DDR 30
DDR 30
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be called up by using the 6 drum pads (a Bass, a • This unit might not work properly if turned on
Snare and four Toms). These preprogrammed immediately after turned off. If this happens,
sounds can be delicately modified and stored in simply turn it off and turn it on again a few sec-
memory. onds later.
To enable the easy and accurate modification of • Before setting up this unit with other devices,
sounds, ail programming is done with the
the turn all of them off.
large Alpha Dial, and all programmed data and
memory functions are displayed on the front • This unit might get hot while operating, but
panel. there is no need to worry about it
Using the optional Memory Cartridge M-16C, you • Use a soft cloth and clean only with a mild
can expand the library of the drum sounds. detergent.
The DDR-30 can also be used as a drum module • Do not use solvents such as paint thinner.
for a MIDI sequencer.
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CONTENTS
[T] PANEL DESCRIPTION 3 4. Other Useful Functions 21
a. Returning to the Basic Sound
|T| CONNECTIONS 5 by Removing Effects 21
b. Calling the Factory Preset 21
[|] OPERATION 6 c. Copy 22
d. Adjusting the Sensitivity 24
1. Drum Set 6
a.Drum Sounds 6 H APPLICATIONS 25
b. Changing the Drum Sets 7
c. The Sounds of a Drum Set 8 1. Example Setups 25
d. 8 Drum Sounds of each Drum a. Setup with a keyboard recorder ...... 25
Voice 9 b. Setup with a rhythm machine 26
e. Changing the Drum Set c. Setup with a synthesizer 26
Combinations 10 d. Setup with a MIDI sound module ... 27
f. Calling a Drum Set with the
Peda! Switches 10 2. MIDI 28
a. Setting MIDI Receive Channel 28
2. Edit 12 b. Setting MIDI Transmit Channel 29
a. Editing Parameters 13 c. OMNI ON/OFF 30
b. Write 14 d. Note Number Assignment to
c. Parameters 15 Drum Voices 31
e. MIDI MIX ON/OFF 33
3. Memory Cartridge 18 f. Program Change 34
a. Attaching the Memory Cartridge .... 18
fa. Changing the Memories (Internal, [si SPECIFICATIONS 39
Cartridge A, Cartridge B) 19
c. Loading from the Memory Cartridge
Memory
to Internal 20
d. Saving from the internal Memory
to the Memory Cartridge 20
Please read the separate volume "MIDI", before reading this owner's manual.
$) Sensitivity Button
uuuu
©Set Buttons ©Power Switch
©Memory Cartridge Holder
©Bank Button
ATOMTON
<T)
<Rear Panel)
CAUTION . <iu
ATTJNTION : ..hi
•PIN STANDARD
2 C0lD—(JFjtt--1
. . GND '
O) (O o) (o 3. HOT
See Page 25 to 27
Pedal Switches
DP-2
(Optional)
1. Drum Set
a. Drum Sounds
<Six Drum Sounds which make Turning the DDR-30 on will cause the Display
a Drum Set combination> to respond as shown below.
TM 1 TM2 TM 3 TM4
(Tom) (Tom) (Tom) (Tom)
SD
(Snare Drum) Drum Set
See Page 1 See Page 8
i
Number
BD
(Bass Drum) TMT Ti
AS
. h a
i I
TIT)
JJJJ
Jl
- 11 shown in the center of the Display is the
number of the Drum Set. The left number 1
The combination of the 6 drum sounds is a drum means Bank number 1, and the right number 1
set in actual drumming, So, in this manual, we means Set number 1. In other words, the Drum
call the combination "Drum Set". The memory Set 1-1 is currently selected ready to be used.
location where a Drum Set is stored can be as-
signed by a Bank (x4) and a Set (x8) numbers. * Play the pads and see how the Drum Set sounds.
Set
m si
Bank \ 1 2 3 4 5 6 7 8
1 11 12 13 14 15 16 17 18
2 21 22 23 24 25 26 27 28
«.
3 31 32 33 34 35 36 37 38
4 41 42 43 44 45 46 47 48
OPERATION I 2 3 4
BANK
Pressing the upper part of the Bank Button will * The Set Number changes.
increase the number and the lower part will
decrease. TMT
±1*
T7„ Hf-t T'Ti„ a
1
JJJJ i
Set Number
, ,
1
«
k
7
2
BANK BANK
4
'
r
TMT
IN Ti..nn
-•I ii t
TJT)._
XI
/»
l JJ L-> L-i J.' I
Bank Number
The DDR-30 features 6 drum voices (Bass, Snare To see other drum sounds (SD, TM1 to TM4) in
and Toms) and up to 8 different sounds per voice the same Drum Set, take the following operation.
