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Week 12 and 13 E Tech LP

1. The document provides the vision, mission, and learning plan of Bestlink College of the Philippines. The vision is to graduate students equipped for post-secondary education and the workforce. The mission focuses on student learning and accountability. 2. The learning plan covers topics on interactive multimedia and ICT as a platform for change. It lists objectives, materials, and teacher and student activities for the lessons. The lessons will discuss improving website interactivity, embedding YouTube videos, and using ICT for social change. 3. The document outlines the classroom procedures which include greetings, attendance taking, reviewing objectives, and presenting the lesson proper about rich multimedia content and the importance of interactivity.
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© © All Rights Reserved
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0% found this document useful (0 votes)
148 views7 pages

Week 12 and 13 E Tech LP

1. The document provides the vision, mission, and learning plan of Bestlink College of the Philippines. The vision is to graduate students equipped for post-secondary education and the workforce. The mission focuses on student learning and accountability. 2. The learning plan covers topics on interactive multimedia and ICT as a platform for change. It lists objectives, materials, and teacher and student activities for the lessons. The lessons will discuss improving website interactivity, embedding YouTube videos, and using ICT for social change. 3. The document outlines the classroom procedures which include greetings, attendance taking, reviewing objectives, and presenting the lesson proper about rich multimedia content and the importance of interactivity.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 7

BESTLINK COLLEGE OF THE PHILIPPINES

762 Topaz cor. Sapphire St. Millionaires Village, San Agustin, Novaliches, Quezon City

VISION MISSION
TEACHER: Troyo, Mark N. BCP Senior High School graduates’ who are BCP Senior High
equipped with the knowledge, skills and School is focused
STRAND HEAD: Mr. Vincent Carlo T. attitude necessary in their post-secondary on student
Garados education and as member of the workforce. learning and
personal
SUBJECT: General Mathematics accountability,
dedicated to
GRADE/SECTION: Grade 11 1102 HEHRS fostering a
respectful,
committed, and
collaborative
environment to
maximize student
learning.
LEARNING PLAN

B C P I. OBJECTIVES INTERACTIVE MULTIMEDIA

VISION 1.Improve the interactivity of your websites


Bestlink College
of the Philippines is 2.Identify steps to embed multimedia content form YouTube.
committed to
3.Create a user-friendly environment for your website.
provide and
promote modern ICT AS A PLATFORM FOR CHANGE
and research-
based curriculum 1. Cite the importance of ICT as platform for social change
with delivery
systems geared 2. Trace the events that ICT helps society for positive change
towards
3.Create or plan a campaign using online resources.
Excellence.

II. SUBJECT MATTER


MISSION INTERACTIVE MULTIMEDIA and
To provide self- TOPIC: ICT AS A PLATFORM FOR CHANGE
motivated and self
directed Textbooks and LMS
individuals who REFERENCES: Youtube:https://www.youtube.com/watch?v=1wyCpOthVzc&a
aim for academic b_channel=K12StudyClub
excellence , God-
fearing , peaceful, White Board, White Board Marker, General Mathematics
healthy, Textbook, Visual Aids
productive, and MATERIALS:
successful citizens.
1. Appreciation of ICT as a platform for change and
VALUE: Application of interactive media into real time situations.

2. Creating ICT as a medium for advocacy and Power


of social media
TEACHER’S ACTIVITIES STUDENTS’
ACTIVITIES

III. PROCEDURE Greetings Student’s


Prayer Greetings
A. Preliminary Checking of attendance Student’s Prayer
Classroom Policy
Activities
ATTENDANCE
1. Routine
The teacher will ask the students.
M-
1. What is an online collaboration?
2. Define Online Collaborative tool.
F-
2. Review 3. Give an example of Online
collaborative tools.
T=
The teacher will play a video in the laptop
EVALUATION on how to create an online collaborative
RESULT tool.

HPS HSO
INTERACTIVE MULTIMEDIA Students listen to
3. Motivation their Teacher.
1.Improve the interactivity of your websites
% of
passing 2.Identify steps to embed multimedia
content form YouTube.

3.Create a user-friendly environment for


4. Presentation your website.
of objectives
ICT AS A PLATFORM FOR CHANGE

1. Cite the importance of ICT as platform for


social change

2. Trace the events that ICT helps society for


positive change

3.Create or plan a campaign using online


resources.

