Tendencias Tecnologicas - Mecatronica
Tendencias Tecnologicas - Mecatronica
Tendencias Tecnologicas - Mecatronica
Editors
Mechatronic
Futures
Challenges and Solutions for
Mechatronic Systems and their
Designers
Mechatronic Futures
Peter Hehenberger · David Bradley
Editors
Mechatronic Futures
Challenges and Solutions for Mechatronic
Systems and their Designers
13
Editors
Peter Hehenberger David Bradley
Institute of Mechatronic Design School of Science, Engineering
and Production and Technology
Johannes Kepler University Linz Abertay University
Linz Dundee
Austria UK
v
vi Foreword
Hence, they regard mechatronics as a major influence in pulling together and inte-
grating the many aspects of engineering which increased specialisation has tended
to push apart from each other during the past decades. It was in an attempt to solve
this increasingly challenging problem that the Mechatronics Forum was conceived
as a first step towards the building of bridges between the many technologies, phi-
losophies and disciplines which comprise mechatronics and the professional insti-
tutions that are committed to their own particular specialised subjects. In the UK,
engineering institutions are important in sharing technical subjects between pro-
fessionals in industry and academia. They accredit undergraduate and postgraduate
courses as suitable for covering the academic components of a chartered engi-
neer’s development, and they grant Chartered status to those whose careers show
sufficient engineering responsibility and understanding to be leaders in their field.
The Mechatronics Forum for its first ten years was supported under an inter-
institutional arrangements, with secretarial and administrative services pro-
vided alternately by the Institution of Mechanical Engineers (IMechE) and the
Institution of Engineering and Technology (lET). Following this, the Forum has
been supported by the IMechE and linked with the Mechatronics, Informatics and
Control Group (MICG).
The founding Committee of the Mechatronics Forum was charged with a broad
remit including setting up and establishing a publication of a newsletter, popularising
mechatronics, focusing on educational issues and seeking ways of bringing together
all those interested in mechatronics, and especially of promoting closer links
between industry and academia. Many of these are still the remit of the Forum today,
and significant advances in a number of areas have been facilitated through the aus-
pices of the Forum. The Mechatronics Forum Committee has included a number of
members from outside the UK, to help with the internationalisation of the Forum
and its activities as illustrated by most of the biennial international conferences being
hosted outside the UK.
The original founding members of the Forum were Prof. Jack Dinsdale, the first
chair of the organisation, Prof. Jim Hewit and Prof. David Bradley, each of whom
were made Honorary Life Presidents of the organisation.
The showcase activity of the Mechatronics Forum since its formation has been
the series of biennial international conferences, the first and longest standing con-
ference on mechatronics in the world, featuring important contributions from
around the globe. The very first conference was organised by Prof. David Bradley,
whilst working at Lancaster University. The conferences have been an excellent
means of sharing mechatronic ideas, thinking and applications more widely.
Hosts and venues for the fifteen conferences were:
1989: Lancaster University, UK
1990: Cambridge University, UK
1992: University of Dundee, Scotland, UK
1994: Technical University of Budapest, Hungary
1996: University of Minho, Portugal
1998: University of Skövde, Sweden
Foreword vii
1 Mechatronic Futures. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
David Bradley and Peter Hehenberger
2 Mechatronics Disrupted. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Maarten Steinbuch
3 Future Challenges in Mechatronics. . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Nicolas Albarello, Alexandre Arnold and Marc Budinger
4 TiV-Model—An Attempt at Breaching the Industry Adoption
Barrier for New Complex System Design Methodologies. . . . . . . . . . 41
Craig Melville, Xiu-Tian Yan and Lixiang Gu
5 Digital Twin—The Simulation Aspect. . . . . . . . . . . . . . . . . . . . . . . . . . 59
Stefan Boschert and Roland Rosen
6 Design Processes of Mechatronic Systems . . . . . . . . . . . . . . . . . . . . . . 75
Matthieu Bricogne, Julien Le Duigou and Benoît Eynard
7 Design of Biomimetic Soft Underwater Robots. . . . . . . . . . . . . . . . . . 91
Aiguo Ming and Wenjing Zhao
8 Improving the Robustness of Mechatronic Systems . . . . . . . . . . . . . . 113
Antonio Lanzotti and Stanislao Patalano
9 Integrated Manufacturing: The Future of Fabricating
Mechatronic Devices. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Nicholas Fry, Rob Richardson and Jordan H. Boyle
10 From Mechatronic Systems to Cyber-Physical Systems:
Demands for a New Design Methodology?. . . . . . . . . . . . . . . . . . . . . . 147
Peter Hehenberger, Thomas J. Howard and Jonas Torry-Smith
11 The Internet of Things: Promise of a Better Connected World . . . . . 165
George R.S. Weir
ix
x Contents
1
Smart Production: Machine data analysis and interpretation in production.
xi
xii Editors and Contributors
Between February and April 2015, he was an invited visiting professor at the
Universite de Technologie de Compiegne, Departement Genie des Systemes
Mecaniques, France.
David Bradley is currently professor emeritus at Abertay University. He began his
academic career when he joined Lancaster University in 1972 and has been engaged
with and involved in aspects of mechatronics since the mid-1980s and was responsi-
ble, with Prof. Jim Hewitt and Prof. Jack Dinsdale, for the establishment of the UK
Mechatronics Forum, now the Mechatronics Forum.
In the course of a period of some 30 years at Lancaster University, the
University of Wales Bangor and Abertay University, he has been involved in vari-
ous aspects of the design, manufacture and operation of mechatronic systems for
applications ranging from intelligent robots to medical and telecare systems and
design methods. This included the establishment at Lancaster University in the late
1980s of some of the first mechatronics degree programmes, at both undergradu-
ate and master’s levels, in the UK as well the EPSRC-funded Engineering Design
Centre which had mechatronics as a focus.
Most recently, he has been interested in exploring the interaction between
mechatronics, the Internet of Things and Cyber-Physical Systems, and in par-
ticular how the design process can be adapted at both the systems and component
levels to accommodate context-dependent systems elements derived from cloud-
based technologies. This includes the means by which the design process enables
the development of participatory systems structured around user need, essentially
placing the user, who may be interested only in context, at the heart of the process
of system integration, and including issues related to user privacy and security.
He is also working in an advisory or consultative capacity with research groups
in the UK and elsewhere on projects to develop advanced prostheses and evaluate
mechatronics design methods.
A fellow of the Institution of Engineering and Technology (IET), David is the
author, co-author or contributing editor for 7 textbooks, including 3 on mechatron-
ics, some 50 journal papers and book chapters along with over 120 conference
papers. He has also been responsible for the development of, and teaching on,
mechatronics courses in the UK since the mid-1980s and has lectured on and acted
as consultant for similar courses in, among others, the USA, Singapore, South
Africa, Indonesia and Colombia.
Contributors
business focused view of legislation and regulation—in that it should aid institu-
tions in their mission and development and not hinder them via obsessive com-
pliance and the introduction of unnecessary and/or artificial barriers. As part of
the senior management team of the University’s IT Services, he is also responsible
for providing leadership and direction as IT Services emerges from a period of
reorganisation. From 2015, he also gained responsibility for the day-to-day man-
agement of the university’s complaint management function, developing organisa-
tional learning by assessing complaint contributory factors.
Aiguo Ming received the M.S. degree in Precision Engineering from Yamanashi
University, Japan, in 1987, and the Ph.D. degree in Precision Machinery Engineer-
ing from the University of Tokyo, Japan, in 1990.
He is currently a professor in the Department of Mechanical Engineering and
Intelligent Systems, The University of Electro-Communications, Tokyo, Japan.
His current research interests include biomimetic hyper-dynamic robotics, bio-
mimetic soft robotics, high-speed robotic hand systems with high-speed sensors,
application of mobile manipulator systems and precise measuring mechatronic
systems.
Philip Moore became pro-vice-chancellor (R&I) at Falmouth University in 2012.
He leads all research and development, and is also chair of the Centre for Smart
Design. Philip has been a visiting professor at University of Skövde, Sweden, since
1994 and on the Board of Directors of the Smart Home and Building Association
(SH&BA). Phil was previously director of Research at De Montfort University
(DMU) and director of the Mechatronics Research Centre and architect of the Intel-
ligent Machines and Automation Systems (IMAS) laboratory. Phil studied Produc-
tion Engineering and Management at Loughborough University whilst working in
the automotive industry. He then studied for a Ph.D. in Robotics, whilst working in
research at Loughborough, before joining as an academic member of staff, where he
was a founder member of the Manufacturing Systems Integration (MSI) Research
Institute.
Phil’s own research focuses on smart digital technologies and their integration
with sustainable design to address some of the societal grand challenges such as
climate change, energy resilience, health and well-being and the ageing society.
Other research interests include digital manufacturing and automation.
Phil was responsible for the founding of Digital Games at Falmouth and the
associated research in computer games technology and was the architect of the
successful European Research Area (ERA) Chair bid for €2.4 million to the FP7
programme in Digital Games research. Phil has supervised some 40 Ph.D. pro-
grammes to completion and has been external examiner on nearly 50 occasions.
Philip has won research funding from UK and EU agencies—EPSRC, ESRC,
InnovateUK, EU FP, British Council, The Royal Society, RDA’s and Industry.
He has established a network of research collaborators in industry and academia in
UK, Sweden, Germany and Italy.
Phil is vice-chair of Mechatronics, Informatics and Control Group, IMECHE,
and chair of the Mechatronics Forum.
Editors and Contributors xix
1.1 The Challenge
The period of over 40 years since the concept of a mechatronic system was intro-
duced by Tetsuro Mori [1] to express the growing impact that the availability of
electronic components was having on the control and operation of inherently
mechanical systems has been, and continues to be, a period of significant and
rapid technological change. In particular, there has been a shift in emphasis within
systems from hardware to firmware and software, leading to the introduction of
a wide range of consumer products structured around the use of smart devices,
many of which remain essentially mechatronic in nature in that they bring together
a core of mechanical engineering with increasingly sophisticated electronics and
software. When combined with enhanced local and remote communications, this
has led to the evolution of systems based around the ability of smart objects to
communicate with each other, and hence to effectively self-configure according to
context.
This in turn has led to the development of concepts such as Cyber-Physical
Systems, the Internet of Things and Big Data [2–11] in which interaction is driven
through the combination of smart objects and information. Referring to Figs. 1.1,
1.2 and Table 1.1, users access cloud-based structures through smart objects to
draw on resources provided by a range of, often unknown or invisible, sources.
The growth of provision represented by Table 1.1 has also led to a growth
in availability of sophisticated user systems where, for instance, smartphones
increasingly incorporate high-quality still and video imaging capability to the point
where they are now responsible for more images than conventional cameras. It has
D. Bradley (*)
Abertay University, Dundee, UK
e-mail: [email protected]
P. Hehenberger
Johannes Kepler University Linz, Linz, Austria
e-mail: [email protected]
Fig. 1.3 Daily profile of use for mobile phones, PCs and tablets (after [12])
also led to the introduction of a range of user devices for behavioural monitoring,
smart watches and tablet computers, all of which are capable of interacting with
other smart devices through the medium of the Internet. Figures 1.3 and 1.4
together illustrate the daily profile of use for such devices [12–15]. All of the above
have implications for the design, development and implementation of mechatronic
systems, and for the future of mechatronics itself [16, 17].
In 2014, in association with the Mechatronics Forum Conference held in
Karlstad in Sweden, a number of practitioners from around the world were asked
to provide, in a single phrase, their view of the most significant challenges faced
by mechatronics in coming years. The responses received are presented as Fig. 1.5
and will be discussed in more detail in the following sections of this chapter.
1.2 Challenges
Taking the above responses, the key issues can be summarised as:
• Design
• Privacy and Security
4 D. Bradley and P. Hehenberger
1.2.1 Design
Fig. 1.5 Practitioner
responses regarding
challenges facing
mechatronics
6 D. Bradley and P. Hehenberger
Many of the devices associated with the IoT have the capacity to gather large vol-
umes of personal data, much of which may be held in areas and ways unknown
to the user. This data is then subject to the possibility of analysis, with associated
risks of misinterpretation impacting on privacy [20–23]. However, this must be
balanced against the potential ability to extract beneficial knowledge, particularly
1 Mechatronic Futures 7
within the context of IoT-based applications such as eHealth [24]. In the wider
context of security, the ability of systems to protect themselves against intru-
sion is of increasing importance, both at the personal and the corporate level.
Table 1.2 shows the perceived levels of threat based on a survey conducted by the
Information Systems Audit and Control Association [19].
It is therefore clear that there is an increasing burden on system designers to
place privacy at the core of their design process within the context each of the
Internet of Things, Cyber-Physical Systems and Big Data, and that this must be
reflected in the design process itself and the methods and tools to support this.
As systems become increasingly complex and begin to operate with greater auton-
omy, issues are raised regarding the ability of all stakeholders to understand their
nature and function across a range of applications and environments from health-
care to autonomous vehicles [25–28]. This is particularly the case where responsi-
bility for the wellbeing, or indeed the life, of an individual or individuals is being
entrusted to the system [29]. Other issues include:
• Dual-use of technology—Technologies such as drones can be associated with
beneficial applications, as for instance in crop management, but also for military
and other purposes.
• Impact of a technology on the environment—The introduction of technologies
into an environment can disrupt and change that environment in a variety of
ways, even when the underlying intent is benign.
• Impact of technology on the global distribution of wealth—The use of technolo-
gies can increase the separation between differing societal groups, even within
the same country [13].
• The digital divide and the associated socio-technological gap—There is an
increasing separation between the ability to access and use the services pro-
vided through the cloud.
8 D. Bradley and P. Hehenberger
1.2.4 Ageing Population
Faced with an ageing population, Fig. 1.7 shows the past and predicted changes in
the distribution of age groups within Europe,1 questions are raised as to how best
to use technology to support the elderly, and to try to provide them with increasing
levels of independence in old age. In particular, there is a need to ensure appropri-
ate levels of mobility within both the physical and information domains to prevent
individuals retain independence and engagement with society [33, 34].
1.2.5 Users
As has been seen, the availability of Internet-capable devices has had a signifi-
cant impact on social behaviour through the use of social media, but also allows a
much more ready access to information than has historically been the case. Such
devices also support increased levels of interaction with the environment, as for
instance in the case of a smart home. Additionally, the introduction of wearable
1.2.6 Sustainability
1.2.7 Education
1.3 Chapter Structure
The book is structured around a series of chapters from invited authors, each of
whom is an expert in a particular area of mechatronics. In each case, the authors
were challenged to establish the current state of the art using their own research or
professional expertise as the starting point and then to try to isolate and identify
those key areas in which significant development is needed or likely to take place
in coming years. The chapters themselves are organised as set out in Table 1.4.
1.4 Summary
Though the core technologies and concepts remain essentially unchanged, the
nature of what constitutes mechatronics has changed significantly since the concept
was originally proposed, and that change is likely to continued at an accelerating
rate. Some of the issues and challenges be addressed have been identified in the
preceding sections, and will be developed and expanded in subsequent chapters.
Acknowledgements The authors would like to acknowledge the input made over many years
by a multitude of colleagues, researchers and students to the background, structure and rationale
of both this chapter and the book. There are far too many of you to name individually, but our
thanks to you all!
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Chapter 2
Mechatronics Disrupted
Maarten Steinbuch
2.1 How It Started
The field of mechatronics started in the 1970s when mechanical systems needed
more accurate controlled motions. This forced both industry and academia to
explore sensors, and electronic assisted feedback, while using mostly electri-
cal drives instead of, for instance, mechanical cam shafts in production facilities.
This introduction of feedback-controlled motion formed the basis for the need to
enable mechanical engineers and electronic engineers to work better together and
to understand each others language. Note that in those days control engineering
departments were mostly part of the electrical development or research depart-
ments of industry and academia. Various initiatives were also undertaken to
develop a common language or methodology. Some institutes pushed mechatron-
ics forward as being a new discipline.
In industry, the design teams were typically forced to really discuss at the spec-
ification level deeper insights from within their specific disciplinary knowledge.
Computer-assisted design and simulation tools really boosted the field in the late
1980s and 1990. An example of the project-oriented mechatronics way of working
has been the development of optical storage devices such as that of Fig. 2.1 [1].
Teams of mechanical designers, using their finite element programs, and electron-
ics and control specialists, with their specific simulation tools, codeveloped mech-
anisms with very tight specifications on manufacturability, cost and dynamics.
In that same time frame of the 1980s, in many industries and academia,
mechanical engineers started more and more to also address dynamics and con-
trol, and control groups started to emerge also in mechanical engineering depart-
ments, all of which signalled a move away from the mono-disciplinary approaches
of Fig. 2.2 [1].
M. Steinbuch (*)
Eindhoven University of Technology, Eindhoven, The Netherlands
e-mail: [email protected]
Fig. 2.1 An optical storage device with a balanced rotating arm by philips electronics NV
The rapid development of the personal computer, enabled the better use of simula-
tion and design tools, and hence improving the overall design process and quality
of exchange of design ideas in an early phase. However, and equally relevant, the
PC-enabled digitized computer controlled mechatronic systems testing and imple-
mentation. This required addressing the role of computer science engineering and
showed the need to include the software discipline, but to a still rather limited
extent. This also led to include more and more the field of systems engineering as
2 Mechatronics Disrupted 19
a way of working in industry on more complex products and high tech systems.
However, thinking about the ‘common’ language, or at least to understand each
other better, clearly is far less trivial between the hardware and software domains,
than within the hardware domain itself.
From a research perspective, the questions start at the discrete time level, i.e. how
to the use the computer to implement control functions such that the performance
previously done with analogue implementation was maintained as much as possi-
ble. However, soon the higher level supervisory control modes were taken into the
mechatronics field, and this forced research to make the switch towards the much
more difficult questions of discrete event systems, facing continuous time dynamics
in the mechanical system. This has led to the research field of hybrid systems within
the systems and control discipline. This part forms the natural interface between the
hardware (the ‘old’ mechatronics) and the software (computer science) field.
2.3 Applications
2.4 Multi-physics
High-end mechatronic systems such as wafer scanners such as that of Fig. 2.3 for
optical lithography or electron scanning probes and in space applications and sci-
entific instrumentation, have an error budget that is getting closer to being a flat
distribution over the various sources.
For instance, for modern wafer scanners thermal and cooling-fluids-induced
vibrations now are as significant as mechanical modal vibrations excited by the
actuators. This has to do with the extreme conditions and requirements; moving
an 80 kg mass with accelerations more than 10 g, and achieving accuracies below
nanometres with mKelvin temperature variation [3]. This means that the ‘normal’
mechatronics and its motion control systems now start to have a dynamic inter-
action with the thermal and fluid control dynamics. The overall performance
assessment and design improvements now start to cover not only mechanical and
electrical/electronic and software disciplines, but also physics issues like ther-
mal and fluid partial differential equation-based modelling. And what will be the
impact for mechatronics design thinking when we include the possibilities of addi-
tive manufacturing? If a 3D industrial metal or ceramics printer can be used to
freely shape our mechanisms, how to arrive at an overall optimal design?
The performance trade-off can now only be lifted to the next level if we are
able to handle this complexity by proper systems engineering and the inclusion of
more disciplines.
In Fig. 2.4 this trend is depicted in the form of a performance versus resources
plot. Resources could be money, people, development time, computer power,
energy, etc. The performance typically is accuracy, throughput and robustness/
reliability. The curve shows that achieving more performance does cost more and
more resources, until not feasible. In the figure, examples are also plotted; first,
a simple transmission gear system, having low performance (in terms of accu-
racy) and also requiring limited resources. The second, example in the figure is a
modern wafer scanner as the example of extreme performance and needing huge
resources.
The curve implies that in order to further boost innovation, we need to incor-
porate two means. First, by addressing all relevant disciplines, so including for
instance physics, we will be able to increase performance. Second, by introducing
a systems engineering approach we can handle complexity in a better way, and
hence, go left on the resources axis.
2.5 Robotics
Almost opposite to the high-end systems as described above, the robotics field also
influences the mechatronics area. Here, it is not the multi-physics discipline that
is required, but the computer science field to cope with unstructured and chang-
ing environments. In robotics, the developments are directed towards vision, map-
ping, and localization, so understanding the environment (‘world modelling’) but
also the field of Artificial Intelligence (AI)—which has already been a promise
for decades, but could evolve rapidly in coming years. Both areas are currently
in an accelerating phase because of the upcoming autonomous vehicles. The dis-
ruption seen in the automotive industry is huge, both in the area of power trains
22 M. Steinbuch
(i.e. electric drives and transmissions), and the use of computer science, as for
instance the sensors in a modern car, including the rapid developments in autono-
mous functions implemented in passenger cars as well as in commercial vehicles.
This in fact is all about mechatronics, AI, controls!
The field of robotics, including autonomous cars, could be treated as a sepa-
rate research area, next to mechatronics, but for instance the speed requirements
of industrial robots or the accuracy requirements of surgical robots such as
the Preceyes robot of Fig. 2.5 necessitate the inclusion of the description of the
dynamic behaviour of the robots. The change from rigid body modelling towards
flexible systems, then directly makes it in the heart of mechatronics. The same
holds for the systems engineering thinking and the system topology optimi-
zation, which is also similar in hybrid power trains for vehicles. So where does
mechatronics end and robotics start?
and performance during or after packet (information) loss, and how to deal
with variable delays. The domain is even further away from the hardware of
mechatronics, but is developing so rapidly, that we should ask the question how
to embrace to potential of network-controlled systems, for instance in the field
of remote condition monitoring and servicing. In the next decade, the explosion
of the Internet of Things (IoT) further necessitates finding the answers to this
question [6].
One application where mechatronics will meet IoT is in the future of our manu-
facturing. The Industry 4.0 or Smart Industry attention is about networked modern
industrial automation.
• What does it mean for the flow of goods through a manufacturing plant if
knowledge of the logistics is shared, if the performance of one workstation is
optimized as part of the total logistics or operation, if service and repair in a
production facility is robust because workstations are flexible and can adapt?
• What does this imply for the industrial robotics and smart mechatronic produc-
tion devices?
• How will this impact the design requirement of our mechatronic devices and
products?
The Internet of Things will not only change the modern factory. It is estimated
that in 2020, 50 billion devices will be connected to internet. This means it will be
entering our households and equipment used at home, as well as our cars. When
wearable electronics are pushed further, and we are surrounded by sensors, we
only need the step towards actuation to be able to closed the loop and by that enter
the world of mechatronics again [6]!
References
1. Munnig Schmidt R, Schitter G, van Eijk J (2011) The design of high performance mechatron-
ics. Delft University Press, The Netherlands
2. Silvas E, Hofman T, Serebrenik A, Steinbuch M (2015) Functional and cost-based automatic
generator for hybrid vehicles topologies. IEEE/ASME Trans Mechatron 20(4):1561–1572
3. Butler H (2011) Position control in lithographic equipment: an enabler for current-day chip
manufacturing. IEEE Control Syst Mag 31(5):28–47
4. Steinbuch M, Pahnke K, High Tech Systems Centre. Eindhoven University of Technology.
http://www.tue.nl/htsc
5. Meenink HCM (2011) Vitreo-retinal eye surgery robot: sustainable precision. PhD thesis,
Eindhoven University of Technology
6. Bradley D, Russell D, Ferguson I, Isaacs J, MacLeod A, White R (2015) The internet of
things—the future or the end of mechatronics. Mechatronics 27:57–74
Chapter 3
Future Challenges in Mechatronics
3.1 Introduction
directly and explicitly link a few primary characteristics, such as overall dimen-
sions of components, to the secondary characteristics needed for the sizing [5]
and optimization [1]. The capacities required of these estimation models are as
follows:
• To present a form that is simple to handle and to implement in different calcula-
tion tools.
• To lend themselves to easy analytical manipulations.
• To be reusable in an area slightly different from the one where they were ini-
tially employed.
To satisfy these constraints, simplified analytical models are often used. Among
these, scaling laws have proved effective in representing a physical phenomenon
over wide ranges of variation [6]. However, these models are only valid under cer-
tain conditions, among which one can mention geometry and material similarities
and uniqueness of the driving physical phenomenon.
For the system designer the models should be as predictive as possible.
Detailed finite element models, able to precisely predict the physical phenomena,
are still much time-consuming in such a context. Despite a recent thrust of work
on model order reduction, the computational cost of finite element models remains
prohibitive in the preliminary design phase. The use of meta-modelling techniques
[7, 8] is thus interesting for this purpose. A challenge for mechatronic design is the
development of meta-modelling techniques specifically dedicated to the selection
of components of system from an integrator point of view. A paper by Budinger
et al. [7] proposes a meta-modelling method based on scaling laws which extract
simple, global expressions of estimation models from local numerical simulations
(FEM).
The design of systems as those in Fig. 3.1 is driven by the following main aspects
to meet the various requirements: integration (mass, geometrical envelope)
between airframe and actuated load, resistance to environment (thermal and vibra-
tion), instant power and energy saving, dynamic performance, service life, reli-
ability, resistance to or tolerance of failures. Table 3.1 summarizes these different
design viewpoints and the possible associated modelling levels for a model-based
design.
These multiple design viewpoints generate real challenges when optimizing
such systems. To take account of these criteria in the same loop, tools coming
from multidisciplinary design optimization (MDO) can be useful [8]. MDO is a
field of engineering that uses statistical and optimization methods to solve design
problems incorporating all relevant disciplines represented by 2D/3D FEM
28 N. Albarello et al.
Table 3.1 Design views and associated modelling levels during design of mechatronics systems,
an example of a flight control actuator
Requirements Corresponding Algebraic Differential CAD (3D) FEM (3D)
design or sizing models (0D) algebraic (1D)
viewpoints equations
Integration Mass ⊗ ⊗
Geometrical ⊗ ⊗
envelope
Mechanical Transient stress ⊗ ⊗
resistance Fatigue/Thermal/ ⊗ ⊗ ⊗
Wear stress
Vibration ⊗ ⊗ ⊗
Reliability Life time/MTBF/ ⊗ ⊗
Failure rate
Failure/Critical ⊗ ⊗
cases: winding
short circuit, jam-
ming, shock
Dynamic/ Natural modes ⊗ ⊗ ⊗
Control Bandwidth ⊗
Precision ⊗ ⊗
Power/Energy Transient input ⊗ ⊗
power
Energy ⊗ ⊗
consumption
about the purpose of the artefact, its expected properties and design knowledge
(explicitly formalized or extracted from prior designs).
Optimization techniques iteratively modify some initial solutions (generally
randomly generated) in order to optimize the characteristics of the tested solutions.
However, they barely consider design knowledge in order to generate feasible
solutions.
Coupling design synthesis and optimization permits generation of feasible solu-
tions and the finding of the most performing ones. It is generally more efficient
than a manual process since the explored design space can be larger and since the
process is not influenced by cognitive biases (e.g. beliefs). However, this requires
an ability to assess any generated solution along with all the defined selection
criteria (optimization objectives/constraints). Examples of the use of this type of
techniques are for the design of robot arms [24], vacuum cleaners [25] or aircraft
cockpits [26].
virtual one, thus representing real loads in a more accurate way. Some aspects
(e.g. thermal effects) can be also considered more easily in a system model while
they require very expensive means of testing if a real test is envisaged.
To enable virtual testing, several aspects of the verification process must be
well managed. First, of course, the validation of the model and of its simulation
environment must be carried out. This can be done by comparison of results with
test bench data or flight test data. In this aspect, model calibration and uncertainty
management techniques are required.
More and more, models are used to perform verification and validation (V&V)
activities on systems. These models are often designed by the suppliers of the sys-
tem (internal or external customers). However, being able to state what is expected
from the model in terms of functionalities, domain of validity, precision, etc is still
a challenge. Indeed, the requester has a view on the overall simulation environ-
ment (i.e. other interacting models, simulation inputs, etc) that is rarely communi-
cated to the model developer in a formal way. This often leads to several iterations
before the expected model is actually supplied to the model requester.
Recently, a model identity card was proposed as a standard description of
model requests [34]. The MIC permits to describe some of the desired character-
istics of the model in order to guide its development. First, interfaces of the model
must be defined describing ports of the model and exchanged variables. Secondly,
four sections of model information must be filled in as follows:
Object—model name, granularity level, reference documents
Object context usage—time computation, tool
Method—model dimension, method, linearity
Model quality—accuracy, verification, validation
Another potential use of this type of standardized model specification is the reuse
of existing models. Indeed, formalizing the characteristics of a model enables pos-
terior searches in model databases and reuse of models in different contexts.