(total of 48 sounds) are preprogrammed ready to
BD BD
TMT
_LMI
Ti ..
AS
n n "DT7„ n
MJJ
* l t I
I t
SD SD
i t
TM1 TM1
i t
TM4 TM4
4
OPERATION
(T) Push either upper or lower side of the Patch <To listen to each Snare drum sound (1 to 8)>
Number Button 0.
TMT Ji 1 t -JJJ 1
DRUM SET
* u-
/ «
2 3 FWD
Y^y?
/ INST PATCH
SELECT NO
6 7 8 BACK
*^ <\
*
/
* The drum sounds
torn can also be heard.
of the snare drum and the
First, select
6
3
7
4
a
MK NO
FWD
\ BACK
« .\tf
10
©Select the Drum Set 28, Change to the Patch number you want ( = 4).
/ -
' -
— fmUr
' « ' ' «w<
11
Variable
Group Display Parameter
Range Ref.
C ni inr c * i
SOURCE NUMBER to 4
JUU'^LL ..
IMU 1
i CO LEVEL 0to99
VOICE
0»" Tirot/ ENVELOPE DECAY lto99 15
n t t or" i./
ATTACK 0to99
OTu
1MM T/ro»/
JJl_ ' 1 '
ATTACK DECAY 1to99
OTTru
fi ILM PITCH -24to+24
TlCft'TjTlQTl.J
j3L.Ml.fJJl i 1 1
BEND DEPTH 0to99
PITCH 15
"QO'T7"nno»/ BEND DECAY 1to99
TM/M CCMC
Him _»(_' m_i DYNAMICS SENSITIVITY 0to99
L.I
C LLI'LLL
C C D
i i ' i
GATE LEVEL 2 0to99
12
OPERATION
(T) Call the drum sound you wish to edit by using © Play the relevant pad, and edit the sound by
the Instrument Button and the Patch rotating the Alpha Dial.
Number Button 0.
The parameter value shown at the right of the
(2) Push the Edit Button Voice 0, Pitch <£>,
{ Display will change to a flashing number. This
GATE ©or EQ ©) which includes the para- means the parameter value is changed but not
meter to be edited. yet written into memory.
The corresponding indicator will light up, and (5) If you wish to edit the parameters in this
now the DDR-30 is in the Edit mode. Meanwhile, group, repeat the procedures (D and ©.
the Display shows the name of the first parameter
in the selected group, and its value. (6) When you have finished editing, push the
same Edit Button you pushed in the proce-
(3) By using the Forward Button ©
and the Back dure (5).
NOTE
13
b. Write
OPERATION
©Select the drum sound you wish to edit. (DChange the value you like.
a. dial
TMT Tl. A
1
-j
DftUU Ml / /
o
' ' ' • ™>
* -^ o a
flashing
' •
\
^
'
r>7?
i
\ c.Tt_.o c mi / urow ruz-
W
W] 1
IB
* Writing is completed,
14
c. Parameters
The parameters in this group can change The parameters in this group decide the
VOICE
the volume and the sensitivity of dynamics. pitch, the sensitivity of the pitch bend
effect.
Source number
Pitch
/ore
.11 W_L I ML H
D ±T T Lf U i .. Di.J.. J. Dlj
I t
Bend Depth
Level Ut. ft ' TiTlQ Tij n nn
lit— MJJJJI III u
I
L. L- V
CI ' C
L_ L_ u JIJI
l
Bend Decay
Envelope Decay
CM* ' 77 f
"DC ft iTtTir en/ « .. DO
JJL-' ¥ XI JJL_ / I i
JJL
This adjusts the time needed for the pitch
This sets the time required for the sound
to come down to the set depth of the
note to fade out (= decay time). bend depth = pitch bend speed
( At ).
Dynamics Sensitivity
4 This sets the highest ievei to which a note
can reach. In other words, weaker or T/WM CCMC u
n
93
stronger attack can be selected. When the
pads are played gently, there is no attack
obtained whatever value is set here. This sets the sensitivity of the pitch bend
effect. As the value is increased, the sen-
Attack Decay sitivity is emphasized, that is, deeper pitch
bend obtained by harder hit on the pads.
