGES


 Static Webpage: A static webpage also known as flat or stationary page is one that does not change
when a site visitor requests it. They show the same content each time they are viewed.

STEPS IN STATIC WEB PAGE PROCESS


Step 1: Web browser request static page.

Step 2: Web server finds page.

Step 3: Web server sends page to requesting browser.

 Dynamic Webpage: Dynamic pages have contents that can change each time they are accessed. It is
modified by the server before it is sent to the requesting browser. These pages are typically written in
scripting languages.

STEPS IN DYNAMIC WEB PAGE PROCESS


Step 1: Web browser request dynamic page.

Step 2: Web server finds page and passes it to application server.

Step 3: Application server scans page for instructions and finishes page.

Step 4: Application server passes finished page back to web server.

Step 5: Web server sends finished page to requesting browser.

2.3 WEB DESIGN TOOLS

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Web design tools refer to software programs and reference materials used to create a pleasing
and effective Internet screen for a website. They can be classified into three groups which are
Word processors, Graphic applications and HTML editors.

Table2.3:1 Product Design Tools

Sketch

Adobe Xd

Figma

10
2.4 SOFTWARE / IDE ENCOUNTERED
1. Visual Studio Code: Visual Studio Code is a freeware source-code editor made by Microsoft
for Windows, Linux and macDOS. Features include support for debugging, syntax
highlighting, intelligent code completion, snippets, code refactoring, and embedded Git.

11
Fig 2: Visual Studio Code

12
1. Brackets: Brackets is a source code editor with a primary focus on web development. Created
by Adobe Systems, it is free and open-source software licensed under the MIT License, and is
currently maintained on GitHub by Adobe and other open-source developers. It is written in
JavaScript, HTML and CSS.

13
Fig 3: Brackets Code Editor

14
1. Google Chrome: Web browsers like Google Chrome can read HTML files and compose them
into visible or audible web pages. Browsers do not display the HTML tags and scripts, but use
them to interpret the content of the page.
Google’s built-in Chrome Developer Tools let you view and edit your HTML and CSS in real-
time, or debug your JavaScript, all while viewing a thorough performance analysis of your
website. Bundled and available in both Chrome and Safari, they allow developers access into the
internals of their web application. On top of this, a palette of network tools can help optimize
your loading flows, while a timeline gives you a deeper understanding of what the browser is
doing at any given moment.

15
Fig 4: Google Chrome

16
1. Xampp Server: XAMPP is a free and open-source cross-platform web server solution stack
package developed by Apache Friends, consisting mainly of the Apache HTTP Server,
MariaDB database, and interpreters for scripts written in the PHP and Perl programming
languages.

17
Fig 5:Xampp Server Control Panel

18
1. PhpMyAdmin: PhpMyAdmin is a free software tool written in PHP, intended to handle the
administration of MySQL over the Web. PhpMyAdmin supports a wide range of operations on
MySQL and MariaDB. Frequently used operations (managing databases, tables, columns,
relations, indexes, users, permissions, etc.) can be performed via the user interface, while you
still have the ability to directly execute any SQL statement.

19
Fig 6: PhpMyAdmin

20
CHAPTER THREE

3.1 SECTIONS OF WEB DEVELOPMENT: FRONT END WEB


DEVELOPMENT
The front end also called “client-side” programming, is what happens in the browser. It’s everything the
user sees and interacts with.

A front-end development takes care of layout, design and interactivity using HTML, CSS and JavaScript.
They take an idea from the drawing board and turn it into reality. What you see and what you use, such as
the visual aspect of the website, the drop-down menus and the text, are all brought together by the front-
end developer, who writes a series of programs to bind and structure the elements, make them look good
and add interactivity. These programs are run through a browser.

3.2 THE BASICS OF FRONT-END TOOLS & TECHNOLOGY

Back in the day, websites were simple, static text sites with a bit of formatting and maybe even some
animation.