The functional mock-up interface (FMI) initiative [36] goes in this direction by
providing a tool-independent standard for the exchange of dynamic models and for
co-simulation. It permits the generation of “neutral-format” models (under the
form of a C-code and xml1 files) that can be seamlessly integrated in compatible
platforms. Currently, around 70 tools are supporting the standard.
The use of these standard model exchange forms provides flexibility since the
constituent models for a simulation platform can be developed in a number of dif-
ferent tools. The model providers are thus free to choose and change their pre-
ferred tool without impacting on the overall simulation framework. On the side
of model integrators, flexibility is also ensured since the integration platform can
be chosen and changed among a set of available tools without impacting existing
models.
This type of standard might also replace a lot of the point-to-point interfaces
between tools that are developed in-house for specific needs or sold by tool vendors.
For companies, it can represent huge savings in development or licensing costs.
Detection of system flaws in the very early design phases has always been at the
core of model-based systems engineering (MBSE) to reduce global development
time while increasing the quality of the final product. To this day, simulation is the
most common approach to verify the behaviour of the system under development.
But there is an inherent major drawback, the limitation to a finite number of test
scenarios.
Formal verification techniques enable proving that a model is indeed compliant
to its specification, even if case scenarios are infinite. Among them, model check-
ing is able to perform verification on a computer in an automated process.
The use of model checking is already a common practice in some high-tech
industrial areas such as aerospace, railways, microcomputers and more generally
in the development of any critical embedded system, to guarantee an optimal relia-
bility. Techniques and tools have evolved to overcome some original limitations of
model checking and today it is possible to handle physical models with continuous
and discrete parts. Known as hybrid model checking, this opens up new applica-
tion perspectives, especially in the field of mechatronics.
In the current state of the art, hybrid model checkers are usually limited to
proving safety properties (i.e. the system will never enter a certain set of states),
because they often rely on over-approximation. This makes them good candidates
to prove the correctness of airplane collision avoidance manoeuvres for instance.
1Extensible mark-up language used to define rules for encoding documents in a format which is
Figure 3.3 shows another case example, a satellite has the mission to capture
Earth images upon request and download them to ground stations whenever they
become visible; the goal is to formally verify that the memory buffer of the satel-
lite will never be exceeded, based on a specific ground stations configuration and a
maximal number of requests per orbit. The requests are discrete, whereas the data
transfers are modelled continuously.
Hybrid model checkers differ from one another in their expressivity (e.g. which
kinds of differential equations they support) and the over-approximation methods
they provide.
When proving safety properties is not enough, hybrid theorem provers such as
KeYmaera [37] can be used as another formal verification option in a mechatronic
context. These try to automate the mathematical proof of the requested proper-
ties, but usually require some advanced inputs from the user along the demon-
stration in order to come to a conclusion, which may be very tricky for complex
systems.
Fig. 3.4 Model-based testing using explicit test models (top) versus design/specification models
(bottom)
3.4 Challenges in Operation
Another use of design models to improve operations is in their use for the con-
trol of the system. Indeed, in some cases, there is an interest to use the knowledge
contained in behavioural models in the control logic of the system. This is known
as model predictive control (MPC). The use of MPC is particularly adapted if the
system has slow dynamics (e.g. chemical plants) or if the control must consider a
long-term usage of the system (e.g. plan resource usage for a mission).
An example of usage of MPC is for energy management. For instance, a simple
model of a hybrid propulsion vehicle can be used in the power control algorithm
to optimize the fuel burn and the use of batteries given a particular mission. This
enables a significant increase in performance compared to a classical control algo-
rithm. However, the certification of such intelligent algorithms is still a challenge.
38 N. Albarello et al.
Also, since embedded models are constrained by the real-time requirement, and
since design models are generally not designed for such applications, a simplifi-
cation of the models must be achieved. This simplification process introduces a
trade-off between real-time performance and representativity of the model.
3.5 Conclusion
Some of the main challenges in the design of mechatronics system were exposed
from an industrial viewpoint. The main driver for this evolution is the reduction of
development costs and time as well as the improvement of the designed products
in terms of cost and performances.
As can be seen, many of these challenges deal with the virtualization of the
product to improve its design, its validation or its operations. Indeed, virtualization
enables more flexibility in the different stages of the development at lower cost.
In design, the multiplicity of components and of specific domains of
mechatronics systems requires seamless integration of FEM and system-level
models during design. For this purpose future works can focus on dedicated meta-
models for mechatronics sizing activities and easy assembly of models thanks to
graph-based MDO approach.
In V&V, future work should focus on the formal verification of mechatronic
systems since it would considerably lower the costs of certification.
References
1. Budinger M, Reysset A, Halabi TE, Vasiliu C, Mare J-C (2013) Optimal preliminary design
of electromechanical actuators. Proc Inst Mech Eng Part G J Aerosp Eng 228(9):1598–1616
2. Giraud X, Budinger M, Roboam X, Piquet H, Sartor M, Faucher J (2014) Methodologies
for the optimal design of the integrated modular power electronics cabinet. In: European
Conference on More Electric Aircraft
3. van der Auweraer H, Anthonis J, de Bruyne S, Leuridan J (2012) Virtual engineering at work:
the challenges for designing mechatronic products. Eng Comput 29(3):389–408
4. Hehenberger P, Poltschak F, Zeman K, Amrhein W (2010) Hierarchical design models in
the mechatronic product development process of synchronous machines. Mechatronics
20(8):864–875
5. Liscouët J, Budinger M, Maré J-C, Orieux S (2011) Modelling approach for the simulation-
based preliminary design of power transmissions. Mech Mach Theory 46(3):276–289
6. Pahl G (2007) Engineering design: a systematic approach. Springer, Berlin
7. Budinger M, Passieux J-C, Gogu C, Fraj A (2014) Scaling-law-based metamodels for the siz-
ing of mechatronic systems. Mechatronics 24(7):775–787
8. Sobieszczanski-Sobieski J, Haftka R (1997) Multidisciplinary aerospace design optimization:
survey of recent developments. Struct Optimisation 14(1):1–23
9. Dassault Systems Isight webpage www.3ds.com/products-services/simulia/products/isight-
simulia-execution-engine/latest-release/?xtmc=isight&xtcr=1 and www.simulia.com/prod-
ucts/portfolio/. Accessed 10 Nov 2015
10. Noesis Optimus website www.noesissolutions.com/Noesis/. Accessed 10 Nov 2015
3 Future Challenges in Mechatronics 39
4.1 Introduction
System design and engineering is fundamental to the creation of the devices and
technologies that have become a large part of our lives. Technology companies,
motor vehicle manufacturers and inventors go through this process to develop all
kinds of luxuries and necessities for everyday life in the twenty-first century.
Often from the perspective of the user, the means as to how their products were
created is not of concern; it works so it does not matter. To the designer, the meth-
ods and methodologies are very important tools in their belt, but some tools are
better suited to the job than others. Current methodologies, such as the Mechatronic
V-Model, provide decision-making knowledge and support to designers and enable
simple platforms as the basis for development.
This information source is important, and it tells the designer what it is that
needs to be known, a crucial component of the process for engineers, especially
when designing complex systems. Research finds novice designers to be only
aware of 35 % of their knowledge needs in the aerospace industry [1], showing
that there is a very high competency barrier associated with complex systems.
This high competency standard is but one of the many difficulties that arise
from complex system design relative to conventional system design, but there are
many more, and researchers and companies will always be interested in looking
for new ways to do things. The interest in developing more efficient and effective
methodologies for the design of complex systems can thus be argued for on eco-
nomic terms alone.
Take for instance the example of BAE Systems, one of the world’s biggest and
most successful developers of complex systems in the form of naval, aerospace
and ground platforms for various functions. With £1.3 billion in revenue in 2014
[2], a small investment in research into the design process improvement even for
tiny reoccurring percentile gains would be a simple choice. Academia is one envi-
ronment in which to study the application of new methods and methodologies,
but as Birkhofer et al. [3] show in their work, methodologies born of academic
research are rarely or reluctantly adopted into practice. The reasons for existence
of these adoption barriers range from the lack of perceived usefulness, bad com-
munication of concepts and absence of “proof of usefulness”.
This chapter will introduce the TiV-Model, a design methodology for complex
system projects that aims to put to rest concerns facing the adoption of the method-
ology into practice. The next section will contain a description of the TiV-Model,
how it was developed and will show how it plans on solving design related issues.
This will be followed by the validation planning of the methodology and future
plans for development concerning predicted future challenges within the industry.
1Design for X.
4 TiV-Model—An Attempt at Breaching the Industry Adoption Barrier … 43
The engineering of complex systems comes with additional challenges that need
to be accounted for in the engineering design process. A majority of these differ-
ences stem from the increased scale and complexity of the project. Issues such as
an increased number of parts and manufacturing operations due to the design’s
physical size can be easily accommodated. Processes related differences due to
budgetary and time constraints, such as the reduced accessibility of physical pro-
totyping, will have to be explicitly addressed and made aware to the designer.
Table 4.1 sets out some of the qualitative properties of conventional products,
mechatronic products and complex projects.
Table 4.1 serves to highlight some of the core issues surrounding the comple-
tion of complex projects, namely.
44 C. Melville et al.
Badke-Schaub et al. [7] summarise the perceived issues with new design methods
and methodologies. Figure 4.2 then shows the common industry reasoning for the
lack of integration of new design models and methods.
Performance issues relate to the absence or uncertainty of proof that the meth-
odology will work as intended or produce results. This stems from a lack of vali-
dation on the part of the creator or of follow-up case studies. The presentation of
4 TiV-Model—An Attempt at Breaching the Industry Adoption Barrier … 45
the methodology refers to the effective communication of information and its clar-
ity. Process relative issues often involve the intra-task efficiency of the model, for
instance the trade-off of time/cost/flexibility.
If the issues from the CSE perspective are combined with the adoption barriers
list, it is possible to effectively create an issue matrix specific to design method-
ologies within complex system engineering industries by adding an extra column
to Fig. 4.2 as in Fig. 4.3.
The matrix of Fig. 4.3 then provides a list of problems that can be solved at the
methodology level and it is to address the TiV-Model that has been created, a CSE
design model that aims for industry adoption by focusing on the issues that com-
monly prevent industry adoption as well as the issues faced by CSE designers.
4.2 TiV-Model
The TiV-Model of Fig. 4.4 is a CSE design methodology that possesses multiple
traits that make it highly beneficial for use in the complex systems industries with
46 C. Melville et al.
these, the specialist knowledge types have been categorised into databases and
linked to the stages where this expertise would be required. In doing so, the pro-
ject planned can look ahead at the kind of disciplines required for the project and
hire ahead of time, reducing cost and time.
Communicable and Understandable Language and Processes—One of the most
crucial aspects of the methodology is its ability to be easily understood, time spent
educating team members does not directly add value to the project, so as little as
possible is the ideal. A framework that is easy and quick to learn will be welcomed
by novice and experienced designers alike, as it enables the newer designers to pick
up the slack earlier in the project without being carried by experienced designers.
The “Tiv” component in the model name enables a simple memory trigger to
remember the stage names and general contents at will (QualitaTive, LegislaTive,
etc.). A simple memory game like this can help boost first time retention of model
concepts. By segmenting the tasks, deliverables and databases into a neat column-
row dichotomy it is hoped that the model can retain a visual appearance that aids
recognition of elements and understanding of task/goal flow.
4.2.1 Model Description
The TiV-Model has the essential steps required for any design process, each of
these are labelled with a memorable name pertaining to nature of the stage.
Tables 4.2 and 4.3 then show the type of information being presented.
Performance—The core problems associated with adoption from this perspec-
tive is the lack of study into validation of the methodology and “proven” useful-
ness. The TiV-Model will be built on the provable performance and is currently
Knowledge base taxonomy is divided into general disciplines that are shown in
the model as well as where they are best applied. This ensures planners recognise
where knowledge is to be applied within the project.
Process—The process issues were addressed through changes made by logi-
cal reasoning, the effectiveness will be demonstrated in the experiment referred
to above and discussed later. As already mentioned, flexibility is ensured by goal
orienting the tasks, leaving the method open to the organisation’s preference, yet
offering options and suggestions for placeholder methods. This aids new designers
in making decisions that would otherwise require more information or expertise.
Support from management is an extension of how well integrated the methodology
is from bottom-to-top in the organisation. However, the success of integration is
subject to acceptance at both management and user level. Direct benefits to man-
agement of the project would come from the interactive program planned for the
final development stage of the TiV-Model.
Complex Systems Engineering—With the increased uncertainty associated with
CSE, measures taken in the methodology can offset this. As mentioned before,
by presenting suggestions for methods and clarifying where specific knowledge
should be used, the uncertainty can be minimised and thus the project risk asso-
ciated with that uncertainty reduced. Solving the problem of a high part and file
count for a CSE project would be the responsibility of the management system in
place and this is addressed as an interactive component of the methodology.
Additionally, the entry skill barrier to new engineers can be reduced by rec-
ognising the knowledge gap between them and more experienced engineers, what
knowledge they need and when. TiV-Model, while being goal oriented, makes
suggestions for possible methods to use to accomplish the task. These methods
are optional, and organisations with prior operating principles can implement their
own methods, but in the absence of that knowledge the designer has the capacity
to retain their agency.
4.2.2 Potential Benefits
Designer
• Easy to use and understand current tasks.
• Information needed is provided at the time it is needed.
• Transparency in planning allows greater agency and communication.
• Novice engineers enabled to contribute more.
• Experienced engineers not relied upon too heavily.
• Choice of method, tools and style dependant on designer or organisation.
Project
• Computer-aided validation focus has higher chance of ensuring correctness first
time.
• Concurrent design options may help improve systems integration quality.
4 TiV-Model—An Attempt at Breaching the Industry Adoption Barrier … 51
4.3 Methodology Validation
4.3.1 Validation Methods
The second experiment aims to prove the 4th and 5th statements of the Validation
square. The methodology can be proved to be useful to the example problems by
comparing “usefulness” of the TiV-Model to that of existing successful models.
Some questions for this approach are:
• What variables constitute usefulness in a design context?
• What successful methodologies are valid for comparison?
• How can an experiment be designed to extract these variables?
While the specifics of which methodologies to use are being planned, it is likely the
experiment which will take the form of previously published comparative studies. In
a previous study focused on comparing the V-Model with other life cycle develop-
ment tools, comparison extends no further than the literature and logic [12]. In the
54 C. Melville et al.
• Accuracy • Precision
• Specificity • Limit of detection
• Limit of quantisation • Linearity and range
• Ruggedness • Robustness
With these new parameters that determine success, based off equivalents in
medicine, it is possible to continue with designing an experiment that will extract
these parameters and enable the evaluation of the methodology to take place.
To prove the sixth statement, and determine that the methodology is indeed fit
for practical use, a CSE project will be undertaken using the TiV-Model as the
methodology of choice. This project will involve the design of a multifunc-
tional mechatronic gripper for fixture on board spacecraft and structures. This
is sufficiently within the intended design area of the methodology as a complex
mechatronic project, demonstrating its original focus. This project will be docu-
mented and examined as a case study, evaluating the success or failure of the pro-
ject based on similar measurable variables as the second experiment. If the project
is successful, the validation will be complete and presentable as proven fact, more
than most academic models can claim.
4.4.2 Closing Remarks
exible alternative for the CSE industry. Validation of the TiV-Model will use the
fl
Validation Square, a suitably stringent means for design method evaluation, to
prove that it can perform well. This validation process will encompass three exper-
imental steps that mirror the nature of practical use more with each step. By show-
ing TiV-Model can succeed and even thrive in similar projects, it is possible to
remove many of the doubts industry may have about this new academically rooted
model. It also works to satisfy future needs; the need for an overarching set of
tools, methods and methodologies that encompasses CSE is predicted [14]. The
TiV-Model will work towards the goal of a universally compatible architecture to
accommodate new design methods and tools. Alternatively, by providing a verified
and validated foundation, future method development can springboard from TiV-
Model, perhaps even merging as a powerful supplement to the methodology.
Acknowledgement The authors would like to acknowledge and express their thanks for the
financial support for a key international collaboration project entitled Geometric data processing
of large and complex spatial engineering structures—GeomSES, funded by the Chinese Ministry
of Science and Technology.
References
5.1 Overview
The vision of the Digital Twin itself refers to a comprehensive physical and
functional description of a component, product or system, which includes more
or less all information which could be useful in all—the current and subsequent—
lifecycle phases. In this chapter we focus on the simulation aspects of the Digital
Twin. Today, modelling and simulation is a standard process in system develop-
ment, e.g. to support design tasks or to validate system properties. During opera-
tion and for service first simulation-based solutions are realized for optimized
operations and failure prediction. In this sense, simulation merges the physical and
virtual world in all life cycle phases. Current practice already enables the users
(designer, SW/HW developers, test engineers, operators, maintenance personnel,
etc) to master the complexity of mechatronic systems.
Nevertheless, the technical challenges are further increasing. Software and
especially network connectivity extend the functionality of mechatronic systems.
As the traditional mechatronic disciplines (mechanics, electric and electronics)
are realized in a more integrated way, their interfaces will be more intertwined.
To design these systems and to validate properties by virtual tests in early phases
as well as operation and service support multi-domain and multi-level simula-
tion approaches are necessary. These approaches must be embedded in the system
engineering and development process and reused in all following lifecycle phases.
In the two dimensions of time and level of detail a seamless Digital Twin is
required, which focuses on the following points:
• Reducing time-to-market is today, and will remain so into the future, a key
aspect. The intertwining of simulation models over different levels of detail,
over all involved disciplines and over lifecycle phases must be enforced.
• The Digital Twin should be designed in its principal structure in advance and
needs its own architecture. It extends the pure data which is available in design
and engineering, and is collected during operation and service by simulation
models. These simulation models describe and make available system behav-
iour, performance evaluations and quality considerations. The Digital Twin
provides an interface to different models and data in different granularities and
keeps them consistent.
• Optimization of mechatronic products and systems during their use or opera-
tion, e.g. as an element of production equipment or supply part, will be more
important. The gap between development and operation must be bridged. The
redevelopment of models for operation and service is time-consuming and
cost-intensive.
• The Digital Twin connects different value chains. For example, a Digital Twin
of a product which is used as production equipment in a production system
transports important information (data and executable models) to producers and
manufacturers, e.g. for an easier system integration (virtual commissioning, pro-
duction planning, etc.). This requires that the Digital Twin contains models with
different granularity and needs in general a predefinition of its principal archi-
tecture (structure, content and purposes). The Digital Twin is not a data monster,
which includes everything from all lifecycle phases.
We show in this chapter that simulation has the potential to be integrated into all
phases of system design in the future. As such it will be available as an additional
feature during all operation phases. As more and more features are realized using
software instead of hardware, simulation models are needed to describe all disci-
plines—separately and in combination—and on different levels of detail. In total,
only simulation methods will master the extended challenges coming from new
technologies used in all kind of technical systems.
In the last decades, simulation has developed from a technology largely restricted
to computer experts and mathematicians to a standard tool used daily by engineers
to answer manifold design and engineering questions, as suggested in Fig. 5.1.
In the 1960s–1970s numerical algorithms, generally implemented in
FORTRAN, were used to calculate specific physical phenomena to solve design
problems. However, this was limited to very special cases, as there would have
been few simulation experts. With the increasing spread of workstations and per-
sonal computers the number of users grew rapidly and the provision of simulation
tools for repetitive tasks like control unit design began to be established.
With a higher number of simulation users, the economic growth of tool pro-
viders, technical improvements like increased computing power simulation of
all involved disciplines and on different level of detail was possible. Today,
5 Digital Twin—The Simulation Aspect 61
simulation is the basis for design decisions, validation and testing not only for
components but also for complete systems in nearly all application fields. This
trend is unbroken and will be continued in the next years.
Simulation models for all aspects can be implemented and will be provided in
parallel with the real component, product or system, and of course, its use does not
stop with the commissioning phase. It will be used, for example, during operation
for optimized operations and during service for lifetime calculation and improved
maintenance.
Other indicators also suggest that the golden time of simulation has just begun.
This can be seen from a look to the evolution of mechatronic systems. In the pre-
liminary note from VDI1 [1] released in 2004, one can find a description of
mechatronics as:
Innovative products require an interdisciplinary combination of mechanical engineering,
electrical engineering and information technology. The term ‘mechatronics’ is the expres-
sion of this
In the last 15 years, the nature of components, products and systems has
changed. In particular, they offer a highly increased number of functions. This
functional extension is realized by a larger number of parts and especially by a
combined use of different disciplines. Beside mechanics, (or more generally phys-
ics) and electricity, the relevance of software and communication, e.g. intra- and
internet connection, is raised. This leads to an increase of complexity and so to a
stronger use of discipline over spanning methods—simulation is a powerful one.
This trend will hold in the future.
Many products which were called “electro-mechanics” some years ago have
evolved to mechatronic products. A very prominent example is a coffee machine
which developed from a simple device for heating water to a fully automatic
device with programs for different coffee taste and advanced cleaning processes.
In examples like this, the following three phenomena can be observed:
• Additional functions are offered by the mechatronic product which are realized
more and more by software.
• The number of parts like drives or sensors in components, products and systems
is increased.
• Intensive use of a combination of different disciplines. Software controls via
actuators and sensors the physical section. In many cases the software is exe-
cuted on microcontrollers which are located nearby and not on separated com-
puter units.
These trends will continue, because there are simply no indicators that point to a
change. Quite the contrary, in the near future two other trends will enforce the cur-
rent development:
• Components to systems2—Mechatronic products gain a hierarchical structure or
will be added as ‘elements’ to larger systems.3
• Enforced connectivity4—Such as web technology, internet protocols and
increased computing power in the product or system itself.
Taking a more detailed look into the communication capabilities of future
mechatronic systems, Fig. 5.2 shows the enhanced understanding of mechatronic
systems supplemented by open network capabilities compared with the VDI repre-
sentation [1]. This principle structure was elaborated in the German Industrie 4.0
BMBF project mecPro2 [2]. In this project the term cybertronic5 is used to empha-
size the importance of cyber capabilities for next generation mechatronic systems.
Cybertronic was used as a shorter form for cyber-mechatronic to underline that the
consideration of the physical system remains relevant for the complete system
functionality. This all illustrates that the significance of simulation as a method to
master complexity and to bridge disciplines will further increase.
On the one hand, the requirements for development of future mechatronic sys-
tems are rising, and on the other hand, the evolutionary development of simulation
techniques leads to significant improvement in mastering the complexity during
the design and operation phases. Nowadays in the industrial sector and in techni-
cal companies, simulation is still mostly considered to be a tool for research and
development (R&D) departments. In addition to more traditional calculations,
for instance in multiphysics simulation, aspects like “communication by simula-
tion” and “virtual experience” are emerging applications in various phases of the
2Clarification of terminology—The authors are aware, and readers should be aware, of differing
views and use of terms like elements, systems, products and components.
3This corresponds also to ‘system of systems’ perspectives.
4Many terms are used to express this trend, e.g. Cyber-physical Systems, Internet of Things, Web
Communication in open
networks
Machine /
Human
information processing
Cyber-Communication
Capabilities
Human-machine Machine-machine
interface interface
Information
processing
Cybertronic System
Mechatronic System
Actuators Sensors
Basic physical
system
Legend:
Flow of information Flow of energy Flow of material
5.3 Concept of Twins
The concept of using “twins” dates back to NASA’s Apollo program, where at least
two identical space vehicles were built, allowing the engineers to mirror the condi-
tions of the space vehicle during the mission, the vehicle remaining on earth being
64 S. Boschert and R. Rosen
called the twin. The twin was also used extensively for training during flight prepa-
rations. During the flight mission it was used to simulate alternatives on the Earth-
based model, where available flight data were used to mirror the flight conditions
as well as possible, and thus assist the astronauts in orbit in critical situations. In
this sense every kind of prototype which is used to mirror the real operating condi-
tions for simulation of the real-time behaviour, can be seen as a twin.
Another well known example of a “hardware” twin is the “Iron Bird”, a
ground-based engineering tool used in aircraft industries to incorporate, optimize
and validate vital aircraft systems [4]. It is the physical integration of electrical
and hydraulic systems as well as flight controls, with each laid out in relation to
the actual configuration of the aircraft, and all components installed at the same
place as they would be on the real airframe. The actual cockpit for the Iron Bird
is typically displayed by simulators along with a mobile visual system. From this
flight deck, the Iron Bird can be “flown” like a standard aircraft, with a computer
generating the aerodynamic model and environmental conditions such as air den-
sity, air temperature, airspeed and Mach number.
The Iron Bird allows engineers to confirm the characteristics of all system
components as well as to discover any incompatibilities that may require modifi-
cations during early development stages. Additionally, the effects and subsequent
treatment of failures introduced in the systems can be studied in full detail and
recorded for analysis [5].
Due to the increasing power of simulation technologies, and thus more and
more accurate models of the physical components today, the “hardware” parts
in the Iron Bird are replaced by virtual models. This allows system designers to
use the concept of an Iron Bird in earlier development cycles, even when some
physical components are not yet available. Extending this idea further along all
phases of the life cycle leads to a complete digital model of the physical system,
the Digital Twin.
The term Digital Twin was brought to the general public for the first time in
NASA’s integrated technology roadmap under Technology Area 11: Modelling,
Simulation, Information Technology and Processing [6]. In this report the future
development direction of modelling and simulation was outlined:
A Digital Twin is an integrated multiphysics, multiscale simulation of a vehicle or sys-
tem that uses the best available physical models, sensor updates, fleet history, etc., to mir-
ror the life of its corresponding flying twin. The Digital Twin is ultra-realistic and may
consider one or more important and interdependent vehicle systems, including propulsion/
energy storage, avionics, life support, vehicle structure, thermal management/TPS, etc.
Manufacturing anomalies that may affect the vehicle may also be explicitly considered.
In addition to the backbone of high-fidelity physical models, the Digital Twin integrates
sensor data from the vehicle’s on-board Integrated Vehicle Health Management (IVHM)
system, maintenance history and all available historical/fleet data obtained using data min-
ing and text mining. By combining all of this information, the Digital Twin continuously
forecasts the health of the vehicle/system, the remaining useful life and the probability of
mission success. The systems on-board the Digital Twin are also capable of mitigating
damage or degradation by recommending changes in mission profile to increase both the
life span and the probability of mission success [6].
5 Digital Twin—The Simulation Aspect 65
Along with NASA’s ideas, the US Air Force published similar ideas [7] estab-
lishing the Digital Twin is part of the USAF long-term vision addressing a time
frame of the next 30 years. The general idea is that along with every plane a digital
model is delivered, specific to the individual plane. Being “specific to the tail num-
ber”, this digital model includes all deviations from the nominal design. The digi-
tal model will also be flown virtually through the same flight profiles as recorded
for the actual aircraft and the data will be provided by the structural health moni-
toring (SHM) system of the flying plane. Comparing actual sensor readings with
modelling results at critical locations allows engineers to update, calibrate and
validate the model. Changes in the plane configuration like unanticipated damage
will be added to the digital model. The Digital Twin hence always represents the
current state of the actual aircraft. The main application of this digital model is to
determine when and where structural damage is likely to occur and thus to predict
the optimal maintenance intervals.
The aspect of a seamless coverage of the life cycle with digital models is not
mentioned in the above publications. The USAF also introduced the concept of
a Digital Thread [8] for the acquisition of new material to focus on rapid field-
ing, the development, employment and integration of digital design tools across
the acquisition life cycle. The Digital Thread is the creation and use of a digital
surrogate of a material system that allows dynamic, real-time assessment of the
system’s current and future capabilities to inform decisions in the Capability
Planning and Analysis, Preliminary Design, Detailed Design, Manufacturing and
Sustainment acquisition phases.
The digital surrogate is thus a physics-based technical description of the system
resulting from the generation, management and application of data, models and
information from authoritative sources across the system’s life cycle. A Digital
Thread capability is enabled through technical advances in modelling, data stor-
age and analytics, computation and networks. The Digital Thread concept creates
informed decision making at key leverage points in the development process that
have the largest impact on acquisition programs. This would lead to earlier identi-
fication and a broader range of feasible solutions; a structured assessment of cost,
schedule, and performance risk and accelerated analysis, development, test, and
operation.
Looking at the basic message of these descriptions, the definition of the
Digital Twin and the Digital Thread are nearly the same, only differing in posi-
tion during the life cycle. Both concepts make use of all available virtual models
which are interconnected to provide the best possible information. Also, addi-
tional data either from live systems or from historic data are used. Whereas, the
Digital Thread concept is used to support the acquisition phase, and implicitly the
design of new aircraft, the Digital Twin should support its operation and service.
However, as both concepts are based on the same idea using simulation models
to predict the behaviour of the real system, in the following only the term Digital
Twin will be used regardless of the life cycle phase where the concept is used.