OTU
fill*
77f~Q*/
JJL. / I I
"..DO
is
15
TOCDi C
IML JJL. '- L.I I (J
obtained, and "99" is the maximum
volume.
c TTMC
U LI 1 »L-
n..oo
Bass
2 This sets how long the sound should be
T/QC C „ C .- JL C sustained. The volume of the sustained
XII f.J,J
sound is what set with the Gate Level 1.
D» CDC
C MLLMJ 1 « .. DO
U 1 1 -J_J
3
This sets the time needed for the Gate 1
Gate Release 2
Gate 2
C'l cocc
C MLLI
The gate
ever
effect can be obtained
manner you play the pads. Unlike
in what- U l-JL- i J3
5
Gate 1, the sound cannot be sustained.
This sets the time needed for the Gate 2
sound to finally fade out.
16
G. LEVEL 1
* Gate 2
•G. LEVEL 2
G. LEVEL 2
G. RELEASE 2
ENV DECAY
17
Using the optional memory cartridge M-16C, the One memory cartridge has the capacity twice as
32 Drum Set combinations can be expanded up much as the internal memory of the DDR-30. In
to 96, increasing the drum sounds up to 144. other words, one memory cartridge consists of
thetwo areas A and B, and each area can retain
up to 32 Drum Set combinations and 48 drum
sounds.
OPERATION
(T) Make sure that the Protect Switch on the Protect Switch
Memory Cartridge is set to the ON position. Normally, set this switch to the ON position to
And set
protect the data from accidental loss.
© With the Protect Switch of the Memory Car- this to theOFF position when writing Drum
tridge facing upward, securely connect the Sets or Drum Sounds into cartridge memory.
Memory Cartridge to the Cartridge Holder ©
on the DDR-30.
l!ID[jl9!^ aIIB®
MSMOHV CARTRIDGE MIDI MESSAGE
Protect Switch
ON
18
When the power is first applied to the DDR-30, the ©Insert the Memory Cartridge securely.
Internal memory is automatically selected. This
can be seen in the Display with the letters "I,\'T".
li£A3LSJ B3 S«i
To use the memory of the Cartridge, take the fol-
lowing operation.
09I--W
Memory Area Drum Set Drum Sound
Display Number Display
Protect Switch
ON
TiWT 77 T'77„ A
±1 tf I JJ l I JJ JJ I
iPush the Cartridge Button ©.
-LP
n
< 1 D
ti. it
I "
T?Ti._ it
i
/
tp
internal Memory D a
CR7-R- Cartridge A
' ' * - SENS
tfc. TH"
CRJ-'B- Cartridge B
• ««,
a a
>
OPERATION
o
TJWT n /I w TjTl
JJ I I JJJJ
19
c. Loading from the Memory Cartridge to d. Saving from the Internal Memory to the
internal Memory Memory Cartridge
!t is possible to load the entire memory of Cartridge It is also possible to save the entire date on the
A or B into the internal memory of the DDR-30. internal memory of the DDR-30 to the Memory
Cartridge.
OPERATION OPERATION
(T) Push the Cartridge Button ©. (T) Push the Cartridge Button © to call the Car-
tridge memory.
The left of the Display change from " INT "
to " CftT --R ". If you wish to ioad the memory If you wish to save the data to the Cartridge B,
of the Cartridge B, rotate the Alpha Dial clockwise. select B by using the Alpha Dial
(D Push the Cartridge Button ©. (|) Set the Protect Switch on the Memory Car-
tridge to the OFF position.
When the loading is completed, the indicator of
the Cartridge Button goes out, and the Display © Push the Cartridge Button ©.
will return to the usual condition.
When the saving is completed, the display
returns to the usual indication.
Try playing both INT and CRT-A (or CRT-B), and confirm
that loading or saving is successfully done.
rOT " Q
|_ ) * I I" I
T»„
JJ
A A
II
VTi.„ A
JJ XI I
r* nn tot xiOt.
L.nn n\i
Tire o ..
1 1
i
i-u»
n tj
ixi
rDC'TOTTiCCO
1M
(_/ >? AOJL
COl'C
<- I J_ I I -J' >"
20
The preprogrammed drum sounds of the DDR-30 In the memory of the DDR-30, 32 Drum Set com-
take on various effects such as Pitch Bend, binations are preprogrammed. We call the entire
Equalizer and Gate, etc. The DDR-30, however, data "Factory Preset", and this can be recalled at
features the function to remove al! these effects any time by a simple operation.
and return to the basic sound without any effect.