It’s important to note that front-end development has changed significantly over the past 10 to 15 years
with the explosive growth of new programming and scripting languages, which wasn’t as ubiquitous on
the front end as it is now, or even as common on the back end.

Some of the core technologies used in front-end web development include:

1. HTML (The Organizer)


2. CSS (The Stylist)
3. JavaScript (The Multitasker)

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3.3 HTML (HYPERTEXT MARKUP LANGUAGE)

HTML stands for Hyper Text Markup Language. It is the standard markup language for creating Web
pages. HTML is how every site on the web is organized, so it’s a big one you can’t live without front-end
development.

HTML TAGS, ELEMENTS AND ATTRIBUTES

In HTML it is the tags that are the markup. The special meaning these tags give is a description of the
structure of the document. For example, the opening paragraph tag says “This is the beginning of a
paragraph” and the closing tag says “This is the end of the paragraph.” Without the markup, the words in
the middle would just be another bit of text; it would not be clear that they formed a paragraph. HTML
consists of a series of elements that describes the structure of a Web page. These elements tell the
browser how to display the content. HTML elements label pieces of content such as "this is a heading",
"this is a paragraph", "this is a link", etc.

The html elements have attributes which describes the element. The attributes are added on the opening
tag and each has a name and value.

The name is the property you want to set and the value is what you want the value of the property to be.

Example: the <font> element has size, face, color as attributes with different values. The values should
be enclosed in double quotation marks.

<font size= “+1” face= “Calibri Light Head” color= “red”></font>

These are examples of some HTML tags and their descriptions:

22
Table 3:3.1 HTML Tags

TAG DESCRIPTION

<!DOCTYPE> Defines the document type

<html> Defines the root of an HTML document

<a> Defines a hyperlink

<head> Defines information about the document

<body> Defines the document's body

<li> Defines a list item

<table> Defines a table

Defines the relationship between a document and an external resource


<link>
(most used to link to style sheets)

<form> Defines an HTML form for user input

23
3.4 CSS (CASCADING STYLE SHEET)
CSS stands for Cascading Style Sheets. It is a language designed to specify the style, layout, and
appearance of various elements on webpages.CSS covers fonts, colors, margins, lines, height, width,
background images, advanced positions and many other things.

Cascading Style Sheets (CSS) is how developers add styling and effects to a website. Styles can be added
globally, then layered on without changing that fundamental styling that gets applied to a whole site.

It allows one to adapt the presentation to different types of devices, such as large screens, small screens,
or printers. The separation of HTML from CSS makes it easier to maintain sites, share style sheets
across pages, and tailor pages to different environments.

Many front-end developers use a CSS preprocessor to make writing lots of lines of CSS even faster.

CSS FRAMEWORKS

In its simplest form, a CSS framework is a collection of CSS stylesheets that are prepped and ready to
use. They are tailored for use in common situations, like setting up navbars, and are often expanded upon
by other technologies such as SASS and JavaScript. Basically, all you need to do is write up your HTML
with the appropriate structure, classes, and IDs and you’re off to the races. However, instead of that
stylesheet being specifically for the home page you’re working on, it’s ready to accommodate a general
“standard” of home page, having classes for things commonly found on other home pages (ie navbar,
footer, slider, hamburger menu, 3 column layout). This allows you to quickly setup web pages without
having to deep dive into some CSS, saving a bunch of time.

EXAMPLES OF CSS FRAMEWORKS

24
CSS SELECTORS

1. Simple selectors
 Type selector: Selects all elements that match the given node name.

Syntax: element-name {…….}

Example: input will match any <input> element, input{…….}

 Class selector: Selects all elements that have the given class attribute.
Syntax: .classname {………}
Example: .index will match any element that has a class of "index", .classname {………}
 ID selector: Selects an element based on the value of its id attribute. There should be only one
element with a given ID in a document.
Syntax:#idname
Example: #toc will match the element that has the ID "toc", #toc {……}
 Universal selector: Selects all elements. Optionally, it may be restricted to a specific namespace.
Syntax: *{…..}