66 S. Boschert and R. Rosen
The general vision of the Digital Twin refers to a comprehensive physical and
functional description of a component, product or system, which includes more or
less all information, which could be useful in later lifecycle phases. This is from
a technical point of view not feasible. The data volume is too huge, diverse and
totally unstructured. Furthermore, new applications in later phases require specific
preparation of data and information in previous phases. A specific architecture of a
Digital Twin is necessary.
Before we discuss this aspect, we will describe the Digital Twin vision from
a simulation viewpoint. The Digital Twin refers to a description of a component,
product or system by a set of well aligned executable models with the following
characteristics:
• The Digital Twin is the linked collection of the relevant digital artefacts includ-
ing engineering data, operation data and behaviour descriptions via several simu-
lation models. The simulation models making-up the Digital Twin are specific
for their intended use and apply the suitable fidelity for the problem to be solved.
• The Digital Twin evolves along with the real system along the whole life cycle
and integrates the currently available knowledge about it.
• The Digital Twin is not only used to describe the behaviour but also to derive
solutions relevant for the real system, i.e. it provides functionalities for assist
systems to optimize operation and service. Thus, the Digital Twin extends the
concept of model-based systems engineering6 (MBSE) from engineering and
manufacturing to the operation and service phases.
We will discuss four aspects of the Digital Twin.
• Principle approach and benefit
• Architecture of the Digital Twin
• Lifecycle aspects
• Digital Twin and value chains.
In Fig. 5.3 the principle approach of the Digital Twin is shown. Existing IT systems
like PLM, PDM and SCADA7 systems store and provide huge amounts of information
port system requirements, design, analysis, verification and validation activities beginning in the
conceptual design phase and continuing throughout development and later life cycle phases” [9].
So a core idea of MBSE is to use digital models to capture interactions of single subsystems and
components at a system level. The system behaviour is tested against these models throughout
the product development process.
7Product lifecycle management (PLM), Product data management (PDM), Supervisory Control
digital artefacts
PLM / PDM
Existing IT-Systems Service cloud
SCADA
authoring systems
Fig. 5.3 The Digital Twin uses the essential information originating from different IT systems
and makes it available for succeeding phases
coming from multiple authoring tools and sources, e.g. user requirements, CAD appli-
cations, operation data. The Digital Twin uses this digital information and makes it
available as data and simulation models. Therefore, the Digital Twin includes the rele-
vant data for processing phase-specific simulation tasks. In addition it contains just the
essential information which is required for succeeding steps and phases. In this way the
Digital Twin is smart, increases productivity and leads to new offerings during opera-
tion like assist systems and service applications. Furthermore, the Digital Twin can
close the loop from operation and service back to design of new products or updated
revisions.
Nevertheless, the Digital Twin is a highly dynamic concept growing in com-
plexity along the life cycle based on the application of MBSE concepts. The
Digital Twin is handed over with the product or even before. During operation it is
the basis for simulation-driven assist systems as well as control and service deci-
sions in combinations with smart data approaches. The concept of the Digital Twin
is independent of manifestations or specific realizations.
The goal of the Digital Twin is to prepare solutions for different but specific objec-
tives and questions. These questions can arise in all lifecycle phases. For instance
in the design phase, if the functionality of different components should be vali-
dated in a simulated interplay. However, the main benefit of the Digital Twin is
expected in later phases. Therefore, the Digital Twin is a product feature, which
is planned from the early stages. Also its primary use is defined and so limited to
solve specific questions.
68 S. Boschert and R. Rosen
This requires that a Digital Twin architect describes the purpose(s) of the
Digital Twin. Derived from this goal the tasks are defined, which are later exe-
cuted to answer the questions. The final step is the specification of needed data
and simulation models, which builds the architecture of the Digital Twin for a con-
crete application and set of purposes. A positive side effect of such a well defined
Digital Twin structure is that in some cases new applications—which may not
have been initially thought of—can be realized as well, based on the available (and
persistent) information provided by the Digital Twin architecture.
However, the Digital Twin is still an abstract concept that allows a better com-
ponent, product or system development. The underlying methodology is based on
several aspects. The first is model based development. The information exchange
is no longer focused on documents; instead models are used as a compact means
to exchange information and interdependencies. Another important aspect of the
methodology is the fact that models can be used in different situations as they are
modular and have standardized interfaces (e.g. FMI [10]). A model management
system keeps the single models up to date as changes occur. Also, the model man-
agement system supports the coexistence of different models with different fidelity
and allows choosing the right model for the right application. Choosing the right
model for a “good enough simulation” means that the model with that granularity is
chosen, that is just fine enough to answer the design question, but not finer. Further,
algorithms for the analysis of real-time and historical data are included as well.
5.4.3 Lifecycle Aspects
The relevant parts of the Digital Twin have to be designed in parallel with the
development and physical realization of the observed system. As described above
a Digital Twin simulation architect defines in the very beginning the structure
and interfaces of all simulation models to be contained in the Digital Twin. This
structure combines the single digital artefacts into a comprehensive functional and
physical description. This structure is guided by the intended application fields for
the Digital Twin. Only the relevant models are included and prepared, other digital
artefacts are still contained in the existing IT systems like PLM. As the develop-
ment continues the structure is filled with the real models and associated data. In
the end the Digital Twin becomes part of the physical product. This procedure is
enabled by a consequent use of MBSE techniques.
In this way the Digital Twin is part of the Digital World, see Fig. 5.4, and con-
tains all information and models which are needed to solve tasks in later phases
and to create new values, e.g. assistance systems for operators, user and mainte-
nance personnel. The volume of the Digital Twin will increase during design and
engineering phases. Depending on the specific component, product or system
the transition to the operation or use phase can be realized in different ways. So
it is possible, that not all data and models will be transferred. However, the col-
lected and stored data in the Digital Twin will increase again during operation and
5 Digital Twin—The Simulation Aspect 69
Digital Twin evolves along phases and will be used as an integrated added value during operation/use
Design Engineering Operation Service
Digital World
Digital Twin
Physical System
Fig. 5.4 Digital Twin evolves along phases and will be used as an integrated added value during
operation and service
service phases. A special feature of the Digital Twin is that some of its content will
become part of the real system, for instance an executable simulation model as an
assist system module of the automation software. Thus, the Digital Twin imple-
ments the link-up of parts of the digital world with the physical system.
We have already stated, that Digital Twins will be elaborated for—at least—com-
ponents, products and systems. If we take a look to value chains, this means that
Digital Twins will overlap in particular at specific points of different value chains.
A good example is a production system. The equipment of a production system
consists of different production units, which are products from other companies.
Digital Twins of these products can be useful for the (virtual) commissioning of
the productions system and also for the operation of the production system, e.g.
for maintenance planning.
From a technical perspective Digital Twins have to skip borders of legal entities
and in many cases to bridge between different proprietary data formats. Similar
challenges and opportunities are visible on the production site. The producer needs
parts and semifinished products and delivers his goods to customers, which use the
product as end customer or for his production.
This leads to the consequence that the Digital Twin has to be modular. This
modularity is used to transfer data and information into other Digital Twins.
Especially in late phases (production, operation) where the Digital Twin has
already gained lots of data lies the main application for the Digital Twins. For
example, product design data can be used for service lifetime calculations and the
product structure can be used to optimize the assembling in production either for
the single components but also for large systems.
70 S. Boschert and R. Rosen
The same data and information structures can, in such an environment, exist
in several models in parallel, as the modular structure of the partial models, is not
always employed to the full extent. This has to be decided on a case by case situa-
tion. Each Digital Twin relates the essential part of the existing data and informa-
tion (from existing IT systems) and makes them usable for its specific purpose.
In this section we show how the change from simple mechanical or mechatronic
components towards mechatronic systems will occur, and how the comprehensive
Digital Twin influences this transition. As an illustrating example, one can think
of an electromotor as a mechatronic component and the combination of the motor,
driving electronics and software as a mechatronic system.
In contrast to current development philosophies dominated by the engineering
of details, in the future the system view and the interconnection between the dif-
ferent development phases will become more important. Simulation will become
an important method for the whole life cycle.
5.5.1 Design Phase
During the concept design of the motor, a number of data and models are created
which lay the foundation of the Digital Twin. The design is mainly determined by
high-level requirements and experience with former developments. This informa-
tion is used for a first abstract design mainly from a functional view of the motor.
Here it is not yet decided, how the concept will be realized (e.g. in software or in
hardware). In further detailing steps, based on the requirements or assumptions,
the design is concretized. During all subsequent phases the current design has to
be validated against the assumptions and requirements. One possible mean for val-
idation is virtual prototypes, which mirror the current development state. As the
development goes on, the virtual mirror image grows as well.
In the example of the electro-mechanic drive system, the basic requirements
and the functional decomposition of the design can be modelled in a structured
way using system description languages like SysML [11]. The dependencies and
mutual interactions of the functions and requirements are shown, which helps
designers to react quickly with a minimum of errors when requirements change.
Many, if not all consequences of the changes can be identified before unneces-
sary detailing is done, especially if automated checking is implemented—which
by the formal nature of the system description is possible even for large complex
systems. In the further detailing of the design—when first decisions are made, by
which the functions are realized, the virtual representation of the design also has to
be detailed.
5 Digital Twin—The Simulation Aspect 71
5.5.2 Engineering Phase
The main purpose of the Digital Twin for mechatronic systems is that the informa-
tion created during design and engineering is also available and ready for eval-
uation during the operation of the system. This is nowadays often neglected, as
design and operation are mainly disconnected life cycle phases from the point of
data usage. An obvious example for model reuse is continuous product improve-
ment, for example, if the intended use of the product changed and product modi-
fications are necessary. In this case the existing models can be used and slightly
modified.
On the other side, if data from operation are also collected systematically as
part of the Digital Twin, they can be used to verify and update the existing models
for real operation conditions such that the gained knowledge can be used for next
generation of products as well. As the Digital Twin is already planned from the
earliest time, the suitable interfaces to interact with real data are already in place.
Thus, the real data can be used as verification input for the simulation models and
lead to their continuous improvement.
Online condition monitoring is also a growing application field for the Digital
Twin. For more and more mechatronic systems, sensors are installed to monitor
the operation and give early warning of a malfunction [13]. However, only rely-
ing on sensor data is sometimes not sufficient. Especially, as particular values may
not be accessible for a direct measurement. In this situation the simulation models
from engineering, provided by the Digital Twin, can be reused after some modi-
fications. The existing models have to be streamlined, to cope with the real-time
data and new requirements from operation. Based on the real sensor data the simu-
lation models extend the measurements towards a “soft sensor”, which can also
acquire virtual sensor data, where real measurements are technically not possible.
By using the simulation models, it is also possible to interpret the measure-
ments in a different way, rather than just detecting deviations from the norm.
Several modes of failure can be simulated for the current situation trying to repro-
duce the actual measurement signals. The comparison of the simulated signals
with measured ones can help to identify the failure mode.
5.5.4 Service Phase
As the Digital Twin provides a smart view on the available system information,
models and results from earlier life cycle phases are accessible also for users of
different disciplines.
During engineering the product has to be designed such that it can withstand
a given load. The proof is done via simulations. However, additional information
from the simulation can be deduced with little extra effort, like the expected life-
time of the part or how “well” the design criteria are fulfilled. Parts which fulfil
5 Digital Twin—The Simulation Aspect 73
these conditions only tightly are natural candidates as causes for malfunction. The
availability of this information allows an improved and enhanced service process,
as the most important (with highest likelihood needed) spare parts are already
known in advance.
Together with data from online measuring, the simulation models and opera-
tion history provided by the Digital Twin are also the base for more flexible ser-
vice planning. Depending on the actual load exposure, the lifetime budget of
the relevant parts—accounted for in the Digital Twin—is deduced. Therefore, a
comprehensive picture exists of the condition of the system which also eases the
inspection planning and spare parts logistics even before a failure occurs.
For mechatronic systems new and novel goals will emerge, e.g. as caused by cyber-
physical systems. These are networked systems, which interact together, and real-
ize new functionalities by cooperation. Aspects like autonomy will be important
and software-driven configuration and use (digitalization aspects) will increase.
Therefore, mechatronics will evolve further. Mechatronic products will gain a more
complex structure and will have more computing power and network connectivity.
This leads to the extended design challenges where simulation will be a key tech-
nology to master it. Simulation will not only become an essential part during the
development of mechatronic systems but it will also become a part of the systems
themselves as well. It will be applicable and executable during the operation of the
mechatronic systems for operation support and new service applications.
The classical goals will still remain valid: time reduction (development time,
time-to-market), adherence to quality and fulfilment of customer needs and
requirements.
Realizing the simulation aspects of the Digital Twin is a key vision from our
point of view to make significant steps forward to reach these goals. It is the smart
way to gather and provide all information stored in existing IT systems which is
essential for life cycle over spanning use. The benefit of the Digital Twin concept
will be the improved consistency, a seamless development process and the pos-
sibility of reuse in later life cycle phases. Further, there is the increased potential
for using the complete set of information in the development of next generation
products.
References
6.1 Introduction
product centric offer to a combined product-service offer, underpinning a change of the business
model for the company.
100%
90%
80%
70%
Functions
Mechanical
60%
50%
40%
30% Electronic
20%
Software
10%
0%
1970 1980 1990 2000 2010 2020
Fig. 6.1 Function assignment over time in the development process of mechatronic systems
(adapted from [1])
Models of product development process have generally emerged from the mechan-
ical communities [6–8]. Despite this historic connection, the titles of these mod-
els and the step names illustrate the fact that the originators want to present these
process models as generic, whatever the type of product developed, or the type
of technology used. They generally speak of “engineering design” and not of
“mechanical design”. Here, only one product development process model that
is presented in Fig. 6.2 [7] has been chosen as it is an questionable standard, but
a more general summary is also presented by Howard et al. [9]. Based on this
model, specificities of mechatronics systems design are described in this section.
6 Design Processes of Mechatronic Systems 77
Fig. 6.3 Unique bill of material for the whole mechatronics system (adapted from PTC: mas-
tering change and configuration management for business advantage (2013). www.ptc.com.
Accessed 20 November 2015)
80 M. Bricogne et al.
In these first sections, development processes main characteristics for E/E and
software engineering have been presented and positioned relatively to NPD gen-
eral process. The heterogeneity of these processes has been underlined to demon-
strate and illustrate the remaining challenges for mechatronic system design and
integration. In the next section, some of the current scientific approaches attempt-
ing to improve multidisciplinary integration are presented in order to illustrate the
remaining work in this field.
In the previous section, classical mechatronic design processes were exposed and
appear to be very sequential and discipline specific. But developing mechatronic
systems requires intensive collaboration between engineers from different domains
[24, 25] . Therefore, there is a need for concurrent engineering approaches with an
integrated strategy.
The main challenges in design of mechatronic systems [26] can be summarized as
• Exchange of design models and data;
• Cooperative work and communication among the design engineers;
• Multidisciplinary modelling;
6 Design Processes of Mechatronic Systems 81
Language and System Modelling Language (SysML) has been recently widely
used to support the MBSE [35]. Some extensions have been developed for SysML
to support the specific requirements of design of mechatronic systems, such as
automatic simulation [36], design making process [37] etc. MBSE improves
exchange of design models and data, multidisciplinary modelling, simultaneous
consideration of design from different disciplines, tools and methods supporting
multidisciplinary design and support of the design of control software. However,
current studies on MBSE mainly focus on early design phases and seldom involve
the detailed design phases. Moreover, MBSE are more adapted to complex sys-
tems but it is still missing effective and user friendly tools for such development.
Mechatronic systems design new processes are widely explored by academics
and industrials but none of them overpass all challenges, especially in the detailed
design phases.
As can be seen, mechatronics and CPSs challenges and research issues are
complementary. While mechatronics is particularly focused on the hardware part
of a system, CPSs remains focused on the software parts. Nevertheless, these two
areas share a common goal which is to design and produce integrated systems.
Figure 6.6 summarizes this convergence between CPS and mechatronic systems.
84 M. Bricogne et al.
This convergence between mechatronic systems and CPSs is also subject to the
pressure of the Internet of Things (IoT) trend, “The connection of physical things
to the Internet makes it possible to access remote sensor data and to control the
physical world from a distance” [40]. Thanks to this definition, we can understand
the future role of mechatronic systems into this (r)evolution. IoT is based on smart
objects, which can be considered as a mechatronic system connected to the Internet.
The need for new devices or for the integration of sensors or/and actuators in
new generation of existing products will probably greatly increase the develop-
ment of the mechatronics field. Whereas mechatronics’ application was sometimes
considered for specific and complex systems, this pervasive deployment of smart
objects [40] will greatly amplify the need for mechatronic systems. However,
some authors argue that “there will need to be significant changes to the way
mechatronic, and related, systems are designed and configured” [41] to be fully
integrated in the IoT trend.
They underline that “increasing complexity while managing the transfer of
functionality, particularly from the mechanical domain to the information technol-
ogy and electronics domains, has long been an issue facing system designers” [41,
42]. This state will force “practitioners and educators to further review the ways in
which mechatronic systems and components are perceived, designed and manufac-
tured. In particular, the role of mechatronic smart objects as part of an IoT based
system in which the structure is defined by context is resulting in an increased and
increasing emphasis on issues such as machine ethics, user interaction, complexity
and context as well as with issues of data and individual security” [41].
From a technical point of view, if every mechatronic system can be individually
identified and can conform to a standard protocol, the interoperability of the sys-
tems will increase and make systems even more autonomous and intelligent. New
applications can then be envisioned. Another perspective relies on new synergistic
services offered by mechatronic products compared to an isolated embedded sys-
tem. Both these new opportunities are detailed in the next sections.
The role of mechatronic systems in the system of systems (SoS) can be defined
as “large-scale integrated systems that are heterogeneous and independently oper-
able on their own, but are networked together for a common goal” [43]. Systems
participating in a SoS are independently designed and can operate autonomously
[44]. Following this definition, mechatronic systems and CPS can be considered as
components of SoS (see Chap. 10).
6 Design Processes of Mechatronic Systems 85
In order to improve customer loyalty and to optimize the balance between the offer
and the customer’s requirements, significant numbers of industries are shifting from
a product centric approach to a bundle of products associated with and to services.
This is presented as a way to achieve objectives such as risk reduction, competi-
tiveness exposure reduction and sustainability through business model evolution.
The shift towards an integrated offer of products and services is illustrated by both
concepts of productization and servicization, in a paradigm of a transition from
a service or a product to an “integrated bundle of products and services” called a
product-service system (PSS) [46]. These evolutions are presented in Fig. 6.7.
Regarding the challenges of the factories of the future (FoF), the mechatronic sys-
tems can be viewed as the backbone for smart integration of the new factory mod-
els which is also strongly supported by the vision of Industry 4.0 [48, 49].
Since the end of 2000, the intensive use of digital factory technology [50]
allows the design of agile production lines and complex manufacturing systems
fully integrating mechatronics systems based on smart sensors, actuators, driv-
ers and controllers allowing the communication machine to machine, the remote
control of manufacturing operations, the self-diagnosis faults before failure of sys-
tems and an efficient management of energy usage in the production plants. In fac-
tory and production process environments, virtualization of operations thanks to
embedded mechatronic systems and large industrial internet connection via dis-
tributed networks and cloud computing enables the implementation and control of
cloud manufacturing operations and services [51–53].
Increasingly, new machine tools, industrial robots, and production equipment
are definitively based on mechatronic technology such as sensors, actuators d rivers
and controllers. Then, they become more and more autonomous to collect data
and information for monitoring of operations and remote controlling of processes.
Based on all these distributed manufacturing information and data, manufacturing
execution systems (MES) will work in real time to enable an efficient, agile and
flexible production management based on information and control alignment and
interoperability with the enterprise resources planning (ERP) system [54, 55].
Benefits will be obtained in improving productivity, supply chain management,
resource and material planning and product lifecycle management with the com-
plete integration of information and communication technology (ICT) and indus-
trial internet as support of enterprise information system [56, 57].
All these contributions based on the backbone of mechatronics integration in
the factory and manufacturing plants will ensure the future generation of cyber-
physical production systems and support the architecture of systems of manufac-
turing systems [58].
6 Design Processes of Mechatronic Systems 87
6.4 Conclusions
The chapter has dealt with new models for design processes of mechatronic sys-
tems and their future trends with novel applications. After a detailed presentation
of the current models and standards of development processes for mechatronic
systems engineering, the future trends for mechatronic system design are dis-
cussed. First, the new developments of mechatronics in the field of CPSs were
considered. Second, the added-value of mechatronic systems for the implementa-
tion of the IoT has been detailed. Third, the role of mechatronics in the design and
integration of SoS was presented as last research trend.
Last, regarding the applications, two very interested topics were considered
with the integration of mechatronic systems in the servitization of products, on the
one hand. On the other hand, the generalization of mechatronics as backbone of
the FoF was discussed.
The future trends and models for the design processes of mechatronic systems
have to be considered as unquestionable enablers for transformation of complex
systems into CPSs or the global integration of the IoT. These design processes for
mechatronic engineering have to support the development of the new services or
the implementation of industrial internet for the FoF.
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Chapter 7
Design of Biomimetic Soft Underwater
Robots
7.1 Introduction
The evolution process for creatures is very, very long and contains many useful
secrets and rationality mostly hidden in their structure, motion and configuration.
Biomimetic mechatronic design is a useful approach for future mechatronic inno-
vation, which can significantly enhance the performance of mechatronic systems.
As an important issue for biomimetic mechatronic design, it is necessary to make
a robot as soft as a natural creature to achieve more efficient, high-performance
and creature-like motions. Compared to a conventional rigid robot, the design and
control of a soft robot is difficult because the coupling between the flexible struc-
ture and surrounding environment should be considered, which is very difficult to
resolve due to the large deformations and complicated and coupled dynamics. This
is the main reason why design methods for soft robots have not been established,
despite the many trial developments of soft robots that have been undertaken to
date. The challenges for the design of biomimetic soft underwater robots based on
numerical simulation considering the coupling between the flexible structure and
surrounding fluid as well as control technologies are described in this chapter.
Humans have had dreams for robots for many years, hoping that people can be
replaced by robots for some work or tasks. In 1954, the first robot with point-to-point
control was implemented by George Devol in the United States [1]. From then, the
A. Ming (*)
The University of Electro-Communications, Tokyo, Japan
e-mail: [email protected]
W. Zhao
Zhejiang University of Technology, Hangzhou, China
robot has come into human life and people’s dreams begin to come true as robots
start to play more and more important roles in many fields.
Due to the unknown underwater environment, many underwater robots have
been designed and developed for seabed exploration, observation, leakage detec-
tion, military reconnaissance, rescue, environment protection, etc. [2–5]. Because
of the complicated underwater environment and tasks, underwater robots need to
have better mobility and motion performance in their special working environ-
ment. Underwater robots with simple moving mechanisms such as wheels and
crawler tracks have not been able to meet the demands of the various complicated
environments and tasks. These kinds of robots also have poor adaptability and
flexibility, which can cause enormous energy deficiencies in their propulsion.
Today, many researchers are looking for biological inspiration to create a new
generation of swimming automatons known as biomimetic underwater robots to
achieve high efficiency, good mobility and manoeuvrability. A biomimetic under-
water robot has to mimic the external shape, body structure, motion principles and
behaviours of creatures in the underwater environment, and is able to undertake
the work based on the creature’s motion characteristics [5]. Engineers and scien-
tists have thus concentrated on the design and development of biomimetic under-
water robots mimicking swimming creatures [6–25].
As one of the most active fields in the development of science and technol-
ogy, biomimetic underwater robots are achievements of interdisciplinary science
including robot technology, microfabrication technology, biological science and
hydrodynamics. Essentially, the biomimetic underwater robots are complicated
systems ranging from metre to nanometre scale [10]. Many inorganic components
(such as mechanical, electrical, hydraulic components) and organic bodies are
utilized to build the robot system. The design of biomimetic underwater robots is
particularly difficult for the operation and integration of these components to work
efficiently, reliably and autonomously in the underwater environment.
The research on biomimetic underwater robots mainly encompasses two areas:
the study of the basic theory and the development of biomimetic underwater
robots with high speed, efficiency and mobility.
7.2.1 Propulsion Theories
In nature, there are thousands of species and forms of aquatic organisms. They have
various morphologies and motion patterns and can be classified into three types:
first, cilia propulsion used by many protozoa and coelenterates on the body surface;
second, jet propulsion as with jellyfish and squid using the recoil force for propul-
sion by jetting fluid in the opposite direction; third, undulation propulsion where
aquatic organisms swing their body to achieve the propulsive force. A large num-
ber of fish use this undulation approach for propulsion by swinging their body or
caudal fins, pectoral fins and so on. This undulation propulsion is the main focus in
much research into designing and developing biomimetic underwater robots.
7 Design of Biomimetic Soft Underwater Robots 93
for estimating resistive forces, it is important in the thrust generation of real crea-
tures whose drag force plays the dominant part in the interaction with surrounding
fluid [30] and may reduce the propulsive efficiency [29].
Later, the reactive model is presented to design a biomimetic underwater robot
with a fish-like propulsion motion. The model deals with more realistic fish-type
motions, assuming an inviscid fluid, that is, the fluid viscosity is assumed to be
negligible. A two-dimensional waving plate theory was developed originally by
Wu [31]. Based on the slender body theory stemming from aerodynamics, the
elongated-body theory is formed and it is suitable for subcarangiform and carangi-
form propulsion modes of real fish.
The favourite mathematical model of fish swimming used in the design of a
biomimetic underwater robot is the elongated-body theory developed by Lighthill
[32, 33]. In this model, the force from the fluid induced by the lateral acceleration
and deceleration of the undulating body is estimated based on acceleration reac-
tion in which the surrounding fluid is regarded as added mass [34, 35]. Thus, this
model is generally termed as the reactive model. Ignoring fluid viscosity, the aver-
age thrust power can be calculated using Eqs. 7.3–7.6 [32, 36]. The average thrust
force can be approximated by thrust power divided by forward swimming speed.
PT = mwUW − 0.5mw2 U (7.3)
2
d
m= πρ (7.4)
2
U
w=W −W (7.5)
V
πfA
W= (7.6)
1.414
where PT is the thrust power; m is the added virtual mass per unit length; w is the
velocity of water at the trailing edge; W is the rms value of the lateral velocity of
the trailing edge; U is the forward swimming speed; V is the velocity of the body
propulsive wave; ρ is the density of water; d is the span of the caudal fin at the
trailing edge; f is the oscillating frequency of the caudal fin; A is the oscillating
amplitude of the caudal fin.
The reactive model described above assumes that the undulating amplitude is
small, so that the angles of the body with the swimming direction are close to zero.
When the angles become large, more energy is lost into the wake around the fish
body. A large-amplitude elongated-body theory developed by Lighthill considers
this effect and motion with arbitrary amplitude [5, 33]. This theory is better suited
to carangiform type of fish swimming, where the lateral motion amplitude of
the caudal fin is large. The elongated-body theory assumes that the inertial force
completely dominates in the swimming. It is not suitable for anguilliform type
where viscous forces play the key role. Besides, it cannot be applied to the uniform
7 Design of Biomimetic Soft Underwater Robots 95
mode because the shapes of caudal fin and pectoral fin violate the fundamental
assumption of slenderness. Nevertheless, elongated-body theory has been used
regularly in swimming studies and in robot design for predicting propulsive force
and efficiency [29, 37, 38].
7.2.2 Development
MIT developed the world’s first biomimetic robotic tuna (Robotuna) in 1994.
From then on, development of biomimetic underwater robots became a popular
topic with the combination and advancement of biomimetics, mechanics, mate-
rials and driving systems, and many fish robots have been developed. For exam-
ple, RoboPike and vorticity control unmanned undersea vehicle (VCUUV) from
MIT as the improved Robotuna [24, 39, 40]; robotic fish inspired by the carp
from Mitsubishi [41]; a robotic black bass with pectoral fin propulsion from Kato
Laboratory at Tokai University [42]; the robotic fish UPF-2001 by the National
Maritime Research Institute (NMRI) [43]; underwater robot with rigid tail from
Michigan State University; Nanyang Awana NAF-I and RoMan-II using caudal
fin and pectoral fin propulsion, respectively [16, 44]; snake-like robot AmphiBot
by the École polytechnique fédérale de Lausanne [18]; snake-like robot HELIX-I
of TIT; SSSA lamprey-like robot; underwater robot CUTTLEFIN with fin-based
undulating propulsion by Autonomous Systems Laboratory at ETH Zurich [45];
FILOSE robot from Tallinn University; autonomous robotic fish in the London
Aquarium from the University of Essex [19, 46]; robotic eel from the Methran
Mojarrad group are exemplars [5, 15, 17, 20].