This function is useful when you particularly want As you write an edited sound or new combination
the basic sound for editing from the beginning. of Drum Set, the preprogrammed sound or Drum
Set of the Factory Preset will be inevitably erased.
Instrument Button ©
and Patch Number But- OPERATION
ton Q.
(T) Turn the DDR-30 off.
^Roland
*s"
_L_
!•
*
.% "A" M
r
[ v
While holding this Button down
©Hold the Voice Switch down
for about 4 seconds.
Power ON /
21
The Copy function of the DDR-30 is useful for (3) Using the Cartridge Button and the Alpha©
when you want to use a drum sound which is Dial © call the Memory Area where you wish
located in a different Memory area. For instance, to make a combination of Drum Set.
if the DDR-30 is Memory mode, but
in the Interna!
you want a drum sound on the Memory Cartridge The center of the Display will change to the
for making a Drum Set combination, copy the relevant Memory area.
sound you want to use from the Cartridge to the
Internal memory. (4) By using the Patch Number Button Q, call the
Patch number which is the new location for
the drum sound you have selected in the step
OPERATION ©
(T) Call the Memory area (internal. Cartridge A or The indication at the right of the Display changes.
B) which contains the drum sound you want
to use, then call the relevant drum sound. if the Cartridge memory is selected in the step (3),
set the Protect Switch on the Memory Cartridge
Push the Copy Button ©. to the OFF position.
The Display wil! respond as shown below, and (D Push the Copy Button ©.
the DDR-30 is now in the Copy mode.
When the copy is successfully done, the Display
returns to that of the step 0.
22
©Cafi the drum sound you want to use. < Display Reaction)
SD 4 Cartridge B
i
Push the Copy Button ©
rno*/ ror..ti C Tl .. L J
JJJ I
mow roT„o C 77 „ U
-JJJ I
Cartridge A
L.LJ/
roT„o
mo** L_M if i f
C7J..D
-JJJ *-
PROTECT OFF
PROTECT ON/
23
OPERATION
* The sensitivities of all the voices are set to "15" Drum Voice
from the manufacturer.
0-20
i_n_J
TMT
±1« I
Tt
If
„ ft
I
H
I
C Ti
_J JJ
24
MID! Cable
(MSC-15, 25, 50)
MIDI
Keyboard Recorder
Drum Pads
PD-10, PD-20
/ MSQ-100 \
1
MSQ-700, etc. I
REFERENCE
25
(MIDI IN Connector
MIDI OUT
Rhythm Machine
(TR-707, etc.)
(MIDI IN Connector
""|
MIDlCablefMSC-15,25,50) 1_ {» |i i"'
j.„
—..-.p... «.»...
MIDI OUT
.ffliiii !!!!!
MIDI Keyboard
HP-100
JX-8P, etc.
REFERENCE
26
MIDI Cable
(MSC-15,25,50)
MIDI IN v
MID!
Drum Pads
e.g. Synthesizer
PD-10. PD-20
MKS-30, MKS-7
JUNO-106, JX-8P,etc.
REFERENCE
27
OPERATION
(T) Push the MIDI Button ® (4) If you wish to leave the MIDI Setting mode,
Alpha Dial ©
until the Display shows the
number you want.
28
OPERATION
(D Press the Instrument Button © until the Dis- Now, the indicator of the button goes out, and the
play shows the drum voice whose transmit display is returned to the usual indication.
channel you wish to change.
29
Now, the indicator of the button goes out, and the current setting
display is returned to the usual indication.
I
M T JJJ.
TJ T
I J.
r"i_.'OMi\/ci
(_ / II II VI M»_ t_
1-16
MTTlT r/Mh T l
Ul I1 1 J.
[
1 1 J. JJ J.
ON/OFF 1
30
Middle C
31
OPERATION
<D Push the MIDI Button ©. (D Press the Instrument Button until the dis-
play shows the drum voice whose Note
© Press the Forward Button
" mhtc
and the Back Number you wish to change.
Button © until " is shown in
the Display. (4) If you wish to change the Note Number, use
32
OPERATION
©Using Forward or Back Button,
(T) Push the MIDI Button ©.
TjTi MflTC 35
MM t 1«J i L.