Example: * will match all the elements of the document,

 Attribute selector: Selects elements based on the value of the given attribute.
Syntax: [attr][attr=value] [attr~=value] [attr|=value] [attr^=value] [attr$=value] [attr*=value]
Example: [autoplay] will match all elements that have the autoplay attribute set (to any value) /*
<a> elements with a title attribute */
a[title] {color: purple; }
2. Combinator
 Adjacent sibling combinator : The + combinator selects adjacent siblings. This means that the
second element directly follows the first, and both share the same parent.

25
Syntax:A+B
Example: h2 + p will match all <p> elements that directly follow an <h2>.
/* Paragraphs that come immediately after any image */
img + p { font-style: bold; }
 General sibling combinator : The general sibling combinator selects siblings. This means that the
second element follows the first (though not necessarily immediately), and both share the same
parent. It is denoted by” ~”.
Syntax:A~B
Example: p ~ span will match all <span> elements that follow a <p>.
/* Paragraphs that are siblings of and subsequent to any image */
img ~ p {color: red; }
 Child combinator: The child combinator selects nodes that are direct children of the first element. It
is denoted by” >”.
Syntax: A > B
Example: ul > li will match all <li> elements that are nested directly inside a <ul> element.
/* List items that are children of the "my-things" list */
ul.my.things>li{margin:2px;}
 Descendant combinator: This combinator selects nodes that are descendants of the first element. It
id denoted by a space “ ”.
Syntax: A B
Example: div span will match all <span> elements that are inside a <div> element.
/* List items that are descendants of the "my-things" list */
ul.my-things li { margin: 2px; }
 Pseudo-classes: Pseudo-classes allow the selection of elements based on state information that is not
contained in the document tree.
Example: a: visited will match all <a> elements that have been visited by the user.
div:hover { background-color: #F89B4D; }
 Pseudo-elements: Pseudo-elements represent entities that are not included in HTML. Example:
p::first-line will match the first line of all <p> elements.
/* the first line of every <p> element. */

26
P:: first-line {
Color: blue;
Text-transform: uppercase; }

CSS PROPERTIES
CSS properties are used to apply styles to structured document, such as those created with HTML or
XML.

CSS properties are specified in the CSS standard. Each property has a set of possible values. Some
properties can affect any type of element and others apply only to particular groups of elements.

CSS properties are used within a declaration block with a corresponding value.

CSS properties can be generally classified into four groups:

1. Text properties.
2. List properties.
3. Font properties.
4. Border properties.

Here are some examples of these properties:

27
Table 3:4.1 CSS Properties

PROPERTIES DESCRIPTION VALUES

TEXT PROPERTIES
Color Sets the color of a text RGB, hex, keyword

text align Aligns the text in an element left, right, center, justify

text-transform Controls the letters in an element none, capitalize, uppercase, lowercase

LIST PROPERTIES

list-style Sets all the properties for a list in one list-style-type, list-style-position, list-
declaration style-image, inherit

list-style-type Specifies the type of list-item marker none, disc, circle, square, decimal,
decimal-leading-zero
list-style-image Specifies an image as the list-item URL, none, inherit
marker

BORDER PROPERTIES

Border Sets all the border properties in one border-width, border-style, border-
declaration color
border-color Sets the color of the four borders color_name, rgb_number, transparent,

28
inherit
border-style Sets the style of the four borders none, hidden, dotted, dashed, double,
groove, ridge, inset, outset, inherit
FONT PROPERTIES
font-family Specifies the font family for text family-name, generic-family, inherit
font-style Specifies the font style for text normal, italic, oblique, inherit
font-weight Specifies the weight of a font normal, bold, bolder, lighter,
100, 200, 300, 400, 500, 600

3.5 BACKEND DEVELOPMENT IN DETAILS


As mentioned above, backend development is what keeps the internet running behind the
scenes. Backend developers are primarily focused on how a website works. They write
code that focuses on the functionality and logic powering the application they’re working
on, and the technology they work on is never directly seen by users.
The tech of the backend is a combination of servers, applications, and databases.
Responsibilities of backend programmers could involve writing APIs, writing code to
interact with a database, creating libraries, working on business processes and data
architecture, and much more. It often depends on the specific role and company.
Backend web development lays the foundational code that enables websites to process the
actions that users take on the front end and deliver the correct information in return.