Rich content in the online


environment

Multimedia and interactivity


\
There was a time that the Internet
was not as fast as today's Internet that
only text images, and bits of sound are
placed on most websites. Today,
however, videos and music are now
B. Lesson Proper placed freely on most websites. If you
visit CNN.com's website today using
the Internet of the year 2000, your
World Wide Web (WWW) would turn
into a different kind of WWW: world-
wide-wait. CNN now hosts videos
placed on their home page, which was
unthinkable in the past because of slow
Internet speed. Videos way back then
were never on the home page and can
be viewed "on demand" or only when a
user clicks on it. The same goes for
high quality images and background
music. Most websites you see today
have embedded YouTube videos on
them. To remedy the problem that not
everyone has fast Internet connection,
these YouTube videos can be set to be
played "on-demand" rather than having
them played automatically

Multimedia Content

Here are multimedia contents


that you can find on some websites:
1. Video - Through video hosting
sites, you can take a video and
show it to the entire world (e.g.,
YouTube).
2. Sound, Music, or Audio - If
videos are too much for you,
you can always record sounds.
You can now share your sound
bites to the entire world
(e.g.Soundcloud).
3. Online games - Game
developers now create what is
called "browser-based games."
You do not need to install these
games to your computer as they
run in most updated web
browsers (e.g., AdventureQuest,
Farmville, Candy Crush).
4. Online tests - Online survey
forms and tests that
automatically display the results
when finished (e.g., Online IQ
and Personality Tests).
5. Courseware - Online courses
that simulate the classroom
online (e.g., E-learning Courses
using a Learning Management
System (LMS)).
6. Podcasts - An episodic series
of audio or text files streamed
online (e.g., Stuff You Should
know. TED Talks, The Starters,
Ear Biscuits).
7. Vodcasts - An episodic series
of video streamed online (e.g.,
YouTube series/ shows like
Video Game High School, Good
Mythical Morning).

C. Application Inserting YouTube Videos on Your Students will


Blog Post participate in the
given activity.
1. You will have to create a blog post
about any significant OPM (Original
Pilipino Music) that you like. Any music
will do just if it does not have any
swears or inappropriate messages.
2. Search any OPM songs of your
choice on YouTube.com. You can use
an official music video or someone
else's upload.

3. Go to the bottom of the video and


click the Share button.

4. Click on Embed.
5. Copy the code similar to the
screenshot below.

6. Create a new website on your


Jimdo account.

● Note: Write an article about this


song describing it and why you
featured it on your blog.

7. Look for Add Element tab and


choose Video. Paste your code then
Save.

ICT as a medium for advocacy


Power of social media
Digital citizenship

"You never miss the water until the


well runs dry" and maybe, the same
saying goes for the Internet. How many
times has your ISP deprived you of
your right to access the Internet? How
many times have you been frustrated?
But besides not being able to update
what you had for dinner last night or
updating your profile picture, there are
far bigger things this world would have
missed without the Internet. In fact, ICT
in general played a key role in our
history.

The Role of ICT in Recent History

Throughout recent history, the


Philippines has been one of a few
nations that demonstrates unity for a
call to action or social change. These
campaigns for social change would
have not been successful if it were not
for ICT.

1. EDSA (People Power Revolution)


- The People Power Revolution lasted
from 1983 to 1986. During a radio
broadcast of Radyo Veritas, Cardinal
Sin encouraged the Filipinos to help
end the regime of then President
Ferdinand Marcos. A major protest took
place along EDSA from February 22 to
25, 1986 involving two million Filipinos
from different sectors. These included
civilians, political parties, the military,
and religious groups. The radio
broadcast helped change the course of
history. Without it, Filipinos would not
have been moved into action.

2. EDSA Dos - This is also known as


the 2001 EDSA Revolution, happened
during January 17 to 21, 2001. It was
fueled after 11 prosecutors of the
President Joseph Estrada walked out of
the impeachment trial. As a result, the
crowd in EDSA grew over the course of
a few days through text brigades. Like
the first People Power Revolution, Edsa
Dos would not have been successful
without the text brigades.