* While in the MIDi Setting mode, MIDI MIX is
nn ruOMMC nn
* 1 1 i
LJLJ
rir~i
i n i
hir/TC r~i r~i
i ii i
LJLJ
33
f. Program Change
11 8 21 16 31 24 41
1 12 9 22 17 32 25 42
2 13 10 23 18 33 26 43
3 14 11 24 19 34 27 44
4 15 12 25 20 35 28 45
5 16 13 26 21 36 29 46
6 17 14 n 22 37 30 47
7 18 15 28 23 38 31 48
BankX^ ffl 2 3 4 rS 6 7 8
1 1 2 3 4 5 6 7
2 8 9 10 11 12 13 14 15
BANC
3 16 17 18 19 20 21 22 23
4 24 25 26 27 28 29 30 31
34
This is seen if you press the Cartridge Button © Thisis seen if you try to rewrite the memory on
without the Memory Cartridge connected, or if the Cartridge with the Protect Switch on the
the Memory Cartridge is disconnected while in Memory Cartridge set to ON.
use.
* Securely connect the Memory Cartridge, then * Set the Protect Switch on the Memory Car-
repeat the procedure. tridge to the OFF position, and repeat the pro-
cedure.
• MIDI
1i±JJ±
rr/MMi IMT COU
MTTlT LUMMUIU L.MM
mtt/t in ccco ni /co
This is seen if there is some error during MIDI This is seen if the buffer memory for transmis-
* Press any of the button on the front panel to * Press the MID! Button ©
to leave the error,
leave the error, then carefully repeat the proce- then carefully repeat the procedure.
dure. (Refer to "MID! implimentaiton Chart".)
35
Default 1 or 3*
Mode Messaged OMNI ON/OFF POLY, OMNI ON/OFF
Altered
After Key's X X
Touch Ch's X X
Pitch Bender X X
X X
Control
Change
System Exclusive O O
System Clock X X
Real Time Commands X X
Byte Description
Status Second Third Description
a 0000
1 1 1 1 Exclusive status
Okkk kkkk Ovvv vvuv Note ON :»! b 0100 0001 Roland ID s
I GDI XXXX
kkkkkkk"0-12? c 0100 0011 Operation code
www* 1-12? d 0000 nnnn
OD10 001D
Unit * (Basic channel
Format type
vvvvvw»0 (Note OFF f
Byte Description
If data error
DAT (received)
ERR Communication error (transit! tted)
3. HANDSHAKING COMUUN CAT I I
(rnrfiiverti
.SiL „, Rejection -..-
R0F Request a file ( rece'i ved
DAT (transmitted)
3.1 Messages type ACK (received)
3.1.1 Want to send a file (WSFi
Byte Description
EOF (transmitted)
Exclusive status ACK ireceived)
a 1 II 0000
b 0100 0001 Roland SD *
C 0100 0000 Operation code
d D000 nnnn Unit It (Basic channel i
DAT : (transmitted)
ERR (received)
3.1 .2 Request a file IRQFi
:
RJC : (transmitted)
Byte Description
Description Data 0-3 0-89 0-9B 0-9B 0-98 0-99 0-99 1 0-98
Byte 1 ] !
Exclusive status
9 10 11 12 13 14 tS 16
b 0100 0001 Roland ID * l 1
1
operation code
Unit « (Basic channel GATE2 GATE2 PITCH BEND BEND BEND EO 1 EG
d 0000 nnnn
!
-- LEVEL!
INST BO : sd TMI ! TM2 i ma TIM i
,
4.1 Messages
1 PC 1 ODh i Olh 02h 03h 04h OSh 06h 07h
4.1.1 Program number (PGR)
l Patch 1 I i 2 3 4 5 6 7 fi
Byte Description
v«l- Level 2 1 NUMBER! LEVEL DECAY 1 LEVEL DECAY LEVEL TIME 1 RELES 1
v«0 : 16bytes
— LEVEU . ,
Oddd dddd
V"! :
—
6bytes
PG#: Set number
J III I Olll End -of System Exclusive
1 PG 1 ODh Olh 02h OSh 04h 05h Q6h 07h
! SET !
11 12 13 14 IB IB 17 t 18
4.1.3 Individual Pramater dPfii
+ t
Byte Description 1 PG r OSh OSh OAh OBh OCh ODh OEh 1 OFh
! SET ! 41 ! 42 43 44 45 46 47 48
J Oddd dddd
1PR (Level 1)
Parameter load
APR (Level I)
5 Specifications
<DDR-30: Digital Drum Module>
CO
10479 o
UPC 10478
^Roland
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