Types of Backend Development Languages

Backend programming can either be object-oriented (OOP) or functional.


The former is the technique that focuses on the creation of objects. With object-oriented
programming, statements should be executed in a particular order. Popular OOP languages are

Java, PHP, JavaScript and Python,


Languages can either be statically typed or dynamically typed. The former is more
rigid, but better at catching errors, whereas the latter is more flexible but allows for
variables to change types (which could account for unexpected errors)

3.6 PHP

29
PHP powers 78.2% of all websites whose server-side programming language we know. The
language was first released in 1995 when there were few options for building dynamic websites.
Since PHP is dynamically typed, it means you’re able to come up with a variety of
solutions and workarounds for one problem. It also means that the same bit of code can
mean something different depending on the context, which makes programs written in PHP
tricky to scale and sometimes slow to run.
PHP is a great language to learn for those who are just starting out for a number of reasons:

a) It’s more forgiving of errors, which means that you’re able to compile and run a
program until you reach a problematic part.
b) There is an abundance of resources dedicated to the language as a result of the large
community and tool support. The language undergoes updates, so ensure you’re learning
from an up-to-date tutorial.
c) The setup is relatively easy compared to a language like Ruby on Rails. You can
download MAMP (for Macs) or WAMP (for Windows) and you should be ready to
go in 5 minutes.

What you can do with PHP


According to the PHP website, you
can: a) Collect form data
b) Generate dynamic page content
c) Send and receive cookies
d) Write command line scripting
e) Write server-side scripting
f) Write desktop applications

Companies that use PHP


Here are some companies using PHP in their dev teams:
a) Facebook
b) WordPress
c) Lyft
d) Mint

30
e) Hoot suite
f) Viber
g) Buffer
h) DocuSign

Commenting PHP Code

A comment is the portion of a program that exists only for the human reader and stripped out
before displaying the programs result. There are two commenting formats in PHP:
a) Single-line comments: They are generally used for short explanations or notes relevant
to the local code. e.g. #,//
b) Multi-lines comments: They are generally used to provide pseudocode algorithms and
more detailed explanations when necessary. The multiline style of commenting is the
same as in C. e.g. /* ............ */

Variable Types

The main way to store information in the middle of a PHP program is by using a variable. The
important thing to know about variable in PHP includes:

a) All variable in PHP are denoted with a leading dollar sign ($).
b) The value of a variable is the value of its most recent assignment.
c) Variables are assigned with the = operator, with the variable on the left hand side and the
expression to be evaluated on the right.
d) Variables can, but do not need, to be declared before assignment.
e) Variables in PHP do not have intrinsic type – a variable does not know in advance
whether it will be used to store a number or a string of characters.
f) Variables used before they are assigned have default values.
g) PHP does a good job of automatically converting types from one to another when
necessary.

Data Types

31
PHP has a total of eight (8) data types which we use to construct our variables.

a) Integers: They are whole numbers, without a decimal point e.g. 4196
b) Doubles: They are floating-point numbers e.g 3.14159 or 49.1
c) Booleans: They have only two possible values either true or false.

CHAPTER FOUR

4.1 DATABASE DESIGN AND MANAGEMENT

What is a Database?
A Database is simply a collection of structured data. Think of taking a selfie: you push a button
and capture an image of yourself. Your photo is data, and your phone’s gallery is the database. A
database is a place in which data is stored and organized. The word “relational” means that the
data stored in the dataset is organized as tables. Every table relates in some ways. If the software
doesn’t support the relational data model, just call it DBMS.