These biomimetic underwater robots usually use real fish as biomimetic objects
with high performance. They are available and have various potential applications
in the aspects of protecting the underwater resources from pollution, underwater
rescue, observation of the seabed and other special underwater tasks. Among the
above-mentioned biomimetic underwater robots, the propulsion methodologies
are mainly by conventional motor mechanisms. The motor mechanism is simple,
but lacks flexibility. The robots using motor mechanisms usually are of large size
and heavy structure with rigid materials and complex control system [47, 48]. The
propulsion is not smooth as the real creatures, and results in low swimming effi-
ciency and flexibility [49, 50]. It is difficult to realize creature-like propulsion per-
formance with good flexibility by this kind of robots.
So far, the biomimetic approach has been used to design a soft underwater robot
for operation in the unknown or complicated environments. Through mimicking
a real creature, the functions of the soft underwater robots can be classified into
96 A. Ming and W. Zhao
two types: moving like a real creature and looking like a real creature, as described
in Fig. 7.1. For movement like a real creature, propulsion modes and swimming
motions are focused on. In creature-like swimming, the performance criteria such
as velocity, swimming number (the distance moved by per tail beat, related to
velocity, frequency and body length), energy consumption, flexibility, adaptabil-
ity, payload, are adopted to evaluate the motion performance. For looking like a
real creature, matching body shape, colour patterns, etc., is implied. Colour pat-
terns are composed of pigment-based and structural colour patches. It can signify
the status of a creature or its motivation and can be used to communicate among
species.
For the design of soft underwater robots by mimicking the real creature, an
architecture is shown in Fig. 7.2. Frame members, body structure and materials,
actuation mechanism, control system and buoyancy modulation, need to be con-
sidered in the robot design. The classification of propulsion modes for the bio-
mimetic soft underwater robots is traditionally similar to that of real fish [5, 47,
51–56]. Based on the selected biomimetic creature’s propulsion mode and cor-
responding swimming motion described in Fig. 7.2a [5, 51, 53, 56], the robot
body structure is designed, with considering important factors such as robot’s
rigidity(softness), strength, stability, safety, payload, durability and so on. The
suitable soft materials also need to be adopted in robot body design.
As for the actuation of the soft underwater robot, the appropriate actuation
mechanism, such as by motors or flexible actuators with DC/AC source, should be
adopted for desired robot performance. Based on the actuation mechanism of the
soft underwater robot, the corresponding control systems are designed and con-
structed for its propulsion, including the communication system and driving sys-
tem. In order to realize the dive motion of the soft robot, the buoyancy modulation
needs to be investigated. The performance for orientation and depth of the dive
motion for the soft robot should be evaluated. According to the various demands
for soft biomimetic underwater robots in the underwater environment, different
7 Design of Biomimetic Soft Underwater Robots 97
Fig. 7.2 Architecture for the design of a biomimetic soft underwater robot. a Propulsion modes.
b System design architecture
components mentioned above can be highlighted to design the different soft bio-
mimetic underwater robots for different functions.
In the design of a high-performance biomimetic soft underwater robot, biology,
mechanics, hydrodynamics, control system and power source should be consid-
ered synergistically. In the mechanical domain, it is necessary to pay more atten-
tion to the robot frame, mechanical structure, soft materials and corresponding
actuation components using biomimetic approach.
98 A. Ming and W. Zhao
In the underwater environment, fluid dynamics plays the key role in robot pro-
pulsion and it is very important to investigate the hydrodynamic performance
around the soft robot. It is necessary to utilize computational fluid dynamics
(CFD) and flow visualization in the robot design as well as hydrodynamic perfor-
mance evaluation. The vortex distribution in the wake around the robot has a great
impact on robot propulsion and the wake dynamics must be considered in order to
improve the propulsion mechanism to achieve a high performance.
Motion control and communication approaches are also necessary to achieve an
optimal control system for the designed robot. High-performance sensors are also
needed for feedback control and underwater navigation. For the power source, a
power source with high energy density, high efficiency, high reliability and high
safety is needed. In the long term, energy harvesting from the wave and the motion
of the robot is necessary.
Generally, it is difficult to reproduce a creature-like motion using the conven-
tional rigid mechanisms, and it results in low efficiency and mobility for propul-
sion [48, 57]. To solve the problem, it is very important to make the biomimetic
underwater robots as soft as real creatures, including using soft actuators. Many
biomimetic underwater robots use flexible actuators with smart materials for
robot actuation, to obtain relatively better propulsion characteristics and motion
performances similar to those of real creatures [50, 58–65]. In the early stage of
the design of a biomimetic soft underwater robot using flexible actuators, most
of adopted flexible actuators are ionic polymer–metal composite (IPMC), shape
memory alloys (SMA), electrostatic film, PZT film or piezoelectric fibre compos-
ite (PFC). A comparison of characteristics of the flexible actuators is shown in
Table 7.1. Among actuators, PFC actuator has larger output and faster response.
And the propulsion mechanism using PFC actuator can be constructed to a simple
and compact structure with high energy conversion efficiency and fast response
based on high voltage.
However, in most research using such flexible actuators, only the feasibility of
applying the flexible actuators to the biomimetic underwater robots to realize basic
creature-like swimming motions have been considered. That is, how to achieve
high motion performances of biomimetic soft underwater robots by design and
control based on the essence of biomimetic soft robots is not emphasized in these
works. A biomimetic soft underwater robot is intended to be soft and how to real-
ize the efficient interaction between the flexible structure and the fluid inspired by
biology is the essence of the biomimetic soft underwater robots.
Fig. 7.3 Numerical simulation-based system for developing biomimetic soft underwater robot
Fig. 7.4 Detailed schema for the design of a biomimetic soft underwater robot
derive the suitable kinematic parameters. Based on this initial robot model, modi-
fying the parameters conditioned by both structure and fluid domain to design
again for establishment of the structural constrains, control input and fluid bounda-
ries until desired propulsion characteristics are realized.
Next, through the established boundary conditions in the structure and fluid
domains and feasible control input, the optimization using coupling simulation is
performed until an optimal model with high performance is achieved. Based on an
optimal robot model, prototype fabrication and experimental evaluation are finally
carried out.
It is possible to effectively develop the high-performance soft biomimetic
underwater robot using this detailed scheme for robot design in a numerical sim-
ulation system. By the numerical simulation, numerical models can be further
modified to improve the robustness and stability of motion due to environmental
uncertainty.
Based on the method for designing biomimetic soft underwater robots mentioned
above, a simple biomimetic soft underwater robot has been designed. Figure 7.5
shows the components of the robot. The fish type with BCF propulsion is regarded
as the biomimetic object, and the subcarangiform swimming mode is adopted.
In order to achieve the smooth propulsion and good flexibility, the flexible MFC
actuator (a typical PFC actuator) is utilized to design the actuation structure of the
soft robot. The corresponding driving system is also built to meet the requirements
102 A. Ming and W. Zhao
of the flexible MFC actuator, including the control input design of basic signals.
Based on the characteristics of the flexible MFC actuator, the carbon fibre-rein-
forced polymer (CFRP) is used as the main material for the robot body to realize
desired deformation of the robot. Different with the conventional design method
in which only the body structure is concerned, the fluid effect and interaction
between robot structure and fluid are considered together with control input in
simulation for design.
Using the proposed system and detained scheme shown in Figs. 7.3 and 7.4,
respectively, the biomimetic soft robot has been designed and developed [69].
Figure 7.6 then shows the prototype of the designed biomimetic soft underwater
robot and it will be called as new robot hereafter. A CFRP plate sandwiched
by two MFC plates (M-8528-P1 type) is used as actuator structure for bending
deformation. A weight made of steel is placed on robot head to increase the
displacement of the tail end. A float is placed on the top part of prototype for
balancing the robot in the liquid. The detailed specifications of the prototype are
shown in Table 7.2. The epoxy 3M-DP460 is used to bond the MFC plate onto
CFRP plate. The robot is put in a cubical fluid tank (590 × 133 × 440 mm) filled
by Fluorinert Electronic Liquid FC-3283 with considering the high voltage driving
of the MFC. For comparison, a robot developed in [70] is adopted and it will be
called as old robot hereafter.
In the experiment a high-speed camera is used for observation and meas-
urement of the robot motion. The driving system of the prototype is shown in
Fig. 7.7. The control signal is generated by the computer and basic signal wave-
forms such as sine, square and triangle are used. A voltage follower between the
high-voltage amplifier (AMP PA05039) and the computer is used to match the
impedances. The high-voltage amplifier outputs −500 V to +1500 V to MFCs
according to the control reference from the computer through DA board.
As the results of experiment, the new robot can realize various swimming
motions in the fluid, such as forward motion, backward motion, turning motion,
etc. The swimming velocities of the new robot and the old robot at different
frequencies ranged from 1 to 30 Hz are shown in Fig. 7.8. The input voltage in
7 Design of Biomimetic Soft Underwater Robots 103
square waveform with the range of −500 V to +1500 V is applied on both actua-
tors. From the figure, it can be known that the maximum swimming velocity of the
new robot is 0.792 m/s at 25 Hz and it is larger than that of old robot (0.72 m/s).
In the biomimetic field, swimming number Sw of the fish is widely used to
evaluate the swimming performances. Sw can be expressed by Eq. 7.7, where V
is velocity, f is frequency, L is body length. Swimming number describes the dis-
tance of fish moved by per tail beat. The swimming number of the fishes is gener-
ally about 0.6 for high performances with good flexibility and mobility [71]. It can
be utilized to evaluate the fish-like swimming performance of the biomimetic soft
robots. The calculated swimming numbers of the new robot and the old robot at
different frequencies are shown in Fig. 7.9.
104 A. Ming and W. Zhao
0.6
0.4
0.2
0.0
0 5 10 15 20 25 30
Frequency (Hz)
7 Design of Biomimetic Soft Underwater Robots 105
0.4
Sw
0.3
0.2
0.1
0.0
0 5 10 15 20 25 30
Frequency (Hz)
V
Sw = (7.7)
fL
The swimming number of the new robot is larger than that of the old robot near
the resonant frequencies where the first three bending propulsion modes occur
(4, 21 and 29 Hz, respectively). Near the frequency of the first bending mode, the
swimming number is 1.1 times that of the old robot. And it is of the order of 1.8
times that of the old robot near the frequencies of the second and third bending
modes. The swimming number of the new robot is much closer to the value for a
real fish (about 0.6) when compared with that of the old robot. Thus, it can be con-
sidered that the new robot shows the better swimming performance.
Turning motion of the new robot is realized by applying the input voltage
signals with bias to the actuators of the robot. Figure 7.10 shows input voltage sig-
nals to actuators (both left and right actuators on robot body). The input voltage
of a square waveform is used to achieve a larger turning velocity than that by sine
waveform.
1000 1000
Voltage (V)
500 500
0 0
-500 -500
0.0 0.1 0.2 0.3 0.4 0.5 0.0 0.1 0.2 0.3 0.4 0.5
Time (s) Time (s)
Fig. 7.10 Input voltage on both MFC actuators for turning motion. a Left turn motion. b Right
turn motion
106 A. Ming and W. Zhao
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7 Design of Biomimetic Soft Underwater Robots 111
8.1 Introduction
Fig. 8.1 Design matrix of a mechatronic system with coupled parameters (top); iteration of FRs
refinements and zigzagging along V-model (down)
independent parameters. The last condition is the ideal one as stated by Axiomatic
Design (AD) or by Axiomatic Product Development Lifecycle (APDL) [15,
16]. In such a condition, the Design Matrix (A) that represents the link between
Functional Requirements (FRs) and Design Parameters (DPs) is a diagonal matrix.
Otherwise, the other conditions state the non-independence of FRs (Fig. 8.1) and
they require innovation on system architecture. In particular, design methods,
as for example the TRIZ method [16–20], involving technical or physical con-
tradictions, could be used and then the system architecture innovation could be
accomplished.
The way to apply such methods is represented by the system engineering
V-Model (Fig. 8.1). In particular, iteration from requirement analysis to imple-
mentation, moving along the “decomposition and definition line”, could be used to
accomplish the “refinement of FRs” and the “zigzagging between FRs and DPs”,
that are typical steps within AD [15].
116 A. Lanzotti and S. Patalano
Fig. 8.2 P-diagram for the ith subsystem of a mechatronic system (left) and for the whole
system (right)
reducing the sensitivity of its performances to the sources of variation during its
whole life cycle. Following that methodological path, after the system design
phase that is discussed in the previous paragraph, the critical phase is the so-called
“Parameter Design” phase.
The parameter design phase is aimed at identifying the main DPs, and to pre-
dict and evaluate their optimal settings. In this context, the attention is paid to
improving system robustness, i.e. the system insensitivity to the variation due
to noise factors. During the experimental phases, the design team can discover
interaction effects never thought and consequently can increase his technical
knowledge. Even if no “discovery” is attained, the experimental phase at least con-
tributes to improve the knowledge of the design team. DPs are variables whose
values can be still modified in this phase without any increasing of assembling or
usage cost.
After that, the so-called “Tolerance Design” phase allows reducing the effect
of variation allocating tolerances to parts in order to reduce the variation of the
responses at the minimum cost.
The key steps of parameter design phase according to the RD methodology are
as follows:
1. Choice of experimental design strategy
Experiments must be accurately planned. An effective and technically viable
experimental arrangement can be a cross-array [23] in which the “inner array”
is defined by the design settings obtained combining control and signal factors
and the “outer array” is defined by the settings of the noise factors levels. Each
design setting of the inner array is experimented several times, as prescribed by
the outer array. This is not the most efficient way to combine design and noise
factors (see for example [25]), but it is the classical one and is the easiest for
introducing the topic to engineers [24].
2. Choice of DPs and levels
Design parameters depend on the system architecture and are defined during
the preliminary design phase. It is interesting to understand at which extent
they are singularly effective (main effects) on improving performance, but also
to discover if there are synergistic or anti-synergistic interactions among these
parameters.
The choice of design parameter levels for an experiment is mainly left to the
judgment of designers/engineers, who will consider technical and economical
constraints (in the sense that the adoption of a certain design parameter level
should not significantly increase the manufacturing or usage cost).
3. Identification of noise factors and definition of levels
As already mentioned, the final objective of RD is to make the system design
setting as insensitive as possible (i.e. robust) to the variation of internal and
external characteristics, as for example part variation in their real parameters
compared to nominal ones. So in general, the variation around the nominal
value of each component of the system is considered as a noise factor in RD
terminology.
118 A. Lanzotti and S. Patalano
For the definition of the outer array, more levels of the noise factor must be cho-
sen. Obviously the higher the number of levels for the noise factor, the higher
will be the representativeness of the population variation, but the higher will be
the number of experiments to be performed in the virtual lab. So a compromise
solution must be found. The most widespread choice for the definition of noise
factor levels in the outer array is that proposed by Taguchi (see e.g. [22]) in
which two or three levels are chosen. This problem is known as a discretization
problem of a continuous distribution and many techniques have been proposed
to improve the estimation of the “weighted” loss function [12, 26].
4. Choice of the performance indicators (responses)
The responses for analysis are identified starting from the FRs, have a known
target and are measurable. So for each case, the loss function can be chosen
from among the classical ones or can be carefully tailored on the basis of the
available knowledge. When more performance indicators have to be taken
simultaneously into account, the problem moves from the univariate loss func-
tion to the multivariate case (see e.g. [14, 27–30])
5. Analysis of the experimental results and definition of optimal settings of main
design parameters
Experimental results can be analyzed on the basis of statistical methods. It can
be a more or less standard analysis, depending on the adopted experimental
arrangement and the degree of mathematical depth to be assured. Analysis of
main effects and Pareto diagrams are useful and simple tools to evaluate the
design parameters during explorative experimental phases [31, 32].
6. If the final quality level is not satisfactory, it is necessary to skip to the toler-
ance design phase
The classical tolerance design is the last chance to fulfil the FRs in spite of
variation but the smaller tolerance specification values, the higher are the pro-
duction costs [33–35].
The aim of the case study is to apply some steps of the methodological framework
previously outlined to highlight actual and future research trends:
1. Development of the complete model to simulate the system acting as implicit
knowledge of the transfer function;
2. Execution of an experimental phase for the identification of the reduced
model through RSM methodology to simplify the task of optimal setting
identification;
8 Improving the Robustness of Mechatronic Systems 119
Power window systems are electromechanical devices used to lift and lower the
car window. The main subsystems/parts of such power window systems are a
DC motor, equipped with a worm gear, a sliding mechanism and a window con-
strained to move along rails. The DC motor–worm gear assembly is usually named
a “gear-motor” while the sliding mechanism usually characterizes the architecture
of the power window. When the command button is moved upwards or down-
wards, a voltage with direct or reverse polarity is applied to motor to drive the DC
motor in the forward or reverse direction.
The motor drives a worm gear that operates Bowden cables1 by means of a pul-
ley. Then, the cable moves one or two supports and, consequently, lifts and lowers
the automotive window. Usually, automotive power systems are single or double
Bowden type when the cable shapes a single loop or double loop (cross cable),
respectively. The present chapter deals with double Bowden power window
systems.
The FRs of the power window system that have to be assured, during the usual
development process of a new car, are the following:
FR1—the window must complete the stroke in a fixed time;
FR2—the sliding guides must support the window weight;
FR3—the power window system must fit the available space within the car door.
In particular, the present chapter will address FR1 as the user perceives the win-
dow stroke time as the main response of the system.
1A Bowden cable transmits mechanical force or energy through the movement of an inner cable
divided into three subsystems (first level decomposition) related to the control,
sensor and physical subsystems, respectively. Such decomposition is also gen-
erally used when tackling the design of mechatronic systems. Each subsystem
is then further decomposed according to functional groups using a second level
decomposition. Finally, the third level decomposition is related to generalised
components, components that characterize different physical properties such as
component parts or torque and force vectors or signals.
A primary need is evaluating of how physical components affect system behav-
iour. Therefore, the model related to the physical subsystem is taken into account.
As the power window behaviour is affected by the control system, the control and
sensor subsystems are subsequently modelled and simulated by using the set of
parameters defined for the physical subsystem.
The physical system is modelled using the Modelica language within the
Dymola environment. Six objects compose the model as follows:
• DC motor object—this is characterized by three parameters: resistance, induct-
ance and motor’s torque constant.2
• Gear object—this is characterized by two parameters: speed ratio and effi-
ciency. For a DC motor in a power window this is generally a worm gear with
an efficiency value of the order of 45 %.
• Inertia object—this represents the inertia of all rotational components.
• Pulley object—this is characterized by pulley radius.
2Fora DC motor it is possible to define kT i.e. the motor’s torque constant and kb i.e. the motor’s
back electro magnetic force (emf) constant. In SI units kT and kb are expressed, respectively, in
(N m)/A and V/(rad/s) and kT = kb.
8 Improving the Robustness of Mechatronic Systems 121
In order to build an empirically reduced model for the main system responses,
Central Composite Design (CCD) was adopted aiming at characterizing and opti-
mizing the system. A CCD is an experimental design often used in Response
Surface Methodology (RSM) to build a second-order (quadratic) model for the
response variable. It contains an embedded factorial design with centre points
which are augmented with a group of star points that allows an estimation of the
curvature [37]. Within the set of independent parameters we define following sub-
set of seven factors that are identified as the independent variable xi (for i = 1, 7):
A—Window weight (x1);
B—Speed ratio (x2);
C—Pulley radius (x3);
D—Inertia (x4);
E—Motor’s torque constant (x5);
F—Resistance (x6);
G—Inductance (x7).
122 A. Lanzotti and S. Patalano
In particular, the Efficiency of gears and the Friction of the sliding mechanism
(see Table 8.1) are here considered as constant parameters. As required by CCD,
we determine factorial points (+1 and −1), centre points (0) and axial points (+α
and −α). According to the characteristics of power window systems available on
the market, it is possible to define the factor ranges in terms of alphas (+α, −α).
In particular, such factor ranges represent a set of designing choices that does not
imply significant cost variations. The values are shown in Table 8.2.
The full factorial plan is composed of 152 experimental runs. We carry out a
fractional factorial plan of 50 experimental runs, using 6 centre points and 44 non-
centre points. Here, the stroke time of the window Y[s] represents the FR1 of the
power window system to be assured. Therefore, stroke time Y is collected as main
response during the present analysis. The results related to 50 experimental runs
are briefly summed up in the following. In particular, the trend of stroke time is
represented when the factors change.
ANOVA analysis, performed for stroke time Y (Table 8.3), highlights that three
factors and one interaction are significant:
1. E—Motor’s torque constant;
2. C—Pulley radius;
3. B—Speed ratio;
4. CE—Pulley radius and motor’s torque constant interaction.
The model is significant and has an R-squared value of 0.91. The reduced model
is:
y = −3.295 + 0.061x2 − 10.08x3 + 137.9x5 − 2059x3 x5 (8.1)
Equation 8.1 can be used to predict the physical system response according to a
given set of values. In particular, it presents an interaction between two significant
factors (C and E). In the following, the prediction of system response, obtained by
means of the Eq. 8.1, is compared with the one coming from the simulation of the
power window system and obtained through the object-oriented model.
8 Improving the Robustness of Mechatronic Systems 123
Table 8.4 Data sets related to two system settings allowing a stroke time near to the target value
System setting n.1 System setting n.2
B Speed ratio 70 89
C Pulley radius (m) 0.025 0.019
E Motor torque constant (Nm/A) 0.041 0.021
A Window weight (kg) 3.4
D Inertia (kg * m2) 0.003
F Resistor (Ω) 1.5
G Inductor (H) 0.04
The non-significant factors are the same for the two settings
Equation 8.1 is here used to address a preliminary result in terms of stroke time
Y. Then, the simulation, performed through the complete object-oriented model,
is used to accomplish the tuning of parameters. Finally, by addressing the noise
factors it is possible to find the set of design parameters that makes the power win-
dow system robust.
By using Eq. 8.1 it is possible to identify two different settings of design
parameters that allow a stroke time close to the target value Y = 4 s. Table 8.4 con-
tains the data sets related to two system settings.
124 A. Lanzotti and S. Patalano
With reference to the system setting n.1, stroke time Y is equal to 4.27 s while,
by considering the system setting n.2 the stroke time Y is equal to 4.02 s. Then, by
using the object oriented model of the power window system the simulated stroke
time Y is equal to 4.0 s for both configurations. Therefore, the percentage error
between the reduced model (expressed by Eq. 8.1) and the complete object-ori-
ented model is 6.75 and 0.5 %, respectively.
It is then possible to apply the noise factors, as outer array, by taking into
account two different levels assigned to each noise factor (Table 8.5). The two dif-
ferent levels are evaluated by considering the mean value and then by subtracting
and adding the standard deviation. To simplify the analysis it is here assumed that
the standard deviation, evaluated for each parameter, is equal to the 1 % of the
nominal value.
Table 8.6 lists the outer array for the setting n.1, while Fig. 8.4 depicts the con-
tribution ratios around the setting n.1. It highlights the contribution of the variation
of each factor to the variation of Y. Similarly, Table 8.7 lists the outer array for the
setting n.2, while Fig. 8.5 depicts the contribution ratios around the setting n.2.
8 Improving the Robustness of Mechatronic Systems 125
Starting from the collected data concerning the effects of noise factors, it is
possible to choose a more robust setting. The “nominal is the best” loss function
can be assumed as follows:
L(y) = k(y − y0 )2 (8.2)
where y0 = 4 and k = 1000. The average loss and Signal-to-Noise (SN) ratio could
be written as in the following:
Lm = k[(ym − y0 )2 + s2 ] (8.3)
2 2
SN = 10log(ym /s ) (8.4)
where ym and s2 are the mean and the standard deviation of the collected data,
respectively.
The performance indicators of the system could be evaluated using the data in
Tables 8.6 and 8.7. The results are reported in Table 8.8.
From these results, it is possible to choose the setting n.2 as the most robust set-
ting that can be assumed without cost increment. So the quality can increase with-
out increasing the cost, and this is the main aim of the RD methodology.
8.4 Conclusions
In the present chapter the issue of improving the robustness of mechatronic sys-
tems has been tackled. In particular, the need to operate at two levels (conceptual
and operational, respectively) has been highlighted in order to accomplish first
the mechatronic system architecture and, then, the mechatronic system design.
According to the improvement of robustness at conceptual level the criticality is
represented by the times to be spent, within iterative loops, to accomplish the diag-
onal form of design matrix, i.e. the set of decoupled design parameters.
According to the improvement of robustness at operational level, OOM and
related simulations demonstrated to be a valid tool for the evaluation of system
performances in presence of variability. Design of the experiments performed
for the main performance of a power window system is able to address the most
significant control factors. In this way, it is possible to locate the variations of
control factors allowing the conscious choose of design parameters, among
different system configurations.
8 Improving the Robustness of Mechatronic Systems 127
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Chapter 9
Integrated Manufacturing: The Future
of Fabricating Mechatronic Devices
9.1 Introduction
This chapter explores current and future technologies for physically creating
mechatronic devices, and in particular robotic systems. Robots consist of electron-
ics, actuators and sensors within a self-contained mechanical structure and have
the ability to exert controlled external forces to enable them to physically inter-
act with the world around them. There is no doubt that robots have the potential
to revolutionise many sectors [1], but there are many barriers to widespread use
including public perceptions and difficulties in physically and computationally
integrating robots into real-world environments. The cost of both designing and
manufacturing robots is also very high. Improving manufacturing techniques for
robots and providing better integration between the mechanical and electrical sys-
tems could help robots become physically robust, small, sealed, mobile and appro-
priate for the many challenging environments where their use could have a big
impact.
Traditionally manufacturing was either manual, making it slow and labour inten-
sive, or automated by simple robot operations, making it inflexible and costly to
set up—requiring large product numbers to justify the expenditure. Computer
control and digital design are helping to change the economic patterns that have
defined manufacturing since the industrial revolution.
9.3.1 Automation
The design of a production line revolves around the need to make it as efficient
as possible. Adjacent manufacturing operations should be located as physically
close as possible and the movement of human workers and parts carefully choreo-
graphed to minimise wasted actions and time. While the philosophy behind assem-
bly lines has not changed since they were introduced, the technology that powers
them has, and it brings along its own set of advantages and challenges.
Through the application of sensors and actuators factories are becoming
increasingly more automated. Where once a human worker had to load parts into
a machine, a robot arm can now be coupled with a computer vision system that
identifies a specific part and places it in the jig itself. This can increase the speed
and efficiency of the process and is often safer, removing the need for a human to
work closely with dangerous machinery.
For low volume manufacturing, Computer Numerically Controlled (CNC)
machines are arguably having an even greater effect. The first CNC machines were
9 Integrated Manufacturing … 131
traditional machine tools, such as milling machines and lathes, which were con-
trolled by a computer. They have now expanded to include laser cutters, 5-axis
milling machines and even 3D printers. CNC gives huge advantages as machines
can quickly take a digital version of a part and turn it into a very high precision
physical model. This disrupts the highly manual process that was traditionally
used for small production runs, reducing the time and cost to produce parts while
increasing the quality and precision. There is also an increased flexibility from the
automation of these machines as changing the digital design file, changes the part
being produced.
9.3.2 Additive Manufacturing
Fig. 9.1 Effect of layering, a subtractive machining yields a smooth surface, b AM part has a
stepped surface and requires support material under the overhang
positioned just below the surface of the resin while a laser traces out the layer, cur-
ing the resin. The plate then moves down by the height of one layer and the resin
either flows, or is wiped across, before repeating the process.
Finally there is sheet lamination, a process in which each layer is formed by
cutting the shape from a thin sheet of paper, plastic or even metal. These sheets
are bonded together using an adhesive or ultrasonic welding. The paper-based
approach produces parts with poor mechanical properties, but can be combined
with inkjet printing to give full colour models.
The layer-by-layer construction technique that is common to all these processes
enables a new freedom in design as very complex shapes; even parts that cannot
be manufactured using traditional techniques can often be realised using 3D print-
ing (e.g. nested spheres). However, there are some limitations to the geometry
of the parts that can be manufactured. The use of layers can cause a ‘stair step’
effect on curved surfaces (Fig. 9.1) as the shape must be digitised into discrete
layers. Furthermore, each layer must be supported by a layer underneath, which
means that any overhanging sections must be supported. Support structures are
either printed in the same material as the part and designed to be cut, ‘snapped’
or machined off, or a different material is used that can be washed, peeled or dis-
solved away.