3. Million People March - This is a


series of protests that mainly took place
in Luneta Park from August 22 to 26,
2013. There were also several
demonstrations that happened around
key cities in the Philippines and some
locations overseas. It was to condemn
the misuse of the Priority Development
Assistance Fund (PDAF). Though
dubbed as the Million People March,
the number of total attendees was only
around 400,000. Despite that, it was
still considered a success and clearly
demonstrated how powerful social
media campaigns are. The organizers
and promoters of the Million People
March used Facebook and Change.org
as their mediums.

2. Yolanda People Finder - Recent


storms in Philippine history gave birth to
the People finder database powered by
Google. During typhoon Yolanda, the
People Finder was a vital tool for
people across the globe to track the
situation of their relatives. This proved
to be successful and is now adapted by
more organizations to help people track
relatives during calamities.

Change.org

Change.org is dubbed as the


world's platform for change where
anyone from the online community can
create a petition and ask others to sign
it. During the past times, petitions are
only done through signing a paper,
usually done by a group asking for
signatures via travel. Change.org gives
access to more people by allowing the
online community to affix their digital
signatures on a petition. Change.org's
mission is to help people from around
the world create the change they want
to see.

For years, Change.org hosted several


petitions that help solve the following
problems: economic problems, criminal
injustice, abuse of human rights, lack of
education environmental concerns,
animal abuse, human health concerns,
and world hunger.

Signing an Online Petition

1. Visit Change.org

2. Change.org works this way. If this is


your first time to use Change.org, click
Sign up or log in with Facebook.
Otherwise, just input your log-in details.

3. You can then start your own petition,


but for now, click on any petition you
want under trending petitions.

4. Read the petition description to see


if this petition matters to you. If it is,
sign the petition by filling up the
information on the right side of the
screen.

5. Share the petition on Facebook to


promote it. Alternatively, you can check
out petitions of your friends on
Facebook, then click on those petitions
to read about it and sign it.

IV. EVALUATION Identify the ff. terms based on the Students will
definition given. answer the
evaluation on a ¼
1. Through video hosting sites, you
sheet of paper.
can take a video and show it to the
entire world (e.g., YouTube). VIDEO

2. If videos are too much for you, you


can always record sounds. You can
now share your sound bites to the
entire world (e.g.Soundcloud). SOUND,
MUSIC OR AUDIO

3.Game developers now create what is


called "browser-based games." You do
not need to install these games to your
computer as they run in most updated
web browsers (e.g., AdventureQuest,
Farmville, Candy Crush). ONLINE
GAMES

4. Online survey forms and tests that


automatically display the results when
finished (e.g., Online IQ and Personality
Tests). ONLINE TEST

5. Online courses that simulate the


classroom online (e.g., E-learning
Courses using a Learning Management
System (LMS)). COURSEWARE

6. An episodic series of audio or text


files streamed online (e.g., Stuff You
Should know. TED Talks, The Starters,
Ear Biscuits). PODCAST

7. An episodic series of video streamed


online (e.g., YouTube series/ shows like
Video Game High School, Good
Mythical Morning). VODCAST

8.The People Power Revolution lasted


from 1983 to 1986. A major protest took
place along EDSA from February 22 to
25, 1986 involving two million Filipinos
from different sectors. These included
civilians, political parties, the military,
and religious groups. EDSA (People
Power Revolution)

9. This is also known as the 2001


EDSA Revolution, happened during
January 17 to 21, 2001. It was fueled
after 11 prosecutors of the President
Joseph Estrada walked out of the
impeachment trial. EDSA Dos

10. This is a series of protests that


mainly took place in Luneta Park from
August 22 to 26, 2013. Though dubbed
as the Million People March, the
number of total attendees was only
around 400,000. Million People March

11. Recent storms in Philippine history


gave birth to the People finder
database powered by Google. During
typhoon Yolanda, the People Finder
was a vital tool for people across the
globe to track the situation of their
relatives. Yolanda People Finder

V. ASSIGNMENT 1. Answer the following activities in Students will


Learning Management System answer their
(LMS) for Week 11: offsite activities.
1.1. Analysis, Application and
Exploration;
1.2. Evaluation; and
1.3. Assignment.

SENIOR HIGH SCHOOL DEPARTMENT

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