Database Design is a collection of processes that facilitate the designing, development,


implementation and maintenance of enterprise data management systems. Properly designed
database is easy to maintain, improves data consistency and are cost effective in terms of disk
storage space. The database designer decides how the data elements correlate and what data must
be stored.
The main objectives of database design in DBMS are to produce logical and physical designs
models of the proposed database system.

The logical model concentrates on the data requirements and the data to be stored independent of
physical considerations. It does not concern itself with how the data will be stored or where it will
be stored physically.

The physical data design model involves translating the logical DB design of the database onto
physical media using hardware resources and software systems such as database management
systems (DBMS).

32
A good database design process is governed by specific rules. The first rule in creating a database
design is to avoid data redundancy. It wastes space and increases the probability of faults and
discrepancies within the database. The second rule is that the accuracy and comprehensiveness of
information are imperative.

Why Database Design is Important?


Database design defines the database structure used for planning, storing, and managing
information. In order to ensure data accuracy, you must design a database that only stores relevant
and valuable information.

A well-designed database is essential to guarantee information consistency, eliminate redundant


data, efficiently execute queries, and improve the database’s performance. A methodological
approach toward designing a database will save you time in the database development phase.

The reliability of data depends on the table structure, whereas creating primary and unique keys
guarantees uniformity in the stored information. You can avoid data replication by forming a table
of probable values and using a key to denote the value. So, whenever the value changes, the
alteration happens only once in the main table.

As the general performance of a database depends on its design, a good database design uses
simple queries and faster implementation. Also, it is easy to maintain and update. On the other
hand, when the database is poorly designed, even trivial interruptions may harm stored events,
views, and utilities.

4.2 DATABASE DEVELOPMENT LIFE CYCLE


The database life cycle is a cycle that traces the history of the database in an information system.
The database life cycle incorporates the necessary steps involved in database development,
starting with requirements analysis and ending with monitoring and modification. The DBLC

33
never ends because database monitoring, improvement, and maintenance are part of the life cycle,
and these activities continue as long as the database is alive and in use.

According to Teorey, Lightstone, Nadeau, and Jagadish (2011), the database life cycle consists of
four stages, namely:

(1) requirements analysis


(2) logical design
(3) physical design
(4) database implementation, monitoring, and modification.
See Figure 2 for diagram.

Fig 7: Database life cycle

34
4.3 DATABASE IMPLEMENTATION

If the DBMS is not already installed, installation must be performed. The DBMS can be installed
on a new server or an existing server. Another option is to use a cloud database service such as
Microsoft’s

Azure SQL Database Service, Amazon Relational Database Service (Amazon RDS), or Google’s
Cloud SQL. This new generation of services allows users to create databases that can be easily
managed, tested, and upgraded as needed.

After installing the DBMS, the next step is to create a database using the standard database
language, Structured Query Language (SQL), in the selected DBMS. SQL was first standardized
in 1986 and updated in 1989, 1992 (SQL-92), 1999 (SQL: 1999), 2003 (SQL: 2003), 2006 (SQL:
2006), 2008 (SQL: 2008), 2011 ( SQL: 2011), 2016 (SQL: 2016), and 2019 (SQL: 2019).

Many DBMS have provided a diagram feature for database creation without having to type SQL
statements, for example, Microsoft SQL Server, Microsoft Access, Oracle, and others. Another
option is using the tool, for instance, Erwin (Entity Relationship for Windows), Embarcadero
ER /Studio, SQL Power Architect, and others.

XCNext, the data must be loaded into database tables. Usually, data has to be imported from the
previous system. When all data is in the same relational database format, data transfer to the new

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database can be done quickly. In some cases, data may have to be imported from other relational
databases, non-relational databases, text files, spreadsheets, etc. If the data format does not support
direct importing, a conversion program may have to be created to reformat the imported data. In
the worst case, most of the data may have to be entered manually into the database. Furthermore,
administrators and application developers test and evaluate the database.

4.4 DATABASE MAINTENANCE


When the database comes into operation, monitoring is carried out to see if performance
requirements are being met; whether user expectations increase with demands for better
performance. If not, modifications must be made to improve performance.

Database administrators perform routine database maintenance. According to Coronel and Morris
(2019), some of the regular maintenance activities required include:

• Preventive maintenance (backup)


• Corrective maintenance (restoration)
• Adaptive maintenance (improves performance, adds entities and attributes, and so on)
• Assignment of access permissions and their maintenance for new and old users
• Database access statistics to improve efficiency and usability of system audits and to
monitor system performance.
• Periodic security audits based on system-generated statistics
• Summarize usage of the monthly, quarterly, or yearly system for internal billing or
budgeting purposes.
Other modifications may be required as needs change. Thus, the life cycle continues with
monitoring, redesign, and improvement.

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4.5 DATABASE MAINTENACE

MySQL is one of the most recognizable technologies in the modern big data ecosystem. Often
called the most popular database and currently enjoying widespread, effective use regardless of
industry, it’s clear that anyone involved with enterprise data or general IT should at least aim for a
basic familiarity of MySQL.

With MySQL, even those new to relational systems can immediately build fast, powerful, and
secure data storage systems. MySQL’s programmatic syntax and interfaces are also perfect
gateways into the wide world of other popular query languages and structured data stores.

4.6 MYSQL
What is MySQL?
MySQL is a relational database management system (RDBMS) developed by Oracle that is based
on structured query language (SQL).

MySQL is integral to many of the most popular software stacks for building and maintaining
everything from customer-facing web applications to powerful, data-driven B2B services. Its open
source nature, stability, and rich feature set, paired with ongoing development and support from
Oracle, have meant that internet-critical organizations such as Facebook, Flickr, Twitter,
Wikipedia, and YouTube all employ MySQL back ends.

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PROJECT CREATED

Online ordering of freshly fruits and vegetables

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PLATE 4:6.1 SCREENSHOT OF WEBSITE CREATED

BUY PAGE

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OUR PRODUCTS C

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CODES

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PLATE 4:6.2 SCREENSHOT OF SAMPLE CODE

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PLATE 4:6.3 SCREENSHOT OF SAMPLE CODE

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CHAPTER FIVE
CONCLUSION

5.1 RELEVANCE OF THE INDUSTRIAL TRAINING TO THE


TRAINEE’S COURSE OF STUDY
The students industrial work experience scheme (SIWES) gave me an opportunity to
develop my skills and gain more knowledge on how life after school will look like.

It exposed me to the area of specializations where my certification in computer will


aid in making a difference and building awesome products.

The training has also led me to some aspects of computer science which I was not
able to practice such as developing a good Web App.

5.2 PROBLEMS /CHALLENGES ENCOUNTERED DURING


SIWES INDUSTRIAL TRAINING
During my Industrial Training Period I encountered challenges which include:

a) Distance from place of engagement

b) Lack of funds

c) Difficulty in seeking for IT attachment.

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5.3 SUGGESTIONS FOR IMPROVED SIWES PROGRAM
Based on this, I will like to recommend the school authority to ensure that every student
entitled to this program is properly advised on how to go about getting a suitable place of
attachment in order to be well exposed for his or her benefit.

a) This program should be taken seriously and supervisors from the school
should be assigned to the student to ensure that they are actually doing the right
thing relating to their course of program.
b) Allowances should be paid to students during their program just like
NYSC and not after. This would help them a great deal to handle some financial
problems during their training course
c) I suggest that industries should have industry-based IT coordinate who
sees to it that students get the best of training relevant in their course of
study .The IT coordinator should also ensure that students are allowed to use the
resources of the industry
d) Finally, I suggest that the university system should encourage industries
and the societies at large to accept students embarking on industrial attachment.

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