Virgilia LV1
Virgilia LV1
Virgilia LV1
Name
Ancestry and Heritage
Human (Versatile Heritage)
Level
Character Background
Sheet Virgilia (J'oanne) Noble (Heraldry) 1
PROFICIENCY Single Action Class
Player Hero Points
Untrained +0 Two-Action Activity Name Bard
Trained 2+Level Three-Action Activity Size Alignment Traits
Expert 4+Level CN
+1 DEX DEXTERITY 12
15 UNARMORED
T E M L
✘ ✘
LIGHT
T E M L
MEDIUM
T E M L
HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE
WIS WISDOM +3 +4 +7
+2 MODIFIER SCORE 14
CON PROF DEX PROF WIS PROF
Perception
0 3 1 3 2 5 +7
+4 CHA MODIFIER
CHARISMA
SCORE 18 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
2 5 ✔ 0
Class DC 0 ✔ 0 ✔ 0 ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
17 = 10 4 3 ✔
speed 25 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +1 = 1
T E M L
Melee Strikes 0 0 - 0
INT PROF ITEM
+5 = 2
Weapon T E M L
STR PROF
T E M L
ITEM
ARCANA 3 0
Shortsword 4 = 1 3 ✔ 0 STR PROF
✔
ITEM ARMOR
ATHLETICS +0 = 0
T E M L
Damage
DICE STR B W SPEC OTHER TRAITS 0 0 - 0
✘ P INT PROF ITEM
+5 = 2
T E M L
1d6 0 S 0 Agile, Finesse, Versatile S
CRAFTING 3 ✔ 0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
Fist 4 = 1 3 ✔ 0 DECEPTION +7 = 4 3 ✔
T E M L
0
Damage CHA PROF ITEM
+7 = 4
T E M L
DICE STR ✘ B
P
W SPEC OTHER TRAITS
DIPLOMACY 3 ✔ 0
1d4 0 S 0 Agile, Finesse, Nonlethal, Unarmed
CHA PROF ITEM
+7 = 4
T E M L
Weapon STR PROF ITEM INTIMIDATION 3 ✔ 0
T E M L
= INT PROF ITEM
+5 = 2
T E M L
Damage
Heraldry LORE 3 ✔ 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
P LORE = T E M L
S
WIS PROF ITEM
+2 = 2
T E M L
Ranged Strikes MEDICINE 0 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM
+2 = 2
T E M L
Dart 4 = 1 3 ✔ 0 NATURE 0 0
Damage INT PROF ITEM
+5 = 2
T E M L
DICE SPECIAL B W SPEC OTHER TRAITS OCCULTISM 3 ✔ 0
✘ P
1d4 0 S 0 20 ft. Agile, Thrown CHA PROF ITEM
+7 = 4
T E M L
Weapon DEX PROF ITEM PERFORMANCE 3 ✔ 0
T E M L
Coat Pistol 4 = 1 3 ✔ 0 WIS PROF ITEM
+5 = 2
T E M L
Damage RELIGION 3 ✔ 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM
+5 = 2
T E M L
1d4 0 ✘ P
S 0 30 ft. Uncommon, Concealable, Concussive, Fatal d8 SOCIETY 3 ✔ 0
Weapon DEX PROF ITEM ARMOR
+1 = 1
DEX PROF ITEM T E M L
=
T E M L
STEALTH 0 0 - 0
WIS PROF ITEM
+2 = 2
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 0 0
P DEX PROF ITEM ARMOR
+1 = 1
T E M L
S
THIEVERY 0 0 - 0
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
✘ Abyssal, Common, Infernal, Necril
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Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Muses (Maestro) FEATURE 1st
Versatile Heritage HERITAGE 1st FEATURE 1st
Devil's Advocate FEAT 1st FEAT 1st
FEAT 5th FEAT 2nd
FEAT 9th FEATURE 3rd
FEAT 13th FEAT 4th
FEAT 17th FEATURE 5th
Skill Feats FEAT 6th
Courtly Graces BACKGROUND FEATURE 7th
2nd FEAT 8th
4th FEATURE 9th
6th FEAT 10th
8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
3rd FEATURE 19th
7th FEAT 20th
11th Bonus Feats
15th Diehard
Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Backpack 0
Padded Armor Bedroll 0.1
Chalk (10) 0
Flint and Steel 0
Rope 0.1
Waterskin 0.1
ENCUMBERED
BULK BASE STR
+5 =5 +0 8 1 0 0
MAXIMUM
1.7 BASE STR
CP SP GP PP
+10 =10 +0
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Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
19 F
APPEARANCE
Personality
ATTITUDE
BELIEFS
LIKES DISLIKES
CATCHPHRASES
Campaign Notes
NOTES ALLIES
ENEMIES
ORGANIZATIONS
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
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Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+7 = 4 3 ✔
CANTRIP 2
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 1
DC BASE KEY PROF T E M L
17 = 10 4 3 ✔ SPONTANEOUS SPELL SLOTS REMAINING
ACTIONS ACTIONS
Hurl sonic taunts to hurt creatures. 2
PREPARED ✔ SPONTANEOUS M ✘S ✘V M S V
PREP PREP
Cantrips 1: Soothe
ACTIONS ACTIONS
Haunting Hymn
PREP Heal the target and bolster them against mental attacks. 2
M ✘S ✘V M S V
ACTIONS
PREP PREP
A powerful hymn harms and deafens. 2
M ✘S ✘V ACTIONS ACTIONS
PREP
Invoke True Name M S V M S V
ACTIONS PREP PREP
No description 1
M S ✘V ACTIONS ACTIONS
PREP
Mage Hand M S V M S V
ACTIONS PREP PREP
Command a floating hand to move an object. 2 ACTIONS ACTIONS
M ✘S ✘V
PREP
M S V M S V
Musical Accompaniment PREP PREP
ACTIONS
No description 2
M ✘S ✘V
ACTIONS ACTIONS
PREP M S V M S ✘V
Phase Bolt PREP PREP
ACTIONS
No description 2
M ✘S ✘V
ACTIONS ACTIONS
PREP M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
PREP
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
Innate Spells PREP PREP
ACTIONS
M S V M S ✘V
PREP PREP
M S V
FREQ ACTIONS ACTIONS
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 2 PREP PREP
Inspire Courage 1
M S ✘V
ACTIONS ACTIONS
ACTIONS
M S V M S V
Lingering Composition F
M S ✘V
PREP PREP
M S V M S V M S V
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