Swift Interview QSN
Swift Interview QSN
Here is a list of the top iOS Swift interview tips and questions along with the answers.
Let’s Explore!!
Answer: Swift is a compiled and new programming language evolved by Apple Inc in
June 2014 in order to develop apps for mobile and desktop. This language works for
watchOS, macOS, iOS, and tvOS.
Apple created Swift language to work with both Cocoa Touch and Cocoa. Swift
supports multiple operating systems such as Free BSD, Linux, Darwin, etc. This
language was designed to work along with the Objective-C library and Cocoa
framework in the Apple products.
Answer: Swift programming language has speedily become one of the quick-growing
languages in memoir. Swift makes us develop software that is incredibly fast, robust
and secure.
This language is the most useful programming language that is used to develop an
application for macOS and iOS(iPad and iPhone).
There are some important advantages offered by developing apps for macOS and
iOS using swift.
Answer: Enlisted below are the various differences between Swift vs Objective-C.
Q #4) Where can we test the apple iPhone apps if we don’t have an iOS device?
Answer: If we don’t have an iOS device, we can test our application on simulators
provided by Apple on the Mac system.
Q #5) What are the tools that are required to develop iOS applications?
Answer: These are some of the essential tools that we should have:
Q #7) Explain the common execution states for a swift iOS App (iOS Application
Lifecycle).
Answer: Swift uses a standard set of basic data types for different purposes such as
Boolean values, numbers, and strings.
init()
{
// perform some New Instance initialization here
}
Q #11) What are the control transfer statements that are used in iOS swift?
Answer: The control transfer statements that are used in iOS swift include:
1. Return
2. Break
3. Continue
4. Fallthrough
Answer: In swift language, we can declare a constant and variable using Let and Var
keyword.
(i) Let: Let keyword is immutable, it’s used to declare a constant variable, and the
constant variable cannot be changed once they are initialized.
We cannot change the value of age, you can declare the constant value of it only
once using the let keyword.
(ii) Var: Var keyword is mutable, and is used to declare a variant variable. These
variant variables can change the run time.
For Example:
Answer: Arrays are one of the most used data types in an application (app). We use
arrays to organize our application (app) data.
Swift makes it easy to create an array in our code using an array literal. Array
elements are simply surrounded by a comma and the list of values is separated with
square brackets.
For Example,
Answer: PLIST stands for Property List. PLIST is basically a dictionary of value and
keys that can be stored in our file system with a .plist file extension. The property list
is used as a portable and lightweight means to store a lesser amount of data. They
are normally written in XML.
Dictionary<Key, Value> ()
Or
[Key: Value] ()
Following are the different ways of creating a dictionary with key-value pairs in the
declaration.
// using Dictionary
Var names = Dictonary<String,Int> ()
Names = [“Ajay”: 1, “Mohit”: 2]
print(names)
// it prints [Ajay: 1, Mohit: 2]
Answer: The protocol is a very common feature of the Swift programming language
and the protocol is a concept that is similar to an interface from java. A protocol
defines a blueprint of properties, methods, and other requirements that are suitable
for a particular task.
In its simplest form, the protocol is an interface that describes some methods and
properties. The protocol is just described as the properties or methods skeleton
instead of implementation. Properties and methods implementation can be done by
defining enumerations, functions, and classes.
Protocols are declared after the structure, enumeration or class type names. A single
and multiple protocol declaration can be possible. Multiple protocols are separated
by commas.
We can define a protocol in a way that is very similar to structures, enumerations,
and classes:
Protocol Someprotocol
{
// protocol definition goes here
}
This exactly does the common thing, if stringVar is not nil then it is returned,
otherwise the “default string” is returned.
Q #20) What is a GUARD statement? What is the benefit of using the GUARD
statement in swift?
Answer: A GUARD statement is used to transfer the program control out of the scope
when one or more conditions are not met. Using this statement helps in avoiding the
pyramid of doom.
A GUARD statement will be in the following form:
Q #21) What are the collection types that are available in swift?
Answer: There are three primary collection types that are available in swift for storing
a collection of values. They are dictionaries, sets, and arrays
Answer: The “defer” is a keyword that provides a block of code that can be executed
while the execution is leaving the current scope.