Although the impact of AM technology is sometimes exaggerated, it has unde-
niably had a dramatic effect on the way products are manufactured and will con-
tinue to do so. Since the Industrial Revolution, Economies of Scale have defined
the structure of the manufacturing industry [5]. When a greater number of prod-
ucts are produced, cost per unit decreases. Unfortunately, this requires a large ini-
tial investment for manufacturing to become cost effective and therefore leads to
large-scale, centralised, mass manufacturing. Due to the fact that AM requires no
tooling or set-up, the price per unit levels off very quickly, and is often modelled
as a flat line when compared with traditional manufacturing cost structures [6]. As
Fig. 9.2 shows, this makes AM a very cost effective option for low-volume manu-
facturing. Currently traditional methods are more cost effective for large quanti-
ties, but the break even point will improve as 3D printers become more capable,
cheaper and faster.
9 Integrated Manufacturing … 133
AM will also significantly impact the Economies of Scope. This term refers to
the fact that if one set of equipment, processes or materials can be used to make
different products then the unit cost falls as the investment is split between more
items [5]. 3D printers are extremely versatile in the geometries they can produce
and there is little time or cost penalty incurred when swapping between parts.
They can even produce different objects side by side on the build plate.
The abilities of 3D printers are so different from traditional manufacturing that
they may allow new approaches to production that are not practical or possible
with current manufacturing methods. For example, the layer-based process allows
very complex geometries that could not be machined or cast due to object geom-
etry limiting the access for tools or mould removal. Internal features can also be
created, without the need to split the part into many pieces. This in turn leads to
parts that can be lighter, require less assembly and have complex geometries, all
while reducing material waste and lead times.
Additive Manufacturing was originally used exclusively as a Rapid Prototyping
(RP) technology, as it allowed product designers to produce a physical model of
their design within hours rather than days or weeks. Now, however, AM is expand-
ing into Direct Digital Manufacturing (DDM). This is where AM technology is
used to manufacture high quality, final production parts, rather than just proto-
types. While the majority of 3D printers available are still aimed at RP, we are cur-
rently on the cusp of this exciting shift, where AM is being used to shorten supply
chains, produce optimised parts and manufacture custom components. In fact, it
is estimated that about 20 % of 3D printed parts are already for end use. Within
5 years it is predicted that this will be the majority, producing industrial tooling,
individual components or full final products [4].
The rest of this chapter will focus on currently emerging technologies that will
unlock the full potential of AM to revolutionise mechatronics manufacture. The
far-reaching consequences of this revolution are explored in the final section.
134 N. Fry et al.
9.4 Future Technology
Fig. 9.3 Use of inserts in 3D printing, a print head collides with protruding insert b Insert
cannot be embedded until the build is as tall as the insert, but by that point the cavity could be
enclosed
Fig. 9.4 A shape converter is assembled with the insert, converting the geometry to vertical
sides and horizontal top, removing collisions
Including sensors, actuators and electronics in 3D printed structures will turn them
into functional mechatronic devices. There is little reason to 3D print versions of
parts that are easy to acquire and could simply be inserted, yet the integration and
customisation potential of printing certain components does bring unique advan-
tages that will be valuable in many cases. For example, a method to print speakers
in any shape has been developed [17]. This allows the component to be totally
integrated with the device it is in, allowing much greater design freedom, as the
casing no longer needs to fit the shape of a standard speaker cone. By changing the
shape of the speaker, the focus of the sound can also be adjusted [17]. A cylindri-
cal speaker could be used to make an ultrasonic sensor capable of detecting obsta-
cles all the way around a robot. Or a single object could have many individual
speakers giving very directional sounds which could be used for artistic displays
or communication [17].
The ability to print soft and transparent structures allowed researchers to
develop novel optoelectronic sensors [16]. The electrical components can be situ-
ated near the surface of the part and externally wired to a control circuit, while
sensing can be achieved using light signals channelled through printed optical con-
duits, avoiding the need for conductive material within the part.
By embedding infrared (IR) emitter and receiver pairs into a part, many dif-
ferent sensors can be made [16]. Using an Objet multi-material 3D printer, flex-
ible, clear material can be used to guide the light [16]. Deforming this light guide
changes the reflections, allowing movement to be detected. Switches, sliders,
encoders and accelerometers have all been made using different configurations,
for example a button is made by guiding IR light from the emitter to the receiver
9 Integrated Manufacturing … 137
with a cantilever beam. When the user presses the button down it deforms the light
guide, bending it away for the receiver. The receiver now registers a much lower
signal and can be used to trigger a different electrical circuit. Using this technique
customised, accurate sensors and user interface devices can be easily, quickly and
repeatedly incorporated into any product [16].
same as the traditional materials engineers are familiar with using. One of the big-
gest challenges, and opportunities, for 3D printing is increasing the range of mate-
rials that can be reliably used.
Malone and Lipson created the Fab@Home project, in which they designed a
multi-material 3D printer that is open source and low cost [21]. They used this
to demonstrate that using different materials and processes during a build they
can produce working electromechanical devices. The system uses a syringe to
deposit a wide range of liquid, gel or paste materials and a molten extrusion head
to deposit thermoplastics and solder. This enabled the creation of flexible circuit
boards, strain sensors, electromagnets, electromechanical relays, electroactive
polymer relays and even batteries in different shapes. While creating functional
electromechanical parts is a huge step for additive manufacturing, the Fab@Home
system is low cost, low resolution and labour intensive, as processes must be care-
fully planned and the various materials are manually supplied to the machine.
These components were functional, but cannot match the performance of their tra-
ditionally manufactured counterparts. Process planning is a difficult step as multi-
material additive manufacturing gives new ways of making parts, so no set way
of working has been established. This will continue to be challenging as different
technical processes will affect the design and planning stage.
One of the most keenly awaited developments in AM is the ability to print electron-
ics and conductive traces. This would enable functional mechatronic devices to be
directly manufactured in one process. Novel designs that are not constrained by the
need to include a flat-printed circuit board would be possible. Wires could also be
replaced with conductive tracks, removing the difficulty of routing wires through
complex and tight spaces and reducing the size and weight of the resulting device.
Batteries and transistors have been made via 3D printing [21], but there is a
long way to go before these parts can compete with the efficiency and price of
established processes. In the future many electrical components may be printed
from their basic materials, allowing a huge catalogue of parts to be used without
the need for each to be kept in stock. Despite this, merely printing conductive con-
nections and inserting premade electronic components would still open up a huge
range of possibilities. For the foreseeable future, at least, this will be the preferred
method of incorporating electronics into an AM part as the mass manufacturing
processes for electronic components are so well optimised.
The main options for printing conductive connections are: depositing con-
ductive inks; extruding solder; extruding conductive thermoplastic filament or
embedding wires. Commercial aerosol jet printers are available and have been
demonstrated to produce a circuit on the wing of a UAV Model constructed via
3D printing [22]. The process uses a mist generator to atomise conductive ink,
then aerodynamically focuses it, using a sheath gas, to create a fine flow. Feature
9 Integrated Manufacturing … 139
sizes less than 15 µm are possible and the approach shows great promise for high-
resolution circuits [22].
Conductive ink is used in a different way in the Voxel8 3D printer [23]. This is
a high-end consumer 3D printer that combines FFF and pneumatic ink dispensing
to create the first true embedded, 3D, electronics printer. The mechanical system is
not particularly impressive here. Rather it is the material and control advances that
are the keys. First, the ink they have created is an order of magnitude more con-
ductive than others and, importantly, cures at room temperature. Second, through
a partnership with Autodesk® they are offering a Computer Aided Design (CAD)
program that enables circuit traces to be designed in 3D and for the printer to
pause at the correct time to allow components to be inserted. Methods for process
planning are still required, while design rules and best practice for laying out cir-
cuits in three-dimensional space will need to be explored.
Embedding wires is an alternative method of incorporating conductive paths
into the AM build process and is appealing due the potential of low resistance,
multicore or shielded wires, along with low cost. Wire is difficult to embed,
however, as it does not directly adhere to the object and needs to be in tension
to manipulate. Wire has been successfully embedded into a thermoplastic part by
heating the surrounding material to soften it and pushing the wire just below the
surface. Few technical details are available, however, and the effect on the surface
finish has not been shown [24].
At a consumer level, FFF printers are the most common so there is great inter-
est in conductive materials for this process. Researchers have used low melting
point alloys, in the form of solder, as filament for FFF printers, which allows cir-
cuits to be printed [25]. This is cheap, readily available and can be used in unmod-
ified FFF printers. However, it is difficult to control the feeding and cooling rates
to give good results. There is much excitement around new conductive filaments
that can be used in FFF printers. The filaments are made by mixing a thermoplas-
tic, such as PLA with a conductive material. Graphene and nanocomposite materi-
als have been shown to provide the best results but the resistance is still relatively
very high. If short traces and low currents are used then functional devices and
circuits can be successfully created using this method. An Arduino light sensor
shield and single part flashlights have been printed, a simple robot has also been
designed and will shortly be printed [26].
The fact that this conductive material can be deposited with the same process as
the main build material simplifies the task of embedding the tracks within the part
and means many printers will require no custom hardware. This will greatly speed
the process of adoption. While these conductive materials are far from ideal and
the resolution of FFF does not approach that of Aerosol jet or standard PCBs, the
availability of this process to a large and inventive community will drive a rapid
push in innovation as individuals attempt to solve a wide variety of problems and
use it to manufacture their own designs. This will be unlikely to pose a threat to
companies interested in using 3D circuits for a competitive edge; however they
would be wise to pay attention to this unofficial research, as it is likely to be where
novel uses and applications are explored.
140 N. Fry et al.
9.5 Future Impact
While many individual experiments have confirmed the great potential for using
AM to manufacture end-use mechatronic devices, combining these technologies is
yet to happen. This section will look at the possibilities opened up by technologies
such as embedding components and printing electronics along with challenges that
engineers will need to face to realise them.
Mass manufacturing takes advantage of the economies of scale and allows large
numbers of items to be made quickly and cost effectively. This is vital for compa-
nies who want to sell to large markets but this one-size-fits-all approach can result
in a product which is not ideal for anyone. Additive manufacturing on the other
hand takes longer to build an item but allows each unit to be personalised with
almost no limits to the customisation available. It also allows geometries that can-
not be made in any other way, opening up new possibilities for consumer products.
The on-demand nature of AM is also a huge advantage. As businesses and con-
sumers push for shorter and shorter lead times, the ability to speed up the produc-
tion cycle has benefits in many sectors.
Combining the advantages of mass and additive manufacturing would create
a totally new consumer environment. The way products are designed, fabricated
and consumed would change. Products with mass appeal could be sold across the
world; each one having the same underlying features, but with modifications to
reflect the needs of the local market, or even the individual consumer.
Customisation not only affects the function and appropriateness of a product,
but it can also add value emotionally, helping to increase the product’s appeal to
the user. Additionally, smaller markets that were once economically unfeasible
could now be developed for, broadening the range of products available and giving
manufactures wider market shares [27].
Google recently partnered with 3D Systems to develop a high-speed additive
manufacturing machine to use for Google’s modular smart phone Project Ara
[28]. The machine 3D Systems have developed looks more like a mini production
line than a traditional printer. It features 16 static print heads above a ‘race track’
where multiple build plates pass the heads at high speeds. This allows the machine
to be able to deposit up to 4 billion droplets of build material in 1 minute, which
made it 50 times faster than any other 3D printer at the time [28]. Unfortunately,
the technology was not mature enough for Google to deploy so they are currently
using a different method. Such abilities are still very much in demand however.
The Netherlands Organisation for Applies Scientific Research (TNO) has been
developing a similar system that features 100 small platforms moving at 2 m per
second under high-precision inkjet heads [29]. TNO have gone a step further than
3D systems and aim to incorporate other production processes including pick-and-
place robots and surface-finishing equipment. This allows components to be inserted
during the build process and for the system to make fully finished products. TNO
claim that this facilitates the move from prototyping to manufacturing for AM.
While mass additive manufacturing will surely be possible in the near future,
the systems discussed are still pilot systems. To convince manufactures to invest
in this technology they must clearly demonstrate speed and cost benefits over cur-
rent methods. Also, designing the machines to integrate seamlessly with current
production lines and equipment is vital. Companies will not change their whole
production method and equipment inventory just to facilitate the use of new
142 N. Fry et al.
technologies. When using AM for prototypes quality assurance and reliability are
not so important, but for finished products the manufacturer must be confident
that the process will be consistent and reliable, always producing parts that fit the
specification. Despite the early stage of these systems it is inevitable that Direct
Digital Manufacturing will eventually be used to produce a range of products, let-
ting manufacturers respond quickly to consumer demand.
9.6 Conclusions
devices be realised. AM removes the need to rely on the economy of scale and
immediately gives a good economy of scope when manufacturing devices. Soon
customisation will be available in a huge range of products and industries, which
will be particularly important for robotics. There are many jobs that would benefit
from automation and the use of robots, but creating a single mass market robot
platform to meet these needs is still unrealistic, and small numbers of devices are
expensive to build, limiting the market for robotics. If an enhanced 3D printing
machine could be created that included abilities such as embedding functional
components, printing joints and connecting electronics then customised robots,
designed for specific applications would be much more readily available. This
method of construction could also make the robots more robust which is extremely
important for moving robots from laboratory-based experiments to real-world
applications.
The process is also made cheaper and simpler, by minimising the assembly
required, reducing material waste compared to subtractive methods and reduc-
ing the skills operators require. As 3D printing does not require long or expensive
set-up, the lead times for parts could be greatly reduced. Combined with minimal
assembly, on-demand manufacturing could be utilised in new applications such as
in surgery (custom implants or tools could be created), or in search and rescue
(a robot could be produced to fit a particular void or move on a specific surface).
Combining these innovations could also be the next step required for self-repli-
cating 3D printers, such as the RepRap project [30]. Currently, these printers can
produce 50 % of their own parts (not counting nuts and bolts). Using the ideas of
Integrated Manufacturing these fastenings could be removed and the progress in
printing electronics may soon help these machines reach the goal of 100 % print-
able parts.
While it is clear that there is great potential for Additive Manufacturing, many
challenges have been identified. Improved methods for embedding parts are a criti-
cal area that needs development, and printing electrical connections reliably with
low resistance will be vital for mechatronic and robotic devices. Inherent issues
such as discreet layers and the requirement for support material also need to be
mitigated. Finally, combining all the technology together, with intuitive software
and established process planning methods will finally bring about Direct Digital
Manufacturing and Integrated Mechatronic Manufacturing.
References
28. Sher D (2015) Google’s project ara looking at 3D printing for future. www.3dprintingindustr
y.com/. Accessed 28 Dec 2015
29. Meinders E (2011) Fast and flexible production. www.tno.nl/media/…/lr-leaflet-fast-and-
flexible-production21.pdf. Accessed 28 Dec 2015
30. Jones R, Haufe P, Sells E, Iravani P, Olliver V, Palmer C, Bowyer A (2011) RepRap—the rep-
licating rapid prototyper. Robotica 29(1):177–191
Chapter 10
From Mechatronic Systems to
Cyber-Physical Systems: Demands
for a New Design Methodology?
P. Hehenberger (*)
Johannes Kepler University Linz, Linz, Austria
e-mail: [email protected]
T.J. Howard
Technical University of Denmark, Kongens Lyngby, Denmark
J. Torry-Smith
Novo Nordisk, Bagsværd, Denmark
of discipline-oriented partial solutions will usually not provide the optimal result
attainable with an integrated system [5].
Mechatronic design emphasizes the integration between engineers skilled in
specific domains such as mechanics, electronics and software. The interactions
between product developers from these different disciplines are, however, often
hindered by insufficient understanding between the disciplines, and by missing
common platforms for modelling of complex systems [6]. As many sub-systems
are sourced from external suppliers, there is a need for both horizontal integration
within organizations and for vertical integration between the sub-system suppli-
ers and the suppliers of the full systems. Lee [7] defines Cyber-Physical Systems
(CPS) as the:
…. integration of computation and physical processes. Embedded computers and net-
works monitor and control the physical processes, usually with feedback loops where
physical processes affect computations and vice versa.
In this section the issue of system design methods is presented considering the
hierarchy of systems and the used models.
10.2.1 Hierarchical Modelling
Hierarchical modelling concepts, i.e. the use of models with different granu-
larity for different levels of abstraction, are a promising approach to model and
master complex systems. The chosen approach is based on a modular structure of
models (modular model architecture, model base, hierarchical structure of models)
that allows for the configuration of system models from a library of sub-models
and interface models. A sub-model can be a model of a single mechanical com-
ponent or of a complex system, e.g. a model of an integrated mechatronic sys-
tem including an embedded control system. An interface model represents the
(physical) interaction between two sub-models, between sub-models and the sys-
tem model or between the system model and (the model of) the environment of
the system under consideration. This results in the advancement of reduced order
modelling as a key for coping with models of complex systems, the improvement
of the system view by system modelling and a significant advancement of the
mechatronic design process itself by more systematic approaches with particular
focus on the early phases of design (conceptual design, preliminary design).
The structure of the model of a CPS aims to store the product information
from the entire product life cycle. This requires a hierarchical structure, which
can be used in the early phases, which does not change during the product devel-
opment process. Normally, product information is structured according to either
the geometry or the assembly structure of the product. This results in problems
in the early phases of the product life cycle as the geometry or assembly structure
results from the development process and neither exists in the early phases nor
is stable during the development process. The object which is most stable dur-
ing product development is the set of resulting properties which define the prod-
uct. As previously stated, requirements can change over time, but to be precise,
changed requirements result in the definition and development of a new product.
Trying to find a product information structure which is suitable for every set of
requirements ultimately results in a structure which is identical for every product
development process [11].
On the other hand, we have network of interactions and properties influenced
by the different system elements. Basically, one type of property, a definable prop-
erty, can be any property the designer defines directly (e.g. materials, manufactur-
ing parameters, geometry). The totality of all definable properties then defines the
complete product with all its properties and its behaviour.
The resulting properties are used to structure the generally high number of
definable properties. This is done by assigning each definable property to the
resulting properties influenced by this definable property. As previously men-
tioned, it is possible that a definable property influences more than one resulting
property. For example, the definable property “material” influences the resulting
properties “maximum weight” and “maximum stress”). A second level of structur-
ing is achieved by assigning the definable properties to the different views. Each
definable property can appear in a single view or in multiple views. For instance,
the definable property “material” appears in the views “producibility” and “costs”.
In order to classify the definable properties in the matrix, a meta-information can
be assigned to each of them. In most cases more than one model can be used for
10 From Mechatronic Systems to Cyber-Physical Systems … 151
the description of a specific resulting property, whereas the less complex sub-
sidiary models were used in the early phases of the product development pro-
cess, when there is only little information about the product. During the product
development process more and more complex subsidiary models can be used, to
describe the interrelation between definable properties and resulting properties.
The knowledge about the interrelation between definable properties and result-
ing properties, gathered together from the subsidiary models can be used to set the
values of the definable properties, such as geometric dimensions, material type,
properties of the production processes. For example, the product designer uses a
FEM model to determine stress.
10.2.2 System Model
During all phases of the design process there is a need to build models which
may be seen as simplified representations of an original. In different phases these
design models have different goals. During the conceptual design phase, physical
principles, functions, structures, etc., have to be evaluated by executing models. In
the context of mechatronic system design processes, the phenomena under consid-
eration usually are of a physical or chemical nature. The models consist of a set of
parameters as well as a set of logical and quantitative relationships between these
models [4, 12].
The number of parameters increases from the conceptual design stage to pre-
liminary and detailed design. According to the increasing degree of detailing dur-
ing the design process, the granularity of the describing models becomes finer and
finer, leading to a hierarchy of models as well as their describing parameters. For
modelling and evaluation of solutions during all phases of the design process, we
postulate models with different degrees of detailing (granularity of models) in cor-
respondence with their describing parameters. The correspondence between mod-
els and parameters implies that the meaning of a parameter is well enough defined
via its related model. Hierarchical models are very important tools for complex
activities such as engineering design. Especially during the conceptual design
phase where there is a high demand for models to describe the design concept with
respect to the given requirements.
In addition to the hierarchical differentiation, the extensive functionality and
complex structure of mechatronic systems has the result that it is generally not
enough to optimize on a single criterion and a multi-objective optimization is
often needed. Optimization separately within each domain will not result in the
optimum system design. Therefore all the domains of, for instance, an automotive
sub-system have to be treated concurrently, at least in the beginning of the design
process. That way it will be possible to translate aspects from say the control or
electrical design to the mechanical design at an early stage of the design process.
This approach makes it possible to find a promising concept for the entire sub-
system and not only for a specific domain within the sub-system.
152 P. Hehenberger et al.
create a system model with the information depicting the various domains, with
focus on the importance for other domains. The challenge is that the knowledge
of the entire system does not equal the sum of knowledge from the corresponding
domains. The domain knowledge must therefore be generalized (abstracted) and
integrated (see Fig. 10.2).
System-level models should at least facilitate management of existing data and
visualization of both the relationships inside a system (between its sub-systems)
and between a system and its environment. Additionally, they should provide the
possibility to execute several simulations of load cases (test cases), thus allowing
specific system properties to be evaluated. The simulations at the system level dif-
fer from those at the discipline level. Since simulations at the discipline level are
usually conducted by highly skilled and specialized engineers who use particular,
discipline-specific software tools, the simulations at the discipline level normally
cannot be replaced by simulations at the system level. Therefore, methods are
necessary:
• For modelling and simulation with special emphasis on the system view of the
design object, i.e. the object under design.
• For conceptual and preliminary design relying on concept models at an appro-
priate system level representing the essential information including a significant
system view of the design object.
• For the definition of modular structure of models (modular model archi-
tecture, model base, hierarchical structure of models) that allows for the
configuration of system models from a library of sub-models and interface
models.
154 P. Hehenberger et al.
• For the decision as to which information (e.g. which properties and which of
their quantifying parameters) should be included in the system model and which
in the sub-models.
In this section the issue of robust design of mechatronic products is looked at,
and several challenges are raised with respect to the differences in perspectives
of the mechanical and electrical disciplines when it comes to reliability and
robustness.
It is clear from interacting with the reliability engineering community, that the
electrical engineers have a different tool sets and approaches to those adopted by
mechanical engineers with regards to product reliability. However, there are some
clearly overlapping methods.
10 From Mechatronic Systems to Cyber-Physical Systems … 155
Fig. 10.3 Occurrence of
failure modes [13]
All electrical components have a mechanical interface to them. Mounting and fit-
ting of PCBs is notorious for throwing up late stage issues and failures especially
during the high volume ramp-up. There are two common errors here. First it seems
to be a common mistake to overconstrain the PCB within the housing. An example
156 P. Hehenberger et al.
of this can be seen in Fig. 10.4a where it is clear that there are too many surfaces
responsible for the positioning of the PCB within the housing (the outer edge, the
four pins, the inner edge, the notch at the top and the bottom). As a consequence
the PCB had to be reworked in various areas before the assembly process—the
areas of rework can be seen in Fig. 10.4b.
In the case above where a PCB is unable to fit correctly in its housing, the
worst case will be time and money spent on rework before assembly. In some
cases it may also lead to a potential distortion of the PCB during mounting, caus-
ing it some damage. When it comes to mounting of sensors, the positioning of the
sensor can have a huge consequence on the performance of the product, this is a
case of cross-domain robustness, dealt with in the next section.
10.3.4 Cross-Domain Robustness
Fig. 10.5 Rotating speed and position detector. a Teeth and detector. b Detail of teeth
Raw Signal
1500 MovAvg
TickIndicator
Difference Filter
Potential difference
1000
500
-500
-1000
3400 3500 3600 3700 3800 3900 4000 4100 4200 4300
Relative sample number
differences between the peaks and the troughs on the signal in order to calculate
when a tooth has passed the detector. However, at certain geometric variations and
at higher velocities the detector can fail to identify the gaps between the teeth.
The above is quite a straightforward case where it is possible to do some sim-
ple robustness optimization so that the correct teeth numbers and dimensions are
designed so that the detector works over a wide range of velocities. The robust
optimization can also be undertaken for the microvariation of tooth dimension and
detector positioning and even the influence of noise factors such as temperature
causing thermal expansion. However, it is much easier for blind spots to occur
between domains where is it unlikely that the mechanical engineer will fully
appreciate the consequence of geometric variation on the electrical domain, and
158 P. Hehenberger et al.
the electrical engineer will often be unaware of the potential sources of mechani-
cal variation and the decisions that induce it.
This lack of understand between the domains is significantly compounded
when the complexity scales up. Design changes and optimizations can occur in
each discipline with not full appreciation of the effect on the other. A very good
example can be seen in the following case.
While there have been many valuable attempts to model mechatronics from a
number of different authors, the design and modelling of mechatronics is still a
considerable challenge [18]. In product development, an incorrect product inte-
gration within a system is clearly seen in the media. For instance, in 2014 the
GM ignition switch (see Fig. 10.7) recall was headline news, with record break-
ing costs/damages to the company of around $1.2 billion involving the recall of
28 million vehicles. The basic failure mode meant that the switch was unable
to provide the torque to hold the key in the ON position while the vehicle was
running, and in some circumstances the switch would slip from the ON to the
(ACC)ESSORY position.
The failure to identify and remedy the issues in this case were quite systemic
and reported at length by Valukas [19]. First, it is important to point out that
this was a component provided to GM by a supplier and which had to fit on
multiple GM vehicles. Both the switch and the series of vehicles each have their
own electromechanical systems which must work in harmony. In the case of
the GM ignition switch the mechatronic modelling approaches simply did not
support the engineers adequately, leading to major consequences. The follow-
ing three pieces of evidence are taken from the Valukas report to support this
argument:
1. None of the mechanical engineers working on the ignition switch were aware
that moving the switch from the ON to the ACC position would shut off the
airbag along with the power-assisted brakes and steering.
2. Due to electromechanical issues, the switch was sometimes unable to be oper-
ated in cold weather. This was then confused with the slipping issue.
3. Delphi had not achieved the required torque for the ignition switch. Given the
switch’s history of electrical failures, however, they were hesitant to make any
changes that might jeopardize the functionality of the switch’s architecture.
The first item mentioned in the report is about understanding the functionality of
the products across domains. Without proper modelling of the functionality, engi-
neers face the challenge of being able to foresee problems caused by decisions
taken in one domain affecting other domains. This issue is not only present for
engineers working on systems with many components such as cars, but is also
present in products with fewer components and less complexity. The reason being
that most companies are driving performance of their products in the pursuit of
being one step ahead of their competitors. Inherently, this will result in many
issues to be solved within each of the domains. Focusing on the problems lying
ahead within each domain tends to attract engineers’ attention to their own disci-
pline-specific issues and away from integration issues; the so-called ‘silo think-
ing’. A failed interface between two domains may, however, just as well lead to a
break down or degraded performance of a product.
The robustness of a mechatronic product can be affected in one of the three fol-
lowing ways:
1. Robustness issues within a single domain. For instance, feedback issues in
electronic circuits creating unstable performance.
2. Robustness issues in the functional interaction between domains. For example,
a mechanical strain gate creates an out of specification signal at one end of the
performance spectrum, which creates an incorrect signal error when processed
by the electronics.
3. Robustness issues caused by adverse effects. Adverse effects are unforeseen
events creating an effect in domain other than where the event appears. Thus,
heat from electronic components could cause a bearing to lock unintentionally
due to the thermal expansion of materials.
To increase robustness, each domain must be internally robust (intra-domain
robustness) as well as the product have interfacing functions between domains
which are equally robust (inter-domain robustness). Some products may have
a clear-cut interface between domains posing the opportune situation that the
development can be divided into two different tracks with very little interaction
(e.g. between mechanical and electrical development teams). The trend, however,
seems to go in the opposite direction; namely to create more integrated products
with many functional interfaces between mechanical, electronics and software
solutions. This seems to have been the trend over the last decades and one might
assume that this trend will continue in the future.
160 P. Hehenberger et al.
which are the themes of a Design Society Special Interest group [20] who empha-
size challenges related to the following topics:
• Methods to generate solution concepts for CPS.
• Methods for evaluation of solution concepts.
• Methods for early concept optimization.
• CPS modelling aspects in terms of model integration, modular modelling, and
model interfaces.
• Performance of CPSs (multivariable key performance indicators, methods for
cross-domain aggregation for performance evaluation).
• Methods and tools supporting CPS Design.
• MBSE for CPS.
• Integration of the cyber and the physical sub-systems.
• Cyber-physical robustness.
• Information and knowledge flow during CPS design processes.
• Modelling engineering change propagation and functional couplings in CPSs.
• Description and modelling languages for all design phases of CPS.
• Closing the gap between scientific approaches and industrial practice.
The key to an integrated design methodology for CPS is modelling and simula-
tion (see Fig. 10.8). In this context design models and their interchangeability
between different design tools are very important during the design process. From
the mechatronic design process viewpoint, models are containers of the knowledge
of the product during its total life cycle. Simulations are producing information of
the design problem. This may improve product knowledge and potentially also the
quality of many analyses and decisions. The presented approach relies on modular
model architecture and enables innovative design, flexibility, speed and assistance
in nonroutine design questions.
The main point of view of the work is “simulation”, namely modelling and vir-
tual experimentation regarding the behaviour of a system. The considered objec-
tives of the simulation are:
• The creation of executable models of design concepts at the system level and
the evaluation of alternative concepts.
• The creation and production of multidisciplinary simulation models at the sys-
tem level of CPS.
• Simulation models for the use in system testing.
Linked to these objectives is the question of the required (mathematical) descrip-
tion of different types of simulation models. In this context, the aspect of usage
and reuse of (simulation) models is an important topic. There is a lack of meth-
ods and software tools supporting the modelling and simulation aspects in the
early phases of product development, during which detailed models due to
incomplete information cannot be established and therefore the system has to
be modelled on a level with high abstraction. It is a challenge for the future to
derive the requirements for such tools and to develop appropriate software for
this purpose.
162 P. Hehenberger et al.
Acknowledgements We would like to thank all the members of the Design Society Design
CPS Special Interest Group [20], who actively contributed to the workshops and discussions.
10 From Mechatronic Systems to Cyber-Physical Systems … 163
References
11.1 Introduction
11.2 Impetus
There are several factors in our current technological context that naturally direct
developments toward the extended integration and enhanced data exchange
that is core to the Internet of Things. On the one hand, there is familiarity with
increasingly functional and immediate communication facilities, with the asso-
ciated expectation that other information systems will be equally immediate and
responsive. On the other hand, rising service costs are an impetus toward wider
deployment of networked devices, since such developments are seen as a means to
cheaper service provision and, especially, service monitoring. Thus, there is grow-
ing anticipation of integrated systems that afford greater convenience, new services
and more economical provision of existing services. We may assume that ‘A typi-
cal home will soon contain a network of gadgets designed to make life easier’ [1].
11.2.1 Government Initiatives
In the UK, a report entitled ‘The Internet of Things: making the most of the Second
Digital Revolution’ [2] was prepared by the UK Government Chief Scientific
Adviser. In the USA:
… the Federal government is working now to direct development and testing of such sys-
tems with an eye toward a variety of future applications. The US government calls such
technology “Cyber-Physical Systems” (CPS) and is looking for ways they can be used to
improve safety, sustainability, efficiency, mobility and the overall quality of life [3].
In a similar vein:
The Singapore government has introduced a slew of initiatives as part of its goal to
become the world’s first smart nation, including a smart nation operating system, Internet
of Things scheme targeted at homes, and pilot trials at a designated residential-business
estate. [4]
Nations with developing economies are also rising to the IoT opportunity. For
instance in India:
One of the top most initiatives in the form of Digital India Program of the Government
which aims at ‘transforming India into digital empowered society and knowledge econ-
omy’, is expected to provide the required impetus for development of the IoT industry
ecosystem in the country” [5]
Each of these national perspectives reflects the view that engaging with IoT
developments will enhance the welfare of the population and the economic ben-
efit of the country. What then are the required ingredients for such progress in any
nation?
11 The Internet of Things: Promise of a Better Connected World 167
11.2.2 Key Ingredients
The UK government report [2] identifies three key ingredients in the Internet of
Things ecosystem:
(i) Communication;
(ii) Integration;
(iii) Data analysis.
First among these ingredients is the present and evolving communication infra-
structure, comprising existing ‘fixed’ network facilities, in addition to wireless
technologies, such as Wireless LAN (WLAN), Bluetooth, GPRS (GSM) mobile
telephony standards and anticipated new standards for ‘near-field’ and close-prox-
imity device interaction.
Integration is considered essential since the scope for IoT will depend upon
the consolidation of diverse systems and standards, with ‘local’ systems talking to
each other and to ‘upper level’ systems. Finally, data analysis appears in two roles.
First, such analysis serves as a means of monitoring and managing the quality of
interaction between devices (e.g. for fault detection), and second, as a value-added
ingredient that provides insight on usage and performance. (e.g. for targeting
bandwidth and premium enhancements). The expectation is that integrated sys-
tems will support widely distributed data gathering as well as centralised synthesis
and analysis of data.
11.2.3 Applications
Within the UK government report, five core sectors are identified as having major
potential to boost the UK economy through IoT developments
(i) Home automation
(ii) Agriculture
(iii) Energy
(iv) Healthcare
(v) Transport
For each of these sectors, we can anticipate IoT applications with significant eco-
nomic potential. Home automation should have wide appeal and would apply not
only to individual dwellings but also in the context of larger-scale building man-
agement systems designed to coordinate multiple interior systems, such as air con-
ditioning, temperature and lighting. Small-scale automation facilities are already
available for home use. These include ‘smart thermostats’ that are network-acces-
sible for remote control. Production and yield management in agriculture and
other manufacturing contexts stand to benefit from the introduction of sensor-
based feedback and automation.
168 G.R.S. Weir
Fig. 11.1 Anticipated growth of in-car IoT applications (after Smart Cars and the IoT [10])
The energy sector has already shown movement in the direction of IoT through
introduction of smart metres. These systems go beyond mere recording of total
energy consumption to reporting consumption and usage patterns to the provider.
Healthcare is an important application sector for IoT primarily from a cost effi-
ciency perspective. The prospect of reduced cost health services through remote
delivery (eHealth) is an eagerly anticipated economic boon for a presently over-
stretched and cash-strapped National Health Service.
In the transport sector government advisers predict significant growth in the
use of in-car sensors, telemetry and inter-vehicle communication, as a basis for
self-driving vehicles (Fig. 11.1). Progress in such smart transport is illustrated by
the Cooperative ITS Corridor, an EU project to manage cars from Rotterdam via
Munich, Frankfurt and on to Vienna [6].
Roads equipped with cameras every 100 m and WiFi antennas every 500 m,
combine with short-range ‘car-to-road’ communication, in order to measure the
exact position of vehicles 10 times per second, within 1 m accuracy. Among the
perceived benefits are improved flow management, such as addressing the ‘brak-
ing shockwave’ problem on motorways, warning drivers of upcoming roadwork
and other obstacles. Such initiatives also aim to harmonize smart-road standards
among different countries. At first, such systems only employ ‘car-to-roadside’
communication, with plans to extend this later to ‘include car-to-car’ interaction.
While these anticipated economic benefits are central to IoT promotion by gov-
ernments, we can already see relevant devices and technologies entering the mar-
ketplace that will contribute to the adoption and growth of IoT. The prevalence
of home WiFi networks affords a convenient infrastructure for introducing the so-
called ‘smart’ devices with network communication capabilities. These vary from
domestic appliances such as toasters and kettles, through wirelessly controlled
light switches and multi-room digital music systems, to toothbrushes that report
the effectiveness of their use through Bluetooth connectivity. In the home context,
control facilities are readily afforded through mobile telephone apps or apps for
Android and iOS tablets. These examples illustrate the potential integration of
seemingly disparate systems.
11 The Internet of Things: Promise of a Better Connected World 169
11.2.4 Ecosystem Requirements
The second variety of device has the native facility to capture and relay data.
This requires some sensor capability but, while in this sense active may have little
or no data processing capacity. The principal role for these sensor-based devices
is to gather local data and relay this to other more sophisticated devices where the
data from multiple sensor devices will be collated, aggregated and, perhaps, ana-
lysed. Our third variety of device covers those that actively process received data.
This includes any active device that receives sensor information directly or indi-
rectly, via other sensor systems. Combinations of these three device varieties sup-
port a hierarchical structure that allows data to be passed ‘upstream’ from multiple
sources to be collated and analysed; potentially, from local through district and
regional to national and beyond.
This hierarchy of interlinked components will rely upon several types of net-
work topologies. There will be scope for close-proximity communication based
upon an ad hoc network topology. This will support interaction from device to
device in cases if these devices are at a similar level of data gathering and distribu-
tion (i.e. peer to peer). From sensor-based, passive items and mobile devices, data
will be communicated to local networks and is likely to rely upon current tech-
nologies, such as WLAN and Bluetooth. In turn, LANs have connection through
Internet Service Providers to wider area networks. Thereby, the different network-
ing models will integrate and interact to provide an infrastructure at different lev-
els of complexity.
A complementary perspective on these networking models considers the inter-
actions between devices and systems in terms of communication. These models
represent the mode of interaction between different devices in the networking
context. A common interaction model is client–server (Fig. 11.2). This is the tra-
ditional form of Internet communication in which many smaller-scale systems
interact via one or more larger-scale systems.
Another ‘style’ of communication between systems that has become common
on the Internet is peer-to-peer interaction. This is characterised by systems or
devices communicating directly with other similarly scaled systems (Fig. 11.3).
A less common approach to communication is also feasible. In this case, indi-
vidual devices communicate with a central system that provides a repository of
data and results. This allows each device both to deposit and to query the central
Fig. 11.2 Client–server
communication model
11 The Internet of Things: Promise of a Better Connected World 171
Fig. 11.3 Peer-to-peer
communication model
Fig. 11.4 Blackboard
communication model
repository. This may be described as a ‘blackboard’ model (Fig. 11.4) and shares
many features of what has come to be called cloud computing.
The likelihood is that any significant installation associated with IoT would
engage several of these communication models, while most individual compo-
nents may employ a single model, most probably, the client–server or peer-to-peer
approach.
With the increasing presence of communications infrastructure and interoper-
ability of mobile devices comes new possibilities in tracking and monitoring of
domestic objects outside the home—children, pets, vehicles, mobile phones and
people. Of course, this is a double-edged sword that promises utility but also raises
issues of civil liberty and personal privacy.
As part of a domestic or commercial IoT ecosystem, we have the promise of
smart inventory, regulated service reports and associated ease of auditing and data
production (e.g. for insurance purposes or home reports when selling property).
Other features in prospect are highly integrated monitoring and control of heating,
cooling and energy management at the domestic, district, regional and national
level. Such environment monitoring for smart control may embrace ambient fea-
tures and anticipated changes, e.g. weather forecast affecting thermostat settings.
172 G.R.S. Weir
With more devices becoming ‘smart’ and able to register their status with
upper-level systems, we should expect increases in device self-monitoring for fault
tolerance and timely repair, e.g. as we have currently for vehicle engine status
monitoring. Significant cost benefits may arise through better insight on system
demand and better understanding of system performance. Allied to this may be
quality of service enhancements through optimized device and system design as a
result of greater performance feedback.
The costly realm of healthcare may expect to benefit substantially from remote
diagnosis and treatment, as well as through operational enhancements. In the
short-term, we may look forward to a more accessible, efficient and cheaper health
service.
Among the likely issues that are emerging or will emerge in consequence of wide-
scale adoption of Internet of Things are the following:
1. Usability
2. Reliability and robustness
3. Availability
4. Locus of control
5. Privacy
6. Integrity
7. Security
11.3.1 Usability
Serious concerns associated with the reliability and robustness of devices and sys-
tems that constitute the Internet of Things are bound to arise. With greater depend-
ence upon such integration comes greater risk. If complex integrated systems
become mission or life critical, we will require assurance of reliability. This may
require insight on minimum failure rates for critical devices and their higher-level
systems.
With increased complexity we have multiple points of failure. The robustness
and reliability factors affect individual devices, communication links, centralised
and de-centralised services. Reliability is determined not only by failure rates
or how robust are the constituent parts, but also in terms of capacity and associ-
ated levels of performance. Quality of service may be critical just as absence of
device failure may be critical too. As with present day Internet connectivity, when
demand increases, infrastructure capacity has a direct effect upon service perfor-
mance. If there is a need to assign priorities and manage contention, then some
services, and probably, some users, will lose out.
11.3.3 Availability
The issue of availability is closely allied to the concern for reliability and robust-
ness. If system capacity is limited or not entirely reliable, how do we spread the
benefits? Unless there is equal service provision (or at least, availability) for
all, we risk a new era of ‘haves’ and ‘have nots’, in which the privileged (or the
wealthy) have greater access, availability or performance than others. The prospect
of emerging social benefits from IoT may herald a new realm of inequality of ser-
vice availability determined by cost of provision or geographical location.
Perhaps we should expect differing service options at different costs. One
case in point may be the rise of a two-tier national health service with two access
modes: personal contact and online. Presumably, the latter will initially be the
cheaper option but this might evolve into a more specialized service, e.g. advice
and input from world leading medics, at a premium cost.
11.3.4 Locus of Control
Since IoT introduces major scope for data gathering and assimilation, the issue
of control will concern many individuals and organizations. Current data gather-
ing points, such as popular search engines, already raise questions of ownership,
control and use of information. Similar questions arise regarding state access and
use of information. If individuals yield control of information about their online
174 G.R.S. Weir
and offline behaviour, they lose influence on how such information may be used.
Optimistically, the information will be used positively to optimize services and
minimize costs. Pessimistically, there may be adverse effects upon particular indi-
viduals or organizations, such as members of groups that are perceived as radical
in their social, political or religious views.
In response, one might suppose that IoT leaves little scope for individual or
local control of information. Indeed, one may argue that any ‘added value’ arising
from the synthesis of data depends upon the aggregation of many data sources.
Nevertheless, by its nature, the envisaged data aggregation requires author-
ised access to data that is ultimately derived from individuals or the systems and
devices belonging to those individuals—and this naturally leads us to the issue of
privacy.
11.3.5 Privacy
11.3.6 Integrity
of data analysis? Is there any scope for independent verification? At the domestic
level, as well as relaying data to the supplier, smart metres may provide consumer
feedback on energy usage. Access to the raw data and the basis for supplier cost
calculations should allow us to determine the correctness of any resultant charges.
But will all automated data transfer systems afford such transparency to the con-
sumer? Alternatively, will intermediaries, such as industry watchdogs, have a role
in policing the integrity and quality of such services?
11.3.7 Security
The security of systems and devices is our final area of concern with the Internet
of Things. The preponderance of devices will only be as strong as its weakest
point and we may expect many weak points in the explosion of interconnectivity
arising from IoT. In anticipation of this issue, some have even dubbed the develop-
ment ‘the Internet of Insecure Things’, with the depressing thought that ‘Anything
that can be hacked will be hacked’.
Evidence from existing networked systems and devices reinforces this unfor-
tunate prospect. For instance, malware (allegedly originating in China) has been
found on US SCADA (control) systems. Many nation states have growing anxiety
over risks to national infrastructure, as evidenced by examples of attacks on the
US power grid. A demonstration under Project Aurora, illustrated such vulnerabil-
ity to attack, with a $1 million diesel-electric generator destroyed as culmination
to the experiment. The frequency of data breaches is further indication that inter-
connections between systems may give rise to weaknesses as well as strengths.
One might suppose that developments in the form and function of newer
devices would include protection against such risks. Yet the vulnerabilities per-
sist primarily because the forms of attack are still effective. As previously noted,
increasingly complex systems have more potential points of failure. Any party
seeking mischief against an IoT installation may target individual devices or target
the network and communication infrastructure. Most attacks use standard proto-
cols to overwhelm the target. Since the connectivity and communication protocols
are fundamental aspects of the system, they cannot be disabled as a defence. In
consequence, any connected device will be vulnerable, by its nature. The inher-
ent risks are unauthorized access (to data or control). With network access to a
device, an intruder may retrieve stored data from the device or modify the device
behaviour by means of remote commands or re-programming the device’s stand-
ard behaviour.
Several prime examples of remote tampering have come to light recently. A
case in point is the Internet-enabled fridges that use email to communicate their
status [7]. In one instance, hackers have successfully gained access to the software
system in such fridges and changed the programming to send spam emails. Similar
remote access problems often affect Internet-enabled devices, including wireless-
linked cameras.
176 G.R.S. Weir
Recent press stories report Web sites offering lists of remote cameras that can
be viewed from anywhere on the Internet (without the permission, approval or
knowledge of the camera owners). In one example, a Web site was found to be
offering links to unsecured security cameras in 256 countries [8].
Remote access is often achieved by guessing a factory-set password that allows
user control of the facility. Commonly, such devices are installed without change
to their pre-set access passwords. Leaving them vulnerable to any remote user who
can locate the device on the Internet and determine the required authentication
details. The risk that unauthorised individuals may misdirect devices or acquire
personal data from associated systems is significant and a realistic concern. In
addition, experience shows that simpler remote interference with networked
devices can impair or deny the service to legitimate authorised users or disable the
normal operation of the device and its associated service.
Such interference is aptly termed ‘denial of service’ and attacks of this nature
often occur against Web services. In each instance, the attack is designed to fully
engage the system and, usually, disable it through overloading its network inputs.
Often, the technique will direct network traffic to the target service from many
other devices that have been compromised, taken over and controlled remotely,
without the knowledge of their owners. Such distributed denial of service attacks
may simply overwhelm the limited capacity of the target to handle incoming com-
munication or service requests. The assailed system may simply ‘crash’ and cease
to operate or fail to perform its normal operation while it is buffeted by the net-
work onslaught. Such attacks may result in service disruption, data loss and asso-
ciated damage to the public image of the affected organization.
The motivation behind such attacks may be mischief, political alignment or
extortion against the owner of the target system. In the IoT context, the risk from
denial of service attacks may range from inconvenience through financial loss and
public image impairment to physical injury or death. Especially in a setting where
we have implanted networked medical devices, the associated health risks from
illicit access may be severe. This risk is recognised in the decision by former US
Vice-President Dick Cheney, when undergoing heart surgery to have the wireless
connectivity disabled on the implanted defibrillator [9].
The Internet of Things is not a utopian ambition. Technology exists that will ena-
ble many of the applications described in this chapter, and many more to be speci-
fied as the vision expands. In addition, the lauded potential social and economic
benefits are plausible but not guaranteed.
As with many developments in technology, we may expect benefits and draw-
backs. On the positive side, there are clear indications that the extensive integrated
communication infrastructure that is fundamental to IoT will afford enhanced ser-
vices through wider automation, information access and exchange. Those users
11 The Internet of Things: Promise of a Better Connected World 177
who are able to quickly adapt and adopt the new technologies are most likely to
benefit from these developments.
On the negative side, for a variety of social, financial or educational reasons,
many prospective beneficiaries may be slow or ultimately unable to embrace the
new opportunities that arise from IoT. Alongside the social and economic bene-
fits, we may anticipate a new digital divide that arises from limited availability and
incompatibility of old and new technologies. This gap may be amplified if some
in society are unable to afford or to comprehend the technology and its potential,
while others remain relatively unmoved and disinterested. Some may be content to
adopt personal applications, such as health and fitness monitors or limited domes-
tic management systems. The majority may rush to join the advance. The signifi-
cant prospective impact of the Internet of Things lies in its broader application for
social change and economic transformation. Achieving this potential depends not
solely upon developments in technology but upon equitable access and affordable
opportunity.
References
12.1 Introduction
The concept of a Smart Home, Digital Home or Domotics is based around the
deployment a range of technologies to provide features and functions related to the
management of the domestic environment [1]. Key components of such systems
are:
Referring to Fig. 12.1, the general functionality of the home system can then be
considered in relation to:
We are continually evolving our way of life, of work, of personal relationships and
so on. For example, it is now common to communicate (i.e. talk, share informa-
tion and so forth) almost every day with a wide community of individuals, some
of whom we may never have met. From a technological point of view, more and
more people seek an environment in which access to digital services from any-
where and at anytime is crucial. In this context, Information and Communications
Technologies (ICTs) need to be continuously upgraded to adapt to the individual
from two perspectives; services and technological infrastructure. For the former,
people demand new electronic services to service their need while the technologi-
cal infrastructure must support those services.
Traditionally, building automation and home automation have been associated
with safety, energy saving and comfort through the automation of services such
as lighting, environmental control and electrical appliances. In this context, it is
common to distinguish “personal security systems”, providing security services
directly to a user, from “central monitoring systems” connected to remote sites.
The progressive introduction of broadband to homes from the late 1990s then pro-
duced a change in the philosophy of service provision through the concept of the
Digital Home, eHome or iHome.
In recent years, the Ambient Intelligence paradigm has supported the develop-
ment of new smart devices integrated throughout networks to provide a service,
for instance to distribute and display multimedia. Moreover, the trend of adding
intelligence into devices is moving to wider environments as exemplified by the
Internet of Things and Smart Cities. The resulting Web of Everything will integrate
Smart Cyber-Physical Systems with the IoT to provide new forms of integrated
service [18, 19].
Thus, in a current smart home the services and technology that provide support
can lack integration due to their spontaneous emergence in response to a perceived
need. As a consequence, services have tended to be specialised and the associated
technology is quite visible. However, the trend towards more intelligent systems
and components should enable environments to adapt to the user while hiding the
complexity of the underlying technology.
The resulting solutions have to consider two key perspectives, integration and
use. The former supports the provision of services irrespective of the technology
used and allows for the interconnection of a wide range of devices. The latter, the
user perspective, aims to support intelligent and transparent interaction by the user
with the technology.
between multimedia and data networks are increasingly unclear as the bandwidth
evolution of the data network1 has resulted in the multimedia network becoming
effectively a subset of the data network.
From the perspective of the control network, the majority of current technol-
ogies remain those designed specifically to provide home automation. However,
convergence with data network technologies is increasing and control networks
now contain devices able to connect to both networks. Hence, the trend is for a
general convergence onto data network technologies.
Additionally, devices increasingly share information about themselves. For
instance, lamps can provide a range of information including their status, energy
consumption, hours of use and light levels, making them into a smart device.
Other appliances such as refrigerators can become a smart devices notifying us
(for example by email or SMS messaging) of shopping requirements, or even
placing the order online themselves. The trend is thus towards intelligent devices
which make use of network technologies to autonomously create larger, and more
complex, integrated systems.
The result is a complex scenario of integration structured around services
which are often specialised and strongly coupled to the technology that supports
them. Moreover, services usually operate in isolation unless they have been explic-
itly designed to cooperate. The gateway as a concept then plays an important role
in supporting communications between services and technologies through the con-
cept of the residential gateway of Fig. 12.3 to provide a single, flexible and intel-
ligent interface between external and internal networks.
Service and network levels were initially integrated with themselves and with
each other in a centralised structure with the emergence of the gateway. However, the
evolution of technology changes this centralised structure to a distributed structure
in which the gateway supports any device with the necessary intelligence to enable it
to interact with others [20, 21]. In the same way, individual services should have the
ability to interact to provide a more elaborate service as suggested by Fig. 12.4.
There is therefore a technological challenge within ICT and the relationship
with the IoT to provide a standardised architecture to support the development of
new services. Horizon 2020 [22] commented that:
The biggest challenge will be to overcome the fragmentation of vertically oriented
closed systems, architectures and application areas and move towards open systems and
platforms that support multiple applications. The challenge for Europe is to capture the
benefits from developing consumer-oriented platforms that require a strong cooperation
between the telecom, hardware, software and service industries, to create and master inno-
vative Internet Ecosystems.
The above also implies the integration of smart components into cyber-physical
systems. Here, Horizon 2020 commented that:
Cyber-Physical Systems (CPS) refer to next generation embedded ICT systems that are
interconnected and collaborating including through the Internet of things, and providing
citizens and businesses with a wide range of innovative applications and services. These
are the ICT systems increasingly embedded in all types of artefacts making “smarter”,
more intelligent, more energy-efficient and more comfortable our transport systems, cars,
factories, hospitals, offices, homes, cities and personal devices.
This is associated with the evolution of the Future Internet [23] focusing on
a redesign of the original client–server architecture to resolve issues of security,
trust and mobility. This future implementation has to meet:
the ever larger portfolio of business models, processes, applications/devices that have
to be supported, coupled with a rapidly growing number of application and societal
requirements.
The user has to perceive the benefits of the service but not necessarily the technol-
ogy that support it. Although the integration of services and devices is an impor-
tant consideration, designing the user interface is potentially more challenging.
Interfaces have to be friendly and easy to use regardless of age and technology
skills. For example, a person has to interact with a home system to use the service,
define preferences, adapt services and so on. In this situation the concept of Maes
[24] that:
Autonomous agents are computational systems that inhabit some complex dynamic envi-
ronment, sense and act autonomously in this environment, and by doing so realize a set of
goals or tasks for which they are designed.
…. the integration of ‘Things’ as actors in the Internet via massive and innovative sensors,
actuators, and real-time reactivity will cause another order-of-magnitude data explosion
with challenges that we have yet to understand and deal with.
In the introduction to the report ‘Good health adds life to years: Global brief for
World Health Day 2012’ Dr. Margaret Chan, the then Director-General of the
World Health Organization,2 wrote that [26]:
Population ageing is a global phenomenon that is both inevitable and predictable. It will
change society at many levels and in complex ways, creating both challenges and oppor-
tunities ….. This great demographic challenge of the first half of the 21st century therefore
demands a public health response….
In another context, the World Economic Forum in their series of Global Risks
Reports [27] has consistently identified mismanagement of population ageing as
a high likelihood, high impact area lying on the societal axis of their analysis.
This challenge of an ageing society is not only a global issue, as illustrated by
Fig. 12.5a, b, but also one that is accelerating [28].
Globally, the effective delivery of all aspects of healthcare is an increasing pri-
ority, and the World Health Organisation commented that [29]:
…. as long as the acute care model dominates health care systems, health care expendi-
tures will continue to escalate, but improvements in populations’ health status will not.
Fig. 12.5 The challenge of ageing. a Growth in population aged 60+ years. b Dependency
ratios—defined as the number of people aged over 65 for every 100 people in the age range 15–64
These factors, together with the associated demands on physical, human and
social resources, has led to a consideration of wide-ranging eHealth strategies
deploying advanced ICTs as a means of providing the desired and required levels
of support. However, the evidence base remains relatively weak and Demiris and
Hensel in their 2008 systematic review of health related smart home applications
[31] stated that:
…. in spite of the growing number of initiatives in this area, the field is in relatively early
stages and is currently lacking an extensive body of evidence.
and there has been little since to suggest a significant change in this position.
In practice, evaluation has to date tended to be based on relatively limited
evidence, often structured around the extrapolation of relatively small data sets,
which themselves are often concentrated around a focussed application or a
selected group of participants. It is therefore suggested that such evaluation as
does exist can perhaps best be categorised as trials aimed at establishing the per-
formance of specific system components rather than establishing their functional
and operational integration at the system level, for whom and in what circum-
stances [32, 33]. The effect has thus been that to date installations have essentially
been experiments, and need to be considered and evaluated as such.
In the absence of a wider integration of such data as is available, access to
which may well have commercial implications, this position of sparse data and
lack of confirmation is likely to be the case for the immediate future.
There is also the concern that within the overall context of eHealth there has
been an inevitable, and to a degree understandable, compartmentalisation of tech-
nologies and applications in order to integrate them within conventional healthcare
structures and organisations. Thus for instance, physiological monitoring is often
seen as a constituent component of telehealth, but not of telecare, whereas from
both a technical perspective, and perhaps more importantly a user perspective,
they form part of a continuum of applicable technologies.
It is also the case that there has been a significant shift in the nature of technol-
ogy since telecare, telehealth and telemedicine systems began development in the
late 1980s and early 1990s. Of these, perhaps the most significant has been the
evolution of smart objects and their interconnection through the medium of the
IoT. This level of connectivity is illustrated by Fig. 12.6 which shows the rise in
the number of connected devices per person.
The result is a combination of technology push in the development of new and
novel forms of sensing, cloud computing, near field communications, smart com-
munications, adaptive and emotive computing, machine ethics, and user pull driv-
ing demands for increased service provision.
Developments such as the IoT and Cyber-Physical Systems imply the large-
scale interconnection of a range of smart, and essentially mechatronic, objects to
service information [34, 35]. This, however, represents a paradigm shift in sys-
tems development from an environment in which information is used to service
artefacts to one in which (smart) artefacts are used to service information. This in
190 J. Azorin-Lopez et al.
turn implies a change in the way in which systems are viewed as being relatively
inflexible and task oriented to highly flexible goal-oriented entities whose role can
easily be changed by reconfiguring the connected smart objects. In such an envi-
ronment, connectivity, and the ability to configure user interfaces to suit individual
requirement and need becomes paramount to system functionality.
Consider an eHealth system structured around the following core functions:
• The monitoring and analysis of activity to detect and respond to anomalies or
indicators of changed status, and hence a change in need.
• Physiological sensing and the recording of symptoms.
• The monitoring of emotion and its integration with other forms of behavioural
data.
• The recording of specific observational data related to the monitored individual.
• The use of smart interfaces to provide the link between the individual and the
system.
• The use of the Cloud as a data storage and transfer medium.
In the context of the IoT this functionality can then be associated with appropriate
groups or clusters of smart objects to provide the connectivity.
12 Home Technologies, Smart Systems and eHealth 191
12.3.1.1 Sensors
12.3.1.2 mHealth
12.3.1.3 Standards
Standards and protocols are competing for the home networking market are
largely based around the IEEE 802.11 standard and its range of amendments.
Their use for telecare applications is then dependent on systems providers adopt-
ing appropriate standards to allow for the networking of a range of devices.
However, and for understandable commercial reasons, systems suppliers are at
times reluctant to adopt an open systems approach, which would allow devices
from a range of suppliers and providers to be integrated onto a single home net-
work and which put in place appropriate safeguards for the handling of the health-
related data generated [42].
In relation to eHealth systems, the ISO/IEEE 11073 Personal Health Data
(PHD) standards [43] aim to support:
• The provision of real-time plug-and-play interoperability for medical, health-
care and wellness devices.
• The facilitation of the efficient exchange of care device data, acquired at the
point-of-care, in all care environments.
The integration and management of healthcare-related data from all sources pre-
sents a major informatics challenge in ensuring the robust and secure control of
an individual’s data whilst allowing appropriate access to that data [44]. Indeed,
resolving questions of data and information security is likely to be a major issue in
developing personal health databases to achieve the necessary levels of user confi-
dence while ensuring appropriate access.
Other issues of growing importance are the ability to use an integrated health
informatics system, sometimes referred to as a ‘Learning Health System’ [45],
in which the ability to use the information residing in an integrated health infor-
matics system, and particular patient data, can be used in support of the planning,
organisation and management of a health system, for instance through the identifi-
cation of trends and patterns to enable earlier interventions to take place.
Such systems envisage an infrastructure along the lines of that shown in
Fig. 12.7 in which related information can move freely between the strategic
groupings associated with the provision, development and management of health-
care while relating back to the individual. Again, however, there are significant
issues of security and confidentiality. In particular, the ensuring of patient ano-
nymity while enabling the relevant data to be accessed for strategic purposes.
Studies of the potential of cloud computing in healthcare [46, 47] have served to
highlight and identify problems associated with the maintenance of data security
within a shared environment whilst also suggesting pointers to potential solutions.
194 J. Azorin-Lopez et al.
Fig. 12.8 Knowledge
economy
Further, discussions regarding the general access to, and use of, anonymous
data have confirmed the significant levels of concern associated with providing
access to such data, even when it is recognised that the application is benign.
All of the above have ethical, both human- and machine-related, implications
which will need to be addressed if the approach is to become adopted. In particu-
lar, there are the concerns of allocating the responsibility for the well-being of an
individual to an autonomous computer based system which makes decisions on
their behalf as to their state of health.
Further, such an infrastructure must be positioned within the context of an
evolving knowledge economy as suggested by Fig. 12.8 within which the data and
12 Home Technologies, Smart Systems and eHealth 195
In an environment seeing a rapid growth in the number of older people places sig-
nificant additional demands on resources, including infrastructure resources such
as housing, communications and transport. Further, many of these older individu-
als wish to live as independently as possible for as long as possible, posing soci-
etal challenges in ensuring access and mobility whilst preventing trends such as
increasing urbanisation and the depopulation of rural areas, as for instance the
Highlands and Islands’ in the UK.
The underlying vision must therefore be one of an environment in which stake-
holder needs are met through a sustainable organisation and the structuring of both
the physical environment and the information environment to meet the changing
needs of an ageing population.
Thus for instance, mobility must be considered not just as an ability to move
within the physical environment, with all that that implies, but also mobility within
the information environment, for instance through the deployment of new and novel
approaches to interfaces and visualisation. It is argued that such enhanced mobility
within the information environment then acts to support physical mobility, for instance
through developments in mobile healthcare (mHealth) to allow aspects and elements
of telecare to move with the individual rather than be fixed to their home environment.
This overarching vision of a healthcare infrastructure which integrates the
physical and the information environments to support the user in turn implies the
need for sustainable solutions which maximise benefits whilst optimising the use
of resources in each of the short, medium and long terms. These solutions must
address and support issues such as
• The balancing of the level of provision between urban and rural communities
whilst recognising the needs of such communities.
• The nature of the housing stock and the balance between new build and refit or
refurbishment.
• The ability to effectively assess need, specifically within the home environment
rather than a laboratory.
• Means of capturing new and novel forms of data such as observational data.
• The design strategies to be adopted in relation to each and all of these issues.
• The nature of the tools to be used to support the effective assessment of the
impact of change.
196 J. Azorin-Lopez et al.
It must also be recognised that many current systems have over time been the sub-
ject of evaluation, review and indeed change. This has in turn often resulted in an
interest, and indeed in some cases an investment in maintaining the status quo,
resulting in a potential for a degree of technological lock-in which acts to inhibit
the introduction of new concepts, methods and ideas. Meeting these and related
challenges is fundamental to managing an ageing population.
Key issues for debate are therefore suggested as being:
• Establishment of user needs and requirements through interaction with the full
range of stakeholder groups. This is an aspect of the process that is too often
neglected and requires the development and implementation of conflict resolu-
tion strategies to ensure a balanced outcome.
• Identification of resources and of the interactions, both levels and forms, between
different types of resource; i.e., human, financial, societal, infrastructure, etc.
• Infrastructure issues impacting upon both perceived and real issues of access
and mobility.
• Sustainability issues impacting upon access to and availability of resources and
including economic sustainability.
• Issues of user interaction and the incorporation of the necessary communica-
tions infrastructures within the built environment.
• Definition and evaluation of methods and techniques to carry out user evalua-
tions in both the laboratory and the home environment.
• Design strategies and methods and the exporting of these to the relevant stake-
holder groups.
• The development and implementation of decision support and related tools to
inform decision-makers as to options and outcomes.
• The role of the IoT as a means of integrating a range of smart and mechatronic
objects within that infrastructure.
The question must also be asked as to why, despite advances in technology that
have taken place over the past 20 years, have there been no validated large-scale
eHealth installations taking advantages of those technologies. It is suggested here
that this is because the development of the systems required to make effective
use of the technologies have lagged behind the development of the technologies.
Requirements here are for:
• The deployment of the techniques of data mining and knowledge extraction
as applied to large data sets and the dissemination of that knowledge to the
individual.
• The restructuring of functional, organisational and operational systems and pro-
cedure within the overall context of healthcare provision to make effective use
of new knowledge being generated.
• The future proofing, as far as is practical or possible, of such systems to take
account of future developments.
• Ethical and security issues associated with the management of the growing vol-
ume of both generic and user-specific data.
12 Home Technologies, Smart Systems and eHealth 197
12.4 Conclusions
A major focus of attention in the development of future Smart Homes is the ability
to make the underlying technology as non-invasive as possible. Thus in relation to
the user interface, computer vision and speech recognition offer many possibili-
ties, but require improvements over current solutions. Included here is the need to
achieve new and novel solutions that encompass machine intelligence to extract
useful data from visual and audible information together with the communication
protocols necessary to secure and fast communications. Developments up to the
time of writing in these areas include Apple Siri,3 Microsoft Cortana4 for speech
recognition and Microsoft Kinect,5 Leap Motion6 and Sentry Eye Tracker7 for
motion recognition based on computer vision.
While computer vision has the potential to simplify and improve the interaction
of the users with a smart environment there still exist a number of challenges to be
resolved, including:
• Facial expressions in adverse lighting conditions, for instance during the night
when the light levels are low.
• The environment may host several people and the system may be required to
extract both individual and global information, for instance to lead people to the
safest exit in the event of fire.
• Provision of methods and means which ensure privacy, particularly where the
system may be required to respond differently to the differing needs of different
users.
Wearable devices also have the potential to support location independent services.
These could include:
• Detecting and responding to dangerous situations such as a hole in the street or
approaching traffic.
• Route guidance in unknown locations.
• Support in emergencies, for instance by informing users as to potential actions
while autonomously communicating with emergency services.
In a wider system context, challenges include:
• The ability to analyse and respond to the level of activity in a street to autono-
mously regulate the lighting, traffic signals and other elements of the environ-
ment to optimise factors such as safety and energy consumption.
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Chapter 13
The Changing Landscape of Enterprise
ICT—Responding to New Possibilities
and User Demands
The environment and methods through which enterprise ICT systems are estab-
lished to deliver services to end-users have changed and are continuing to change.
Traditionally, the ICT function was predominately an in-house operation in terms
of resourcing, approach and scope. Organisations invested to recruit, develop and
retain a skills base necessary to deliver services provided by the in-house ICT
function. The in-house work force would thus consist of core workers [1], that is
permanently contracted employees, who (other than planned or unplanned leave)
were readily available to the organisation, supplemented by non-core workers such
as contractors, when specialist or unique skills were required on an ad hoc basis.
Organisations sought ownership of their core in-house ICT infrastructure, with
some equipment leasing taking place on the periphery. In-house services, as the
phrase suggests, more often than not, were delivered within the geographical and
physical boundaries of the organisation.
By their very nature, the majority of in-house functions are inward look-
ing in so far as they are normally created to serve organisational requirements.
Connectivity between in-house functions is the norm, with external networking
being less prevalent and/or structured [2]. In a world where options for connec-
tivity and collaboration in all forms are increasing exponentially; where resources
are more scarce, or expensive and systems and services require a higher degree
of integration—designing and providing systems and services with in-house work-
ing as the default philosophy is open to significant challenge. For instance, con-
sider the collaboration across organisations to create the iPod and the associated
changes in licensing necessary to allow end-users to access and download copy-
right material in different ways [3].
From an economic perspective, in many instances, designing and providing ser-
vices based on in-house philosophies is now becoming a suboptimal approach to
systems delivery and operation.
13.1.2 Cloud Computing
Advances in cloud computing are changing the enterprise ICT landscape, and in
particular organisations are no longer bound by in-house provision. This is an
exciting and welcome development, resulting in significant momentum in cloud
adoption as a way of delivering services that once would be delivered by a combi-
nation of in-house development, hosting and support.
Expending resource to deliver services by establishing, implementing, main-
taining, securing, developing and retaining, an ICT enterprise infrastructure that is
part of an enterprise (in both physical and balance sheet perspectives) in a number
of areas, no longer makes any business sense. Indeed, following this traditional
13 The Changing Landscape of Enterprise ICT … 203
service model can limit the capacity of an enterprise’s ICT function to create value
and competitive advantage. Cloud providers have developed the infrastructure
economies of scale and new transformational business models. They can absorb
new customers rapidly, providing services as modules, a form of enterprise plug
and play.
In the higher education sector, student email services are a relevant example.
Here, a significant number of UK universities now contract with cloud provid-
ers such as Microsoft or Google for those services [4], freeing in-house resource
which can be used to deliver other services, or be returned to the business, adds
greater value.
Cloud-based models of ICT service delivery require a new, and notably diverse,
skills set—partner identification, contract and business relationship management,
information governance, data architecture and developing back-out plans. How do
you secure enterprise data from a cloud provider, returning this to the enterprise
and/or a different infrastructure partner in the future?
This is changing the boundaries of systems analysis and design at the enterprise
level, the Chief Technology Officer (CTO) or Chief Information Officer (CIO)
focus is no longer on devices and device management. Infrastructure is the pre-
serve of the cloud provider. Enterprise systems analysis and design now involves
risk analysis, contract and data protection law and establishing a firm partnership.
The risk analysis process includes due diligence around the cloud provider and an
evaluation of all of the risks associated with both the intended current and future
use cases and provider. This can include data sovereignty, location, security and
exit options.
There is more value and scope to create competitive advantage by identifying
a suitable partner and accessing third-party infrastructure available in the cloud.
This creates scope to free in-house resource to create value for the enterprise else-
where such as outsourced electronic mail, which is a relatively common example
of Software as a Service (SaaS) and High Performance Computing becoming a
more commonplace example of Infrastructure as a Service (IaaS). One can appre-
ciate the value of this more by considering the outsourcing of mail scanning and
filtering where a third-party supplier has access to a far larger database of threats
than an on premise service, thus providing a better solution.
Our dependency on the Internet and on the many devices that connect to it con-
tinues to increase year on year. An “always on” society demands greater con-
nectivity in a ubiquitous manner. Fuelling this further is the increase in common
devices, such as digital cameras, televisions which now have Internet connectivity.
Traditionally, such devices were used in isolation. Their purpose and functionality
204 C. Milne and S. Watt
13.1.4 Security
One of the greatest challenges which enterprises have recently come to face is
that of cyber security. In the UK cyber security is considered as a Tier 1 threat,
the same threat level as terrorism or natural disaster. With Gartner predicting that
over 75 % of business will be “digital” by 2020 one can quickly identify the likely
impact on both the enterprise and the end-user. It is therefore hardly a coincidence
that the annual World Economic Forum Risk Report [7] has consistently identified
cyber security and associated factors as a major and high impact risk area.
Large integrated systems like those which are found in most enterprises are
complex systems of people, processes and technology [8]. They can also be con-
sidered as adaptive even as far as to say they can exhibit characteristics of having
a life of their own. This has direct links back to the study of biological systems
in that often their behaviour under certain circumstances is unpredictable. Should
13 The Changing Landscape of Enterprise ICT … 205
At the time of writing, the relevant legal framework that informs our thinking
on service design and delivery to assess privacy issues arising from the use of per-
sonal data with the IoT is Directive 95/46/EC (EU Privacy Directive). Directive
2002/58/EC as amended by Directive 2009/136/EC (EU Privacy and Electronic
Communications Directive). Article 5 of the latter requires that public communi-
cations providers such as Internet Service Providers and telecoms companies are
required to take technical and organisational measures to:
ensure the confidentiality of communications and the related traffic data by means of a
public communications network and publicly available electronic communications
services. [18]
Article 6 requires that providers of Web services that transfer messages from
Web servers to Web browsers via text files (cookies) must inform users that these
are being used, describe their use and secure consent before a cookie can be stored
on a user’s device. As those legislative provisions play a lesser role in privacy pro-
tection in comparison with the EU Privacy Directive, assessment of the legisla-
tive frameworks to protect privacy in the development and use of the IoT focuses
on the EU Privacy Directive, and the forthcoming Regulation of the European
Parliament and of the Council on the protection of individuals with regard to the
processing of personal data and on the free movement of such data (EU Data
Protection Regulation) [19].
Naturally, these provisions apply to EU Member States. However, their reach
is not restricted to the geographical boundaries of the EU and IoT device manu-
facturers based outwith the EU may be surprised to learn that they will fall within
the scope of the directive where their devices are used within the EU to process
personal data. Thus, a US manufacturer who produces a pedometer, which trans-
mits data relating to the device owner to their social media feed will, when the
device is used within the territory of a EU member state, fall within the scope of
the legislation.
The sphere of influence of EU Data Protection legislation on the future devel-
opment and operation of the IoT will be substantial, as the EU Data Protection
Regulation provides specific provision in Article 23 that:
[Privacy by design] give incentives to [data] controllers [organisations that decide how an
individuals’ personal information are to be used] to invest, from the start, in getting data
protection right (such as data protection impact assessments, data protection by design
and data protection by default). The proposals place clear responsibility and accountabil-
ity on those processing personal data, throughout the information life cycle. [20]
The effects of the above will be far reaching, as for the first time, legislation
(supported by significant monetary penalties) will require that [legal] entities who
collect and determine the purposes for which personal data will be used, must pro-
actively respond to EU privacy legislation by adopting data protection by design.1
13.2.1 Privacy by Design
Privacy by design first emerged as a term in 1995, from the joint work of
Information and Privacy Commissioner of Ontario, Canada and the Dutch Data
Protection Authority. That work was closely related to “privacy enhancing tech-
nologies” and the principles of “data minimization” [21]:
explored a new approach to privacy protection, with a number of case studies to show that
systems with no personal data—or at least with much less personal data—could have the
same functionalities.
Given its scope and reach, EU Privacy legislation will be a dominant fac-
tor in the shaping and development of the IoT, not least should privacy by design
become a persuasive, proactive response to privacy protection.
insights that are used to drive business/organisational decisions sourced from user
behaviour data. Consumers are increasingly concerned about how their personal
data is used in this space [24].
Treacy and Breuning [25] in their assessment of the interfaces between the
development of the IoT and the Data Protection Directive, conclude that for the
IoT to reach its full potential, businesses need to take cognisance of consumer pri-
vacy concerns, putting in place effective strategies to produce products and ser-
vices that consumers are happy to use, with their personal data.
Organisations wishing to take their products and services to the next level [the IoT] will
need to identify the privacy risks and work to mitigate these before embarking on such
projects. [25]
“Things” in the context of the IoT are commonly accepted as smart devices or
objects designed to process data linked to other similar objects or people. That
data typically captures or can be linked to usage activities, which is then often
recorded and/or transmitted. Devices and data are also often associated with
unique identifiers that allow for interaction with other devices/systems within a
In September 2014, the Working Party issued an opinion on the IoT. This identi-
fied the main privacy risks, within the framework of the Data Protection Directive,
and recommendations for addressing those risks.
The recommendations offer a practical view of what IoT stakeholders should consider
when developing and marketing their products in compliance with not only the current EU
data protection framework, but also taking into account [successor legislation] the upcom-
ing EU General Data Protection Regulation. [29]
Shortly after the working Party Opinion was published in January 2015, the
United States Federal Trade Commission (FTC) published its staff report: Internet
of things—Privacy and security in a connected world [30].
The publication of these papers is welcome. Accepting the relatively short
period of time that has elapsed since their publication, it is understandable that
many IoT stakeholders have not yet had the opportunity to consider the issues and
recommendations put forward. A consensus has yet to emerge on how privacy rules
may be applied in a way that strikes the right balance between encouraging and
stimulating innovation of IoT ecosystems and protecting consumer privacy [31].
The Working Party and the FTC share much common ground in their assess-
ment of the nature of the privacy risks emanating from the IoT, for consumers,
many of whom may have no option other than to interact with that ecosystem.
There is also common ground:
that core privacy principles such as transparency consent and data minimisation should
apply in an IoT ecosystem. [31]
A significant difference between the markets of the United States and European
Union lies in the fact that federal data protection laws only exist in European
Member States. Not only is the Data Protection Directive well established, this
legislative framework will shortly be extended with a single Data Protection
Regulation [19]. Thus, in terms of exploring frameworks within which IoT stake-
holders can purposefully come together to ensure proportionate responses to
consumer privacy concerns throughout the entire life cycle of an IoT device and
13 The Changing Landscape of Enterprise ICT … 211
In framing IoT privacy considerations, the Working Party started with a pragmatic
baseline, working within the scope of real-world IoT facets which are currently
commercially viable: wearable computing; the quantified self and home automation
or domotics [27]. While the future direction of IoT developments is uncertain, as
other possibilities for viable commercial applications have yet to emerge from the:
convergence and synergies of the IoT, with other technological developments such as
cloud computing predictive analytics [27].
The Working Party in forming a view of the privacy challenges related to the IoT
identified six areas of concern as set out in Table 13.3. The Working Party’s views
on how these challenges can be addressed, as design considerations for the IoT are
set out in Tables 13.4 and 13.5.
legislation. Recommendations that are common to all IoT stakeholders are set out
in Table 13.4. An overview of the obligations that are specific to a stakeholder are
provided in Table 13.5.
Thus, those who seek to take their products and/or services into the IoT eco-
system will need to understand the fundamental concepts of privacy legislation,
and work to mitigate privacy concerns as a core element of product and/or service
design. A clearer picture is beginning to emerge of the initial suite of design con-
siderations that IoT stakeholders will have to address.
Considering the recommendations and their context (Tables 13.4 and 13.5) rein-
forces the earlier point that development of the IoT will require multidiscipli-
nary working as a level of technical and legal innovation will be a prerequisite
for success. Therefore, a fundamental consideration is how best can the relevant
Table 13.5 Privacy design requirements for specific IoT stakeholders
216
OS and device Application developers Social platforms IoT device holders and Standardisation bodies and
manufacturers additional recipients data platforms
Privacy impact Special attention to types of
assessments (“PIAs”) data being processed—nota-
bly the possibility of infer-
ring sensitive personal data
Privacy by design Dedicate components Minimise personal data col- Develop lightweight encryp-
and privacy by to provide encryption lection—strictly to purposes tion and communication
default services of processing protocols
Control by the user Provide users with tools Data formats clear and self-
to read, edit and modify explanatory: users should
data before this is made be clear on what personal
available to a data data is being collected and
controller transferred
Transparency Users of IoT devices should
have the functionality to
inform others that their per-
sonal data may be collected
in the presence of a device
Data Portability Users should be enabled Tools should be provided Default settings prompt Promotion of portability and
to transfer their data to for users to export both raw users to review, edit and interoperability standards
other devices and/or aggregated data in a confirm before data from
standard and usable format IoT device is published to
social media
Data minimisation Minimise storage of per- Minimise the amount of Focus on the format for raw
sonal data on device to personal data collected to and aggregated data.
that which is necessary that required to provide the Promotion of data formats
Raw data transferred to service that contain minimal numbers
aggregated data on the Users should be offered of strong personal identifiers
device the facility to use services to facilitate anonymization of
Provide the facility anonymously IoT data
to irreversibly delete/
destroy personal data
C. Milne and S. Watt
13 The Changing Landscape of Enterprise ICT … 217
13.3 Conclusions
References
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Chapter 14
Engineering Design for Mechatronics—
A Pedagogical Perspective
Simeon Keates
14.1 Introduction
S. Keates (*)
Faculty of Engineering and Science, University of Greenwich, Chatham Maritime, UK
e-mail: [email protected]
that break new ground and explicitly support the creation of the new concepts and
solutions required to take mechatronics forward.
When looking at mechatronics-oriented degree programmes it is necessary to
consider how mechatronics is likely to develop and change in the mid- to longer-
term future. The goal of any good degree programme is to not only prepare each
student to secure their first job, but also to give them the correct skills and mind-
sets to retain employment throughout their entire working life. This goal is a par-
ticular challenge in a discipline that is as diverse as mechatronics.
• Confidence • Skills
• Creativity • An ability to work in a team
Figure 14.1 [5] shows that Engineering Design can be placed at the intersection
of a science-based set of skills, the horizontal element of the figure, and social and
artistic skills, the vertical element. To these must be added a wider awareness of
a range of issues necessary to convert a concept into a viable system or product,
such as aesthetics, manufacture, ergonomics and human factors.
In considering the requirements of a mechatronics course with Engineering
Design at its core, the essence remains that of balancing the Engineering and IT
content within a design focus that supports both individual and group working.
The latter is especially important for mechatronics, which is a confluence of very
diverse technical domains and thus any one person is unlikely to be a master of
all of the technical skills required to build a successful device or system, par-
ticularly within the context of developments such as cyber-physical systems and
the Internet of Things. In industry, most graduates will be expected to work in a
team and so ought to experience the realities of such co-operative work in their
programmes.
14 Engineering Design for Mechatronics … 223
Theoretician Pragmatist
Reviews design process and Emphasis on problem solving
outcomes Selects, uses and refines
Identifies methods and methods
generates procedures Generates solutions
Establishes good practice Establishes practice
Refines theories
Key elements here are the need to support communication between members of
the group, for instance through computer-based communications structured around
the use of digital libraries [8, 9], and to expose students, both individually and as
members of a group, to the design process from concept development to imple-
mentation [10]. Intrinsic to this is the need to ensure that, particularly in a cross-
and interdisciplinary environment, issues of potential misunderstanding through
different and differing use of terminology is avoided [11].
Further, it has been suggested [5] that design can be categorised in relation to
two broad approaches; theoretical and pragmatic, as illustrated by Fig. 14.2. In
practice, these extremes do not exist in isolation, but co-exist along a continuum
within the design process. What is perhaps of more significance in relation to
course design is that students, inevitably, lack the range of experience associated
with established design engineers, and this then impacts on their approach to prob-
lem solving [12, 13].
Here, we shall consider issues associated with achieving a design-based
input through a combination of project- and problem-based learning linked to
mechatronics and looks at these from a range of perspectives including the need to
encourage innovation and student perception [14–19].
224 S. Keates
Innovation, in all its potential forms, is key to the achievement of new generations
of products and systems. In order to develop and take forward the innovative pro-
cess to meet a new set of challenges, Chesbrough [20, 21] has suggested the need
for a shift from the traditional approach, defined as Closed Innovation, with its
orientation towards secrecy and the retention of ideas to one of Open Innovation
in which ideas and solutions are widely sought from both within and from outside
the organisation.
The relationships between these two divergent approaches can be seen in
Figs. 14.3 and 14.4. From these, it can be seen that they each represent a signifi-
cantly different focus on the innovation process, both in terms of the value of ideas
and the ways in which such ideas are to be incorporated into that process. The
revised methodology represented by open innovation has been adopted by organi-
sations such as Proctor & Gamble [22] and the US Department of Education [23]
to create platforms to develop and take forward new ideas, but perhaps more
importantly to bring in new ways of thinking from outside the organisation.
Similarly, IBM runs an annual “Innovation Jam” as part of its Global Innovation
Outlook [24]. Though the underlying motivation, in one case growing company
profitability and in the other enhancing an education system, may differ, both are
exhibiting a degree of openness by inviting external bodies, groups and individuals
to submit their ideas into a central ‘pot’ for consideration.
In 1998, John Prados [25] suggested that Engineering graduates were perceived as
having a range of weaknesses, including:
• Technical arrogance
• Lack of design capability or creativity
• Lack of appreciation for considering alternatives
• Lack of appreciation for variation
• Poor overall perception of the project
• Narrow view of engineering and related disciplines
226 S. Keates
In this respect, consider student reaction to the essay topic: “Eli Witney and the
origins of mass production”, which was posed in a manufacturing course. Students
were told:
• That there was no predefined or predetermined content required to achieve a
particular grade.
• That the emphasis was to be on their ability to source, organise and interpret
data available from a variety of sources.
• That in order to obtain a passing grade they were required to demonstrate that
they had carried out a level of research and analysis associated with basic infor-
mation gathering.
• That to achieve a higher grade they were required to demonstrate that they
could organise and arrange the information to tell a specific story of their choice
using the title as guide.
• The length of the paper.
A comparatively small number of students took advantage of the flexibility to
develop a case while the majority took the conservative approach of ensuring they
did what was required to pass but then did not feel that they wished to take on
what they perceived were the potential risks associated with the achievement of a
higher grade.
14.3.3 Choice of Tools
Once a design brief has been given to students, they are then typically given access
to a workshop or laboratory for construction of their solutions. The equipment
and construction components they are given access to will influence their design
process. For example, it is common to use standard components such as Arduino
boards and associated sensors [35] or Lego Mindstorms [36] in first or second year
mechatronics projects. The choice of which of these components are available
will push students down particular design paths. While such provision may sim-
plify the project for the students, as well as keep costs down, it does come at the
expense of a level of restriction on design creativity.
One possible solution to the cost issue is the use of computer simulations
of components through the kinematic modelling of their properties. An exam-
ple of such an approach was the variable fidelity prototype developed for the
Interactive Robotics Visual Inspection System (IRVIS) [37], which was an accu-
rate model of both the size and kinematic response of robot with five motors
and five degrees of freedom—see Fig. 14.6a, b. Such a virtual prototype can be
reconfigured, redesigned and completely altered with a few lines of code for
absolutely no cost.
The advantages of using a working model that can be adjusted quickly and for
comparatively little resource cost when trying to teach innovation are obvious.
Students are encouraged to explore different options, because the effort involved
228 S. Keates
Fig. 14.6 Virtual
prototyping in design
education, a interactive
robotic visual inspection
system (IRVIS) consisting
of a camera mounted on a
gantry above a moveable
tray of microcircuits. The
robot has 5 degrees of
freedom. b the variable
fidelity prototype—a virtual
model of the IRVIS robot
with authentically modelled
kinematic performance
in creating alternative options is minimal and the feedback on the success or oth-
erwise of their design is very quick. However, the model does need to be flexible
enough to support more radical design solutions, otherwise what may be intended
as a tool to promote innovation may itself become a limitation on that same inno-
vation if students cannot explore and examine all of the design variations they can
conceive.
14.4 Approaches to Assessment
Flat marks Each member of the group receives the same mark irrespective of their
contribution to the final report. This can work if balanced by the internal peer
pressures of the group ensuring a balanced level of activity across all members
Individual Assessing an individual student’s contribution could typically involve an
contribution agreed introduction and conclusion for which each member of the group
would be awarded a shared mark. The individual contributions to the overall
project would then be identified and the sections of the report associated with
particular responsibility and activity graded separately
This approach generally works best where group members have either
identifiable skills or worked on clearly demarcated components. The classic
example is the development of a robot for following a white line where
students can be allocated responsibility for building (i) the robot chassis;
(ii) the sensor array; and (iii) the control code
Combined An alternative approach is to couple the project work with an examination that
marking is designed to establish a student’s overall depth of knowledge of the project.
For example, students are first asked to write a group project report, which
is then graded for the whole group. The group is then invited to make an
(ungraded) presentation on the report summarising the key findings. The
students are free to decide who presents what. This presentation is then
followed by individual oral exams, where the group project marks can be
increased or decreased by up to one grade
Such an approach gives the students an incentive to work well as a group,
because they all benefit from a high initial report grade. However, the students
feel some degree of confidence that weaker members of the group will be
found out in their individual exams and so there is an element of correction
in the final grade. Similarly, very able and diligent students also have the
opportunity to improve their grade if there had been a problem elsewhere in
the group
Peer Peer assessment can be used in association with either of the above but with
assessment a proportion of the marks being held back to be allocated by members of the
group to the other members of the group to reflect their perceived contribution
Each of the above has been used in association with group projects in design,
and each has been met with various degrees of scepticism by students.
However, the general view was that the overall marks awarded reflected the
contribution by the individual group members
A further approach used where groups were competing on the same project
brief, as for instance representing individual design groups tendering for
a project, was to distribute the reports to other teams prior to marking and
asking for a critique of the these to be submitted. These critiques were then
graded, with the grade then contributed a percentage of the overall grade. The
results from these critiques were generally very interesting, as the majority of
teams did not set out to attempt to destroy the other’s case, but to genuinely
perform a critical analysis of the proposal. Two instances are of particular
interest:
• One group commented that they wished they had thought of an idea put
forward by another group and followed this up with a detailed analysis to
demonstrate why they still thought that their solution was superior
• Another group commented to the effect that after doing the critique
remarked on “the problems of grading such reports” and that they had never
appreciated these previously
230 S. Keates
The challenge of how to grade such reports is interesting. In any design activity,
one of the earliest considerations is that of what measures of success are to be
used. Put simply, if two designs are to be compared, what evaluation criteria are to
be used? Again there is a range of possible strategies.
For example, consider the classic Civil Engineering student design problem,
that of building a structure to span a gap supporting a specified weight at the mid-
point. Typical measures of success are (i) whether the structure supported the load;
(ii) the weight of the structure; and (iii) the “cost” of the structure, which is usu-
ally calculated based on the cost of the components and the labour time for fabri-
cation. Most students typically design a traditional truss-type structure, usually a
Pratt or Warren truss, because that is what they automatically assume will be the
most effective structure. In reality a Waddell-type truss, i.e. a very large triangle
design is usually the most cost-effective solution.
A typical mechatronics project is substantially more complicated than this and
thus less straightforward to assess, not least because it will necessarily involve
multiple Engineering disciplines and multi-skilled teams.
Given that we believe that with the rise of notions like the Internet of Things
[38], the traditional silos are increasingly archaic, we took the step of completely
re-thinking all of the programmes. A number of new degree programmes were
introduced, such as Design, Innovation and Entrepreneurship—to help encourage
the next generation of entrepreneur–inventors—and Engineering for Intelligent
Systems—which is, in effect, a degree in mechatronics.
A new common first year, focusing on the fundamental principles of
Engineering Science, was introduced for all Engineering students, whether study-
ing on traditional programmes, such as Civil or Mechanical Engineering, or the
newer programmes. The new first year consists of four double-courses:
DARPA addressed this issue in its self-driving car challenge [39] where the cri-
terion for success was simply that the first vehicle to cross the finish line wins.
A consequence of this approach is a wide variety of highly innovative entrants.
Similarly, the Robot Wars television programmes had an equally direct approach
to establishing the “better” design—a fight until only one robot remained and all
opposition had either been immobilised or ejected from the arena. Again, there
was a similarly wide variety of innovative designs among the entrants. We are
in the process of working with the team behind Robot Wars to establish an out-
reach programme to local schools to inspire the next generation of mechatronics
students by helping schoolchildren design and build robots to compete in Robot
Wars.
The solution that we use was inspired by the role of the jury on Robot Wars
where a panel of external experts is used to assess each finished design against
each of the stated challenges and category champions identified. Those champions
then progress through to a final round and a “champion of champions” is named as
the design that, in the opinion of the experts, best meets as many of the challenges
as possible.
14.5.1 In Summary
Engineering Design is a major element of mechatronics and can form the unifying
theme throughout such courses. However, the requirement to encourage innovation
is often in conflict with the requirements of “quality” and of the need to assign
grades to all forms of student-based activity, even when doing so encourages a
conservative approach to design. Instead, the aim should be to encourage innova-
tion, and even failure, as to reward students for the adoption of an innovative and a
novel approach.
One possible way of accomplishing this is to simplify the criteria or measures
of success as much as possible—ideally to a single such metric, e.g. the fastest or
the lightest. It is also suggested that all mechatronics programmes focus not only
on the development of working solutions, but also on how the solutions fit within
the wider environment of use, including their users.
produce a usable robot. The development team had spent 3 years developing the
robot and ensuring that it functioned. The interface received scant attention until
almost the very end of the project such that when the robot was taken to the indus-
trial test site, the interface was a barely developed version of the testing interface
used to drive the motors individually. The final user acceptance test was a failure,
because although the user could move each of the motors individually, the visual
inspection task required complex simultaneous motor control, which the interface
simply did not support.
A second three-year development cycle was required to address these short-
comings. The original development team was replaced and their parting advice
to the new team was that the acceptance trials failed because the robot was
under-specified and needed a (very expensive) complete overhaul. The new
development team instead focused on developing a working interface by focus-
ing on the end tasks of the user. A more complete, task-focused interface was
developed and the user acceptance trials were completed with no significant
shortcomings being identified. No overhaul of the robot itself was required. The
deficiencies in performance suggested by the first set of user trials was a result
of the motors not being driven effectively—one at a time instead of combina-
tions together.
The experience of this project is unfortunately common among many such
mechatronics projects. In a very insightful paper, Buhler examined the success of
several of the major EU TIDE Rehabilitation Robotics projects in the 1990s [40].
His conclusion was that only one of the projects that he evaluated (the MANUS
project [41]) had achieved its original design objectives and had achieved a
respectable degree of success. All of the other projects were considered failures
and the most common reason for failure that was identified was a focus on the
technology to the exclusion of almost all other considerations.
Clearly, any mechatronics programme must bear this in mind and ensure that
students are aware not only of how to develop such systems, but also how they
interact with the wider environment, including their users. Such considerations are
routinely taken into account in other specialist domains, such as medical device
design and it is suggested that mechatronics students are made aware of such
broader approaches to Engineering Design.
IRVIS, as a mechatronics product, was very basic compared with the capabili-
ties of modern systems, such as RoboThespian, shown in Fig. 14.7. RoboThespian
has been designed explicitly to mimic human movements and appearance. Final
year students are taking up projects to explore how people may wish to interact
with the robot and it is straightforward to code and implement lifelike responses.
At the same time the success of the IBM Watson system in answering unstructured
questions in the Jeopardy!TM challenge [42] shows that “artificial intelligence” is
developing apace.
234 S. Keates
Fig. 14.7 RoboThespian
14.7 The Future
and designers are now on the verge of being able to think very ambitiously about
what they would like their device or system to accomplish, almost unlimited and
unrestricted by the capabilities of the hardware. We are not quite there yet, but the
capability of the technology is now only a small step behind that of the imagina-
tion of the typical Engineering student.
The impact of the next generation of mechatronics devices is already being
felt. Take, for example, the rise of 3D printing. In the 1960s and 1970s, compa-
nies began to realise that labour costs in the developing world were very much less
than in developed countries. The notion of offshoring was born and the following
few decades saw the manufacture of low added value products in particular being
transferred from countries such as the US and UK to the Far East and elsewhere.
However, it is highly likely that the “no labour” costs of 3D printers will undercut
even those low labour costs, and also have the added advantage that the products
can be made at the point of demand and do not need shipping halfway round the
world. Once 3D printers and other similar technologies become sufficiently com-
monplace, the money to be gained in manufacturing will move from those who
can make the product most cost effectively to those who can design the most use-
ful or desirable product.
Similarly, the Internet of Things is also an increasingly important development
that has the potential to change the world in which we as much as the Internet
itself has done since the early 1990s. Again, technologies that are already available
are capable of supporting many exciting innovations. However, it is still looking a
little like a solution in search of a problem. The only innovations that have thus far
gained any notable traction in the market place are somewhat mundane, with ele-
ments of home automation, home security and heating applications initially being
the most pervasive Internet of Things solutions in the marketplace. Such applica-
tions are only scratching the surface of what the technology can support. However,
designers and developers are still struggling to find the “killer application(s)”
that will lead to sufficient homeowners investing serious money in the necessary
Internet of Things infrastructure in their house.
Changes in the general population also need to be considered. Many coun-
tries in the developed world already have populations that can be considered
aged, rather than ageing. There is a clear need for more technology to help sup-
port people in retaining their ability to maintain independent living in their own
homes [43]. Mechatronics will underpin much of the new developments in tele-
healthcare, assistive technologies and support for the activities of daily living
[38]. However, designing for older adults or those with disabilities involves par-
ticular design challenges because of the variety of user functional capabilities
[44] that may be encountered as well as different user priorities and goals [45].
Consequently, future mechatronics engineers will need to understand as much
about consumer wants, needs and aspirations as they will about, say, different
types of motors.
To reiterate what was stated in the introduction to the chapter, The goal of any
good degree programme is to not only prepare each student to secure their first job,
but also to give them the correct skills and mindsets to retain employment throughout
236 S. Keates
their entire working life, requiring educators to consider how mechatronics is likely
to change in the mid- to longer-term future, and how these changes are likely to
impact on course content, structure and delivery. This is a particular challenge in a
discipline such as mechatronics with all its diversity. The solution must be to aim for
a balance between:
• Technical knowledge—Providing sufficient content about the technology of
today.
• Underlying fundamental technical skills—Skills such as Design and
Mathematics will support graduates throughout their working life.
• Personal skills—These encompass lifelong learning, adaptability, problem-solv-
ing and open-mindedness that together make up a flexible and adaptive mindset,
open to new challenges.
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Chapter 15
Mechatronics Education:
Meeting Future Need
David Russell
15.1 Introduction
Of all the topics feverishly discussed in staff meetings, conferences and blogs,
future educational effectiveness and relevance always seems to crop up.
Professors, remembering their own education and struggles to attain their current
status in academe bemoan the current lack of mathematics, the lack of student tal-
ent, and the drift away from hard design to a plug-and-play mentality. There are
evident disjoints between Software-as-a-Sservice (SaaS), cloud computing, and
Platform-as-a-Service (PaaS) and mechatronic systems.
While abstraction from the internals of the computational units that constitute
the Internet of Things (IoT) might speed up product launches, the mechatronic
engineer who is operating in the actual application domain is left pondering the
integrity of the software and its source, its ruggedness over time in the real world
setting, how to manage component upgrades, and the recovery of the system after
a failure. This chapter includes true vignettes, disasters, challenges and discus-
sion topics from the author’s experience, selected to highlight what a mechatron-
ics engineer must know and to illustrate the necessity for innovation and technical
dexterity. Each subsection of this chapter is chosen to highlight technical and non-
technical topics that should be integral to mechatronics education long into the
future.
The author was an invited panel member in the vigorous discussion at the
Mechatronics 2014 conference held in Karlstad, Sweden in June 2014. He has
worked in the manufacturing systems integration industry and academia for almost
fifty years. The views expressed in this chapter are his alone, and designed to pro-
voke discussion and hopefully bring about real advances in mechatronics edu-
cation among teaching staff and administrators in the institutions of its readers.
As educational delivery mechanisms migrate from the traditional lecture-recitation
D. Russell (*)
Penn State Great Valley, Malvern, USA
e-mail: [email protected]
Taking a rapid global scan of the educational process, it is obvious that there is
no real body of knowledge of mechatronics as opposed to say the medical profes-
sion. It is not within the purview of this chapter to compare countries with coun-
tries, universities with universities or even precollege common core education. The
objective is to highlight how differently somewhat similar materials can be taught
to the students who constitute the future engineering cohort yielding to the inevita-
bility of on-line delivery.
While on-line instruction, at the time of writing, may be in an ascendancy, the
Center for Teaching and Learning at the University of North Carolina Charlotte
(UNCC) [1] lists 150 different teaching methods, admittedly not all of which
apply to mechatronics. These range from the well-known “lecture by the teacher”
which appears as #1, to “small group brainstorming” listed as #150. Buried as
#106 is “the use of technology and instructional resources.” At the risk of being
facetious, the chapter author’s favourite is #127 “visit an ethnic restaurant.” But,
what is best for the student?
There are many instructional methods. Table 15.1 is based on a College of
Southern Nevada (CSN) website [2] and summarizes some of the instructional
methods that can be affiliated with the various teaching styles.
Academic readers will readily associate how classes at their institutions are
conducted in the main. Following the full CSN website, the interested reader may
find how these methods translate to an on-line environment interesting.
15.2.1 The Institution
In the US, there are over one thousand colleges and universities that boast hav-
ing an engineering school. This number is increased significantly if the number of
engineering departments in Europe, China and India are added. Most schools are
regulated by governing bodies (e.g. ABET in the US) as far as the curriculum is
concerned, but there is no common core curriculum for the nation.
This means that what is taught at Institution A may be covered superficially
or not at all in Institution B. Overseas, the problem is worse. Some engineering
schools in certain countries do not pass muster outside of the country itself. By
awarding engineering degrees such institutions promise good jobs and better lives
for their graduates only to not even be considered for a good job inside or outside
the country. This is not good for the student.
15 Mechatronics Education: Meeting Future Need 241
To rectify this problem, many well regarded colleges and universities are
populating on-line and residential post-graduate courses. Mechatronics, robotics
and other disciplines are popular topics in what are intended to be educational
objects.
242 D. Russell
University teaching staff, instructors, and professors ideally are mature and have
some actual industrial experience. With no real pedagogic training, they teach as
they were taught, with much theory and arguably little relevance to their students
interests or final occupations. Most teaching staff have had little or no formal
training in teaching, classroom management, or legal and ethical matters.
US News and World Report ranks the top schools annually but this ranking gen-
erally reflects research expenditures, the number of doctoral degrees awarded if
appropriate, a tally of staff who hold a terminal degree and Fellow status within
their institution. The rating may include graduation and retention rates. Teaching
may be prescribed for each staff member, but it is certainly held in lower regard
than funded research in contract renewal matters.
Efforts such as the UK Teaching Quality Assessment (TQA) were designed to
highlight and reward good teaching practice at schools and colleges in much the
same way the Research Assessment Exercise (RAE) handles research. It is the
responsibility of university staff to perform both research and teaching well to
promote high marks in both the TQA and RAE reviews. In the US, engineering
departments are subject to a periodic nationwide ABET accreditation process but
only at the baccalaureate level. But, what is best for the student?
In the US for example, many engineering students spend just over two years in
fairly focussed programs (e.g. electrical engineering) and may select their major
while in their first or second year. Concurrent with these studies, students will be
exposed to ethics, legal issues and presentation. In Europe, students may enter
programs already knowing their chosen field and experience four years of topical
study. Some schools inject a term of work experience before their final year while
others engage final year student projects.
It almost goes without saying that successful students will have good study
skills and an excitement about engineering while lackadaisical students tend
to do poorly and often transfer into other (self-perceived as easier) programs or
institutions. It is a well-known construct that how a student learns about Science,
Technology, Engineering and Maths (STEM) before college is a major indicator
as to what fields of study the college-bound student selects; this varies globally
as will be shown at the end of the chapter. Despite scholarships and financial aid,
location, need and social status do figure as to which institutions are feasible to an
applicant.
Engineering schools worldwide are somewhat selective and require four or
even five years of study for a baccalaureate degree. Mechatronics is certainly
taught at the baccalaureate, masters, and doctorate levels but usually championed
15 Mechatronics Education: Meeting Future Need 243
Imagine now that the student has successfully managed to gain employment in a
technical company that for the sake of this chapter produces or uses mechatronic
systems. Such employers have a perceived need for expertise to further their prod-
uct or service and have high expectations for the incoming graduate or technician.
In the legal and medical professions, novitiates must complete residencies to
become certified before being allowed to practice, whereas in engineering char-
tered membership in an institution is considered largely optional, expensive, and
irrelevant. It is common practice for new employees shadow experienced engi-
neers until they can be assigned to projects experts in their own right. From this,
the reader can deduce why projects fail, how cost overruns happen and products
never quite work as anticipated by the client. What is best for the company?
The following contains three factual real world vignettes from the chapter author’s
experience designed to reflect necessary topics in mechatronic education. The cor-
poration or company names are omitted for confidentiality reasons but hopefully
the reader will find the examples useful. Each subsection will briefly describe a
real system and how it was designed, how a problem presented itself, the reso-
lution of the problem, and most importantly, what educational skill enabled the
mechatronics engineer to address the problem. The first case is given in much
more detail than the other two to better illustrate the point.
Overview
An injection moulding corporation is contracted with a systems engineering com-
pany to design and implement a production monitoring system for its main loca-
tion that operates up to 40 high-tech moulding machines. About 35 machines run
regularly on any one day producing several tens of millions small plastic parts
daily. The components are packed in boxes by weight and passed on to qual-
ity control and inventory. Figure 15.1 shows a typical injection moulding (IM)
factory.
244 D. Russell
Fig. 15.1 A typical US injection moulding operation (Courtesy of the Rodon Group, Hatfield PA)
1. How to connect machine information over long distances? The factory is over a
mile long.
2. How to connect all of the system devices over such long distances? Electrical
signals were all low quality with much apparent noise being generated ran-
domly from the injection presses.
3. How much information is it useful to display?
4. How can operators and mechanics provide specific data for display?
Once these matters were resolved, which in fact did involve some redesign of the
system and the purchase of additional software and hardware, the system was
coded and installed.
Problem Areas
In the day to day operation of the system, the following unexpected situations
arose:
1. What appeared to be random data freezing anytime during operation.
2. Data loss after a blackout or brownout of primary factory power.
3. Handling machine maintenance and repair status cycles.
4. Shift reports show incorrect times.
These problems seemed to indicate fatal flaws in the system, yet were solvable
using mechatronic principles. The chapter author’s solutions are summarized in
Sect. 15.5.1.
Overview
A company was using a mainframe computer for advanced CADCAM and graph-
ics. Each design station cost over $50,000 and the mainframe lease and operating
246 D. Russell
system was over $100,000 per month. The consultant found a company that had
found a way to run instructions from the mainframe on a $20 K minicomputer by
making some minor adjustments to the motherboard of the minicomputer.
Overview of Invention
Figure 15.3 illustrates how the mainframe instructions were accessed and exe-
cuted by the minicomputer by modification of the minicomputer motherboard
with proprietary firmware. The schematic blocks shown dashed were the only
firmware modifications needed. The minicomputer word size must be compara-
ble with the mainframe instruction chip set (32 bit) which was purchased from the
manufacturer.
Problem Area
The system functioned very well and the CADCAM application was successful
and an inexpensive alternate to the traditional graphics workstation. One day, after
a minicomputer operating system upgrade, the system completely failed to oper-
ate. Mainframe computer instructions embedded in the CADCAM sequences sud-
denly caused the minicomputer to return an illegal instruction trap and a complete
CADCAM failure.
This problem indicated a fatal flaw in the system that eventually proved unsolv-
able causing the project to be discontinued. The chapter author’s explanation is
summarized in Sect. 15.5.2.
Overview
Many researchers have studied various methods of inducing control into an
inverted pendulum rig. This system lends itself to adaptive, intelligent, evolution-
ary and learning control. Figure 15.4 is a photograph of one such rig with which
the author worked [3]. Essentially, the cart was driven in bang-bang LEFT/RIGHT
mode on computer command. The experiment was bounded on a two meter track
with crash sensors at each end. The pole on the cart was freely hinged but lim-
ited to about ±10°. If the system went out of range, the motion on the cart was
stopped. The problem was to balance the pole by moving the cart left or right and
should not be confused with the swing up pole balancing act.
Problem Areas
The two major problems were ensuring that the system engaged its learning algo-
rithm from an initial random but legal state so that the controller could recognize it
and launch out on a control excursion, and handling slippage in the driven wheels
when the cart direction was reversed. The chapter author’s explanation of a solu-
tion to the first problem is summarized in Sect. 15.5.3.
15.3.4 Summary of Cases
For each of the above three cases, how these problematic situations were
addressed appears below in Sect. 15.5 to encourage readers to discuss their own
ideas with those of their students before reading that section. After reading the
author’s comments, readers should discuss then what educational modules at their
institution or company would have enabled the novitiate engineer to address those
problems?
Perhaps the missing educational experiences in our colleges and universities are
in-depth coverage of systems engineering and system integration.
In the cases given above in Sect. 15.3, it should be apparent that the designs of the
system components, the integrated system, and even the placement of the system
within its global domain (a.k.a. in a system of systems) rely heavily on the under-
standing of systems engineering and systems integration.
15.4.1 Systems Engineering
The same website explains the nature of the discipline and its truly outcome-
based focus.
Systems engineering is an interdisciplinary approach and means to enable the realization
of successful systems. It focuses on defining customer needs and required functionality
early in the development cycle, documenting requirements, then proceeding with design
synthesis and system validation while considering the complete problem.
15.4.2 System Integration
from software located as COTS (Code off the Shelf), SaaS (Software as a Service)
and of late Cloud Services. In the software realm, the major integration issues in
an open architecture environment are system and application configuration. In this
activity, the integrator has to skilfully slot the application into sets of code that
may have been written externally in another language. Enterprise software systems
such as SAP® require the use of many configuration forms and data manoeuvres
before a manufacturing company can benefit from its complexity and information
power. Most problems arise from hardware failures, internet issues and misfits in
terminology and usage.
In mechatronic engineering systems integration problems arise from combi-
nations of mechanical, electrical, computer and systems disciplines. Solving in
one area may cause sudden failure on another front. The second Sect. (15.3.2) is
an illustration of how a project failed through no fault of its own as explained in
Sect. 15.5.2. It was actually the reluctance of the minicomputer vendor to make a
simple revision to their operation system that caused the failure.
Computer engineering and computer science programs usually include some
information integration, database and internet-enabled modules. Formal engi-
neering programs by and large contain very little curricular coverage of system
integration. Warminki and Ikonomov [5] opine that: “… the basic engineering
curriculum fails to teach valuable skills in the areas of:
• Knowledge management/documentation/recall and reuse.
• Working in cross functional distributed teams.
• Critical thought in the framework of product design.
• Design methodology including: translation of vague requirements to engineer-
ing specifications, failure mode identification and effect analysis, total param-
eter and tolerance product design, manufacturing execution, function as a
member of a team to undertake the analysis and integration of automated manu-
facturing processes.”
This issue at their institution is being addressed by a detailed hands-on project in
which students are posed with real problems to solve. In a group situation, stu-
dents can engage in problem solving activities such as Scrum [6] and other similar
team oriented project work.
The following are outlines of how the problematic areas of each case were
resolved, but readers may want to discuss other solutions with their colleagues and
classes. Much more detail is given to the first case to illustrate the complexity of
mechatronic systems and because it was housed in a real-world industrial environ-
ment. The second focussed on the need for a fairly deep knowledge of operating
systems and firmware, and the third on mechanical design and the use of timed
software.
The solutions to the problems introduced in Sect. 15.3.1 are summarized below
but it should be clearly understood that this is not an exhaustive list.
Problem (a) and (b)
These questions focussed on the long distances connecting devices and the low
quality and high noise electrical signals.
Solution—The use of shorthaul modems and a check on all wire shielding in
the factory roof helped with this problem. A better, if more expensive, solution
would have been to rewire using fibre optic cables.
Educational Objects—The engineer needed to be conversant with modems,
communications and fibre wire connections over long distances.
Problems (c) and (d)
These introduced the issue of good data collection, displays and factory floor
inputs.
Solution—It is essential that a focus group that includes the industrial client
and factory floor personnel decide what data is to displayed on the shop floor.
It became apparent in the system in question that shop floor data needed to be
15 Mechatronics Education: Meeting Future Need 251
collected from the operators. This data then identified the need and nature of a
machine breakdown, etc. It was necessary to instal microterminals and integrate
this data into the database using data fusion techniques.
Educational Objects—The system designers needed a deep understanding of
database design and fusion, and human computer interaction.
Problems (e), (f), (g) and (h)
These all occur during the operational phase of the system from time to time. In
the original system, the data collection and all database operations would freeze
mimicking the effects of a power outage.
Solution—The design and implementation of the factory software required
a level of system intelligence so that temporary problems and failures could be
detected and “self healed” to avoid loss of data. The actual system included pro-
grammable logic controllers (PLC) in which front end intelligence was embedded
to temporarily store data during a system pause or stoppage.
Educational Objects—The mechatronics engineer needed to understand file
locking and system programming to free locked files and folders. Real time oper-
ating system design knowledge is essential as was a familiarity with available
industrial components.
masters programs which can be face to face or on-line. In these programs, stu-
dents are already degreed engineers and therefore can focus on mechatronic issues
such as described in this chapter without much mathematical or basic engineering
review.
The intent of this chapter has been to introduce some concepts of how
mechatronic systems posit a variety of problems for which students, even at the
doctoral level, may have had no in-depth instruction and who do not yet possess
the savvy of an experienced engineer. Reference to statistical data has been largely
avoided as numbers change so rapidly from year to year and are provided by unre-
liable sources.
References
The authors hope that readers of the book have enjoyed the fundamental research
topics and future visions of the contributors to the text. This chapter reflects the
interaction and integration of these major topics and tries to summarize the key
statements.
It should be pointed out that the continuous (r)evolution of the technical
(mechatronic) systems with the deeper integration of multiple disciplines (e.g. IT
functionalities and components) and the detailed consideration between the prod-
ucts and their related production processes are parts of the major trends in product
design. Furthermore, the involvement of several partners (all over the world) and
the challenges of new business process play an important role.
P. Hehenberger (*)
Johannes Kepler University, Linz, Austria
e-mail: [email protected]
D. Bradley
Abertay University, Dundee, UK
e-mail: [email protected]
key technology for mastering these. The future trends, methods and models for
the design processes of mechatronic systems have to be considered as unques-
tionable enablers for transformation of complex systems into cyber physical sys-
tems or the global integration of the internet of things. These design processes for
mechatronic engineering have to support the development of the new services or
the implementation of an industrial internet for the factories of the future.
• Manufacturing Technology
Future technologies (e.g. Additive Manufacturing or AM) for physically creat-
ing mechatronic devices and systems will enable new possibilities in the design
process. There will be a shift from “design for assembly” approaches to “direct
manufacturing” approaches. So we could remove the need for post-fabrication
assembly and use of fastenings, yielding rapid production of robust devices.
Nowadays typical examples are 3D printed sensors, 3D printed electronics and
integrating multiple materials, which is the basis for the production of “Fully
Integrated Mechatronic Devices.”
• Internet of Things and Cyber Physical Systems
The current trend in mechatronics involves the deeper integration of computa-
tion and physical processes in networked mechatronic systems, cyber physical
systems (CPS) or Internet of Things (IoT). Therefore communication, inte-
gration and data analysis are considered essential since the scope for IoT will
depend upon the consolidation of diverse systems and standards, with “lower
level” (local) systems talking to each other and to “upper level” (global) sys-
tems. Typical applications are home automation, production, transport, energy,
health care and agriculture. The lauded potential social and economic benefits
are plausible but not guaranteed yet.
• Communication and Information Technologies
The key issues here are associated with the need to facilitate the forma-
tion of multidisciplinary partnerships. Without such partnerships, opportuni-
ties to innovate in both product design and service delivery may well be lost.
Consequently, organizations that establish robust forms of partnership work-
ing are more likely to secure a competitive advantage. Associated with this is a
requirement to establish new methods of securing and managing user consent,
while ensuring no economic or functional disadvantage if a user opts out of data
sharing.
This leads in turn to questions as to how to educate and inform technologists,
along with legal/jurisprudence practitioners, so that legal and societal demands
are addressed in the development, implementation and application of new
technologies.
• Mechatronics Education
Mechatronics is moving to a future where the design of complex physical com-
ponents is becoming commoditized. The particular challenge is that of sub-
ject diversity and mechatronics education must therefore aim for a balance
between “Technical knowledge”, “Underlying fundamental technical skills” and
“Personal skills” and any educational programme should be oriented to support
these areas. Typical topics, which have to be covered by mechatronics courses
16 Conclusions 259
are aligned along the product life cycle, including innovation, creativity, sys-
tems thinking, engineering and integration used a combination of project- and
problem-based learning methods. Mechatronics education is then the base for
applying newly available technologies.
References