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Zbrush UI

The document discusses the Zbrush user interface (UI). It describes the main segments of the UI, including the lightbox, canvas, main menus, shelves, and trays. It explains how to customize the UI layout by dragging elements and saving preferences. The objectives are to understand the lightbox, UI segments, and how to customize the UI.

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serge.renaudiere
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0% found this document useful (0 votes)
130 views5 pages

Zbrush UI

The document discusses the Zbrush user interface (UI). It describes the main segments of the UI, including the lightbox, canvas, main menus, shelves, and trays. It explains how to customize the UI layout by dragging elements and saving preferences. The objectives are to understand the lightbox, UI segments, and how to customize the UI.

Uploaded by

serge.renaudiere
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
You are on page 1/ 5

Zbrush User Interface (UI)

Video 01

1.1. Lightbox

1.2. UI Segments

1.3. Customizing UI

Objectives
After studying this unit, you should be able to:

 Know what is Lightbox


 Understand all the parts that make Zbrush UI
 How to customize UI

1.1 Lightbox

Lightbox

Lightbox, by default opens every time we start Zbrush! It's a place where we
can find our Zbrush assets, such as projects, brushes, textures….
Lightbox offers several ways to navigate and display its content:

At the top, click on one of the category names to display and browse its
content: ZBrush, Documents, Tool, Brush, Material, Script and Other. These
hyperlinks refer to ZBrush default folders.

On the right of these default folders, click on the left or right arrow to switch
from one category to another.

Click on the left folder with the up arrow to go up in the hard disk hierarchy.

Click on the other folder icons to enter in these folders.

On the top right, choose to display one, two, three or four lines of icons.

Click and drag on the inner edge (nearest the center of the Canvas) of the
Lightbox window to scale it up or down: it will change the size of the content
preview.

Click and drag in the content, including on a preview icon to move on the left or
right the Lightbox content.

1.2. UI Segments
1.2.1 Canvas or Workspace
Is a place we do all our sculpting. It is the central and the biggest part of the
Zbrush UI. It's size, in pixels, is defined in the Documents drop down menu.

1.2.2 Main Menu, shelves and trays


On the upper top pallete are the drop down menus, such as Alpha, Brush,
Color, Document, Draw, Edit…. Inside those menus are all the options Zbrush
has to offer.

Shelves are expandable areas that completely surround the canvas. Menus and
submenus may not be placed on a shelf. Only individual interface elements
may go here.
The trays are on the extreme left and right sides of the interface.

Trays can only hold complete menus. You can move a menu to a tray in one of
two ways. The fastest is to simply click on its handle, located on the upper left
corner of the menu. The menu will automatically move to the top of whichever
tray is currently open. If both trays are open, the menu will move to the top of
its “preferred” tray.

Hotkey "TAB" collapses all the shelves and trays leaving us with just the canvas.
I good thing to know if you are working on a small screen and need additional
space while sculpting.

Howering over a button will show a pop up containing basic information about
that button, while holding Ctrl while hovering over a button will activate a pop-
up that contains detailed information about that button.

So, if you are unsure what qa button does you can, using those options, have a
good idea of it's function.

1.3. Customizing UI
You can customise the User Interface by going into the menu Preferances, than
Config and activating Enable Customize. Once this is done you simply click with
your left mouse button while holding Alt+Crtl (or Alt Gr) and drag parts of the
UI to re-arrange them to your liking.

Should you like to revert to the original layout, simply press the button Restore
Standard UI under the menu Preferances/Config.

In the same place we have Save Ui and Load Ui buttons that allow us to save
and load our newly created UI layout.

If we want to have this layout there each time we start Zbrush we press the
Store Config button.

Restore Custom UI will restore that stored layout.


Ui segments

2. Summary
Zbrush offers us a great deal of options and control. But the UI still remains
simple and easy to navigate. It is divided into 4 distinctive segments, namely
Canvas, Main Menu, Shelves and Trays. The default UI layout can be changed
and customized to our liking. Lightbox is a place where we have all our assets
ready and categorized for easy and quick access.

3. Questions and Exercises


1. What do we use Lightbox for?

2. How do you change the size of Lightbox?

3. What are Trays

4. What is the canvas?


5. How do you see detailed information about a button?

6. How do you customize UI layout?

4. Key Terms
Lightbox: part of the UI

Canvas: part of the UI, otherwise known as Workspace

Shelve: Part of the UI

Tray: Part of the UI

5. Further Readings (books references)


-Lightbox

http://docs.pixologic.com/getting-started/basic-concepts/lightbox/

-Zbrush UI and how to customize it

http://docs.pixologic.com/user-guide/customizing-zbrush/interface-
layout/custom-interface/

http://pixologic.com/zclassroom/workshop/zbrush-ui

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