In swift, a tuple can consist of multiple different types. It can support two values i.e.
one of integer type, and the other of a string type. It is a legal command.
Answer: The difference between Array and NSArray are given below:
● An array can hold only one type of data, whereas NSArray can hold
different types of data.
● An array is a value type, whereas NSArray is an immutable reference
type.
Answer: The difference between class and structure are given below:
Answer: The three best way to achieve concurrency in iOS are given below:
● Dispatch queues
● Threads
● Operation queues
Answer: We have to use the “let” keyword to declare a constant in the Swift
Programming.
Answer: In a swift programming language, classes are not inherited from the base
class. The classes are defined by the developer without specifying the superclass
and it will become the base class automatically.
Answer: Declaring a Question mark “?” in the swift code can make a property
optional. This question mark “?” helps to avoid the runtime error when a property
doesn’t hold a value.
Q #31) Who calls the main function of our app during the app launch cycle?
Answer: The main thread calls the main function of our app. During the app
launching cycle, the system will create a main thread for the app and call the app
main function on that main thread.
Answer: Images, Buttons, labels, text fields, and any other elements that are visible
to the user within the application are called UI elements.
Answer: UIViewController class is the superclass of all the view controller objects.
The functionality for presenting them, loading views, rotating them is a response to
the device rotations. All the standard system behavior is provided by the
UIViewController class.
Answer: A multiple line comment is written in between the (/*) at the starting point
and (*/) at the endpoint.
Answer: Xcode uses four different types of source items as mentioned below:
● Framework
● Source Group
● Source File
● Source Folder
Answer: There are several ways to pass data in swift such as KVO, Delegate,
NSNotification & Callbacks, Target-Action, etc.
● Reuse implementation
● Subclass provides dynamic dispatch.
● Subclass provides the reuse interface.
● Modularity
● Overriding provides the mechanism for customization.
Answer: Some common features of Protocol & Superclass are given below:
● Interface reuse.
● Implementation reuse.
● Supporting modular design.
● Provides points for customization.
Answer: Optional chaining is a useful process which we can use in combination with
the optional to call the methods, properties, and subscripts on the optionals and
these values may or may not be nil. In this process, we may try to retrieve a value
from a chain of the optional values.
Answer: Optional Binding concept is used to find out whether an optional contains a
value, and it makes that value available as a variable or temporary constant. We use
an optional binding concept to check if the optional contains a value or not.
Optional binding can be used with the condition (if and while) statements to check
for a value inside an optional.
Q #44) Explain some design patterns which we normally use during the app
development.
Answer: The design patterns that are used during app development are given below:
Answer: There are seven ways to unwrap an optional in swift. They are:
Answer: Core data is one of the most powerful frameworks provided by Apple for
macOS and iOS apps. Core data is used for handling the model layer object in our
applications. We can treat Core Data as a framework to filter, modify, save, track the
data within the iOS apps. Core Data is not a relational database.
Using core data, we can easily map the objects in our app to the table records in the
database without knowing any SQL. Core data is the M in MVC structure.
Some features of Core data are given below for your reference:
Answer: GCD (Grand Central Dispatch) is a low-level API for managing the
concurrent operations. This concept is used to help in improving application
performance. This process is used to manage multiple tasks at the same time. Grand
Central Dispatch (GCD) is the most useful API for multitasking with Async and Sync
programming in iOS.
● Dispatch Queue: The Dispatch Queue manages the task in FIFO(First In
First Out) order. Dispatch queues are thread-safe as we can access them
from multiple threads simultaneously.
● Concurrent: This process has started multiple tasks at the same time but
is not sure of the termination at the same time. It can be finished in any
order. They execute one or more tasks at the same time concurrently.
The task is completed according to the complexity, and not by the order
in the queue.
● Serial: Only one task will execute at a time. It can be used to synchronize
access to a specific resource.
● Sync: A synchronous function has return control to the caller after the
task is complete.
● Async: An asynchronous function returns immediately, by ordering the
task to start but will not wait for it to complete.
Answer: MVC stands for the model view controller. MVC is a powerful software
architecture pattern for using developing apps.
Model-View-Controller is used to pass the data from one part of our app to another.
Its a design pattern used to assign objects in an application in any one of the three
roles: